Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 03:16:07 Player: Rentaro Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (184) 920 Value Destroyed (4783) 4783 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 9506 Bonus ------- High Alert Combat Kills 123 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (10) ----- Huge Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Melee Analysis Suite Core Analyzer Weapon Cycler > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine F-cell Engine Fission Core Light Treads Wheel Wheel Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Core Analyzer Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Target Analyzer Core Analyzer Weapon Cycler Layered Medium Armor Plating Makeshift System Restoration Module > --- WEAPON ----------- Flak Gun Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine F-cell Engine Fission Core Light Treads Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Large Storage Unit High-capacity Storage Unit Medium Matter Pod Enhanced Optical Array Advanced Melee Analysis Suite Core Analyzer Heavy Laser Long-range Missile Launcher [Rating: 58] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 2 . . 2 Weapon . | . . . . . . . . Parts Attached 130 | 7 17 21 29 10 17 . 29 Power 14 | 1 2 3 1 2 1 . 4 Engine 10 | 1 2 3 1 1 1 . 1 Core 4 | . . . . 1 . . 3 Reactor . | . . . . . . . . Propulsion 37 | 2 6 7 10 3 4 . 5 Treads 3 | . 2 . . . 1 . . Leg 4 | 2 2 . . . . . . Wheel 30 | . 2 7 10 3 3 . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 54 | 1 5 9 12 4 9 . 14 Device 16 | 1 2 2 4 1 2 . 4 Storage 4 | . 3 . 1 . . . . Processor 16 | . . 3 3 2 3 . 5 Hackware . | . . . . . . . . Protection 18 | . . 4 4 1 4 . 5 Artifact . | . . . . . . . . Weapon 25 | 3 4 2 6 1 3 . 6 Energy Gun 7 | 3 2 . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . 3 . . . 1 Ballistic Cannon 11 | . 2 2 3 1 3 . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Corrupted Parts 2 | . 2 . . . . . . System Corruption 2 | . 2 . . . . . . Parts Lost 60 | . 5 4 11 6 13 . 21 Power 5 | . 1 1 . . 1 . 2 Propulsion 17 | . 2 2 5 3 2 . 3 Utility 25 | . . 1 4 2 7 . 11 Weapon 13 | . 2 . 2 1 3 . 5 Highest Loss Streak 11 | . 5 3 3 5 11 . 10 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 96 98 96 99 91 92 87 Engine 7 | . 13 11 9 7 6 7 . Leg 1 | . 12 . . . . . . Wheel 11 | . 9 20 15 14 7 7 5 Device 10 | . 17 13 10 11 7 7 8 Storage 8 | . 8 11 9 7 7 7 6 Processor 24 | . . 10 26 33 37 38 33 Protection 7 | . . 8 7 7 6 7 14 Energy Gun 3 | . 21 . . . . . . Ballistic Gun 2 | . . . 8 12 . . 1 Ballistic Cannon 11 | . 5 22 9 2 14 15 5 Naked Turns . | . . . . . . . . Heaviest Build 111 | 8 54 62 100 107 107 105 111 Greatest Support 40 | 20 40 26 26 20 28 28 32 Greatest Overweight (x) 10 | . 4 6 6 10 8 3 8 Average Overweight (x) 3 | . 1 2 2 5 6 3 3 Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 25 Average Capacity 21 | 5 11 20 20 25 25 25 25 Most Carried 25 | 4 18 20 20 21 21 20 25 Average Carried 14 | 1 6 14 17 18 13 19 21 Final Capacity 25 | 5 20 20 25 25 25 25 25 Final Carried 20 | 3 18 19 20 17 19 20 13 Class Distribution -------------------- 86% | Mutant 9% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 5034 | 270 358 1087 1211 343 903 55 807 Remotely 1152 | . . 144 579 343 86 . . Salvage Created 6044 | 78 920 1085 1451 434 1016 55 1005 Parts 359 | 6 70 84 98 28 20 4 49 Haulers Intercepted 11 | . 2 5 4 . . . . Recyclers Shooed 11 | . 3 . 4 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . 22 5 . Prevented 3 | . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 108 | 1 15 26 25 6 19 1 15 Melee 2 | . . . . . . . 2 Guns 35 | 1 8 . 16 4 1 . 5 Cannons 69 | . 5 26 9 2 18 1 8 AOE 2 | . 2 . . . . . . Classes Destroyed 17 | 2 8 2 . 1 3 . 1 Worker 13 | 1 1 5 3 . . . 3 Builder 19 | . 4 5 5 2 . . 3 Tunneler 5 | . 3 . 1 . . . 1 Hauler 11 | . 2 5 4 . . . . Recycler 13 | . 