Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.05 @ 18:09:12 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (160) 800 Value Destroyed (4692) 4692 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1548) 1548 TOTAL SCORE: 13380 Bonus ------- High Alert Combat Kills 369 Follower Combat Kills 312 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 1000/1000 Matter 187/300 Energy 100/100 System Corruption 12% Temperature Danger (416) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Tactical Coordination Suite > --- WEAPON (4) ------- Compact Ion Cannon Battle Rifle Enhanced Gauss Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Advanced Signal Interpreter Compact Ion Cannon Gauss Cannon Antimatter Cannon Antimatter Cannon Long-range Missile Launcher Faulty Precision Rocket Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Scout] Improved Propulsion Shielding Improved Medium Armor Plating Focal Shield > --- WEAPON ----------- Heavy Beamcaster Compact Ion Cannon Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Tactical Coordination Suite Improved Light Armor Plating Improved Light Armor Plating Compact Ion Cannon Heavy Battle Rifle Antimatter Cannon Grenade Launcher Phasing Sabre [Rating: 64] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 5 | . . . 1 . . 2 . . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 Parts Attached 134 | 6 14 5 31 18 13 14 1 5 1 . 14 8 . . 1 3 Power 13 | 1 2 2 2 1 1 2 . . . . . 1 . . 1 . Engine 9 | 1 2 1 1 1 1 1 . . . . . 1 . . . . Core 4 | . . 1 1 . . 1 . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 5 . 8 2 4 6 . . . . 3 1 . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 31 | 2 5 . 8 2 4 6 . . . . 3 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 1 4 1 5 4 7 2 . 1 1 . 4 3 . . . . Device 10 | . . . 1 1 4 1 . . 1 . 1 1 . . . . Storage 4 | 1 2 . . 1 . . . . . . . . . . . . Processor 3 | . 1 . . . . 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 16 | . 1 1 4 2 3 . . 1 . . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 3 2 16 11 1 4 1 4 . . 7 3 . . . 3 Energy Gun 22 | 1 1 . 9 3 1 3 . 1 . . 3 . . . . . Energy Cannon 6 | . . . 2 2 . . . . . . 1 . . . . 1 Ballistic Gun 14 | 1 1 1 3 2 . 1 . 2 . . 1 1 . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . 1 Launcher 9 | . 1 1 2 1 . . 1 1 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . 2 . . . . 3 1 . . . . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . . Parts Lost 29 | . 2 . 1 . 7 . . 3 . . . 6 2 . . 8 Power 4 | . 1 . . . 1 . . . . . . 1 . . . 1 Propulsion 8 | . 1 . . . 2 . . . . . . 2 . . . 3 Utility 11 | . . . 1 . 3 . . . . . . 3 1 . . 3 Weapon 6 | . . . . . 1 . . 3 . . . . 1 . . 1 Highest Loss Streak 8 | . 1 . 1 . 4 . . 3 . . . 4 2 . . 8 Average Slot Usage (%) 97 | . 97 100 99 99 97 98 100 99 99 100 99 93 89 80 80 71 Engine 6 | . 13 14 9 11 8 5 . . . . . 6 6 6 4 . Core 2 | . . . 1 . . 1 7 7 7 7 6 . . . 1 5 Leg 28 | . 28 28 32 33 35 29 30 30 30 30 26 23 20 20 20 14 Device 9 | . . . 3 11 8 15 15 15 14 15 12 12 13 13 13 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 5 | . 4 . . . . 7 7 7 7 7 13 13 13 13 13 10 Protection 10 | . 8 14 17 11 8 7 7 7 7 7 13 13 10 6 6 2 Energy Gun 6 | . 14 . 9 5 17 15 7 6 . . 4 . . . . . Ballistic Gun 11 | . 14 14 10 10 9 6 7 7 15 15 11 9 10 6 6 9 Launcher 3 | . . 14 . 2 . . 7 6 7 7 . 1 6 6 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 20 24 32 33 37 41 42 42 40 40 47 48 48 41 45 52 Greatest Support 67 | 20 20 20 33 33 45 57 57 57 57 57 67 67 50 50 50 50 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 Average Carried 9 | 3 9 9 9 9 9 9 9 9 9 9 9 5 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 7 10 10 7 10 10 10 6 9 9 10 9 Class Distribution -------------------- 69% | Mutant 12% | Tank 12% | Derelict-Mutant 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3316 | 260 267 122 549 577 191 211 21 197 110 40 185 374 98 . 