Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 12:52:30 Player: VR-DUX Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (209) 1045 Value Destroyed (4585) 4585 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1619) 1619 TOTAL SCORE: 12989 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 435 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Seismic Detector Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Katana > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Medium Storage Unit Structural Scanner Improved Sensor Array Improved Terrain Scanner Makeshift Terrain Scan Processor Improved Reaction Control System Hacking Suite System Shield Improved Grenade Launcher Chainsword Power Sword DRS Beacon [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . 2 . . . . . Utility 5 | . . . 1 . 1 . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 158 | 1 30 . 38 3 30 13 1 6 16 4 . . 4 12 Power 17 | . 3 . 3 . 1 4 . . . 2 . . . 4 Engine 13 | . 3 . 3 . 1 2 . . . 1 . . . 3 Core 4 | . . . . . . 2 . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 59 | . 10 . 21 . 12 3 1 4 3 1 . . 2 2 Treads 35 | . 3 . 19 . 9 2 1 1 . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . Wheel 11 | . 6 . 2 . 1 1 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . 2 . . 3 3 1 . . 2 1 Utility 45 | 1 6 . 9 . 8 3 . . 10 1 . . 1 6 Device 11 | 1 4 . . . . . . . 2 . . . 1 3 Storage 8 | . 1 . 1 . 2 . . . 3 . . . . 1 Processor 2 | . . . . . . . . . 1 . . . . 1 Hackware 7 | . . . . . 1 1 . . 3 1 . . . 1 Protection 17 | . 1 . 8 . 5 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | . 11 . 5 3 9 3 . 2 3 . . . 1 . Energy Gun 6 | . 6 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | . 1 . 4 2 5 . . . . . . . . . Ballistic Cannon 6 | . 1 . . . 2 . . 2 1 . . . . . Launcher 6 | . 2 . . 1 1 2 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 . . . . . . . 1 Corrupted Parts 2 | . 1 . 1 . . . . . . . . . . . System Corruption 7 | . 2 . 5 . . . . . . . . . . . Parts Lost 47 | . 9 . 6 . 2 1 . . 4 . . . 9 16 Power 7 | . 1 . . . . 1 . . 1 . . . 1 3 Propulsion 17 | . 3 . 1 . 1 . . . 2 . . . 5 5 Utility 14 | . 2 . 2 . 1 . . . 1 . . . 3 5 Weapon 9 | . 3 . 3 . . . . . . . . . . 3 Highest Loss Streak 13 | . 4 . 1 . 1 1 . . 1 . . . 5 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 7 10 13 14 14 24 24 24 24 11 13 14 14 10 8 Power . | 1 . . . . . 1 1 1 . . . . . . Propulsion 4 | 4 . . 2 3 8 7 6 6 . 1 2 2 . . Utility 8 | . 5 8 7 7 8 9 11 12 7 8 8 8 5 5 Weapon 4 | 1 4 5 4 3 6 7 5 4 3 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 53 | 7 7 . 5 1 9 2 3 3 8 2 . . 2 4 Power 2 | 1 1 . . . . . . . . . . . . . Propulsion 9 | 3 1 . . . 4 . . . . 1 . . . . Utility 26 | 1 1 . 1 1 2 1 2 3 7 1 . . 2 4 Weapon 14 | 2 3 . 4 . 2 1 1 . 1 . . . . . Tool/Special 2 | . 1 . . . 1 . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 96 99 98 99 99 94 91 92 93 93 83 67 Engine 8 | . 13 14 10 11 9 6 9 9 5 . . . . 2 Treads 19 | . 6 . 27 33 26 27 27 19 . . . . . . Wheel 7 | . 14 28 4 . 9 8 9 9 . . . . . . Flight 6 | . . . . . . . . 7 37 40 40 40 38 19 Device 3 | . 10 . 5 . . . . . 6 5 6 4 4 8 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 4 Hackware 10 | . . . . . 8 17 18 18 18 20 20 20 19 16 Protection 9 | . . 14 14 22 17 9 9 9 . . . 2 . . Energy Gun 3 | . 20 28 3 . . . . . . . . . . . Ballistic Gun 7 | . 4 . 16 21 11 8 8 . . . . . . . Ballistic Cannon 3 | . 2 . 1 . 6 9 8 3 1 . . . . . Slashing Weapon 2 | . . . . . . . . 