Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 21:05:42 Player: ae Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (2753) 2753 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8463 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 48/100 System Corruption 10% Temperature Cool (9) Movement Hovering (62) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Enhanced Armored Leg Armored Huge Wheel Faulty Diametric Drive Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink IFF Parser Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Datajack Heavy Pick Force Lance > --- INVENTORY -------- Enhanced Armored Leg Armored Huge Wheel Mini Grenade Launcher Heavy Pick [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 6 | . . . 1 1 2 . . . 2 . . Utility 4 | . . 1 1 1 . . . 1 . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 87 | 8 3 13 8 12 8 5 . 12 5 2 11 Power 12 | 1 . 2 . 1 . 1 . 4 1 . 2 Engine 3 | 1 . 1 . . . . . 1 . . . Core 8 | . . 1 . 1 . 1 . 3 . . 2 Reactor 1 | . . . . . . . . . 1 . . Propulsion 31 | 2 3 4 3 1 4 . . 3 2 1 8 Treads . | . . . . . . . . . . . . Leg 10 | 2 3 4 1 . . . . . . . . Wheel 4 | . . . 2 1 1 . . . . . . Hover 15 | . . . . . 3 . . 3 2 1 6 Flight 2 | . . . . . . . . . . . 2 Utility 22 | 3 . 1 3 4 4 1 . 4 . 1 1 Device 10 | 2 . . . 1 3 1 . 1 . 1 1 Storage 4 | 1 . . 1 . 1 . . 1 . . . Processor 4 | . . 1 2 . . . . 1 . . . Hackware 2 | . . . . 1 . . . 1 . . . Protection 2 | . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . 6 2 6 . 3 . 1 2 . . Energy Gun 7 | 1 . 1 . 2 . 2 . 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 1 . 4 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 43 | . . 5 . 4 . 3 . 9 3 . 19 Power 12 | . . 1 . 1 . 2 . 3 1 . 4 Propulsion 12 | . . 1 . . . . . 3 1 . 7 Utility 8 | . . . . 1 . . . . 1 . 6 Weapon 11 | . . 3 . 2 . 1 . 3 . . 2 Highest Loss Streak 13 | . . 4 . 3 . 1 . 7 2 . 13 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 9 | 7 8 7 15 20 21 20 20 19 22 4 3 Power . | . 1 1 1 . 1 . . . . . . Propulsion 4 | 4 4 2 3 3 4 5 5 5 3 2 2 Utility 1 | . 1 1 6 9 10 10 10 9 9 . . Weapon 1 | . 1 . 4 5 4 4 4 4 7 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 24 | . 2 2 3 2 2 1 . . . 10 2 Power 1 | . . . . . . 1 . . . . . Propulsion 8 | . 2 2 . 1 1 . . . . 1 1 Utility 10 | . . . 3 1 1 . . . . 5 . Weapon 5 | . . . . . . . . . . 4 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 97 95 83 78 79 73 74 67 81 71 Engine 2 | . 14 8 . . . . . 2 3 . . Core 5 | . . 2 9 6 6 5 . 5 4 5 5 Leg 3 | . 28 22 11 . . . . . . . . Wheel 2 | . . . 12 14 2 . . . . . . Hover 13 | . . . . . 15 20 20 16 18 24 26 Device 11 | . 14 11 14 7 10 12 13 11 10 13 9 Storage 6 | . 14 11 9 7 6 6 6 5 5 . . Processor 6 | . . 9 12 15 8 6 6 5 5 5 3 Hackware 5 | . . . . 3 6 6 6 10 10 10 7 Energy Gun 5 | . 14 4 . 7 6 8 6 3 . . . Ballistic Gun 7 | . 14 24 27 11 6 5 1 3 . . . Slashing Weapon 2 | . . . . 2 6 2 1 4 . . . Piercing Weapon 1 | . . . . . . . . . 7 10 10 Peak Build Rating 104 | 9 10 17 37 51 70 70 67 85 102 98 104 Average Rating 16 | 8 9 13 27 46 64 69 65 77 81 96 78 On Entrance 49 | . 9 10 17 37 51 70 65 67 68 96 98 Avg Prop Armor Cover (%) 7 | . . . 12 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 12 12 21 97 104 98 99 91 118 113 34 34 Greatest Support 89 | 20 20 20 44 56 84 60 60 60 83 83 89 Greatest Overweight (x) 32 | 3 . 1 6 1 32 1 2 1 1 . 2 Average Overweight (x) . | . . . 