114 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5025 | . 569 30 1289 1007 788 161 81 244 . 49 332 286 153 . 36 . Parts 347 | . 31 6 101 89 41 11 9 10 . . 11 17 15 . 6 . Haulers Intercepted 12 | . 2 . 4 4 1 . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 6 11 . 4 . 17 10 . 3 . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 138 | . 14 3 29 25 19 3 8 8 . 1 3 9 11 . 5 . Guns 81 | . 14 . 26 9 18 3 1 1 . . 3 6 . . . . Cannons 7 | . . . 1 3 . . . . . . . 3 . . . . AOE 50 | . . 3 2 13 1 . 7 7 . 1 . . 11 . 5 . Classes Destroyed 14 | . 5 . 3 3 . 1 . 1 . 1 . . . . . . Worker 4 | . . . 2 2 . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Hauler 12 | . 2 . 4 4 1 . . . . . 1 . . . . . Recycler 2 | . 1 . . . . . . . . . 1 . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . Swarmer 61 | . 6 3 12 7 8 . 7 1 . . . 4 8 . 5 . Grunt 43 | . 8 . 10 9 8 . . 2 . . 1 2 3 . . . Brawler 4 | . . . . 1 . . . 2 . . . 1 . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 21 | . . . 7 7 3 1 . 1 . . 1 1 . . . . Programmer 4 | . . . . . . 2 1 . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . Best Kill Streak 8 | . 3 3 5 8 6 1 4 8 . 1 3 4 4 . 5 . Combat Bots Only 8 | . 3 3 4 6 6 1 4 8 . 1 1 4 4 . 5 . Max Kills in Single Turn 4 | . 1 3 2 3 2 1 2 3 . 1 1 2 4 . 3 . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . Exploded 4 | . . 3 1 3 1 . 2 3 . 1 . . 4 . 3 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 6725 | . 626 39 857 622 1187 223 561 368 . . 394 1105 323 . 45 375 Core 753 | . 104 5 124 43 176 5 116 9 . . 39 92 40 . . . Absorbed by Shields 317 | . . . 54 241 22 . . . . . . . . . . . Core Remaining (%) 73 | 100 . 56 . 58 68 . . . . 81 . . . . 79 . Volleys Fired 332 | . 63 2 62 71 37 7 13 9 . 4 15 27 10 . 2 10 Largest 4 | . 2 1 2 2 3 3 3 2 . 1 3 3 1 . 1 4 Hottest 205 | . 70 30 101 93 124 135 115 66 . 30 147 106 43 . 43 205 Shots Fired 670 | . 126 2 117 123 111 21 18 12 . 4 38 57 10 . 2 29 Gun 545 | . 126 . 110 85 111 21 9 6 . . 31 30 . . . 16 Cannon 75 | . . . 4 24 . . . . . . 7 27 . . . 13 Launcher 50 | . . 2 3 14 . . 9 6 . 4 . . 10 . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic 339 | . 63 . 55 56 37 7 4 6 . . 30 57 . . . 24 Thermal 179 | . 63 . 22 25 37 14 5 . . . 8 . . . . 5 Explosive 50 | . . 2 3 14 . . 9 6 . 4 . . 10 . 2 . Electromagnetic 102 | . . . 37 28 37 . . . . . . . . . . . Robot Hit Streak 29 | . 16 2 24 9 29 8 9 13 . 16 8 7 6 . . 3 Robot Miss Streak 10 | . 2 . 3 2 9 1 4 . . . 2 5 2 . 3 10 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 4 1 7 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 432 | . 83 1 83 80 81 14 3 11 . 3 23 32 6 . . 12 Core Hits 278 | . 31 3 49 56 40 7 11 22 . 3 11 14 22 . 6 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . 1 . . . . . Critical Strikes 9 | . 1 . 1 1 3 . . . . . 2 . . . . 1 Burn 5 | . 1 . . . 3 . . . . . 1 . . . . . Destroy 2 | . . . . 1 . . . . . . 1 . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . Melee Attacks 9 | . . . . 5 . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . 5 . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12871 | . 1020 101 1702 2492 1808 265 655 911 . 160 649 961 1321 . 529 297 Guns 6090 | . 1020 . 1360 902 1350 265 51 116 . . 477 427 . . . 122 Cannons 1356 | . . . 86 389 . . . . . . 172 534 . . . 175 Explosions 5425 | . . 101 256 1201 458 . 604 795 . 160 . . 1321 . 529 . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4064 | . 