Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 17:23:22 Player: scoobysnack1 Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (530) 530 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1085 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 249/265 System Corruption 0% Temperature Cool (43) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Makeshift Axe > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Light Armor Plating Medium Laser Medium Laser Small Laser Small Laser Beam Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Maul Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Makeshift Axe > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Light Armor Plating Medium Laser Medium Laser Small Laser Small Laser Beam Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Maul Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 15 9 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | . 2 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 11 | 1 5 5 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 2 | . 2 . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 8 | . 5 14 Core 5 | . 7 . Treads 23 | . 21 28 Leg 4 | . 6 . Storage 13 | . 13 14 Processor 3 | . 4 . Protection 10 | . 8 13 Energy Gun 15 | . 15 16 Ballistic Gun 11 | . 12 8 Naked Turns . | . . . Heaviest Build 35 | 10 30 35 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 12 15 Average Carried 8 | 2 7 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 12 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 560 | 206 266 88 Remotely . | . . . Salvage Created 677 | . 458 219 Parts 31 | . 20 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 8 4 Melee 3 | . . 3 Guns 8 | . 8 . AOE 1 | . . 1 Classes Destroyed 4 | . 3 1 Recycler 1 | . 1 . Watcher 2 | . 2 . Grunt 10 | . 8 2 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1362 | . 787 575 Core 259 | . 206 53 Absorbed by Shields . | . . . Redirected to Shielding 11 | . 11 . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | . 52 8 Largest 2 | . 2 1 Hottest 90 | . 90 40 Shots Fired 99 | . 91 8 Gun 99 | . 91 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 45 | . 45 . Thermal 39 | . 39 . Explosive . | . . . Electromagnetic 15 | . 7 8 Robot Hit Streak 18 | . 18 4 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 59 15 Core Hits 30 | . 24 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks 11 | . . 11 Impact . | . . . Slashing 11 | . . 11 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1096 | . 685 411 Guns 772 | . 680 92 Cannons . | . . . Explosions 36 | . . 36 Melee 283 | . . 283 Ramming 5 | . 5 . Kinetic 280 | . 280 . Thermal 370 | . 334 36 Explosive . | . . . Electromagnetic 158 | . 66 92 Impact . | . . . Slashing 283 | . . 283 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . . 26 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 335 | . 335 81 Average Temperature 106 | . 116 30 Received Heat Transfer 738 | . 462 276 Effects 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1197 | . 1147 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 142 | . 142 45 Initial . | . . . Average 35 | . 48 6 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 14 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 7 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 26 2 Successful 18 | . 17 1 Failed 10 | . 9 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 28 | . 26 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 13 1 Record 1 | . 1 . Part Schematic 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Dispatch Records 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1873 | 66 1284 523 Spaces Moved 919 | 47 592 280 Core 8 | 8 . . Treads 769 | . 489 280 Legs 142 | 39 103 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 160 | 114 164 160 Slowest Speed 190 | 150 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 81 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1211 | 56 815 340 Wait 150 | . 132 18 Move 917 | 46 591 280 Hop . | . . . Pick Up 23 | 5 13 5 Fast Attach 15 | 5 7 3 Attach 6 | . 6 . Detach 4 | . 2 2 Swap 8 | . 2 6 Drop 16 | . 9 7 Fire 60 | . 52 8 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 50% 783 | -10/Materials | Identified exit to Mines 1061 | -10/Materials | Discovered new exit (range 13) 1094 | -10/Materials | Core integrity fell below 20% 1243 | -10/Materials | Discovered new exit (range 8) 1351 | -10/Materials | Entered Mines 1374 | -10/Mines | Discovered new exit (range 14) 1385 | -10/Mines | Met a Derelict bent on vengeance 1425 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1812 | -10/Mines | Discovered new exit (range 9) 1874 | -10/Mines | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- 01727_ Acquired 35 matter. 01730_ Dropped Assault Rifle. 01730_ Acquired Hvy. Assault Rifle. 01734_ Dropped Lgt. Assault Rifle. 01739_ Acquired Assault Rifle. 01752_ Dropped Assault Rifle. 01752_ Acquired Lgt. Treads. 01812_ EXIT=FOUND 01815_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4M layout... Downloaded map data. 01844_ Pulverizer disabled. 01854_ Critical hit (Burn: +37). 01858_ Lgt. Armor Plating destroyed. 01859_ G-34 Mercenary destroyed. 01869_ R-06 Scavenger collects Corrupted Ion Engine. 01874_ Chain reaction triggered in Lgt. Nuclear Core. 01874_ G-47 Trooper destroyed. 01874_ Pulverizer disabled. 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"?? ??? ???? ???????????? | | ????? ?????? ???? ???????????? | | ????? ?????? ????#???????????? | | ?????? ??????? ????????????????? | | ?????? ????????????????????????? | | ??????#????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lgt. Cannon | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamGuidedBoregun Manual? 0 Play Time 00:30:14 Cumulative 33.2 hours Start 2022.03.21 @ 16:51:32 End 2022.03.21 @ 17:23:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af7474a1-047e-4725-9ce8-7b68177842fe