9 5 5 6 6 4 4 Peak Build Rating 62 | 7 12 11 19 19 37 38 37 36 57 59 57 62 61 56 Average Rating 29 | 6 9 11 15 18 32 35 36 33 46 53 56 57 53 44 On Entrance 31 | 6 7 11 11 19 19 37 37 32 36 53 55 57 57 37 Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 108 | 13 32 32 48 39 108 108 94 94 30 31 30 31 32 25 Greatest Support 66 | 20 40 28 66 63 20 44 16 16 30 31 31 31 33 22 Greatest Overweight (x) 6 | . 2 1 3 . 6 6 5 5 . 1 . . 1 3 Average Overweight (x) 1 | . 1 1 . . 5 5 5 5 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 15 15 15 15 15 Average Capacity 19 | 8 12 15 15 15 24 25 25 25 13 15 15 15 12 9 Most Carried 25 | 8 15 13 15 15 25 25 25 25 24 15 15 15 15 10 Average Carried 18 | 7 10 13 14 14 24 24 24 24 12 14 15 14 10 8 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 15 15 15 15 10 5 Final Carried 25 | 8 13 13 15 14 25 25 25 25 14 15 15 15 7 5 Class Distribution -------------------- 29% | Commander-Mutant 27% | Mutant 22% | Scavenger-Mutant 11% | Hacker-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 6511 | 252 814 13 1505 125 1453 779 74 99 521 287 40 . 133 416 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8007 | 212 1407 76 2004 287 1582 932 74 . 745 141 . . 35 512 Parts 460 | 17 80 4 127 18 96 53 . . 34 6 . . 1 24 Haulers Intercepted 20 | . 2 . 4 . 6 4 . . 3 . . . . 1 Recyclers Shooed 6 | . 2 . . . 3 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 97 | . 21 1 35 1 20 14 . . 1 1 . . 2 1 Melee 1 | . . . . . . . . . . . . . . 1 Guns 65 | . 18 1 30 1 12 3 . . . . . . . . Cannons 20 | . 2 . 5 . 4 7 . . 1 1 . . . . AOE 11 | . 1 . . . 4 4 . . . . . . 2 . Classes Destroyed 16 | 3 6 . 3 . 2 . . . 1 1 . . . . Worker 20 | 1 5 . 5 . 4 2 . . 2 . . . . 1 Builder 15 | . 4 . 3 . 4 1 . . 3 . . . . . Tunneler 10 | 5 . . . 2 . . . . 1 . . . . 2 Hauler 20 | . 2 . 4 . 6 4 . . 3 . . . . 1 Recycler 23 | 1 3 1 3 2 6 2 1 . 2 . . . . 2 Mechanic 3 | . . . 1 . . 1 . . . . . . . 1 Operator 9 | . 2 . 2 . 2 1 . . 1 . . . . 1 Watcher 11 | . 2 . 5 . 2 2 . . . . . . . . Swarmer 19 | . 3 1 9 . 5 . . . . . . . . 1 Grunt 48 | . 18 . 15 1 7 7 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 21 | . . . 10 1 5 5 . . . . . . . . Hunter 4 | . . . . . 2 2 . . . . . . . . Programmer 4 | . . . . . . . . . 1 1 . . 2 . Samaritan 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 13 | 4 13 1 8 2 4 4 1 . 2 1 . . 2 3 Combat Bots Only 5 | . 5 1 5 1 4 4 . . 1 1 . . 2 1 Max Kills in Single Turn 4 | 1 4 1 3 1 2 2 1 . 1 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 2 | . 1 . . . 2 2 . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 947 | . 155 4 216 4 137 85 . . 89 16 . . 59 182 Missed 307 | . 40 2 52 . 46 34 . . 46 6 . . 17 64 Hits 640 | . 115 2 164 4 91 51 . . 43 10 . . 42 118 Melee 6 | . . . 5 . 1 . . . . . . . . . Projectile 634 | . 115 2 159 4 90 51 . . 43 10 . . 42 118 AOE 2 | . . . . . 1 1 . . . . . . . . Critical Strikes 26 | . 1 . 2 1 9 4 . . . 1 . . 3 5 Actively Blocked 1 | . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 9521 | . 1384 17 2225 63 1460 773 . . 529 156 . . 820 2094 Core 2387 | . 227 9 276 16 186 90 . . 178 48 . . 343 1014 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . 66 10 . . 77 . Regen/Repaired (Parts) 256 | . . . 107 . 53 67 . . 29 . . . . . Core Remaining (%) 42 | 100 . 5 . 27 . . . 49 . . . . 33 . Volleys Fired 573 | 15 116 3 172 13 150 60 5 . 6 4 . . 21 8 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 . . 1 1 Hottest 100 | 70 100 90 90 46 63 63 63 . 40 40 . . 40 40 Shots Fired 1060 | 30 215 6 330 26 286 118 10 . 6 4 . . 22 7 Gun 848 | 30 194 6 298 26 230 59 5 . . . . . . . Cannon 196 | . 16 . 32 . 52 57 5 . 6 4 . . 18 6 Launcher 14 | . 3 . . . 4 2 . . . . . . 4 1 Special 2 | . 2 . . . . . . . . . . . . . Kinetic 828 | 15 76 . 269 26 282 116 10 . 6 4 . . 18 6 Thermal 81 | 15 66 . . . . . . . . . . . . . Explosive 14 | . 