518 . 624 594 354 71 15 116 . . 514 961 . . . 297 Thermal 2569 | . 502 . 357 493 852 194 36 . . . 135 . . . . . Explosive 4792 | . . 101 185 1097 . . 604 795 . 160 . . 1321 . 529 . Electromagnetic 1446 | . . . 536 308 602 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 2 4 3 3 3 3 . . 4 4 4 4 12 Average Corruption 2 | . . . 2 2 3 2 3 3 3 . . 3 4 4 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 66 | . . . 9 7 . 5 6 10 2 . . 8 10 4 5 . Message Errors 18 | . . . 2 4 . 1 1 2 . . . 4 3 1 . . Matter Fused 13 | . . . . . . 1 2 2 2 . . 1 2 . 3 . Heat Flow Errors 9 | . . . . 2 . 1 2 2 . . . . 1 1 . . Energy Discharges 10 | . . . 3 1 . 1 . 2 . . . . 2 1 . . Data Loss (minor) 14 | . . . 3 . . 1 . 2 . . . 3 2 1 2 . Weapon Failures 2 | . . . 1 . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 381 | . . . 6 63 173 . 30 40 . . . 22 29 . 18 . Projectiles 32 | . . . . 10 . . . . . . . 22 . . . . Explosions 349 | . . . 6 53 173 . 30 40 . . . . 29 . 18 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 649 | . . 17 46 73 378 . 38 50 . . . . 47 . . . Shots 15 | . . 1 2 2 6 . 1 2 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 163 . 188 385 263 391 199 219 . . 18 99 154 159 . 472 Average Temperature 77 | . 55 . 58 91 77 175 87 108 . . 15 46 50 85 . 266 Received Heat Transfer 1958 | . 261 . 217 220 468 30 36 99 . . 120 264 81 . . 162 Effects 7 | . . . . . . . . . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 4 . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . 4 . . . 3 2 . . . . . . . . . . Heat Transferred 5213 | . 1554 . 629 817 1473 370 74 . . . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 1 4 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 743 | . 272 85 594 743 588 300 . . . . 87 . . . . 82 Initial 254 | . . 15 . 212 247 254 . . . . 11 . . . . 78 Average 239 | . 105 21 272 557 433 208 . . . . 26 . . . . 69 Maximum Alert Level 3 | . 1 . 2 3 2 1 . . . . . . . . . . Low Security (%) 54 | 100 89 100 48 . . 41 . . . . 100 . . . . 100 Level 1 14 | . 10 . 11 9 28 58 . . . . . . . . . . Level 2 29 | . . . 39 83 71 . . . . . . . . . . . Level 3 1 | . . . . 7 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 3 3 2 3 . 1 . . 1 . . . . . Investigation 3 | . 1 1 1 . . . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . 1 . . . . . Reinforcement 8 | . 1 . 2 2 2 1 . . . . . . . . . . Assault 2 | . . . . 1 . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . 3 . 1 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 208 | . 26 3 46 38 25 5 9 13 . 5 9 10 9 . 7 3 Peak Tracking Total 7 | . 4 3 5 6 5 1 4 7 . 3 4 4 4 . 6 3 Tactical Retreats 13 | . 2 . 4 4 . . . 2 . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . 2 . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 14 | . . . . 6 8 . . . . . . . . . . . Max in Single Turn 4 | . . . . 1 4 . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 41 | . 6 1 6 9 5 5 1 2 . . 2 . . 4 . . Terminals 20 | . 5 . 3 7 3 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 . . . . . Recycling Units 5 | . 1 . 1 1 1 1 . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Total Hacks 116 | . 9 1 16 17 12 16 1 9 . . 5 . . 30 . . Successful 92 | . 7 1 9 11 8 12 1 9 . . 4 . . 30 . . Failed 24 | . 2 . 7 6 4 4 . . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . 1 . . 1 4 . . . . . 6 . . . . . Terminals 38 | . 8 . 7 12 9 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . 13 . . . . 2 . . . . . Recycling Units 5 | . 1 . 1 1 1 1 . . . . . . . . . . Scanalyzers 11 | . . . 8 . . . . . . . 3 . . . . . Garrison Access 6 | . . . . 4 2 . . . . . . . . . . . Terminal Hacks 67 | . 7 1 3 9 6 1 1 9 . . . . . 