Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 10:49:39 Player: SovietPaperclip Result: Destroyed by as-27345 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (413) 413 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 948 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 72/100 System Corruption 3% Temperature Warning (329) Movement Core (750) Ox14 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (20) --- Light Treads Improved Treads Improved Treads Huge Storage Unit Improved Terrain Scanner Seismic Detector Tractor Beam Beam Rifle Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Huge Storage Unit Improved Terrain Scanner Tractor Beam Beam Rifle Beam Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 10 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 6 | 1 4 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 2 . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 7 | . 7 9 Power . | . . . Propulsion 2 | . 2 3 Utility 2 | . 2 4 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 92 Engine 13 | . 14 12 Treads 27 | . 28 25 Device 10 | . 10 . Storage 14 | . 14 14 Protection 3 | . 3 12 Energy Gun 25 | . 25 22 Ballistic Gun 2 | . 2 . Peak Build Rating 16 | 7 16 16 Average Rating 13 | 4 13 13 On Entrance 7 | . 7 16 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 57 | 14 57 57 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 10 | 1 10 10 Average Carried 7 | . 7 9 Final Capacity 20 | 8 20 20 Final Carried 10 | 1 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 493 | 297 196 . Remotely . | . . . Salvage Created 630 | 98 514 18 Parts 41 | 7 34 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 11 10 Guns 13 | . 11 2 AOE 8 | . . 8 Classes Destroyed 8 | 2 5 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Assembled 10 | . . 10 Best Kill Streak 10 | 3 4 10 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 107 | . 27 80 Missed 29 | . 9 20 Hits 78 | . 18 60 Projectile 78 | . 18 60 Damage Taken 1008 | . 232 776 Core 255 | . 65 190 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 9 43 15 Largest 2 | 2 2 2 Hottest 112 | 60 112 112 Shots Fired 121 | 18 84 19 Gun 112 | 18 84 10 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 32 | 9 23 . Thermal 80 | 9 61 10 Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 5 | 4 5 4 Robot Miss Streak 5 | 3 5 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 62 | 9 43 10 Core Hits 61 | 4 28 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1460 | 106 600 754 Guns 801 | 106 600 95 Cannons . | . . . Explosions 659 | . . 659 Melee . | . . . Ramming . | . . . Kinetic 243 | 63 180 . Thermal 558 | 43 420 95 Explosive 659 | . . 659 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 13 3 Message Errors 2 | . 2 . Matter Fused 4 | . 4 . Heat Flow Errors 3 | . 2 1 Energy Discharges 2 | . 2 . Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . 1 1 Data Loss (major) 2 | . 2 . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 97 | . . 97 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 431 | . 431 329 Average Temperature 101 | . 88 173 Received Heat Transfer 156 | . 96 60 Effects 2 | . 1 1 Energy Bleed 1 | . 1 . Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1361 | 100 1039 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 120 | 5 120 14 Initial . | . . . Average 18 | 1 20 1 Influence Increases 375 | 15 331 29 Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 68 | . 68 . Successful Hack 17 | . 17 . Destroy Structure 30 | . 1 29 Influence Decreases 375 | 15 331 29 Time Decay 356 | 15 331 10 Lost Part 19 | . . 19 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 30 14 Peak Tracking Total 12 | . 5 12 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 4 | . 4 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1400 | 21 1379 . Seismic 1400 | 21 1379 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2015 | 93 1832 90 Spaces Moved 801 | 37 742 22 Core 3 | 3 . . Treads 798 | 34 742 22 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 210 | 151 212 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 98 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . . 36 Melee . | . . . Projectile . | . . . AOE 36 | . . 36 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1010 | 53 916 41 Wait 107 | . 105 2 Move 799 | 36 741 22 Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 11 | 7 4 . Attach 1 | . . 1 Detach . | . . . Swap 7 | . 6 1 Drop 8 | . 8 . Fire 67 | 9 43 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 5) 610 | -10/Materials | Discovered new exit (range 10) 887 | -10/Materials | Discovered new exit (range 7) 1070 | -10/Materials | Discovered new exit (range 12) 1926 | -10/Materials | Entered Mines 1959 | -10/Mines | Assembled infested the area 1964 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1994 | -10/Mines | Core integrity fell below 50% 2012 | -10/Mines | Core integrity fell below 20% 2016 | -10/Mines | Destroyed by as-27345 with Assembled Rifle Last Messages --------------- 01995_ as-64181 destroyed. 01997_ as-39817 destroyed. 01998_ The unstable cave ceiling collapses. 01998_ Imp. Treads destroyed. 01999_ Destroyed Asb. Hover Unit. 01999_ as-14975 destroyed. 01999_ Grenade Launcher destroyed. 02000_ The unstable cave ceiling collapses. 02002_ Destroyed Asb. F-torch. 02005_ The unstable cave ceiling collapses. 02005_ as-41797 destroyed. 02005_ Switching to secondary target: as-27345. 02005_ as-34173 destroyed. 02007_ System corrupted: Hvy. Ion Engine rejected. 02009_ Lgt. Armor Plating destroyed. 02010_ Imp. Treads destroyed. 02012_ Overheating: System interference. 02012_ Imp. Medium Laser temporarily disabled. 02014_ Imp. Medium Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????# ?????????????? | | ????????????????????????????????# ????????????? | | ????????????????????????????#### ????????????? | | ???????????????????????????? ???????????? | | ??????????????????????????## a #????????????? | | ????????????????????????## a #?????????????? | | ???????????????????????## # #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# # #???????????????? | | ???????????#???????????# #???????????????? | | ???????????? ???????#### #???????????????? | | ????????????? ####### @ #????????????????? | | ?????????????? ## ## #???????????????? | | ??????????????? ## #### #?????????????? | | ????????????????# ## #??## #????????????? | | ????????????????# ## #???### ??????????? | | ????????????##### #??????# ????????? | | ???????????## ####???????# ????????? | | ???????????# #??????????? s s ????????? | | ???????????# ####???????????? ?????????? | | ???????????# #??????????????? ?????????? | | ???????????# ##???????????????? ??????????? | | ???????????## #????????????????? ??????????? | | ????????????# ?????????????????? ????????????? | | ????????????# ?????????????????????????????????? | | ????????????## ?????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationAutogunTerrabomb Manual? 0 Play Time 00:10:30 Cumulative 175.1 hours Start 2026.10.02 @ 10:37:01 End 2026.10.02 @ 10:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83afcf7e-ea47-4e0c-b5f5-c0bbdbc95bb4