3 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 5 5 Average Capacity 9 | 7 8 8 24 25 25 25 25 25 25 5 5 Most Carried 25 | 8 8 8 25 25 25 25 24 25 25 5 5 Average Carried 9 | 7 7 7 17 22 24 24 24 23 23 5 4 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 8 8 25 25 25 24 24 18 23 5 5 Class Distribution -------------------- 88% | Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Scout | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Matter Collected 2380 | 382 126 159 227 413 . 445 . 253 213 . 162 Remotely . | . . . . . . . . . . . . Salvage Created 2859 | 336 332 302 237 485 . 219 . 280 144 . 524 Parts 172 | 36 18 19 12 20 . 14 . 14 13 . 26 Haulers Intercepted 2 | . . . . 1 . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . . Prevented 2 | . . . . . . 1 1 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 57 | . 9 6 2 9 . 12 . 5 5 . 9 Melee 14 | . . . . 1 . . . 2 2 . 9 Guns 22 | . 9 6 2 3 . 2 . . . . . AOE 21 | . . . . 5 . 10 . 3 3 . . Classes Destroyed 14 | 3 3 1 . 3 . 2 . 2 . . . Worker 7 | 4 . . 1 1 . . . 1 . . . Builder 2 | . . . . . . . . 2 . . . Tunneler 9 | 9 . . . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . 1 Recycler 3 | 1 . . 1 . . . . 1 . . . Operator 2 | . 2 . . . . . . . . . . Swarmer 14 | . 3 . . . . 3 . . 3 . 5 Grunt 20 | . 6 3 . 6 . 5 . . . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 8 | . . 3 2 1 . . . . . . 2 Hunter 1 | . . . . . . . . 1 . . . Programmer 10 | . . . . 1 . 1 . 4 2 . 2 Thief 2 | . . . . . . 2 . . . . . Best Kill Streak 7 | 3 5 3 1 4 . 3 . 5 3 . 7 Combat Bots Only 7 | . 5 3 1 4 . 3 . 3 3 . 7 Max Kills in Single Turn 3 | 1 1 1 1 2 . 2 . 2 3 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . 1 3 . . Melee 1 | . . . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Hostile Shots Fired 599 | . 50 58 14 130 . 45 2 83 68 . 149 Missed 164 | . 9 13 5 39 . 17 . 15 23 . 43 Hits 435 | . 41 45 9 91 . 28 2 68 45 . 106 Melee 3 | . . . . 1 . 2 . . . . . Projectile 432 | . 41 45 9 90 . 26 2 68 45 . 106 Critical Strikes 17 | . 2 4 . . . . . 5 3 . 3 Part Disruptions 3 | . . . . . . 1 . 1 . . 1 Damage Taken 7126 | . 474 623 135 1023 . 638 35 1471 702 . 2025 Core 2022 | . 92 106 15 146 . 179 . 310 158 . 1016 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 99 | . . . . . . . . 43 56 . . Core Remaining (%) 79 | 100 63 73 97 79 . . 78 69 . . . Volleys Fired 169 | 34 32 30 8 30 . 22 . 12 1 . . Largest 3 | 2 2 3 3 3 . 3 . 3 1 . . Hottest 144 | 60 60 80 69 137 . 144 . 125 30 . . Shots Fired 352 | 65 64 62 24 82 . 33 . 21 1 . . Gun 308 | 65 64 62 24 78 . 12 . 3 . . . Cannon . | . . . . . . . . . . . . Launcher 44 | . . . . 4 . 21 . 18 1 . . Special . | . . . . . . . . . . . . Kinetic 188 | 34 32 44 24 50 . 4 . . . . . Thermal 114 | 31 32 18 . 28 . 5 . . . . . Explosive 44 | . . . . 4 . 21 . 18 1 . . Electromagnetic 6 | . . . . . . 3 . 3 . . . Robot Hit Streak 16 | 7 16 14 5 8 . 12 . 7 5 . . Robot Miss Streak 5 | 5 4 3 1 2 . 3 . 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 276 | 39 43 43 15 62 . 19 . 24 7 . 24 Core Hits 160 | 15 20 13 6 28 . 33 . 26 8 . 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . . . . 1 . . . 2 . . 4 Burn 1 | . . . . 1 . . . . . . . Sever 2 | . . . . . . . . 2 . . . Impale 4 | . . . . . . . . . . . 4 Melee Attacks 145 | . . . . 15 10 . . 43 13 . 64 Impact . | . . . . . . . . . . . . Slashing 65 | . . . . 12 10 . . 43 . . . Piercing 77 | . . . . . . . . . 13 . 64 Sneak Attacks 7 | . . . . 3 . . . 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 7165 | 480 504 529 218 1150 . 1584 . 1158 379 . 1163 Guns 2714 | 480 504 529 218 833 . 141 . 9 . . . Cannons . | . . . . . . . . . . . . Explosions 2604 | . . . . 281 . 1443 . 730 150 . . Melee 1818 | . . . . 36 . . . 419 229 . 1134 Ramming 29 | . . . . . . . . . . . 29 Kinetic 1928 | 339 268 383 218 663 . 57 . . . . . Thermal 754 | 141 236 146 . 170 . 