Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 18:20:21 Player: CrossedViper Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (254) 1270 Value Destroyed (8143) 8143 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-271) -271 TOTAL SCORE: 12722 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 298 Friendly Fire -768 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (200) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Weapon Cycler Makeshift Weapon Shielding Experimental Recalibrator > --- WEAPON ----------- Flak Gun Siege Cannon > --- INVENTORY -------- Improved Treads Improved Cooling System Coolant Injector Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Heavy Rocket Launcher Heavy Rocket Launcher CPS Tube CPS Tube Powered Hammer [Rating: 71] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Weapon Cycler Device Weapon Cycler Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Weapon Shielding Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Siege Cannon Launcher Heavy Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . 2 . 1 . . . . Weapon 2 | . . . . . 2 . . . Parts Attached 115 | 6 4 22 5 20 14 27 . 17 Power 8 | 1 1 3 . 1 . 2 . . Engine 5 | 1 . 3 . 1 . . . . Core 3 | . 1 . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 . 4 . 11 1 8 . 2 Treads 26 | 2 . 4 . 10 1 7 . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . 1 . 1 . . Utility 32 | 1 1 6 1 4 6 5 . 8 Device 15 | . 1 1 . 4 1 3 . 5 Storage 2 | 1 . 1 . . . . . . Processor 7 | . . 1 . . 4 . . 2 Hackware 2 | . . 1 . . 1 . . . Protection 6 | . . 2 1 . . 2 . 1 Artifact . | . . . . . . . . . Weapon 47 | 2 2 9 4 4 7 12 . 7 Energy Gun 7 | 2 . 1 . 2 . 2 . . Energy Cannon 8 | . 2 1 . . . 5 . . Ballistic Gun 19 | . . 5 3 2 6 2 . 1 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 5 | . . 2 1 . . 1 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 4 | . . . . . 1 2 . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 18 | . . 5 . 4 . 4 . 5 Parts Lost 27 | . . 2 3 2 2 10 . 8 Power 2 | . . . . . . 1 . 1 Propulsion 9 | . . 1 . . . 6 . 2 Utility 7 | . . 1 1 2 . 2 . 1 Weapon 9 | . . . 2 . 2 1 . 4 Highest Loss Streak 3 | . . 1 2 1 2 3 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 90 89 99 92 97 98 100 68 Engine 2 | . 10 7 11 9 7 1 . . Core 4 | . 4 3 . . . 5 7 6 Treads 14 | . 28 22 22 27 23 22 23 8 Device 16 | . 5 11 1 10 15 19 23 17 Storage 7 | . 14 11 11 9 7 7 7 6 Processor 5 | . . 8 11 9 13 3 . 3 Hackware 1 | . . . 11 3 1 1 . . Protection 6 | . . 4 9 6 . 5 7 6 Energy Gun 2 | . 12 . . . . 7 15 2 Energy Cannon 4 | . 16 1 . . . 16 15 3 Ballistic Gun 7 | . . 19 21 17 28 3 . 2 Ballistic Cannon 3 | . . . . . . . . 5 Peak Build Rating 71 | 6 13 21 21 29 43 53 49 71 Average Rating 46 | 4 8 17 19 24 40 46 49 57 On Entrance 25 | . 6 13 21 19 29 40 49 49 Naked Turns 5 | . . . . . . . . 5 Heaviest Build 63 | 12 19 43 36 38 44 63 56 63 Greatest Support 66 | 40 40 40 40 60 60 66 63 63 Greatest Overweight (x) 11 | . . 1 . . . 1 . 11 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 14 Most Carried 15 | 2 6 15 14 15 15 15 12 15 Average Carried 10 | 1 3 11 12 13 14 11 12 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 2 4 14 13 15 13 12 12 4 Class Distribution -------------------- 30% | Scavenger-Gunner 25% | Gunner 17% | Mutant 15% | Commander-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Matter Collected 9687 | 198 79 740 299 668 662 553 18 6470 Remotely . | . . . . . . . . . Salvage Created 9947 | . 79 1234 731 924 752 1760 378 4089 Parts 548 | . 