2 3 4 1 . . 3 Mechanic 1 | . 1 . . . . . . Operator 4 | . 1 2 1 . . . . Watcher 10 | . 3 4 2 1 . . . Swarmer 24 | . 3 11 7 . 3 . . Grunt 52 | 1 12 7 15 2 7 . 8 Brawler 4 | . . 1 . . 3 . . Duelist 3 | . . . . 1 2 . . Sentry 18 | . . 7 3 3 2 1 2 Hunter 2 | . . . . . . . 2 Programmer 4 | . . . . . 1 . 3 Packrat 2 | . . . . . 2 . . Samaritan 2 | . . . . . 2 . . Thief 1 | . . . . . 1 . . Best Kill Streak 10 | 1 6 10 8 5 9 1 3 Combat Bots Only 8 | 1 4 7 5 4 8 1 3 Max Kills in Single Turn 2 | 1 2 2 2 1 2 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 8190 | 33 913 1060 1288 577 1415 97 2807 Core 1712 | 23 210 129 181 49 249 6 865 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 170 | . . . . . 50 . 120 Regen/Repaired (Parts) 227 | . . . . . . . 227 Core Remaining (%) 57 | 90 6 67 67 . . 56 . Volleys Fired 520 | 4 94 118 114 26 62 3 99 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 133 | 90 105 70 79 69 92 92 133 Shots Fired 953 | 8 166 236 228 51 124 8 132 Gun 344 | 8 125 . 104 35 25 . 47 Cannon 595 | . 41 236 124 16 99 8 71 Launcher 1 | . . . . . . . 1 Special 13 | . . . . . . . 13 Kinetic 796 | . 41 236 228 51 124 8 108 Thermal 119 | 5 91 . . . . . 23 Explosive 1 | . . . . . . . 1 Electromagnetic 37 | 3 34 . . . . . . Robot Hit Streak 27 | 4 12 13 24 16 27 3 21 Robot Miss Streak 7 | 1 7 5 3 1 1 2 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 641 | 5 99 145 147 40 93 3 109 Core Hits 332 | 3 43 57 67 19 41 2 100 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 32 | 1 3 6 4 . 8 . 10 Burn 7 | 1 2 . . . . . 4 Destroy 1 | . . . 1 . . . . Blast 22 | . 1 6 3 . 8 . 4 Impale 2 | . . . . . . . 2 Melee Attacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 15 | . . . . . . . 15 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12780 | 63 1545 2721 2812 805 2197 75 2562 Guns 4109 | 63 940 . 1375 529 326 . 876 Cannons 8024 | . 418 2721 1437 276 1871 75 1226 Explosions 214 | . 187 . . . . . 27 Melee 361 | . . . . . . . 361 Ramming 8 | . . . . . . . 8 Kinetic 10948 | . 418 2721 2812 805 2197 75 1920 Thermal 1152 | 36 870 . . . . . 246 Explosive 27 | . . . . . . . 27 Electromagnetic 284 | 27 257 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 361 | . . . . . . . 361 Highest Corruption 12 | . 3 . . 4 12 9 1 Average Corruption 7 | . 2 . . 4 10 9 1 Corruption Purged 4 | . . . . . 3 . 1 Corruption Blocked . | . . . . . . . . Effects 133 | . 20 . . 1 95 11 6 Message Errors 21 | . 3 . . . 17 . 1 Matter Fused 37 | . 5 . . 1 26 3 2 Heat Flow Errors 17 | . . . . . 15 2 . Energy Discharges 21 | . 3 . . . 15 3 . Data Loss (minor) 17 | . 4 . . . 9 1 3 Data Loss (major) 7 | . 1 . . . 6 . . Misfires 10 | . 4 . . . 4 2 . Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 135 | . . 6 . . 79 . 50 Projectiles 114 | . . 6 . . 79 . 29 Explosions . | . . . . . . . . Melee 21 | . . . . . . . 21 Knockbacks 61 | . 3 24 16 1 9 . 8 Impact . | . . . . . . . . Kinetic 59 | . 3 24 14 1 9 . 8 Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 64 | . 28 . . . . . 36 Shots 2 | . 1 . . . . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 539 | 108 283 147 167 120 271 273 539 Average Temperature 56 | 49 61 35 34 37 84 98 87 Received Heat Transfer 2724 | 18 375 219 756 201 513 36 606 Effects 6 | . . . . . 1 . 5 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 3692 | 173 2071 . . . . . 1448 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 650 | 25 291 650 556 342 . . 143 Initial 205 | . 16 81 152 205 . . 37 Average 228 | 14 133 400 318 235 . . 62 Maximum Alert Level 2 | . 1 2 2 1 . . . Low Security (%) 52 | 100 84 14 21 4 . . 100 Level 1 28 | . 15 40 43 95 . . . Level 2 19 | . . 44 35 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 4 1 6 1 . . 5 Investigation 4 | . 3 . . . . . 1 Extermination 4 | . . . . 1 . . 3 Reinforcement 6 | . 1 1 3 . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 7 | . 