61 . . . . . Explosive 2604 | . . . . 281 . 1443 . 730 150 . . Electromagnetic 32 | . . . . . . 23 . 9 . . . Impact . | . . . . . . . . . . . . Slashing 455 | . . . . 36 . . . 419 . . . Piercing 1363 | . . . . . . . . . 229 . 1134 Highest Corruption 14 | . . . . 2 . 1 1 14 3 9 13 Average Corruption 6 | . . . . 1 . 1 1 13 2 6 10 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . 1 . 6 2 15 1 1 16 Message Errors 13 | . . . . . . 1 . 5 . 1 6 Matter Fused 13 | . . . . 1 . 1 2 3 . . 6 Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 8 | . . . . . . 3 . 2 1 . 2 Data Loss (minor) 5 | . . . . . . . . 4 . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 409 | . . . . 14 . 40 . 25 16 . 314 Projectiles . | . . . . . . . . . . . . Explosions 61 | . . . . 14 . 40 . 7 . . . Melee 348 | . . . . . . . . 18 16 . 314 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 388 | . . . . 107 . 174 . 94 . . 13 Shots 11 | . . . . 3 . 5 . 3 . . . Rammed 7 | . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 370 | . 72 65 14 180 . 265 . 141 4 1 370 Average Temperature 68 | . 29 21 9 55 . 75 . 64 1 1 94 Received Heat Transfer 1119 | . 249 297 36 285 . 144 . 18 . . 90 Effects 5 | . . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . 1 . . Heat Transferred 1792 | 325 550 325 . 481 . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 . . 100 100 100 82 Level 1 . | . . . . . . . . . . . 17 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 265 | 10 196 72 30 177 48 . . 110 110 32 265 Initial 72 | . . 72 . . 46 . . . 25 32 15 Average 4 | . 122 38 4 84 10 . . 22 8 27 90 Influence Increases 2322 | 70 346 160 78 335 10 240 . 362 173 . 548 Destroy 0b10 Robot/C 1100 | . 180 120 40 180 . 200 . 100 100 . 180 Destroy 0b10 Robot/NC 125 | 70 10 . 10 10 . . . 20 . . 5 Destroy Leader 274 | . 40 40 20 42 . 40 . 30 20 . 42 Successful Hack 96 | . 25 . 7 . . . . 39 5 . 20 Select Force Hacks 30 | . . . . . . . . 30 . . . Disable Machine 150 | . 15 . . 90 . . . 45 . . . Destroy Structure 187 | . 1 . 1 13 10 . . 98 18 . 46 Partial Spotted 75 | . . . . . . . . . . . 75 Lose Combat Pursuer 285 | . 75 . . . . . . . 30 . 180 Influence Decreases 2111 | 70 173 333 78 240 105 201 39 310 133 70 359 Entered New Map 252 | . . 101 . . 49 . 8 . 27 60 7 Time Decay 1506 | 70 173 182 78 200 56 177 31 230 84 10 215 Lost Part 353 | . . 50 . 40 . 24 . 80 22 . 137 Squads Dispatched 18 | . 1 . . 3 1 . . 8 3 . 2 Investigation 7 | . . . . . . . . 4 2 . 1 Extermination 7 | . . . . 1 1 . . 3 1 . 1 Reinforcement 2 | . 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Distress Signals 5 | . 2 . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 20 7 7 15 . 13 2 6 11 5 25 Peak Tracking Total 10 | . 6 4 4 5 . 4 2 4 8 6 10 Tactical Retreats 8 | . 2 . . . . . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Traps Triggered 7 | . . . . 3 . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Machines Disabled 13 | . 1 . . 6 . 3 . 3 . . . Max in Single Turn 3 | . 1 . . 2 . 3 . 2 . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Machines Accessed 32 | . 6 2 3 4 2 . . 8 5 . 2 Terminals 21 | . 5 1 2 2 2 . . 6 2 . 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . . 1 . . . . . 1 1 . . Recycling Units 4 | . 1 . . 1 . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 Total Hacks 83 | . 11 6 13 8 5 . . 21 12 . 7 Successful 39 | . 6 2 9 3 . . . 10 7 . 2 Failed 44 | . 5 4 4 5 5 . . 11 5 . 5 Catastrophic 6 | . 1 2 . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 3 2 4 1 5 . . 8 1 . 1 Terminals 50 | . 10 4 7 4 5 . . 13 3 . 4 Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 10 | . . 2 . . . . . 4 4 . . Recycling Units 9 | . 