30 . . Record 19 | . . . . . . . . 8 . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 1 1 1 . . . . . . . . 3 . . Open Door 6 | . . 1 . 3 . . 1 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 4 | . 2 . . . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . 10 . . . . 1 . . . . . Scan Component 6 | . . . . . . 5 . . . . 1 . . . . . Repair 5 | . . . . . . 5 . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 1 1 1 . . . . . . . . . . Report Inventory 4 | . . . 1 1 1 1 . . . . . . . . . . Scanalyzer 8 | . . . 5 . . . . . . . 3 . . . . . Insert Component 4 | . . . 3 . . . . . . . 1 . . . . . Analyze 4 | . . . 2 . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 5 . 3 5 2 2 . . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . . . 1 . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 5 . . . . . . . . . . Time 179 | . . . . . . 179 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 12 | . . . . . . . . . 9 . 2 . . . 1 . Largest Group 9 | . . . . . . . . . 9 9 5 . . . 1 . Highest-Rated Group 284 | . . . . . . . . . 284 284 179 . . . 95 . Highest-Rated Ally 95 | . . . . . . . . . 40 40 40 . . . 95 . Zionite Dispatches 2 | . . . . . . . . . . . 2 . . . . . Explosive Resupply 1 | . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 75 | . . . . . . . . . . 55 10 . . . 10 . Total Damage 1577 | . . . . . . . . . . 1055 282 . . . 240 . Kills 9 | . . . . . . . . . . 7 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 1 3 1 . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . 14 . . . . 1 Traps 10 | . . . . . . . . . . . 10 . . . . . Emergency Access 5 | . . . . . . . . . . . 4 . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 10526 | 71 1204 642 1376 1071 660 679 363 531 1167 411 757 585 435 138 348 88 Spaces Moved 6793 | 51 746 432 777 645 343 337 267 403 918 275 425 408 342 116 282 26 Core 7 | 7 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 6786 | 44 746 432 777 645 343 337 267 403 918 275 425 408 342 116 282 26 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 122 122 120 120 120 120 120 Average Speed 122 | 110 120 138 121 120 120 120 122 122 122 122 122 120 120 120 120 150 Slowest Speed 200 | 120 120 200 200 120 120 122 122 122 122 122 122 122 120 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 76 92 64 80 27 8 51 62 87 50 9 53 61 74 53 1 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . . . . . 1 2 . . . . 1 1 . Known Exits Taken 11 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . 2 4 2 . 2 3 . 1 . Spaces Dug 4 | . . . . . . . . . . . 4 . . . . . Terrain Destroyed 435 | . . 6 17 113 89 . 30 20 . 2 7 13 109 . 21 8 Melee 4 | . . . . . . . . . . . 4 . . . . . Projectile 25 | . . . . . . . . 1 . . 3 13 . . . 8 AOE 406 | . . 6 17 113 89 . 30 19 . 2 . . 109 . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 8451 | 63 940 475 1111 829 512 597 290 431 968 348 629 445 354 115 290 54 Wait 972 | . 74 29 205 62 102 216 . 11 33 66 155 1 . . 3 15 Move 6777 | 50 745 431 776 644 342 336 266 402 917 274 424 407 341 115 281 26 Hop . | . . . . . . . . . . . . . . . . . Pick Up 97 | 7 21 2 9 10 9 13 5 1 9 2 5 . 3 . 1 . Fast Attach 39 | 5 5 1 9 1 1 7 . 1 1 . 4 2 . . 1 1 Attach 33 | 1 1 . 3 1 9 4 . 3 1 . 3 6 . . . 1 Detach 11 | . 2 . 2 . 2 . . . 1 . 1 2 . . 1 . Swap 63 | . 8 4 19 16 3 3 1 1 . . 7 . . . . 1 Drop 118 | . 21 6 26 19 7 11 5 3 6 2 11 . . . 1 . Fire 332 | . 63 2 62 71 37 7 13 9 . 4 15 27 10 . 2 10 Melee 9 | . . . . 5 . . . . . . 