5 94 37 61 41 82 14 214 Haulers Intercepted 13 | . . 4 . 3 . 6 . . Recyclers Shooed 5 | . . 1 . . 3 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 214 | . 2 28 18 20 12 25 4 105 Guns 71 | . . 16 16 20 12 6 1 . Cannons 124 | . 2 1 . . . 14 2 105 AOE 17 | . . 11 2 . . 4 . . Classes Destroyed 27 | . 1 9 2 1 1 1 1 11 Worker 15 | . . 9 1 3 2 . . . Builder 6 | . . 2 . 1 . 2 1 . Tunneler 3 | . . 1 1 1 . . . . Hauler 14 | . . 4 . 3 . 6 . 1 Recycler 9 | . . 1 1 1 2 3 1 . Mechanic 1 | . . . . . . 1 . . Operator 3 | . . 1 . 1 1 . . . Watcher 5 | . . 2 . 1 . 2 . . Swarmer 32 | . . 10 4 11 3 4 . . Grunt 44 | . 2 14 12 5 3 7 1 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Protector 1 | . . . . . . . . 1 Sentry 18 | . . 4 . 3 1 6 2 2 Demolisher 1 | . . . . . . . 1 . Hunter 9 | . . . . 1 1 5 . 2 Programmer 8 | . . . . . 4 3 1 . Bolteater 8 | . . . . . . . . 8 Federalist 9 | . . . . . . . . 9 Explorer 6 | . . . . . . . . 6 Ranger 6 | . . . . . . . . 6 Guru 10 | . . . . . . . . 10 Scientist 4 | . . . . . . . . 4 Scrapper 37 | . . . . . . . . 37 Elite 22 | . . . . . . . . 22 Zionite 1 | . . . . . . . . 1 Tinkerer 2 | . . . . . . . . 2 Savage 1 | . . . . . . . . 1 Butcher 2 | . . . . . . . . 2 Best Kill Streak 10 | . 2 8 4 10 6 6 2 8 Combat Bots Only 9 | . 2 5 4 9 5 4 2 8 Max Kills in Single Turn 5 | . 1 5 2 2 2 5 1 2 Gunslinging 1 | . . . 1 1 . . . . Exploded 4 | . . 2 2 . . 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Hostile Shots Fired 888 | . 12 131 62 106 81 243 27 226 Missed 274 | . 1 44 20 30 27 95 10 47 Damage Taken 8373 | . 136 1071 519 848 837 1709 99 3154 Core 1107 | . 70 112 57 149 86 161 11 461 Absorbed by Shields 34 | . . . . . . . 34 . Reduced by Siege Mode 653 | . . . . . . . . 653 Redirected to Shielding 137 | . . . 9 28 . . . 100 Regen/Repaired (Parts) 566 | . . . . . . . . 566 Core Remaining (%) 75 | 100 72 . 57 72 . . . . Volleys Fired 638 | . 8 75 43 77 50 70 10 305 Largest 4 | . 2 2 2 2 4 4 4 4 Hottest 136 | . 136 136 46 50 106 110 100 100 Shots Fired 1118 | . 16 134 84 154 142 237 39 312 Gun 589 | . . 106 82 154 142 77 19 9 Cannon 497 | . 16 12 . . . 159 20 290 Launcher 31 | . . 16 2 . . 1 . 12 Special 1 | . . . . . . . . 1 Kinetic 807 | . . 106 82 154 142 31 . 292 Thermal 279 | . 16 12 . . . 205 39 7 Explosive 31 | . . 16 2 . . 1 . 12 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 4 21 13 11 7 14 7 18 Robot Miss Streak 7 | . 2 3 4 5 5 7 2 5 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 16 | . . 3 4 7 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 695 | . 7 91 61 86 85 132 27 206 Core Hits 354 | . 3 58 30 46 47 65 11 94 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . 5 . . . Critical Strikes 33 | . . 1 . . 6 2 2 22 Burn 4 | . . . . . . 2 2 . Destroy 7 | . . 1 . . 6 . . . Blast 22 | . . . . . . . . 22 Melee Attacks 14 | . . . . . 1 9 . 4 Impact 11 | . . . . . 1 9 . 1 Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 31824 | . 143 2836 1244 1501 1578 3985 637 19900 Guns 6722 | . . 1210 954 1491 1566 1090 302 109 Cannons 22785 | . 143 165 . . . 2477 331 19669 Explosions 2125 | . . 1432 230 . . 407 . 56 Melee 66 | . . . . . . . . 66 Ramming 126 | . . 29 60 10 12 11 4 . Kinetic 25295 | . . 1210 954 1491 1566 393 . 19681 Thermal 4212 | . 143 165 . . . 3174 633 97 Explosive 2125 | . . 1432 230 . . 407 . 56 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 66 | . . . . . . . . 66 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 5 6 6 8 Average Corruption 3 | . . . . . 