Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 21:15:11 Player: DAFFA Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (623) 623 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 2180 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Visual Processing Unit Improved Medium Laser Field Laser EMP Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Transport Network Coupler Utility Shielding > --- WEAPON ----------- Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Advanced Visual Processing Unit Insulated Plating Improved Medium Laser Field Laser Field Laser Rocket Launcher Improved Datajack EMP Trap [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 31 | 6 5 3 15 2 Power 5 | 1 1 . 3 . Engine 5 | 1 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 1 3 . Device 2 | . 1 . 1 . Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 2 2 9 2 Energy Gun 14 | 2 2 2 7 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Parts Lost 7 | . 1 . 4 2 Power 2 | . . . 2 . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 98 52 Engine 12 | . 14 14 10 6 Leg 24 | . 28 28 22 6 Device 13 | . 12 14 13 6 Storage 12 | . 14 14 11 6 Processor 4 | . . . 10 6 Protection 3 | . . . 8 6 Energy Gun 22 | . 27 28 16 6 Energy Cannon 2 | . . . 5 2 Naked Turns 13 | . . . . 13 Heaviest Build 29 | 14 15 22 29 29 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 4 | 4 . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 8 Most Carried 10 | 5 6 8 10 10 Average Carried 6 | 1 3 7 7 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 1 6 8 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 550 | 243 52 58 197 . Remotely . | . . . . . Salvage Created 1022 | . 364 . 623 35 Parts 72 | . 26 . 44 2 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 25 | . 12 . 12 1 Guns 20 | . 10 . 9 1 Cannons 3 | . . . 3 . AOE 2 | . 2 . . . Classes Destroyed 9 | . 4 . 3 2 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Hauler 4 | . 1 . 3 . Watcher 4 | . 2 . 2 . Swarmer 13 | . 9 . 4 . Grunt 10 | . 3 . 7 . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 6 | . 6 . 5 2 Combat Bots Only 6 | . 6 . 4 1 Max Kills in Single Turn 2 | . 2 . 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 113 | . 39 . 63 11 Missed 26 | . 10 . 15 1 Damage Taken 1286 | . 330 . 497 459 Core 516 | . 97 . 122 297 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . . . . 5 Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 75 | . 39 . 33 3 Largest 2 | . 2 . 2 2 Hottest 143 | . 100 . 143 143 Shots Fired 143 | . 71 . 66 6 Gun 126 | . 71 . 52 3 Cannon 16 | . . . 14 2 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic . | . . . . . Thermal 129 | . 58 . 66 5 Explosive 1 | . . . . 1 Electromagnetic 13 | . 13 . . . Robot Hit Streak 6 | . 5 . 6 2 Robot Miss Streak 5 | . 5 . 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 70 | . 35 . 33 2 Core Hits 43 | . 19 . 20 4 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 . 2 1 Burn 5 | . 3 . 2 . Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1370 | . 529 . 722 119 Guns 1119 | . 478 . 619 22 Cannons 123 | . . . 103 20 Explosions 128 | . 51 . . 77 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1240 | . 476 . 722 42 Explosive 77 | . . . . 77 Electromagnetic 53 | . 53 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 2 3 3 Average Corruption 2 | . 1 2 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 15 19 . Message Errors 6 | . . 2 4 . Matter Fused 8 | . . 3 5 . Heat Flow Errors 5 | . . . 5 . Energy Discharges 3 | . . 2 1 . Parts Fused 2 | . . 2 . . Data Loss (minor) 4 | . . 3 1 . Data Loss (major) 2 | . . 2 . . Misfires 1 | . . . 1 . Alerts 2 | . . 1 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . 40 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 445 | . 445 . 386 132 Average Temperature 116 | . 120 . 115 78 Received Heat Transfer 279 | . 102 . 177 . Effects 3 | . 2 . 1 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 10 | . 5 . 4 1 Heat Transferred 3208 | . 1580 . 1554 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 285 | . 285 30 190 45 Initial 30 | . . 30 . 30 Average 51 | . 71 17 62 32 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 88 100 100 100 Level 1 3 | . 11 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 20 . 22 11 Peak Tracking Total 11 | . 5 . 