4 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 675 | -10/Materials | Discovered new exit (range 7) 947 | -10/Materials | Discovered new exit (range 5) 1276 | -10/Materials | Entered Mines 1369 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1484 | -10/Mines | Discovered new exit (range 9) 1485 | -10/Mines | Learned location of Storage (-9) 1663 | -10/Mines | Learned Materials terminal intel 1676 | -10/Mines | Met a Derelict shopkeep closing up shop 1918 | -10/Mines | Entered Materials 1918 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -9/Materials | Identified exit to Storage 1920 | -9/Materials | Loaded intel: 12 terminal locations 2124 | -9/Materials | Discovered new exit (range 4) 2677 | -9/Materials | Discovered new exit (range 3) 3108 | -9/Materials | Discovered new exit (range 5) 3294 | -9/Materials | Entered Storage 4094 | -9/Storage | First assault squad dispatched 4148 | -9/Storage | Discovered new exit (range 15) 4365 | -9/Storage | Entered Materials 4365 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4692 | -8/Materials | Build established: Tank 4898 | -8/Materials | Discovered new exit (range 8) 5019 | -8/Materials | Lost 4 parts (1p1n1u1w) 5025 | -8/Materials | Entered Factory 5025 | -7/Factory | Evolved 2 slots: Utility x2 5140 | -7/Factory | Repaired Carbon-fiber Leg 5179 | -7/Factory | Repaired Imp. Grenade Launcher 5206 | -7/Factory | Repaired Aluminum Leg 5253 | -7/Factory | Repaired Aluminum Leg 5305 | -7/Factory | Repaired Imp. Assault Rifle 5526 | -7/Factory | Identified exit to Lower Caves 5701 | -7/Factory | Discovered new exit (range 12) 5704 | -7/Factory | Entered Lower Caves 5875 | -7/Lower Caves | Learned location of 1 exit from Factory 5983 | -7/Lower Caves | Build established: Mutant 6003 | -7/Lower Caves | Spotted B-75 Beast 6056 | -7/Lower Caves | Discovered new exit (range 9) 6066 | -7/Lower Caves | Identified exit to Lower Caves 6067 | -7/Lower Caves | Entered another Lower Caves area 6109 | -7/Lower Caves | Learned Factory terminal intel 6109 | -7/Lower Caves | Discovered new exit (range 14) 6124 | -7/Lower Caves | Identified exit to Factory 6208 | -7/Lower Caves | Learned location of 1 exit from Research 6208 | -7/Lower Caves | Learned 8 Factory zone layouts 6208 | -7/Lower Caves | Learned Extension trap positions 6208 | -7/Lower Caves | Learned Armory emergency access door positions 6208 | -7/Lower Caves | Learned Research security intel 6257 | -7/Lower Caves | Learned Factory interactive machine intel 6533 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6570 | -7/Lower Caves | Lost 3 parts (3w) 6574 | -7/Lower Caves | Destroyed 8 combat bots 6591 | -7/Lower Caves | Discovered new exit (range 6) 6593 | -7/Lower Caves | Learned Factory machine intel 6597 | -7/Lower Caves | Identified exit to Zion 6598 | -7/Lower Caves | Entered Zion 6622 | -7/Zion | Found GAL Module 6696 | -7/Zion | Discovered new exit (range 10) 6732 | -7/Zion | System corruption cleaned by Quarantine Array 6807 | -7/Zion | Learned location of 1 exit from Factory 6910 | -7/Zion | Found Relay Coupler [Programmer] 7267 | -7/Zion | Given the Hacking Drone Bay 7431 | -7/Zion | Imprinted 7433 | -7/Zion | Declared Zion's savior 7583 | -7/Zion | Gained Derelict followers 7747 | -7/Zion | Identified exit to Proximity Caves 7765 | -7/Zion | Entered Proximity Caves 7765 | -6/Proximity Caves | Accompanied by 9 allies 8067 | -6/Proximity Caves | Spotted B-75 Beast 8086 | -6/Proximity Caves | Destroyed B-75 Beast 8138 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8176 | -6/Proximity Caves | Entered Factory 8176 | -6/Factory | Accompanied by 4 allies 8176 | -6/Factory | Evolved 2 slots: Utility x2 8177 | -6/Factory | Identified exit to Factory 8177 | -6/Factory | Identified exit to Lower Caves 8179 | -6/Factory | Loaded intel: 268 machine locations 8180 | -6/Factory | Loaded