3 . . . 4 2 . . . . . . 4 1 Electromagnetic 137 | . 70 6 61 . . . . . . . . . . . Robot Hit Streak 19 | 6 15 5 15 7 19 8 2 . 3 2 . . 5 2 Robot Miss Streak 6 | 2 6 2 4 2 5 3 1 . 1 2 . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . Shots Hit Robots 649 | 12 117 5 201 18 172 68 3 . 28 6 . . 3 16 Core Hits 325 | 8 74 4 88 7 75 39 2 . 13 2 . . 5 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . 4 . 2 . 5 3 . . . 1 . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Blast 11 | . 2 . 1 . 5 3 . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . 1 Melee Attacks 134 | . . . 2 . 2 . . . 73 9 5 . 7 36 Impact 2 | . . . 2 . . . . . . . . . . . Slashing 132 | . . . . . 2 . . . 73 9 5 . 7 36 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . 13 4 . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14269 | 177 1975 51 3279 306 3212 1924 99 . 1503 315 . . 306 1122 Guns 7441 | 177 1351 51 2910 306 1997 604 45 . . . . . . . Cannons 2609 | . 168 . 302 . 926 798 54 . 66 66 . . 138 91 Explosions 1603 | . 431 . 65 . 289 522 . . . . . . 168 128 Melee 2589 | . . . . . . . . . 1437 249 . . . 903 Ramming 27 | . 25 . 2 . . . . . . . . . . . Kinetic 8238 | 88 497 . 2562 306 2923 1402 99 . 66 66 . . 138 91 Thermal 765 | 89 611 . 65 . . . . . . . . . . . Explosive 1107 | . . . . . 289 522 . . . . . . 168 128 Electromagnetic 1543 | . 842 51 650 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2589 | . . . . . . . . . 1437 249 . . . 903 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 4 4 5 5 2 2 2 . 3 4 4 4 8 8 Average Corruption 3 | . 3 4 5 5 2 2 2 . 3 3 4 4 6 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 234 | . 37 2 69 16 39 21 14 . 3 9 1 . 20 3 Message Errors 41 | . 4 . 13 3 7 3 6 . . 2 . . 2 1 Matter Fused 52 | . 9 1 21 2 5 4 3 . . 3 . . 3 1 Heat Flow Errors 33 | . 5 1 9 2 8 2 1 . . 2 . . 3 . Energy Discharges 44 | . 6 . 14 . 7 5 1 . 2 2 . . 7 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 4 | . 2 . . . . 1 . . . . . . 1 . Data Loss (minor) 25 | . 6 . 4 4 6 1 2 . . . . . 2 . Data Loss (major) 13 | . 2 . 2 3 2 2 . . 1 . 1 . . . Misfires 8 | . 2 . 1 1 2 1 . . . . . . 1 . Alerts 5 | . . . 1 . 2 1 1 . . . . . . . Weapon Failures 8 | . 1 . 4 1 . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 684 | . . . 42 . 78 36 . . 222 117 . . . 189 Projectiles 66 | . . . 2 . 48 8 . . . . . . . 8 Explosions 98 | . . . 40 . 30 28 . . . . . . . . Melee 520 | . . . . . . . . . 222 117 . . . 181 Knockbacks 27 | . 5 . 5 . 4 7 . . 1 1 . . 1 3 Impact . | . . . . . . . . . . . . . . . Kinetic 27 | . 5 . 5 . 4 7 . . 1 1 . . 1 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . 69 . 158 . . . . . . . . . . 27 Shots 7 | . 3 . 3 . . . . . . . . . . 1 Rammed 2 | . 1 . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | 54 342 78 249 279 283 268 215 . 67 417 222 106 310 1 Average Temperature 57 | 24 78 34 55 91 49 37 115 . 17 76 121 53 107 1 Received Heat Transfer 2604 | . 645 . 741 36 597 315 . . 87 . . . 75 108 Effects 9 | . 1 . . . 2 . . . . 5 1 . . . Energy Bleed 3 | . 1 . . . . . . . . 1 1 . . . Interference 2 | . . . . . 2 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | 1 3 . . . . . . . . . . . . . Heat Transferred 2074 | 259 1715 . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 . 2 1 . 1 . . 2 . . . . 2 Low Security (%) 66 | 100 88 100 24 82 100 38 100 . 32 . . . . 52 Level 1 22 | . 11 . 29 17 . 61 . . 50 . . . . 33 Level 2 11 | . . . 46 . . . . . 16 . . . . 13 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 565 | 15 236 112 549 250 196 284 84 . 565 . . . . 420 Initial 208 | . 3 67 41 208 . 69 84 . . . . . . 