5 11 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 4 1 3 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 9 1 5 . Successful 7 | . 4 1 2 . Failed 8 | . 5 . 3 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 13 | . 8 . 5 . Terminals 14 | . 9 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 1 2 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Assault Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 28 | . . . . 28 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2770 | 64 751 704 1209 42 Spaces Moved 1544 | 42 470 479 520 33 Core 45 | 18 . . . 27 Treads . | . . . . . Legs 1499 | 24 470 479 520 6 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 144 | 123 120 125 189 89 Slowest Speed 260 | 250 120 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 84 89 50 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . 2 . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 13 | . 2 . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1939 | 54 586 586 675 38 Wait 245 | . 60 94 91 . Move 1540 | 41 469 478 519 33 Hop . | . . . . . Pick Up 34 | 7 10 6 11 . Fast Attach 2 | . . . 1 1 Attach 15 | 6 3 . 6 . Detach . | . . . . . Swap 15 | . 2 3 9 1 Drop 13 | . 3 5 5 . Fire 75 | . 39 . 33 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Discovered new exit (range 9) 713 | -10/Materials | Discovered new exit (range 8) 760 | -10/Materials | Discovered new exit (range 6) 816 | -10/Materials | Entered Mines 823 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1250 | -10/Mines | Found a hidden stash of uninstalled traps 1303 | -10/Mines | Met a Derelict shopkeep closing up shop 1351 | -10/Mines | Discovered new exit (range 5) 1385 | -10/Mines | Learned location of Zion (-7) 1418 | -10/Mines | Learned Materials stockpile data 1517 | -10/Mines | Discovered new exit (range 2) 1520 | -10/Mines | Entered Materials 1520 | -9/Materials | Evolved 2 slots: Utility x2 2234 | -9/Materials | Identified exit to Mines 2729 | -9/Materials | Entered Mines 2730 | -9/Mines | Assembled infested the area 2741 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2756 | -9/Mines | Released all parts (7) 2759 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2766 | -9/Mines | Core integrity fell below 50% 2770 | -9/Mines | Core integrity fell below 20% 2771 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02758_ The unstable cave ceiling collapses. 02758_ Med. Storage Unit crushed. 02759_ Trooper 2a: "Hello LRC-V3. What is your command?" 02759_ Mercenary 2a: "Hello LRC-V3. What is your command?" 02759_ Trooper 2b: "Hello LRC-V3. What is your command?" 02761_ The unstable cave ceiling collapses. 02763_ Trooper 2b destroyed. 02763_ Mercenary 2a destroyed. 02763_ R-06 Scavenger collects Imp. Terrain Scanner. 02764_ Trooper 2a destroyed. 02764_ Acquired Beamcaster. 02765_ The unstable cave ceiling collapses. 02766_ Beamcaster destroyed. 02766_ R-06 Scavenger collects Wheel. 02767_ The unstable cave ceiling collapses. 02771_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ??????????????### ## ##??????????????????????????? | | ??????????##### ########???????????????????? | | ????????### # ##??????????????????? | | ???????## * % #??????????????????? | | ???????# !d r #??????????????????? | | ??????# =% [ ##??????????????????? | | ?????# %* ! ###???????????????????? | | ?????## [% # ###????????????????????? | | ??????# ! #????????????????????? | | ??????# ##????????????????????? | | ??????#### # < #????????????????????? | | ?????????#### d #????????????????????? | | ???????????# # #????????????????????? | | ???????????# ## #????????????????? | | ???????????## @ #????????????????? | | ????????????# # ## > #????????????????? | | ????????????## # # #######????????????????? | | ????????????? ## # # # #??????????????????????? | | ???????????? #? #u# #??????????????????????? | | ??????????? ###### # ###??????????????????????? | | ??????????????????#### ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#"??????????????????????????? | | ?????????????????????#%??????????????????????????? | | ??????????????????????"??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionFrostRail Manual? 0 Play Time 00:26:47 Cumulative 11.9 hours Start 2024.07.31 @ 20:45:30 End 2024.07.31 @ 21:15:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 16 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8173badb-7bd7-4eb9-a54b-63d72e9ddeb9