intel: 46 interactive machine locations 8181 | -6/Factory | Loaded intel: 20 terminal locations 8363 | -6/Factory | Zion Heavy Resupply teleported in 8508 | -6/Factory | Build established: Derelict-Tank 8865 | -6/Factory | Zion Explosive Resupply teleported in 8933 | -6/Factory | Entered Lower Caves 8972 | -6/Lower Caves | Lost 4 parts (1p3u) 9096 | -6/Lower Caves | Spotted B-75 Beast 9109 | -6/Lower Caves | Encountered a Warlord checkpoint 9150 | -6/Lower Caves | Build established: Mutant 9165 | -6/Lower Caves | Destroyed B-75 Beast 9285 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9507 | -6/Lower Caves | Discovered new exit (range 5) 9511 | -6/Lower Caves | Identified exit to Lower Caves 9518 | -6/Lower Caves | Entered another Lower Caves area 9607 | -6/Lower Caves | Build established: Derelict-Mutant 9938 | -6/Lower Caves | Discovered new exit (range 12) 9951 | -6/Lower Caves | Identified exit to Data Miner 9953 | -6/Lower Caves | Entered Data Miner 9953 | -6/Data Miner | Discovered new exit (range 6) 9962 | -6/Data Miner | Identified exit to Proximity Caves 9979 | -6/Data Miner | Met Data Miner 10018 | -6/Data Miner | Learned location of Section 7 (-2) 10018 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10042 | -6/Data Miner | Received God Mode back door access code from Data Miner 10091 | -6/Data Miner | Entered Proximity Caves 10256 | -5/Proximity Caves | Learned location of Armory (-3) 10276 | -5/Proximity Caves | Escorted by Enhanced Grunt 10439 | -5/Proximity Caves | Entered Factory 10439 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10440 | -5/Factory | Identified exit to Extension 10520 | -5/Factory | System corruption reached 10% 10527 | -5/Factory | Self-destructed Last Messages --------------- 10513_ Overheating: System interference. 10513_ Imp. Signal Interpreter temporarily disabled. 10513_ 0b10 Decoder Chip [Scout] temporarily disabled. 10515_ Slug penetrates Wall. 10516_ Flexi-carbon Leg destroyed. 10517_ Hvy. Battle Rifle destroyed. 10518_ Overheating: Energy bleed (-44). 10518_ Carbon-fiber Leg destroyed. 10519_ Overheating: Imp. Signal Interpreter damaged (-14). 10519_ Focal Shield destroyed. 10519_ 0b10 Decoder Chip [Scout] destroyed. 10519_ System corrupted by crushing effect (+5). 10519_ System corrupted by crushing effect (+3). 10520_ Critical hit (Burn: +37). 10522_ Power failure, Neutrino Core shutdown. 10522_ Enh. Gauss Cannon permanently disabled. 10522_ Overheating: Short circuit. 10523_ Neutrino Core destroyed. 10524_ Critical hit (Burn: +37). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ##??????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ??????????????######## #????????+??????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ????????#########+#### #???????????????? | | ????????# g@ % ###+###?????????? | | ????????# g b; % ??????? | | ????????# *+ ??????? | | ????????# ; ??????? | | ????????# """ """ ; % ??????? | | ????????# """ """ # ???????? | | ????????# """ """ ######;##;#####???????? | | ????????# #??????#??????????????? | | ????????# """ """ #?????????????????????? | | ????????# """ """ #?????????????????????? | | ????????# """ """ #?????????????????????? | | ????????# #?????????????????????? | | ????????######?###?# #?????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????#??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Titanium Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed FlyingParticleDissipator Manual? 0 Play Time 02:00:49 Cumulative 61.5 hours Start 2021.06.04 @ 22:46:56 End 2021.06.05 @ 18:09:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28bd81f7-f135-494b-86fd-3eb37a478e23