41 Average 183 | 4 137 105 335 116 126 198 10 . 259 . . . . 192 Influence Increases 6156 | 35 846 50 1246 165 827 763 71 . 1192 45 . . 230 686 Destroy 0b10 Robot/C 2240 | . 420 20 700 120 400 340 . . 160 20 . . 40 20 Destroy 0b10 Robot/NC 550 | 35 90 5 115 20 120 65 5 . 60 . . . . 35 Destroy Leader 672 | . 98 10 228 10 126 132 . . 46 10 . . 10 2 Allied During Kill 149 | . . . . 14 . 67 3 . 65 . . . . . Successful Hack 115 | . . . 17 . 21 8 . . 37 . . . . 32 Select Force Hacks 120 | . 30 . . . 30 . 60 . . . . . . . Disable Machine 360 | . 150 . 75 . 30 75 . . . . . . . 30 Destroy Structure 330 | . 28 . 66 1 40 76 3 . 44 . . . . 72 Partial Spotted 270 | . . . . . . . . . 225 . . . . 45 Lose Combat Pursuer 1350 | . 30 15 45 . 60 . . . 555 15 . . 180 450 Influence Decreases 5864 | 30 677 117 818 700 661 713 287 . 733 351 70 83 164 460 Entered New Map 1040 | . 2 107 66 327 . 97 132 . . 171 30 83 . 25 Time Decay 4092 | 30 585 10 692 333 651 586 155 . 413 180 40 . 142 275 Search Patrol Dispatched 150 | . . . . . . . . . 150 . . . . . Lost Part 392 | . 90 . 60 . 10 10 . . 40 . . . 22 160 Lost Ally 190 | . . . . 40 . 20 . . 130 . . . . . Squads Dispatched 44 | . 6 . 7 . 5 7 . . 15 . . . . 4 Investigation 21 | . 4 . 3 . 2 1 . . 10 . . . . 1 Extermination 5 | . . . . . . . . . 4 . . . . 1 Reinforcement 14 | . 2 . 3 . 3 3 . . 1 . . . . 2 Assault 1 | . . . 1 . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 18 | . 1 . 4 . 4 1 . . 7 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 272 | . 34 3 57 2 40 21 . . 58 2 . . 17 38 Peak Tracking Total 17 | . 5 2 6 2 6 4 . . 11 1 . . 7 17 Tactical Retreats 42 | . 2 1 3 . 4 . . . 15 1 . . 7 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 9 | . 2 . 3 . . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 4 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 24 | . 10 . 5 . 2 5 . . . . . . . 2 Max in Single Turn 3 | . 3 . 3 . 1 2 . . . . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 91 | . 8 . 12 . 14 9 6 8 20 1 1 4 . 8 Terminals 45 | . 5 . 9 . 8 8 2 . 10 . . . . 3 Fabricators 4 | . . . . . . . . . 4 . . . . . Repair Stations 7 | . 1 . 1 . 1 1 . . 2 . . . . 1 Recycling Units 11 | . 2 . 2 . 2 . 2 . 2 . . . . 1 Scanalyzers 5 | . . . . . 2 . . . 2 . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . 2 Total Hacks 304 | . 18 . 26 . 36 31 31 60 55 1 1 30 . 15 Successful 206 | . 3 . 10 . 17 18 27 60 28 1 1 30 . 11 Failed 98 | . 15 . 16 . 19 13 4 . 27 . . . . 4 Catastrophic 18 | . 4 . 5 . 3 2 1 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 78 | . 6 . 19 . 16 11 5 . 16 . . . . 5 Terminals 119 | . 13 . 18 . 23 24 5 . 28 . . . . 8 Fabricators 9 | . . . . . . . . . 9 . . . . . Repair Stations 22 | . 2 . 3 . 3 7 . . 5 . . . . 2 Recycling Units 21 | . 3 . 5 . 5 . 2 . 5 . . . . 1 Scanalyzers 14 | . . . . . 4 . . . 8 . . . . 2 Garrison Access 3 | . . . . . 1 . . . . . . . . 2 Terminal Hacks 155 | . 1 . 5 . 10 11 25 60 8 1 1 30 . 3 Record 98 | . . . 1 . 1 1 24 60 . . . 11 . . Part Schematic 12 | . . . . . 1 . . . 1 . . 10 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . Robot Analysis 5 | . . . 3 . 1 . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 5 | . . . . . . 3 . . . 1 1 . . . Branch Access Points 4 | . . . . . 1 1 . . 1 . . . . 1 Locate Traps 4 | . . . . . 2 1 . . 1 . . . . . Disarm Traps 3 | . . . . . 1 2 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 3 | . . . . . . 1 . . 2 . . . . . Recall Extermination 2 | . . . . . . . . . 2 . . . . . Recall Reinforcements 2 | . . . . . . 1 1 . . . . . . . Hauler Manifests 6 | . 1 . . . 2 1 . . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 8 . . . . . Load Schematic 4 | . . . . . . . . . 