Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 01:21:05 Player: RecursiveCharlatan Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (225) 1125 Value Destroyed (10177) 10177 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4174) 4174 TOTAL SCORE: 21556 Bonus ------- High Alert Combat Kills 606 Follower Combat Kills 488 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -220 Cogmind --------- Core Integrity 536/1000 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (102) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Relay Coupler [NC] (1) > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (15) --- Reinforced Fission Core Particle Reactor Medium Treads Medium Treads Advanced Heat Sink Layered Light Armor Plating Advanced System Restoration Module Advanced System Restoration Module Gamma Rifle KE Penetrator Mass Driver Hypervelocity Gauss Cannon Molecular Deconstructor Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Flightbrick > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Layered Light Armor Plating Relay Coupler [NC] Advanced System Restoration Module Advanced System Restoration Module > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Particle Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Heat Sink Layered Light Armor Plating Advanced Shield Generator Advanced System Restoration Module Advanced System Restoration Module Advanced System Restoration Module Gamma Rifle Mass Driver Hypervelocity Gauss Cannon Force Lance [Rating: 104] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Slots Evolved 10 | . . . 4 . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . . 1 . . Utility 5 | . . . 2 . 1 . . . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 173 | 7 6 10 24 12 10 10 21 8 19 3 3 1 29 10 . Power 13 | 1 . 1 2 1 2 1 1 1 1 . . . 2 . . Engine 5 | 1 . 1 . . 1 1 . 1 . . . . . . . Core 7 | . . . 2 1 1 . 1 . . . . . 2 . . Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 43 | 2 2 4 13 4 1 . . 4 5 . . . 6 2 . Treads 14 | . 2 . 8 4 . . . . . . . . . . . Leg 17 | 2 . . 3 . 1 . . 4 5 . . . 2 . . Wheel 2 | . . 2 . . . . . . . . . . . . . Hover 6 | . . 2 2 . . . . . . . . . . 2 . Flight 4 | . . . . . . . . . . . . . 4 . . Utility 59 | 2 2 1 5 1 3 4 11 2 5 2 1 1 15 4 . Device 25 | 1 . . 2 . 1 1 3 1 3 2 . . 9 2 . Storage 6 | 1 1 . 1 . . . 2 . . . 1 . . . . Processor 6 | . . . . . . . 1 . . . . . 3 2 . Hackware 5 | . . . . 1 . 1 1 . 1 . . 1 . . . Protection 17 | . 1 1 2 . 2 2 4 1 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 2 4 4 6 4 5 9 1 8 1 2 . 6 4 . Energy Gun 9 | . . . . 2 2 1 1 . 1 . 1 . 1 . . Energy Cannon 2 | . . . . . . . 1 . 1 . . . . . . Ballistic Gun 28 | 2 1 3 3 2 . 4 5 1 4 . 1 . 2 . . Ballistic Cannon 6 | . 1 . 1 1 1 . . . 1 . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 5 | . . 1 . . . . 1 . . . . . 2 1 . Impact Weapon 4 | . . . . 1 . . . . . . . . 1 2 . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 1 . Parts Lost 47 | . 1 5 5 6 3 5 3 5 2 . . . 6 3 3 Power 6 | . . 1 . 1 1 . . 1 . . . . 1 . 1 Propulsion 13 | . . 2 3 2 . . . 2 . . . . . 2 2 Utility 17 | . 1 . . . 2 3 2 2 2 . . . 4 1 . Weapon 11 | . . 2 2 3 . 2 1 . . . . . 1 . . Highest Loss Streak 5 | . 1 2 2 5 1 1 1 3 1 . . . 2 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 2 11 14 15 18 11 11 11 11 11 11 11 11 12 14 14 Power . | . . . . . . . 1 . . 1 1 1 1 1 2 Propulsion 2 | 1 3 3 4 5 1 1 1 1 1 1 1 1 1 1 2 Utility 3 | . 2 4 4 6 3 4 3 3 3 2 2 2 2 5 4 Weapon 5 | . 4 5 5 4 4 4 5 5 6 6 6 6 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 1 4 . 3 . 1 . 4 1 . 1 3 . 7 Power 4 | . . . . . . . 1 . . . . 1 . . 2 Propulsion 3 | . . . 1 . . . . . . . . . . . 2 Utility 8 | . . . 2 . 2 . . . 2 . . . . . 2 Weapon 11 | . 1 1 1 . 1 . . . 2 1 . . 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 87 91 99 81 81 83 83 97 100 99 100 74 53 67 Engine 2 | . 14 6 1 . . 7 2 5 1 . . . . . . Core 2 | . . . 8 8 5 . 4 1 . . . . 1 5 3 Reactor 1 | . . . . . . . . . 4 6 6 6 3 . . Treads 6 | . 26 8 23 26 . . . . . . . . . . . Leg 13 | . 1 . . . 14 15 15 17 31 33 33 33 15 . . Flight 1 | . . . . . . . . . . . . . 5 12 11 Device 9 | . 6 . 5 13 13 7 8 9 14 13 12 13 12 3 . Storage 8 | . 14 14 14 9 7 7 7 7 6 6 6 6 5 5 5 Processor 1 | . . . . . . . . . . . . . 3 15 23 Hackware 5 | . . . . 4 3 6 10 7 7 6 6 11 6 5 5 Protection 9 | . 7 14 10 9 10 12 10 9 9 13 12 7 5 2 . Energy Gun 2 | . . . . 6 12 5 . . 