1 4 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | 1 29 40 42 11 17 1 21 Peak Tracking Total 8 | 1 7 8 5 5 7 1 5 Tactical Retreats 3 | . . 1 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 12 | . 6 2 3 . . . 1 Max in Single Turn 1 | . 1 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 21 | . 5 7 4 1 1 . 3 Terminals 17 | . 5 7 3 1 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 75 | . 19 29 16 3 1 . 7 Successful 37 | . 10 12 8 . 1 . 6 Failed 37 | . 9 16 8 3 . . 1 Catastrophic 6 | . . 3 1 1 . . 1 Database Lockouts 1 | . . 1 . . . . . Manual 41 | . 9 23 5 3 . . 1 Terminals 63 | . 19 29 11 3 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 5 | . . . . . . . 5 Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 10 12 4 . 1 . . Record 4 | . . 4 . . . . . Part Schematic 1 | . . 1 . . . . . Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 10 | . 7 2 1 . . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . Unreport Threat 3 | . 2 1 . . . . . Surveillance Status 1 | . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . 5 Scan Component 3 | . . . . . . . 3 Repair 2 | . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 5 7 4 1 . . 3 Full Trace Events 3 | . 1 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 47 | . . . . . . . 47 Total Part Build Rating 5 | . . . . . . . 5 Parts Repaired 2 | . . . . . . . 2 Time 70 | . . . . . . . 70 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 9194 | 192 1290 1703 1228 393 2589 346 1453 Spaces Moved 4662 | 153 692 1019 641 195 1106 233 623 Core 28 | 28 . . . . . . . Treads 87 | . 82 . . . 5 . . Legs 386 | 125 261 . . . . . . Wheels 4161 | . 349 1019 641 195 1101 233 623 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 110 110 140 145 145 130 Average Speed 147 | 107 138 125 126 155 192 145 144 Slowest Speed 560 | 120 400 170 170 230 560 145 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 8 95 77 53 7 93 21 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 4 1 . Spaces Dug 3 | . . . 2 . . . 1 Terrain Destroyed 26 | . 6 . 9 . 2 1 8 Melee . | . . . . . . . . Projectile 16 | . . . 9 . 2 1 4 AOE 10 | . 6 . . . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 6127 | 172 863 1212 873 249 1471 236 1051 Wait 616 | . 23 8 57 12 266 . 250 Move 4655 | 152 691 1018 640 194 1105 232 623 Hop . | . . . . . . . . Pick Up 129 | 9 28 27 23 6 17 1 18 Fast Attach 6 | . 2 . 1 . . . 3 Attach 82 | 6 6 7 16 9 16 . 22 Detach 2 | . . . 1 . 1 . . Swap 42 | 1 9 14 12 1 1 . 4 Drop 51 | . 10 20 9 1 3 . 8 Fire 520 | 4 94 118 114 26 62 3 99 Melee 15 | . . . . . . . 15 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 193 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Core integrity fell below 50% 664 | -10/Materials | Lost 5 parts (1p2n2w) 1005 | -10/Materials | Discovered new exit (range 12) 1269 | -10/Materials | Discovered new exit (range 15) 1278 | -10/Materials | Core integrity fell below 20% 1483 | -10/Materials | Entered another Materials area 1483 | -9/Materials | Evolved 2 slots: Utility x2 1800 | -9/Materials | Discovered new exit (range 14) 2009 | -9/Materials | Lost 3 parts (1p1n1u) 2073 | -9/Materials | Destroyed 7 combat bots 2162 | -9/Materials | Discovered new exit (range 10) 2628 | -9/Materials | Central database locked down 2730 | -9/Materials | Discovered new exit (range 13) 3186 | -9/Materials | Entered another Materials area 3186 | -8/Materials | Evolved 2 slots: Utility x2 3596 | -8/Materials | Discovered new exit (range 3) 3821 | -8/Materials | Garrison activated, responded to threat 3859 | -8/Materials | Lost 3 parts (1n2w) 3961 | -8/Materials | Discovered new exit (range 16) 4414 | -8/Materials | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Utility x2 4721 | -7/Factory | Lost 5 parts (3n1u1w) 4755 | -7/Factory | Discovered new exit (range 6) 4807 | -7/Factory | Entered Lower Caves 4834 