4 . . . . . Build 4 | . . . . . . . . . 4 . . . . . Repair Station Hacks 19 | . 1 . 3 . 2 7 . . 4 . . . . 2 Scan Component 11 | . 1 . 2 . 1 4 . . 2 . . . . 1 Repair 8 | . . . 1 . 1 3 . . 2 . . . . 1 Recycling Unit Hacks 4 | . . . 1 . 1 . . . 1 . . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . . 1 . . . . 1 Scanalyzer 9 | . . . . . 1 . . . 6 . . . . 2 Insert Component 5 | . . . . . 1 . . . 3 . . . . 1 Analyze 4 | . . . . . . . . . 3 . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . 2 Seal Access 3 | . . . . . 1 . . . . . . . . 2 Unauthorized Hacks 8 | . 1 . 1 . 2 . 2 . 1 . . . . 1 Terminals 2 | . . . . . . . . . 1 . . . . 1 Assimilate 2 | . . . . . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 2 . 2 . . . . . . . Reject 2 | . . . 1 . 1 . . . . . . . . . Tunnel 4 | . 1 . . . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 62 | . 7 . 11 . 12 5 2 . 20 . . . . 5 Full Trace Events 22 | . 3 . 3 . 2 3 1 . 9 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 4 . . 10 . 1 Parts Built 4 | . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 379 | . . . . . . . . . 379 . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . Parts Repaired 7 | . . . 1 . 1 3 . . 2 . . . . . Time 282 | . . . 32 . 51 102 . . 37 . . . . 60 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 3 . . . . . 7 . . . . 10 Parts Scanalyzed 5 | . . . . . 1 . . . 3 . . . . 1 Part Schematics Acquired 4 | . . . . . . . . . 3 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 15 | . . . . 3 . 10 . . 1 . . . . 1 Largest Group 10 | . . . . 3 . 10 9 9 7 . . . . 1 Highest-Rated Group 173 | . . . . 40 . 173 157 157 125 . . . . 26 Highest-Rated Ally 29 | . . . . 16 . 29 29 29 29 . . . . 26 Total Orders 14 | . . . . . . . . . 14 . . . . . STAY 7 | . . . . . . . . . 7 . . . . . FOLLOW 7 | . . . . . . . . . 7 . . . . . Ally Attacks 124 | . . . . 16 . 21 . . 87 . . . . . Total Damage 1611 | . . . . 196 . 234 . . 1181 . . . . . Kills 16 | . . . . 5 . 3 . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 5414 | 28 1758 . 1477 . . . . . 867 262 93 18 384 527 Sensors 2146 | . 662 . . . . . . . 519 208 93 18 374 272 Structural 2389 | . 25 . 1477 . . . . . 362 54 . . 10 461 Seismic 1099 | 28 1071 . . . . . . . . . . . . . Robot Analysis Total 5 | . . . 3 . 1 . . . . . . . . 1 Derelict Logs Recovered 4 | . . . . 2 . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 18682 | 103 2373 31 2835 795 3198 1831 1012 3733 1078 367 94 24 565 643 Spaces Moved 13362 | 41 1479 21 1392 468 1388 648 530 2021 2486 886 318 83 601 1000 Core 39 | . . . . . . . . . . . . . . 39 Treads 1871 | . 258 . 1046 468 2 97 . . . . . . . . Legs 280 | 41 239 . . . . . . . . . . . . . Wheels 5848 | . 982 21 346 . 1386 551 530 2021 . . . . . 11 Hover . | . . . . . . . . . . . . . . . Flight 5324 | . . . . . . . . . 2486 886 318 83 601 950 Fastest Speed 20 | 120 100 110 100 160 130 175 175 175 20 20 21 21 21 23 Average Speed 110 | 120 130 110 151 160 185 231 175 175 20 21 21 21 26 35 Slowest Speed 560 | 120 260 110 240 160 560 560 175 175 24 92 21 21 101 200 Overloaded Moves 26 | . . . . . . . . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . 9 1 . . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 66 | 3 98 10 96 90 97 75 81 94 61 71 51 71 67 25 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 6 | . 1 . . 1 1 . 2 . . . . 1 . . Known Exits Taken 7 | . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 17 | . . . . 1 . . . 7 . 6 1 . 2 . Spaces Dug 105 | . 10 . . . 2 . . . 44 5 5 . 18 21 Terrain Destroyed 350 | . 28 . 75 . 37 80 2 . 44 6 5 . 34 39 Melee 81 | . . . . . 2 . . . 41 5 5 . 7 21 Projectile 55 | . 