Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 10:50:33 Player: icehewn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (869) 869 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3005 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 395/550 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Thermal Converter Improved Heat Sink High-capacity Storage Unit Improved ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Thermal Converter Thermal Converter Improved Heat Sink Large Matter Pod (150) Sensor Array Improved ECM Suite Improved ECM Suite Improved ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Thermal Converter Thermal Converter High-capacity Storage Unit Improved Sensor Array Improved ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Thermal Converter Thermal Converter Improved Heat Sink Large Matter Pod Sensor Array Improved ECM Suite Improved ECM Suite Improved ECM Suite Light Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Hackware Hacking Suite Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 41 | 10 10 12 2 7 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 3 3 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 3 3 3 . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 5 2 2 Device 8 | . . 5 1 2 Storage 3 | 2 1 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 4 6 2 . 4 Energy Gun 5 | 3 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 5 2 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . 1 1 . 11 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility 3 | . . . . 3 Weapon 5 | . 1 . . 4 Highest Loss Streak 9 | . 1 1 . 9 Average Slot Usage (%) 96 | . 99 97 90 87 Engine 11 | . 14 11 9 7 Wheel 23 | . 28 21 18 15 Device 15 | . . 22 31 30 Storage 20 | . 28 19 9 9 Energy Gun 2 | . 5 . . . Ballistic Gun 21 | . 21 22 18 21 Naked Turns . | . . . . . Heaviest Build 51 | 16 44 50 48 51 Greatest Support 32 | 32 26 20 20 20 Greatest Overweight (x) 13 | . 4 4 2 13 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 14 | 8 14 14 12 12 Average Capacity 11 | 7 9 13 12 12 Most Carried 14 | 6 10 14 12 12 Average Carried 8 | 2 7 11 11 10 Final Capacity 14 | 8 14 12 12 12 Final Carried 12 | 6 10 12 12 9 Class Distribution -------------------- 81% | Mutant 9% | Skirmisher 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1223 | 307 237 425 10 244 Remotely . | . . . . . Salvage Created 1373 | 194 416 479 10 274 Parts 108 | 17 44 28 4 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 24 | . 12 7 . 5 Guns 24 | . 12 7 . 5 Classes Destroyed 9 | 3 3 1 1 1 Worker 5 | 2 1 1 . 1 Tunneler 4 | 4 . . . . Recycler 3 | 1 1 1 . . Operator 1 | . . . 1 . Watcher 5 | . 3 2 . . Swarmer 9 | . 9 . . . Grunt 10 | . 3 4 . 3 Duelist 1 | . . . . 1 Sentry 4 | . . 3 . 1 Best Kill Streak 8 | 3 7 8 1 3 Combat Bots Only 5 | . 4 5 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1240 | 1 239 159 49 792 Core 240 | . 61 24 12 143 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 75 94 . . Volleys Fired 104 | 22 36 24 7 15 Largest 3 | 2 2 2 2 3 Hottest 73 | 60 60 50 50 73 Shots Fired 219 | 44 68 48 14 45 Gun 219 | 44 68 48 14 45 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 191 | 22 62 48 14 45 Thermal 17 | 15 2 . . . Explosive . | . . . . . Electromagnetic 11 | 7 4 . . . Robot Hit Streak 24 | 11 24 14 11 20 Robot Miss Streak 3 | 2 3 2 1 1 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 154 | 32 45 32 6 39 Core Hits 74 | 11 29 17 1 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1839 | 310 393 461 90 585 Guns 1826 | 308 393 461 90 574 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 13 | 2 . . . 11 Kinetic 1561 | 101 335 461 90 574 Thermal 144 | 122 22 . . . Explosive . | . . . . . Electromagnetic 121 | 85 36 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 2 | . . . 1 1 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | 1 . . . 5 Shots . | . . . . . Rammed 3 | 1 . . . 2 Targets Rammed 3 | 1 . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 85 | 40 20 26 . 85 Average Temperature 18 | 19 11 7 . 32 Received Heat Transfer 492 | . 42 90 27 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | 275 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 331 | 35 241 331 90 177 Initial 57 | . 