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4884 | -7/Lower Caves | Learned Factory stockpile data 4885 | -7/Lower Caves | Destroyed 8 combat bots 4923 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4944 | -7/Lower Caves | System corruption reached 10% 4987 | -7/Lower Caves | Lost 11 parts (1p2n6u2w) 4990 | -7/Lower Caves | Destroyed 7 combat bots 5299 | -7/Lower Caves | Learned 4 Factory zone layouts 5482 | -7/Lower Caves | Learned Factory emergency access door positions 7372 | -7/Lower Caves | Discovered new exit (range 5) 7396 | -7/Lower Caves | Entered another Lower Caves area 7401 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7601 | -7/Lower Caves | Discovered new exit (range 6) 7742 | -7/Lower Caves | Entered Factory 7742 | -6/Factory | Evolved 2 slots: Utility x2 8033 | -6/Factory | Build established: Derelict-Mutant 8288 | -6/Factory | Fabricated Lyr. Medium Armor Plating (x1) 8526 | -6/Factory | Repaired Propulsion Shielding 8577 | -6/Factory | Repaired Arm. Huge Wheel 8722 | -6/Factory | Lost 3 parts (1p1u1w) 8906 | -6/Factory | Build established: Mutant 9006 | -6/Factory | Lost 3 parts (3u) 9106 | -6/Factory | Core integrity fell below 50% 9147 | -6/Factory | Discovered new exit (range 7) 9190 | -6/Factory | Core integrity fell below 20% 9195 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09171_ Penetrated by Slug. 09176_ Slug penetrates Wall. 09176_ Hvy. Laser destroyed. 09178_ H-66 Slayer suffers critical hit (Impale). 09178_ Destroyed Phase Shifter. 09179_ Penetrated by Slug. 09179_ Fission Core destroyed. 09179_ Penetrated by Slug. 09179_ Target Analyzer destroyed. 09181_ Critical hit (Destroy). 09181_ Arm. Huge Wheel destroyed. 09181_ Penetrated by Slug. 09182_ Mak. System Restoration Module destroyed. 09184_ Penetrated by Slug. 09186_ Wheel destroyed. 09189_ Penetrated by Slug. 09189_ Imp. Targeting Computer destroyed. 09189_ Wheel destroyed. 09192_ Structural Scanner destroyed. 09192_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ?????????#####????????????????????????? | | ???????? ?????????#####????????????????????????? | | ???????? ????????? ????????????????????????? | | ???????? ?????????## ##????????????????????????? | | ???????? ??#+???#### ####??????????????????????? | | ???????? ??# ???####g####??????????????????????? | | ???????? | ?## ##### %gh #####???????????????????? | | ????????=%=?## ##### h #####???????????????????? | | #########!#?## % @ ##???????????????????? | | * # #?## ^## ## ##???????????????????? | | ||* # #?## [! ## ## ##???????????????????? | | || # #?## ####+#### ##????????+?+????????? | | | =/ #?## # ## ##???????????????????? | | !# #### # ## ##???????????????????? | | # # ## ##???????????????????? | | # ####### # ## ##???????????????????? | | #!####### # !!## #########????????????? | | # #????## # ! ## #########????????????? | | ######### #??####+######## ##????????????? | | ????????#%#??# #### ##????????????? | | ######### #### """ #?## ?????????? | | + """"" #?## ??????? | | ############# """"" #?## < ??????? | | #???????????# #?## ???????? | | #???????????# """ #?## ??????? | | ##???????????# """"" #?## ####### ??????? | | ?????????????# """"" #?## ####### ??????? | | #####????????# #?#############????????????? | | #?????########+############T ####????????????? | | """ ####### ????????? | | """ + ????????? | | """ ####### ????????? | | """ #?????##############################?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Tractor Beam | -9/Materials | Hacked Assault Cannon | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Hey, That's Mine! Oops Part-time Mechanic Troublemaker Use The Force Challenges ------------ None Game ------ Seed GuidedStorageShifter Manual? 0 Play Time 01:50:32 Cumulative 7.2 hours Start 2022.03.19 @ 00:49:17 End 2022.03.19 @ 03:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a39376-fd80-4ec9-a35b-f44090505f06