Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 19:05:45 Player: Agave Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (796) 796 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 6451 Bonus ------- None Cogmind --------- Core Integrity 1006/1300 Matter 165/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Core Stripper > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Sensor Array Improved Terrain Scanner Seismic Detector Advanced ECM Suite Improved Cloaking Device Focal Shield Improved System Restoration Module > --- WEAPON ----------- Core Stripper Force Lance > --- INVENTORY -------- Nuclear Pulse Array Axe [Rating: 112] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Core Stripper Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . . . 10 2 . . 2 . Power 2 | . . . . 1 . . . 1 . Propulsion 4 | . . . . 2 2 . . . . Utility 6 | . . . . 5 . . . 1 . Weapon 2 | . . . . 2 . . . . . Parts Attached 85 | 1 19 18 11 20 2 . . 4 10 Power 9 | . 1 2 2 3 1 . . . . Engine 7 | . 1 2 2 2 . . . . . Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 15 | . 5 2 . 6 1 . . . 1 Treads 3 | . 2 1 . . . . . . . Leg 3 | . 3 . . . . . . . . Wheel 5 | . . 1 . 4 . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . 2 1 . . . 1 Utility 45 | . 10 11 8 8 . . . 4 4 Device 36 | . 7 7 7 7 . . . 4 4 Storage 1 | . 1 . . . . . . . . Processor 2 | . 2 . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 4 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 1 3 3 1 3 . . . . 5 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 4 | . 1 1 1 1 . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon 3 | . . 2 . 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 3 Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . 1 Parts Lost 23 | . . 3 2 2 . . . 1 15 Power 2 | . . . 1 . . . . . 1 Propulsion 7 | . . 2 . 1 . . . . 4 Utility 9 | . . . . . . . . 1 8 Weapon 5 | . . 1 1 1 . . . . 2 Highest Loss Streak 11 | . . 2 1 1 . . . 1 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 98 98 83 69 73 73 73 70 41 Engine 10 | . 14 14 12 7 5 5 5 4 2 Treads 12 | . 11 26 . . . . . . . Leg 3 | . 16 . . . . . . . . Wheel 2 | . . . 14 3 . . . . . Flight 2 | . . . . 7 15 15 15 14 8 Device 14 | . 5 10 9 30 31 31 31 37 21 Storage 10 | . 14 14 14 1 . . . . . Processor 1 | . 7 . . . . . . . . Protection 2 | . . 2 4 3 5 5 5 . . Energy Cannon 8 | . 11 11 8 3 . . . . . Ballistic Gun 7 | . 12 11 . . . . . . . Ballistic Cannon 4 | . . 4 18 3 5 5 5 4 . Peak Build Rating 112 | 6 9 14 17 51 68 68 68 84 112 Average Rating 24 | 6 8 12 14 37 67 68 68 80 60 On Entrance 39 | 6 6 9 14 17 51 68 68 68 83 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 78 | 14 51 56 61 78 30 30 30 35 34 Greatest Support 40 | 20 40 40 20 40 39 39 39 39 39 Greatest Overweight (x) 3 | . 1 2 3 3 . . . . 1 Average Overweight (x) . | . . 1 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 Average Capacity 14 | 8 10 20 20 10 5 5 5 5 5 Most Carried 20 | 7 8 20 20 19 4 4 5 5 5 Average Carried 12 | 6 7 18 18 7 3 4 4 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 Final Carried 19 | 7 8 18 19 5 4 4 5 5 . Class Distribution -------------------- 74% | Mutant 10% | Infiltrator-Mutant 6% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -3/Research Infiltrator-Mutant | -3/Quarantine Resources | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Matter Collected 1414 | 222 305 468 239 176 . . . 4 . Remotely . | . . . . . . . . . . Salvage Created 958 | 104 452 143 259 . . . . . . Parts 56 | 5 26 13 12 . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 20 | . 10 6 4 . . . . . . Guns 1 | . 1 . . . . . . . . Cannons 19 | . 9 6 4 . . . . . . Classes Destroyed 10 | 2 4 2 2 . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 5 | . 2 3 . . . . . . . Grunt 8 | . 8 . . . . . . . . Sentry 1 | . . . 1 . . . . . . Subdweller 3 | . . 3 . . . . . . . Scrapper 3 | . . . 3 . . . . . . Best Kill Streak 3 | 2 2 3 3 . . . . . . Combat Bots Only 3 | . 2 1 3 . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Hostile Shots Fired 232 | . 29 90 36 . . 9 . 36 32 Missed 94 | . 7 36 13 . . 6 . 17 15 Damage Taken 2973 | . 251 759 292 162 . 38 . 257 1214 Core 510 | . 42 79 53 34 . 8 . 18 276 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 21 | . . 15 5 . . 1 . . . Ignored by Resistances 42 | . . . . . . 3 . 34 5 Core Remaining (%) 81 | 100 . . 30 96 . . 