1 . . . 17 18 2 . 3 1 . . 11 2 AOE 214 | . 27 . 75 . 18 62 . . . . . . 16 16 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 16064 | 64 1703 23 1798 489 1727 862 607 2222 2912 1038 336 88 970 1225 Wait 1405 | 4 23 . 129 . 85 116 58 179 243 103 13 . 310 142 Move 13324 | 40 1478 20 1391 467 1387 647 529 2020 2467 883 317 82 598 998 Hop 12 | . . . . . . . . . 9 1 . . 1 1 Pick Up 119 | 3 25 . 13 . 27 4 6 8 19 4 . . 1 9 Fast Attach 79 | 1 9 . 20 4 18 13 . 1 3 2 . . . 8 Attach 69 | . 12 . 5 . 5 3 1 4 13 2 . 2 10 12 Detach 18 | . 1 . . . 2 1 . . 4 1 . 2 5 2 Swap 139 | . 15 . 27 . 15 4 2 1 34 22 1 2 12 4 Drop 171 | 1 23 . 38 5 36 14 6 9 23 7 . . 4 5 Fire 573 | 15 116 3 172 13 150 60 5 . 6 4 . . 21 8 Melee 134 | . . . 2 . 2 . . . 73 9 5 . 7 36 Ram 1 | . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 104 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 3) 753 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Discovered new exit (range 10) 1283 | -10/Materials | Lost 4 parts (1p1n1u1w) 2226 | -10/Materials | Discovered new exit (range 8) 2339 | -10/Materials | Core integrity fell below 20% 2477 | -10/Materials | Entered Mines 2501 | -10/Mines | Discovered new exit (range 3) 2508 | -10/Mines | Entered Materials 2508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3018 | -9/Materials | Discovered new exit (range 14) 3317 | -9/Materials | Discovered new exit (range 16) 3497 | -9/Materials | Build established: Scavenger-Mutant 3886 | -9/Materials | Repaired Hvy. Assault Rifle 4173 | -9/Materials | Discovered new exit (range 15) 4644 | -9/Materials | Core integrity fell below 50% 4677 | -9/Materials | Discovered new exit (range 14) 5138 | -9/Materials | Discovered new exit (range 15) 5308 | -9/Materials | First assault squad dispatched 5343 | -9/Materials | Entered Mines 5398 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5430 | -9/Mines | Learned Materials emergency access door positions 5543 | -9/Mines | Learned location of Storage (-8) 5716 | -9/Mines | Learned location of 1 exit from Materials 5891 | -9/Mines | Found a hidden stash of uninstalled traps 6064 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6129 | -9/Mines | Discovered new exit (range 6) 6138 | -9/Mines | Entered Materials 6138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6139 | -8/Materials | Identified exit to Factory 6151 | -8/Materials | Identified exit to Storage 6390 | -8/Materials | Met 7R-MNS 6739 | -8/Materials | Build established: Mutant 7120 | -8/Materials | Build established: Scavenger-Mutant 7174 | -8/Materials | Discovered exit to Factory (range 3) 8040 | -8/Materials | Build established: Mutant 8259 | -8/Materials | Discovered exit to Factory (range 4) 8858 | -8/Materials | Repaired Imp. Assault Rifle 9336 | -8/Materials | Entered Storage 9357 | -8/Storage | Identified exit to Recycling 9542 | -8/Storage | Repaired Com. Wheel 9581 | -8/Storage | Repaired Lgt. Deuterium Engine 9640 | -8/Storage | Build established: Hacker-Mutant 10440 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10532 | -8/Storage | Core integrity fell below 50% 10646 | -8/Storage | Garrison activated, responded to threat 10740 | -8/Storage | Build established: Commander-Mutant 11045 | -8/Storage | Repaired Imp. Sensor Array 11100 | -8/Storage | Used back door to open Recycling access 11167 | -8/Storage | Entered Recycling 11167 | -8/Recycling | Accompanied by 9 allies 11689 | -8/Recycling | Discovered new exit (range 16) 12063 | -8/Recycling | Scanned before Scraplab entrance 12090 | -8/Recycling | Entered Scraplab 12105 | -8/Recycling | Discovered new exit (range 2) 12179 | -8/Recycling | Entered Scraptown 12179 | -8/Scraptown | Accompanied by 9 allies 12179 | -8/Scraptown | System corruption cleaned by C-Scrubber 12627 | -8/Scraptown | Discovered new exit (range 7) 12770 | -8/Scraptown | Visited SPCMW 12831 | -8/Scraptown | Visited The Evicted 13202 | -8/Scraptown | Visited Symbiants 13283 | -8/Scraptown | Visited TADAMA 13348 | -8/Scraptown | Visited Cyclists 13439 | -8/Scraptown | Visited Supply Room 13467 | -8/Scraptown | Visited Assassins FH 13568 | -8/Scraptown | Visited UFD Registry 13568 | -8/Scraptown | Registered with UFD as "Deathlever" 13613 | -8/Scraptown | Entered Cyclist Reading Room 13697 | -8/Scraptown | Visited Abandonware Association 13709 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 13722 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 13764 | -8/Scraptown | Visited Scrap Suit Storage 13806 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13839 | -8/Scraptown | Found DCF Scrap (27 items) 14150 | -8/Scraptown | Visited Junk Repository 14249 | -8/Scraptown | Visited Derelict Rescue Squad 14278 | -8/Scraptown | Found DRS Beacon 14316 | -8/Scraptown | Visited Supply Room 14379 | -8/Scraptown | Visited Chapter 10 14470 | -8/Scraptown | Discovered new exit (range 5) 14605 | -8/Scraptown | Visited Observation Area 14684 | -8/Scraptown | Visited Infowarlord's Domain 14732 | -8/Scraptown | Visited Junk Repository 15811 | -8/Scraptown | Met Optimus 15811 | -8/Scraptown | Accepted into 0bPrime 15912 | -8/Scraptown | Entered Factory 15912 | -6/Factory | Accompanied by 7 allies 15912 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16082 | -6/Factory | Lost 4 allies 16131 | -6/Factory | Lost 3 allies 16173 | -6/Factory | Discovered new exit (range 14) 16261 | -6/Factory | Discovered new exit (range 15) 16266 | -6/Factory | Identified exit to Factory 16307 | -6/Factory | Identified exit to Lower Caves 16316 | -6/Factory | Discovered exit to Factory (range 12) 16410 | -6/Factory | Repaired Cesium-ion Thruster 16448 | -6/Factory | Build established: Hacker-Sprinter 16462 | -6/Factory | Repaired Imp. Hacking Suite 16664 | -6/Factory | Fabricated Cld. VTOL Module? 16720 | -6/Factory | Fabricated Cld. VTOL Module? 16750 | -6/Factory | Crushed by falling debris 16751 | -6/Factory | Fabricated Cld. VTOL Module? 16799 | -6/Factory | Fabricated Cld. VTOL Module? 16962 | -6/Factory | Search patrols dispatched 16990 | -6/Factory | Entered Lower Caves 17216 | -6/Lower Caves | Found DCF Scrap (14 items) 17291 | -6/Lower Caves | Learned Factory stockpile data 17301 | -6/Lower Caves | Encountered a Warlord checkpoint 17355 | -6/Lower Caves | Discovered new exit (range 8) 17357 | -6/Lower Caves | Identified exit to Lower Caves 17357 | -6/Lower Caves | Entered another Lower Caves area 17449 | -6/Lower Caves | Discovered new exit (range 8) 17451 | -6/Lower Caves | Identified exit to Data Miner 17451 | -6/Lower Caves | Entered Data Miner 17451 | -6/Data Miner | Discovered new exit (range 6) 17455 | -6/Data Miner | Met Data Miner 17462 | -6/Data Miner | Learned location of Section 7 (-2) 17462 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17464 | -6/Data Miner | Received God Mode back door access code from Data Miner 17469 | -6/Data Miner | Identified exit to Proximity Caves 17475 | -6/Data Miner | Entered Proximity Caves 17563 | -5/Proximity Caves | Learned Factory interactive machine intel 17638 | -5/Proximity Caves | Core integrity fell below 50% 17662 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 17954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17980 | -5/Proximity Caves | Spotted B-75 Beast 17999 | -5/Proximity