1 . . 2 . . . 4 2 . . Scanalyzers 6 | . . . 6 . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . 3 Terminal Hacks 16 | . 5 1 3 1 . . . 4 . . 2 Record 3 | . . . . . . . . 1 . . 2 Prototype ID Bank 2 | . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Zone Layout 4 | . 3 . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 6 | . . 1 . . . . . 2 3 . . Scan Component 2 | . . . . . . . . 1 1 . . Repair 2 | . . . . . . . . 1 1 . . Refit 2 | . . 1 . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . 1 . . . 1 2 . . Report Inventory 4 | . 1 . . 1 . . . 1 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Mask 1 | . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 2 3 3 2 . . 4 3 . 2 Full Trace Events 4 | . . 1 . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . . . 3 . . Part Studies Acquired 2 | . . . 2 . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . Time 88 | . . . . . . . . 32 56 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . find_fabricator 1 | . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 16 | . . . . 16 . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . Total Damage 68 | . . . . 68 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Active Infowar (turns) 45342 | 39309 416 407 428 601 259 1921 7 1162 522 33 277 Sensors 194 | . . . . . 170 24 . . . . . IFF 3825 | . . . . . 24 1901 7 1130 522 33 208 Terrain 45144 | 39170 416 407 428 601 235 1897 . 1160 520 33 277 Seismic 426 | 139 . 37 250 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Turns Passed 45938 | 39432 416 407 428 601 259 1925 136 1275 522 33 504 Spaces Moved 4485 | 599 208 175 224 361 186 789 67 803 408 61 604 Core 12 | 7 . . . . 1 . . . . . 4 Treads . | . . . . . . . . . . . . Legs 993 | 592 208 175 18 . . . . . . . . Wheels 587 | . . . 206 361 20 . . . . . . Hover 2893 | . . . . . 165 789 67 803 408 61 600 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 115 102 102 102 102 96 46 40 Average Speed 102 | 120 120 132 155 115 112 102 103 102 100 46 46 Slowest Speed 1650 | 200 120 190 190 115 1650 102 156 102 102 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 54 41 20 20 13 6 89 7 24 12 68 22 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug 76 | . . . . 6 10 . . 31 6 . 23 Terrain Destroyed 233 | . . . . 12 10 117 . 62 9 . 23 Melee 70 | . . . . 6 10 . . 25 6 . 23 Projectile . | . . . . . . . . . . . . AOE 163 | . . . . 6 . 117 . 37 3 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Total 45262 | 39240 313 299 289 459 224 1874 132 1171 493 64 704 Wait 40232 | 38592 64 67 19 11 . 1050 64 291 56 . 18 Move 4475 | 598 207 174 223 360 185 788 66 802 408 60 604 Hop . | . . . . . . . . . . . . Pick Up 58 | 7 2 4 18 8 7 1 . 4 6 . 1 Fast Attach 39 | 8 . 3 1 . 3 1 . 5 6 2 10 Attach 26 | . . 5 2 6 2 2 . 6 2 . 1 Detach 11 | 1 . 2 2 . 2 . . 2 1 . 1 Swap 55 | . 3 7 8 16 3 9 2 5 . 1 1 Drop 44 | . 5 7 8 5 12 1 . 1 . 1 4 Fire 169 | 34 32 30 8 30 . 22 . 12 1 . . Melee 138 | . . . . 15 10 . . 43 13 . 57 Ram 7 | . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / Ext) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 39433 | -11/Scrapyard | Entered Materials 39434 | -10/Materials | Build established: Mutant 39816 | -10/Materials | Discovered new exit (range 14) 39849 | -10/Materials | Entered another Materials area 39849 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 40071 | -9/Materials | Lost 4 parts (1p1n2w) 40137 | -9/Materials | Discovered new exit (range 16) 40256 | -9/Materials | Entered another Materials area 40256 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 40322 | -8/Materials | Build established: Scavenger-Skirmisher 