Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 19:43:25 Player: emory Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (209) 209 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1839 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Salvage Targeting Computer > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 15 | 7 . 4 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 1 | . . 1 . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . . 3 Device 2 | 2 . . . Storage 1 | . . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 5 8 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 3 | . . . 3 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 5 7 To Critical Strikes . | . . . . Average Backups 3 | 2 5 2 2 Power . | . 1 . . Propulsion . | 1 2 . . Utility 1 | . . . 2 Weapon . | . 2 1 . Tool/Special . | . . . . Unused Backups 4 | 1 . . 3 Power . | . . . . Propulsion 1 | 1 . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 71 | . 100 90 51 Engine 9 | . 14 14 6 Leg 6 | . . 8 7 Wheel 13 | . 28 19 5 Device 18 | . 28 28 10 Storage 4 | . . . 8 Protection 1 | . . . 3 Energy Gun 4 | . 14 5 . Ballistic Gun 10 | . 14 14 6 Special Weapon 1 | . . . 3 Peak Build Rating 9 | 7 7 7 9 Average Rating 5 | 3 7 6 5 On Entrance 5 | . 7 7 6 Avg Prop Armor Cover (%) 6 | . . 7 5 Naked Turns . | . . . . Heaviest Build 31 | 8 8 8 31 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 9 | 5 5 5 14 Most Carried 5 | 5 5 5 5 Average Carried 3 | 2 5 2 3 Final Capacity 15 | 5 5 5 15 Final Carried 5 | 5 5 1 3 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 340 | 276 . . 64 Remotely . | . . . . Salvage Created 265 | 68 . 51 146 Parts 15 | 7 . 3 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 5 | 1 . 1 3 Guns 5 | 1 . 1 3 Classes Destroyed 5 | 2 . 1 2 Tunneler 1 | 1 . . . Grunt 2 | 1 . . 1 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 2 | 2 . 1 1 Combat Bots Only 1 | 1 . 1 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 118 | 7 . 23 88 Missed 31 | 1 . 7 23 Hits 87 | 6 . 16 65 Melee 2 | . . . 2 Projectile 85 | 6 . 16 63 Critical Strikes 8 | . . 2 6 Damage Taken 1488 | 69 . 432 987 Core 698 | 12 . 135 551 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 95 . 41 . Volleys Fired 45 | 6 1 6 32 Largest 2 | 2 2 2 2 Hottest 120 | 60 60 60 120 Shots Fired 60 | 12 2 9 37 Gun 55 | 12 2 9 32 Cannon . | . . . . Launcher . | . . . . Special 5 | . . . 5 Kinetic 45 | 6 1 6 32 Thermal 5 | . . . 5 Explosive . | . . . . Electromagnetic 10 | 6 1 3 . Robot Hit Streak 15 | 2 1 10 15 Robot Miss Streak 4 | 2 1 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | 6 1 9 26 Core Hits 17 | 3 1 3 10 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 436 | 86 9 87 254 Guns 374 | 86 9 87 192 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 14 | . . . 14 Kinetic 288 | 33 9 54 192 Thermal 48 | . . . 48 Explosive . | . . . . Electromagnetic 86 | 53 . 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 23 | . . . 23 Targets Rammed 26 | . . . 26 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 259 | 76 . 259 60 Average Temperature 37 | 48 . 134 17 Received Heat Transfer 1074 | 36 . 390 648 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 31 | 25 9 . 31 Initial 9 | . 9 . . Average 3 | 3 1 . 3 Influence Increases 106 | 25 . . 81 Destroy 0b10 Robot/C 80 | 20 . . 60 Destroy 0b10 Robot/NC 5 | 5 . . . Destroy Leader 20 | . . . 20 Destroy Structure 1 | . . . 1 Influence Decreases 106 | 10 15 . 81 Entered New Map 6 | . 6 . . Time Decay 70 | 10 9 . 51 Lost Part 30 | . . . 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | 1 1 3 7 Peak Tracking Total 4 | 1 1 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 692 | 10 139 217 326 Seismic 692 | 10 139 217 326 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 839 | 91 139 217 392 Spaces Moved 433 | 74 83 199 77 Core 19 | 17 . . 2 Treads . | . . . . Legs 174 | . . 99 75 Wheels 240 | 57 83 100 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 124 | 73 80 99 283 Slowest Speed 350 | 80 80 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 6 14 17 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 611 | 100 153 208 150 Wait 75 | . 70 . 5 Move 430 | 73 82 198 77 Hop . | . . . . Pick Up 19 | 13 . . 6 Fast Attach . | . . . . Attach 14 | 7 . 4 3 Detach . | . . . . Swap 1 | . . . 1 Drop 1 | 1 . . . Fire 45 | 6 1 6 32 Melee . | . . . . Ram 23 | . . . 23 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Entered Subcaves 232 | -10/Subcaves | Approached by a straggling Scientist 335 | -10/Subcaves | Core integrity fell below 50% 336 | -10/Subcaves | Build established: Mutant 353 | -10/Subcaves | Lost 5 parts (1p2n2w) 441 | -10/Subcaves | Discovered new exit (range 7) 448 | -10/Subcaves | Entered Materials 448 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 785 | -8/Materials | Core integrity fell below 50% 805 | -8/Materials | Lost 7 parts (1p2n2u2w) 823 | -8/Materials | Core integrity fell below 20% 840 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00740_ Critical hit (Burn: +37). 00746_ Lgt. Assault Rifle destroyed. 00748_ Kicked G-47 Trooper out of the way. 00750_ Kicked G-47 Trooper. 00752_ Critical hit (Burn: +37). 00753_ Kicked G-47 Trooper out of the way. 00754_ Aluminum Leg destroyed. 00755_ Slammed into G-47 Trooper. 00774_ Seismic Detector destroyed. 00774_ Critical hit (Burn: +37). 00776_ Slammed into G-47 Trooper. 00800_ K-01 Serf collects debris. 00801_ Slammed into G-47 Trooper. 00807_ K-01 Serf collects debris. 00808_ Slammed into G-47 Trooper. 00810_ K-01 Serf collects debris. 00811_ Slammed into G-47 Trooper. 00817_ K-01 Serf collects debris. 00818_ Critical hit (Burn: +37). 00818_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????#+#???????????? | | ????????????????????? #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????#+###?????????? | | ?????????????????????# #?????????? | | ?????????????????????# T #?????????? | | ?????????????????????#%% #?????????? | | ?????????????????????#%!%#????###??? | | ?????????????????????# %%###### #### | | ?????????????????????#=%%## # | | ???????????????#####?#%%=## " =# | | ???????????????# ##%### T # | | ???????????????# *g|# " = # | | ???????????????# " %%!@/ # | | ???????????????# %=%%# """"" # | | ???????????????# #### # """"" # | | ???????????????## #???# # """"" # | | ????????????????# #??## # # | | ????????????????# #####+########## | | ????????????????# # % #????? | | ????????????????# # #????? | | ????????????????# # #????? | | ????????????????# # % #????? | | ????????????????# + #????? | | ????????????????# # #????? | | ????????????????# # #????? | | ????????????????# # #????? | | ????????????????# ###########????? | | ????????????????# !##??????????? | | ????????????????# !#??????????? | | ????????????????# #??????????? | | ????????????????##### !#??????????? | | ????????????????????# !#??????????? | | ????????????????????# !##??????????? | | ????????????????????####???????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightImpactTether Manual? 0 Play Time 00:15:16 Cumulative 47.5 hours Start 2025.12.26 @ 19:07:34 End 2025.12.26 @ 19:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2205614f-0ec8-4e3d-9c91-a356d3c6bc95