2 5 6 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 162 | . . . . . 7 35 18 102 Message Errors 51 | . . . . . 1 14 6 30 Matter Fused 35 | . . . . . 2 4 3 26 Heat Flow Errors 17 | . . . . . . 2 4 11 Energy Discharges 19 | . . . . . 2 5 . 12 Parts Rejected 2 | . . . . . . 2 . . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 17 | . . . . . . 2 1 14 Data Loss (major) 6 | . . . . . 1 . 1 4 Misfires 1 | . . . . . . 1 . . Alerts 5 | . . . . . . 1 1 3 Weapon Failures 7 | . . . . . 1 4 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 2758 | . . 97 3 . . 99 1 2558 Projectiles 2485 | . . 17 . . . 73 1 2394 Explosions 247 | . . 80 3 . . 26 . 138 Melee 26 | . . . . . . . . 26 Knockbacks 49 | . . . 2 . . . . 47 Impact 2 | . . . 2 . . . . . Kinetic 45 | . . . . . . . . 45 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 450 | . . 105 . . . 80 . 265 Shots 8 | . . 4 . . . 1 . 3 Rammed 20 | . . 7 4 2 4 2 1 . Targets Rammed 26 | . . 7 5 5 5 2 2 . Kicked . | . . . . . . . . . Crushed 6 | . . . 1 3 1 . 1 . Highest Temperature 391 | . 391 109 10 56 158 306 185 264 Average Temperature 81 | . 206 39 4 23 63 82 79 84 Received Heat Transfer 2041 | . 93 375 234 162 114 369 33 661 Effects 3 | . 3 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Matter Decay 2 | . 2 . . . . . . . Siege Activations 33 | . . . . . . . . 33 Total Turns 3844 | . . . . . . . . 3844 Longest Duration 904 | . . . . . . . . 904 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 15 | . . . . . . 9 2 4 Heat Transferred 6473 | . 259 296 . . . 4736 1053 129 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Peak Influence 636 | . 50 530 415 509 228 636 356 . Initial 212 | . . 20 159 101 163 14 212 . Average 255 | . 22 303 273 284 115 355 265 . Maximum Alert Level 2 | . . 2 2 2 1 2 1 . Low Security (%) 36 | 100 100 36 1 27 95 24 1 . Level 1 46 | . . 28 96 53 4 30 98 . Level 2 17 | . . 34 1 18 . 44 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 5 . 2 6 7 . . Investigation 7 | . . 4 . 1 1 1 . . Extermination 5 | . . . . . 3 2 . . Reinforcement 8 | . 1 1 . 1 1 4 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 1 . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Distress Signals 9 | . . 5 . . . 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 221 | . 3 37 18 30 17 29 3 84 Peak Tracking Total 6 | . 2 5 3 6 4 4 1 6 Tactical Retreats 5 | . . 1 1 1 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Traps Triggered 9 | . . 1 . . 4 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Machines Disabled 28 | . . 3 . . . 6 1 18 Max in Single Turn 2 | . . 1 . . . 1 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Machines Accessed 23 | . . 7 . 3 5 3 3 2 Terminals 18 | . . 6 . 3 5 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . . 23 . 10 16 5 4 7 Successful 34 | . . 10 . 4 8 2 3 7 Failed 30 | . . 12 . 6 8 3 1 . Catastrophic 5 | . . 3 . . 1 . 1 . Database Lockouts 1 | . . 1 . . . . . . Manual 39 | . . 19 . 6 9 1 4 . Terminals 55 | . . 22 . 10 16 5 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . . 6 . 3 6 2 . 7 Record 1 | . . . . . . . . 1 Robot Analysis 8 | . . 1 . 1 1 . . 5 Open Door 3 | . . . . . . 2 . 1 Branch Access Points 3 | . . 1 . 1 1 . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 5 | . . 2 . 1 2 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . . 4 . 1 2 . 3 . Terminals 7 | . . 3 . 1 2 . 1 . Track 1 | . . 1 . . . . . . Botnet 6 | . . 2 . 1 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 . . . . 2 . Tunnel 3 | . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used 1 | . . . . 