40668 | -8/Materials | Discovered new exit (range 7) 40684 | -8/Materials | Entered Factory 40684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40860 | -7/Factory | Garrison activated, responded to threat 40975 | -7/Factory | Lost 3 parts (1p1u1w) 41267 | -7/Factory | Discovered new exit (range 5) 41285 | -7/Factory | Entered another Factory area 41285 | -6/Factory | Evolved 2 slots: Propulsion x2 41447 | -6/Factory | Discovered new exit (range 17) 41544 | -6/Factory | Entered Lower Caves 41874 | -6/Lower Caves | Build established: Assassin 42733 | -6/Lower Caves | Build established: Skirmisher 42948 | -6/Lower Caves | Learned location of 1 exit from Factory 43263 | -6/Lower Caves | Discovered new exit (range 17) 43469 | -6/Lower Caves | Entered another Lower Caves area 43599 | -6/Lower Caves | Discovered new exit (range 7) 43605 | -6/Lower Caves | Entered Factory 43605 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 43606 | -5/Factory | Identified exit to Extension 44074 | -5/Factory | Identified exit to DSF 44097 | -5/Factory | Build established: Hacker-Assassin 44192 | -5/Factory | Repaired Mni. Grenade Launcher+ 44448 | -5/Factory | System corruption reached 10% 44504 | -5/Factory | Lost 7 parts (2p2n3w) 44799 | -5/Factory | Identified exit to Factory 44880 | -5/Factory | Entered another Factory area 44880 | -4/Factory | Evolved 2 slots: Propulsion x2 44960 | -4/Factory | Repaired Mic. Fission Core 45067 | -4/Factory | Fabricated Hacking Suite? 45402 | -4/Factory | Sucked down chute 45402 | -4/Factory | Entered Waste 45413 | -4/Waste | Spotted C-40 Crusher 45417 | -4/Waste | EMP discharged 45418 | -4/Waste | Spotted C-40 Crusher 45420 | -4/Waste | Spotted C-40 Crusher 45424 | -4/Waste | Spotted C-40 Crusher 45427 | -4/Waste | Discovered new exit (range 15) 45427 | -4/Waste | Spotted C-40 Crusher 45435 | -4/Waste | Entered Factory 45564 | -4/Factory | Spotted B-86 Titan 45732 | -4/Factory | System corruption reached 10% 45745 | -4/Factory | Core integrity fell below 50% 45776 | -4/Factory | Destroyed 7 combat bots 45781 | -4/Factory | Lost 13 parts (2p5n5u1w) 45926 | -4/Factory | Core integrity fell below 20% 45939 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Antigrav System destroyed. P-80 Master suffers critical hit (Destroy). Nuclear Pulse Thruster destroyed. Slug penetrates Wall. Neutrino Core destroyed. Penetrated by Slug. System Restoration Module purges 1% system corruption (10%). System Restoration Module expended. Penetrated by Slug. Force Lance destroyed. Hacking Suite destroyed. Penetrated by Slug. System corrupted: Matter fused (-7). Penetrated by Slug. P-80 Master destroyed. Y-64 Sentinel destroyed. Slug penetrates Wall. P-70 Sage suffers critical hit (Impale). Penetrated by Slug. 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"? | | ???????????????????????????????????????????"?#???? | | ????????????????????????????????????????????#?? ?" | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????#?? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 225 Evasion (%) 56 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory Repaired ---------- Mni. Grenade Launcher | 14% | -5/Factory Mic. Fission Core | 6% | -4/Factory Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Junior Dev Myspace Throw Away The Key Challenges ------------ None Game ------ Seed ScanStructuralChronowheel Manual? 0 Play Time 02:15:19 Cumulative 46.7 hours Start 2026.01.01 @ 16:30:25 End 2026.01.06 @ 21:05:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 20 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e61770b-0cc6-4e58-8489-92645216fff6