19 57 46 32 Average 117 | 14 101 187 66 107 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 91 68 100 100 Level 1 13 | . 8 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 4 1 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . . 4 1 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 16 12 9 14 Peak Tracking Total 10 | . 4 4 4 10 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 7 | . 4 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 5 | . 3 1 . 1 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 1 . 1 Successful 5 | . 3 1 . 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . . 1 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . 2 . . . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 167 | . . . . 167 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1625 | 152 622 500 124 227 Spaces Moved 1241 | 73 546 395 103 124 Core 3 | 2 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 1238 | 71 546 395 103 123 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 100 Average Speed 97 | 96 93 100 100 107 Slowest Speed 700 | 100 120 120 100 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 75 33 10 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1472 | 109 599 463 112 189 Wait 50 | . 4 6 . 40 Move 1237 | 72 545 394 102 124 Hop . | . . . . . Pick Up 21 | 4 3 12 1 1 Fast Attach 14 | 7 3 2 . 2 Attach 8 | . 1 2 1 4 Detach 1 | . . 1 . . Swap 19 | 3 6 8 1 1 Drop 15 | . 1 14 . . Fire 104 | 22 36 24 7 15 Melee . | . . . . . Ram 3 | 1 . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 13) 764 | -10/Materials | Discovered new exit (range 8) 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Utility x2 1138 | -9/Materials | Discovered new exit (range 11) 1256 | -9/Materials | Discovered new exit (range 16) 1275 | -9/Materials | Entered another Materials area 1275 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1388 | -8/Materials | Discovered new exit (range 11) 1399 | -8/Materials | Entered Storage 1497 | -8/Storage | Met a pair of Derelict thieves 1626 | -8/Storage | Self-destructed Last Messages --------------- 01583_ Thermal Converter destroyed. 01584_ K-01 Serf collects debris. 01584_ L-31 Rogue destroyed. 01585_ Acquired 51 matter. 01585_ Lgt. Assault Rifle severed. 01586_ K-01 Serf collects debris. 01589_ Minigun destroyed. 01589_ K-01 Serf collects debris. 01591_ Ion Engine destroyed. 01591_ Slammed into B-36 Bruiser. 01592_ Acquired 19 matter. 01592_ Slammed into K-01 Serf. 01594_ K-01 Serf collects debris. 01602_ Imp. Sensor Array destroyed. 01602_ Acquired Imp. Heat Sink. 01604_ Acquired Prototype Energy Gun. 01604_ Identified Imp. EM Shotgun. 01618_ Wheel destroyed. 01621_ Hvy. Assault Rifle destroyed. 01624_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????#l #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# b #??????????????????? | | ????????????????????????# g #???? ########?????? | | ????????????????????????# g #???? ?????? | | ????????????????????????# ##???? ?????? | | ????????????????????????# #?#### #????? | | ????????????????????????# #? ! # [ #????? | | ????????????????????????# g # # #????? | | ????????????????????????# i # # """ """ #????? | | ???????????????#????????# % + # """ """ ?????? | | ??????????????# ?????# # !#??"" 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"""# % | | ???????????????????? ???#####/#########+#########+ | | ??????????????????????????# !% ##????#[ *T#?# | | ??????????????????????????# % T#????##"###?## " | | ??????????????????????????##"%"###???????????# " | | ??????????????????????????# ![**!#???????????# " | | ??????????????????????????# *%===#???????????# | | ??????????????????????????#===[= #???????????# " | | ??????????????????????????#= == =#???????????# [ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 60 Evasion (%) 42 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed AssembledDefenseDrive Manual? 0 Play Time 00:20:30 Cumulative 16.5 hours Start 2020.10.24 @ 10:30:41 End 2020.10.24 @ 10:50:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59b2f15d-9a9b-46c8-831f-7cff461a191e