99 . . Volleys Fired 116 | 4 42 47 22 1 . . . . . Largest 2 | 2 2 2 2 1 . . . . . Hottest 128 | 70 108 100 128 48 . . . . . Shots Fired 192 | 8 79 72 31 2 . . . . . Gun 50 | 8 37 5 . . . . . . . Cannon 142 | . 42 67 31 2 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 114 | 4 35 54 19 2 . . . . . Thermal 76 | 4 42 18 12 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . Robot Hit Streak 8 | 3 8 5 3 4 . . . . . Robot Miss Streak 6 | 1 3 6 3 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 85 | 5 39 26 9 5 . . . . 1 Core Hits 34 | 3 17 9 4 . . . . . 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 4 | . . 2 2 . . . . . . Destroy 2 | . . . 2 . . . . . . Blast 2 | . . 2 . . . . . . . Melee Attacks 116 | . . . . 5 . 2 . 17 92 Impact . | . . . . . . . . . . Slashing 61 | . . . . 5 . 2 . 17 37 Piercing 55 | . . . . . . . . . 55 Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1855 | 65 671 549 310 221 . . . . 39 Guns 296 | 65 201 30 . . . . . . . Cannons 1324 | . 470 519 310 25 . . . . . Explosions . | . . . . . . . . . . Melee 235 | . . . . 196 . . . . 39 Ramming . | . . . . . . . . . . Kinetic 929 | 40 201 458 205 25 . . . . . Thermal 691 | 25 470 91 105 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 196 | . . . . 196 . . . . . Piercing 39 | . . . . . . . . . 39 Highest Corruption 31 | . 1 1 1 2 . . . . 31 Average Corruption 2 | . 1 1 1 1 . . . . 19 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . Effects 58 | . 11 22 4 4 . . . . 17 Message Errors 16 | . 2 7 1 1 . . . . 5 Matter Fused 13 | . 3 5 1 . . . . . 4 Heat Flow Errors 7 | . . 4 1 . . . . . 2 Energy Discharges 8 | . 2 3 . 2 . . . . 1 Data Loss (minor) 8 | . 4 1 . . . . . . 3 Data Loss (major) 2 | . . 1 . . . . . . 1 Misfires 2 | . . . 1 1 . . . . . Alerts 2 | . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . 25 23 . . . . . . Projectiles 48 | . . 25 23 . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . 7 2 . . . . . . Impact . | . . . . . . . . . . Kinetic 9 | . . 7 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 388 | 18 171 214 388 . . . . . 139 Average Temperature 64 | 10 51 74 92 . . . . . 79 Received Heat Transfer 564 | . 126 282 120 . . . . 36 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 . 3 . . . . . . Heat Transferred 1173 | 74 851 148 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Peak Influence 187 | 10 187 . 169 103 1 . . 144 158 Initial 115 | . 6 . 115 2 1 . . . 76 Average 68 | 6 81 . 78 44 1 . . 61 62 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . 2 . . . . 5 Investigation 1 | . . . . . . . . . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . 2 . . 1 . . . . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Distress Signals 3 | . 1 . . 1 . . . . 1 Communications Jammed 8 | . . . . . . . . 4 4 Distress Signals 8 | . . . . . . . . 4 4 Times Spotted 74 | . 19 28 4 2 . 7 . 5 9 Peak Tracking Total 9 | . 3 9 4 1 . 4 . 4 6 Tactical Retreats 12 | . 2 4 . . . 1 . 1 4 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Traps Triggered 4 | . 1 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Machines Disabled 4 | . . 2 1 . . . . . 1 Max in Single Turn 1 | . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Machines Accessed 17 | . 6 . 5 2 . . . . 4 Terminals 16 | . 6 . 5 2 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 23 . 6 3 . . . . 6 Successful 18 | . 13 . 2 2 . . . . 1 Failed 20 | . 10 . 4 1 . . . . 5 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 35 | . 24 . 6 4 . . . . 1 Terminals 37 | . 23 . 6 3 . . . . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 1 . . . . . . . 1 Record 1 | . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 12 . 2 2 . . . . . Terminals 16 | . 12 . 2 2 . . . . . Track 4 | . 2 . 1 1 . . . . . Botnet 4 | . 4 . . . . . . . . Disrupt 1 | . . . . 1 . . . . . Skim 7 | . 6 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . 4 2 . . . . 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Turns Passed 5925 | 44 1255 2217 725 448 28 125 19 190 874 Spaces Moved 3500 | 25 644 855 438 392 58 311 51 297 429 Core 22 | . . . . . . . . . 22 Treads 953 | . 155 798 . . . . . . . Legs 514 | 25 489 . . . . . . . . Wheels 580 | . . 57 438 85 . . . . . Hover . | . . . . . . . . . . Flight 1431 | . . . . 307 58 311 51 297 407 Fastest Speed 34 | 120 120 130 130 37 34 34 34 34 34 Average Speed 117 | 120 136 234 136 55 34 34 34 34 37 Slowest Speed 320 | 120 240 320 140 140 34 34 34 34 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 9 | . . . . . . . . . 9 Exploration Rate (%) 31 | 3 72 55 69 10 3 46 11 10 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . 1 1 . Scrap Searched 6 | . . 2 . . . 2 2 . . Spaces Dug 110 | . . 4 13 2 . 1 . 15 75 Terrain Destroyed 121 | . . 12 16 2 . 1 . 15 75 Melee 92 | . . . . 1 . 1 . 15 75 Projectile 29 | . . 12 16 1 . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Res Qua Total 4887 | 30 942 992 533 622 65 326 51 355 971 Wait 986 | . 217 55 57 175 4 14 . 34 430 Move 3487 | 24 643 854 437 391 57 310 50 297 424 Hop . | . . . . . . . . . . Pick Up 44 | 1 7 15 4 9 2 . 1 2 3 Fast Attach 6 | . 3 . . 2 . . . . 1 Attach 36 | . 3 3 2 17 2 . . 1 8 Detach 8 | . 3 . . 3 . . . . 2 Swap 43 | 1 13 15 9 1 . . . 3 1 Drop 39 | . 11 3 1 18 . . . 1 5 Fire 116 | 4 42 47 22 1 . . . . . Melee 116 | . . . . 5 . 2 . 17 92 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 45 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Learned location of 2 exits from Mines 1186 | -10/Materials | Learned 4 Recycling zone layouts 1218 | -10/Materials | Learned 4 Recycling zone layouts 1259 | -10/Materials | Learned Storage stockpile data 1260 | -10/Materials | Identified exit to Subcaves 1274 | -10/Materials | Learned location of 2 exits from Mines 1298 | -10/Materials | Learned 2 Storage zone layouts 1300 | -10/Materials | Entered Subcaves 1319 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1332 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Cannon 1462 | -10/Subcaves | Ambushed by swarm of Subdwellers 1463 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1463 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1476 | -10/Subcaves | Ambushed by Subdweller buried in earth 2125 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2760 | -10/Subcaves | Disturbed a concealed Subdweller 3379 | -10/Subcaves | Discovered new exit (range 12) 3517 | -10/Subcaves | Entered Recycling 3518 | -7/Recycling | Met a Zionite searching for Scraptown 3518 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 3518 | -7/Recycling | Identified exit to Factory 3518 | -7/Recycling | Identified exit to Scraptown 3772 | -7/Recycling | Core integrity fell below 50% 4146 | -7/Recycling | Scanned before Scraplab entrance 4157 | -7/Recycling | Angered Scraplab inhabitants 4242 | -7/Recycling | Entered Factory 4242 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4494 | -5/Factory | Garrison activated, responded to threat 4677 | -5/Factory | Discovered new exit (range 12) 4690 | -5/Factory | Entered another Factory area 4690 | -4/Factory | Evolved 2 slots: Propulsion x2 4717 | -4/Factory | Discovered new exit (range 3) 4718 | -4/Factory | Entered Upper Caves 4729 | -4/Upper Caves | Encountered a Warlord checkpoint 4786 | -4/Upper Caves | Identified exit to Upper Caves 4843 | -4/Upper Caves | Entered another Upper Caves area 4854 | -4/Upper Caves | Discovered new exit (range 10) 4862 | -4/Upper Caves | Entered Research 4862 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4893 | -3/Research | Discovered new exit (range 9) 4901 | -3/Research | Spotted B-86 Titan 4915 | -3/Research | Build established: Infiltrator-Ninja 4923 | -3/Research | Spotted B-86 Titan 5035 | -3/Research | Discovered new exit (range 5) 5052 | -3/Research | Entered Quarantine 5108 | -3/Quarantine | Found Alien Impact Weapon 5131 | -3/Quarantine | Identified Core Stripper 5290 | -3/Quarantine | Build established: Infiltrator-Mutant 5553 | -3/Quarantine | Crushed by falling debris 5553 | -3/Quarantine | System corruption reached 10% 5597 | -3/Quarantine | Crushed by falling debris 5635 | -3/Quarantine | Lost 11 parts (1p3n7u) 5680 | -3/Quarantine | Crushed by falling debris 5690 | -3/Quarantine | Crushed by falling debris 5693 | -3/Quarantine | Crushed by falling debris 5710 | -3/Quarantine | Crushed by falling debris 5772 | -3/Quarantine | Crushed by falling debris 5788 | -3/Quarantine | Crushed by falling debris 5789 | -3/Quarantine | System corruption reached 30% 5905 | -3/Quarantine | Build established: Mutant 5906 | -3/Quarantine | Crushed by falling debris 5926 | -3/Quarantine | Self-destructed Last Messages --------------- 05726_ System corrupted: Heat flow error (+223). 05748_ DTH27 L/Q2 05772_ Crushed by falling debris. 05782_ VS7XWO&2XI#<0H1YEUL KV:MSU7R 05788_ The unstable cave ceiling collapses. 05788_ Crushed by falling debris. 05788_ Axe destroyed. 05788_ System corrupted by crushing effect (+5). 05799_ System corrupted: Matter fused (-6). 05802_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 5F. 05825_