Caves | Activated DRS Beacon 18017 | -5/Proximity Caves | Lost 4 parts (2n2u) 18021 | -5/Proximity Caves | Discovered exit to Factory (range 7) 18040 | -5/Proximity Caves | Entered Factory 18040 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18042 | -5/Factory | Loaded intel: 53 interactive machine locations 18047 | -5/Factory | Identified exit to Upper Caves 18234 | -5/Factory | Discovered new exit (range 3) 18234 | -5/Factory | Identified exit to Factory 18658 | -5/Factory | Core integrity fell below 50% 18667 | -5/Factory | Released all parts (6) 18670 | -5/Factory | Core integrity fell below 20% 18683 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 18666_ Mni. Assault Cannon destroyed. 18666_ Penetrated by Slug. 18666_ Hacking Suite destroyed. 18667_ ZPU&BPXB6C2WE4UZBMO<<41B2SZOFCO 18667_ Released Imp. Signal Interpreter. 18667_ Released Imp. Hacking Suite. 18667_ Released Med. Storage Unit. 18667_ Released Lrg. Storage Unit. 18667_ Released Imp. Sensor Array. 18667_ Released Imp. Signal Interpreter. 18667_ Acquired Lrg. Storage Unit. 18669_ P-70 Sage heat short circuits Tesla Rifle. 18669_ Slug penetrates Wall. 18670_ Acquired 6 matter. 18673_ Penetrated by Slug. 18681_ P-70 Sage heat spikes uncontrollably. 18681_ Slug penetrates Wall. 18683_ P-70 Sage heat damages Imp. Heat Sink. 18683_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????## """ = ### | | ??????????????????????????????????## ### " | | ??????????????????????????????????## """ ### " | | ??????????????????????????????????## """ ### " | | ??????????????????????????????????## """ ###[ | | ??????????????????????????????????## ### | | ??????????????????????????????????#######+##### | | ??????????????????????????????????###### #### | | ??????????????????????????????????????## + | | ??????????????????????##########??????## ####### | | ??????????????????????##########??????### ######## | | ??????????????????????## ##??????### ######## | | ?????????????########### """" ###??????## #### | | ?????????????########### """" ########### #### | | ?????????????## # """" ########### #### | | ?????????????## """ # """" ## # #### | | ?????????????## """ # """" ## # #### | | ?????????????## R" # """" ## # #### | | ?????????????##! """ # "" " ## # #### | | ?????????????## # ##= # #### | | ?????????????## # ## # ######## | | ?????????????## ! ! ## # ##??#### | | ?????????????## ! ## + ##?????? | | ?????????????#####+##+## ## # ######## | | ?????????????##### # # h!!;########### ######## | | ?################# #! @ h | | | ?##"############## # p % = ###########/######## | | ?### % # p #;# # ########### [!##### | | ??## * # ### ######?????## "" " | | ??## + ########???????## "R ]##### | | ??## #######?????????????## """ ##### | | ??## ! #######?????????????## ##??? | | ??## ##??????????????????## ! ##??? | | ??#################??????????????????##########??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 6 Offensive Hacking 36 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Grenade Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Hvy. Assault Rifle | 6% | -9/Materials Imp. Assault Rifle | 62% | -8/Materials Com. Wheel | 33% | -8/Storage Lgt. Deuterium Engine | 36% | -8/Storage Imp. Sensor Array | 31% | -8/Storage Cesium-ion Thruster | 8% | -6/Factory Imp. Hacking Suite | 40% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed CouplerGhostMapper Manual? 0 Play Time 04:04:22 Cumulative 46.9 hours Start 2025.07.19 @ 23:03:23 End 2025.07.23 @ 12:52:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 44 Gallery% 23 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a8d8b80-6ea8-4ba4-b006-d37355a6128d