1 . . . . Hacking Detections 16 | . . 6 . 3 5 1 1 . Full Trace Events 6 | . . 3 . 1 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Total Allies 19 | . . . . . . 10 9 . Largest Group 18 | . . . . . . 10 18 17 Highest-Rated Group 313 | . . . . . . 173 313 297 Highest-Rated Ally 40 | . . . . . . 29 40 40 Total Orders . | . . . . . . . . . Ally Attacks 68 | . . . . . . . 11 57 Total Damage 1070 | . . . . . . . 182 888 Kills 16 | . . . . . . . 1 15 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Robot Analysis Total 8 | . . 1 . 1 1 . . 5 Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Turns Passed 13608 | 77 135 1089 832 749 1069 1027 801 7829 Spaces Moved 4330 | 45 62 479 397 318 586 408 402 1633 Core 149 | 4 . . . . . . . 145 Treads 4181 | 41 62 479 397 318 586 408 402 1488 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 Average Speed 183 | 150 160 163 160 160 160 179 160 217 Slowest Speed 600 | 160 160 240 160 160 160 240 160 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . 5 Exploration Rate (%) 54 | 4 16 55 91 38 26 82 85 89 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . . 1 2 . Known Exits Taken 3 | . . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 . 1 1 . Scrap Searched 10 | . . . 2 . . . . 8 Spaces Dug 13 | . . . . . 1 1 . 11 Terrain Destroyed 386 | . . 103 18 . 1 82 7 175 Melee 3 | . . . . . 1 1 . 1 Projectile 189 | . . . . . . 53 7 129 AOE 194 | . . 103 18 . . 28 . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Total 9278 | 52 82 650 505 459 669 574 544 5743 Wait 3893 | . 2 32 55 3 2 41 31 3727 Move 4318 | 44 61 478 396 317 585 407 401 1629 Hop . | . . . . . . . . . Pick Up 73 | 2 4 19 1 17 5 9 . 16 Fast Attach 52 | 6 2 9 1 3 7 11 . 13 Attach 27 | . 2 3 2 5 5 8 . 2 Detach 2 | . . . . . 1 1 . . Swap 36 | . . 10 2 12 2 8 . 2 Drop 94 | . 3 17 . 20 6 8 . 40 Fire 638 | . 8 75 43 77 50 70 10 305 Melee 14 | . . . . . 1 9 . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 26 | . . 7 5 5 5 2 2 . Escape Stasis 4 | . . . . . . . . 4 Rewire 100 | . . . . . . . 100 . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Mutant 424 | -9/Materials | Identified exit to Mines 896 | -9/Materials | Discovered new exit (range 8) 1267 | -9/Materials | Central database locked down 1302 | -9/Materials | Entered Mines 1499 | -9/Mines | Identified exit to Materials 1725 | -9/Mines | Build established: Scavenger-Mutant 2045 | -9/Mines | Learned Materials stockpile data 2134 | -9/Mines | Entered Materials 2134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2312 | -8/Materials | Discovered new exit (range 8) 2711 | -8/Materials | Destroyed 9 combat bots 2810 | -8/Materials | Discovered new exit (range 17) 2883 | -8/Materials | Entered Factory 2883 | -7/Factory | Evolved 2 slots: Weapon x2 3027 | -7/Factory | Discovered new exit (range 7) 3557 | -7/Factory | Build established: Scavenger-Gunner 3688 | -7/Factory | Garrison activated, responded to threat 3791 | -7/Factory | Identified exit to Storage 3791 | -7/Factory | Identified exit to Lower Caves 3827 | -7/Factory | Discovered new exit (range 14) 3952 | -7/Factory | Entered Storage 3993 | -7/Storage | Learned location of Armory (-3) 4165 | -7/Storage | Lost 3 parts (1p2n) 4530 | -7/Storage | Discovered new exit (range 16) 4550 | -7/Storage | Build established: Gunner 4723 | -7/Storage | Used back door to open Recycling access 4723 | -7/Storage | Discovered new exit (range 5) 4726 | -7/Storage | Lost 3 parts (1n1u1w) 4865 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4979 | -7/Storage | Entered Recycling 4979 | -7/Recycling | Accompanied by 10 allies 5071 | -7/Recycling | Scanned before Scraplab entrance 5152 | -7/Recycling | Build established: Commander-Gunner 5532 | -7/Recycling | Discovered new exit (range 16) 5731 | -7/Recycling | Entered Scraplab 5744 | -7/Recycling | Discovered new exit (range 4) 5780 | -7/Recycling | Entered Scraptown 5780 | -7/Scraptown | Accompanied by 17 allies 5780 | -7/Scraptown | System corruption cleaned by C-Scrubber 6014 | -7/Scraptown | Visited CR-KLE's Repair Center 6025 | -7/Scraptown | CR-KLE repaired 8 parts 6054 | -7/Scraptown | Visited IN-MT5's Study 6131 | -7/Scraptown | Discovered new exit (range 11) 6545 | -7/Scraptown | Visited TADAMA 6596 | -7/Scraptown | Visited Bundlers 6918 | -7/Scraptown | Attacked by Scraptown defenders 6920 | -7/Scraptown | Allies destroyed Triborg 6927 | -7/Scraptown | Found Tri-treads 6934 | -7/Scraptown | Found Prototype Ballistic Cannon 6934 | -7/Scraptown | Identified Siege Cannon 7028 | -7/Scraptown | Lost 6 allies 7089 | -7/Scraptown | Destroyed 8 combat bots 7271 | -7/Scraptown | Build established: Gunner 8120 | -7/Scraptown | Core integrity fell below 50% 9239 | -7/Scraptown | Found Tri-treads 9392 | -7/Scraptown | Found Prototype Device 9394 | -7/Scraptown | Identified Exp. Recalibrator 9840 | -7/Scraptown | Build established: Scavenger-Gunner 10116 | -7/Scraptown | Destroyed 7 combat bots 10209 | -7/Scraptown | Destroyed 7 combat bots 12141 | -7/Scraptown | Visited Analyses Database 12196 | -7/Scraptown | Visited Infowarlord's Domain 12233 | -7/Scraptown | Visited Junk Repository 12279 | -7/Scraptown | Visited Modified Component R&D 12341 | -7/Scraptown | Visited Observation Area 12704 | -7/Scraptown | Visited Sword Containment 12788 | -7/Scraptown | Visited A0-MCA Data Center 12805 | -7/Scraptown | Found Prototype Processor 12805 | -7/Scraptown | Identified Expert System 12871 | -7/Scraptown | Found Prototype Device 12871 | -7/Scraptown | Identified Field Manipulator 12893 | -7/Scraptown | Core integrity fell below 20% 12923 | -7/Scraptown | Lost 3 parts (1p1n1w) 13067 | -7/Scraptown | Crushed by falling debris 13077 | -7/Scraptown | Crushed by falling debris 13117 | -7/Scraptown | Crushed by falling debris 13137 | -7/Scraptown | Crushed by falling debris 13196 | -7/Scraptown | Build established: Mutant 13610 | -7/Scraptown | Crushed by falling debris 13610 | -7/Scraptown | Smashed by cave-in Last Messages --------------- 13496_ Acquired Companion Sword. 13502_ Dropped Companion Sword. 13502_ Acquired 38 matter. 13509_ Q8DRLFTJ 13555_ System corrupted: Heat flow error (+114). 13558_ The unstable cave ceiling collapses. 13580_ System corrupted: Energy discharge (-39). 13590_ The unstable cave ceiling collapses. 13604_ System corrupted: Heat flow error (+173). 13610_ The unstable cave ceiling collapses. 13610_ Crushed by falling debris. 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""""" #???????? ?? | | ##????????????##?###"""" " "" #?????????"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 15 Projectile Deflection 75 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthGravitonWheel Manual? 0 Play Time 01:08:18 Cumulative 872.2 hours Start 2024.08.07 @ 17:07:26 End 2024.08.07 @ 18:20:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 547 Rogue 540 Adventurer 0 Explorer 7 Win Type - Total 58 Types 21/6/20/2/0/1/6/1/1 Lore% 78 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c273757-c012-41f7-b28e-76529a175190