4 . . . . . . Ballistic Gun 14 | . 20 21 22 17 2 14 20 21 12 13 14 20 7 . . Ballistic Cannon 1 | . 7 3 3 1 4 2 . . . . . . . . . Peak Build Rating 104 | 7 10 19 37 38 53 55 55 54 75 79 75 76 104 93 63 Average Rating 52 | 5 9 12 30 36 49 52 52 46 69 75 73 74 86 74 60 On Entrance 47 | . 7 10 19 37 37 53 54 54 44 73 75 73 76 89 63 Avg Prop Armor Cover (%) 8 | . . 6 . . 8 . . . . . . . 2 10 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 30 33 123 111 54 56 55 57 59 63 63 62 67 38 28 Greatest Support 112 | 20 40 40 60 60 60 60 60 60 96 96 96 96 112 39 24 Greatest Overweight (x) 5 | . . 2 5 2 1 . . 1 1 . . . 2 2 2 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 12 15 22 25 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 4 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 11 14 21 24 14 14 14 14 14 14 15 14 14 14 15 Final Capacity 25 | 8 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 15 15 25 25 15 15 15 15 14 15 15 15 15 15 15 Class Distribution -------------------- 35% | Tank 26% | Mutant 14% | Scavenger-Tank 8% | Commander-Tank 7% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Scavenger-Tank | -7/Garrison Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Commander-Tank | -6/Garrison Commander-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Matter Collected 7936 | 319 306 159 1015 586 311 810 1168 966 686 76 120 . 1016 398 . Remotely 153 | . . . . . . . . . . . . . 153 . . Salvage Created 9496 | 163 322 147 1085 1063 655 972 1227 1058 839 71 120 . 1500 274 . Parts 512 | 20 31 12 59 56 29 50 61 43 43 2 4 . 92 10 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 3 . . . . . . . . . . . 9 . Prevented 1 | . . . . . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Combat Hostiles Destroyed 196 | . 11 4 22 22 12 23 27 22 19 . 2 . 28 4 . Melee 14 | . . . . . . . . . . . . . 13 1 . Guns 160 | . 8 3 15 22 8 17 26 22 19 . 2 . 15 3 . Cannons 20 | . 3 1 7 . 3 5 1 . . . . . . . . AOE 1 | . . . . . . 1 . . . . . . . . . Classes Destroyed 16 | 3 4 1 5 . 1 . . . . 1 . . 1 . . Worker 8 | 1 1 . . . 1 . 2 . . . . . 3 . . Builder 1 | . . . . . . . . . . . . . 1 . . Tunneler 6 | 5 . . . . 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 6 | 1 . . 2 . 2 . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . . . . . 1 . . Swarmer 45 | . 5 . 4 2 4 6 6 3 10 . . . 5 . . Grunt 79 | . 6 . 9 12 3 10 11 14 2 . 2 . 7 3 . Brawler 10 | . . . 1 3 . 3 . 1 . . . . 1 1 . Duelist 2 | . . . 1 . . . 1 . . . . . . . . Sentry 21 | . . . 6 4 2 2 3 2 2 . . . . . . Hunter 10 | . . . 1 1 . 2 2 . 1 . . . 3 . . Programmer 25 | . . . . . 3 . 4 2 4 . . . 12 . . Subdweller 4 | . . 4 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 4 2 5 5 7 4 3 3 4 . 1 . 6 2 . Combat Bots Only 6 | . 3 2 4 5 4 4 3 3 4 . 1 . 6 2 . Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 2 1 2 1 1 . 2 1 . Gunslinging 1 | . . . . 1 . . 1 . 1 . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Hostile Shots Fired 1439 | . 52 24 143 149 134 128 185 173 119 . 13 . 234 54 31 Missed 459 | . 15 7 39 36 49 40 61 53 45 . 4 . 83 19 8 Hits 980 | . 37 17 104 113 85 88 124 120 74 . 9 . 151 35 23 Melee 21 | . . . 2 5 . 5 4 . . . . . 3 . 2 Projectile 959 | . 37 17 102 108 85 83 120 120 74 . 9 . 148 35 21 AOE 2 | . . . . . 1 . . . . . . . 1 . . Critical Strikes 37 | . 1 1 4 4 1 4 3 6 1 . 1 . 7 3 1 Actively Blocked 1 | . 1 . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . 1 . . 1 . . . . 1 . . Actively Blocked 1 | . . . . . 1 . . . . . . . . . . Damage Taken 14978 | . 368 479 1539 1547 995 1449 1552 1660 1014 . 128 . 3051 758 438 Core 1562 | . 93 28 125 161 178 78 152 197 72 . 14 . 142 119 203 Absorbed by Shields 473 | . . . . 281 76 . . 41 . . 45 . 30 . . Redirected to Shielding 118 | . 8 2 . . 75 33 . . . . . . . . . Regen/Repaired (Parts) 377 | . . . . . . . 130 . . 53 194 . . . . Core Remaining (%) 60 | 100 . 51 . 48 . . . 13 . . . 89 . . . Volleys Fired 593 | 18 47 20 79 51 35 66 77 70 40 . 8 5 58 19 . Largest 3 | 2 2 2 3 3 3 3 3 3 3 . 3 1 3 1 . Hottest 170 | 40 53 100 145 130 170 156 125 84 135 . 90 30 90 33 . Shots Fired 1501 | 32 94 36 221 149 88 194 204 193 120 1 24 5 121 19 . Gun 1324 | 32 75 23 166 142 71 167 189 193 116 1 24 5 101 19 . Cannon 145 | . 19 10 53 7 17 27 8 . 4 . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 32 | . . 3 2 . . . 7 . . . . . 20 . . Kinetic 1278 | 32 94 33 219 128 20 150 176 193 83 1 24 5 101 19 . Thermal 168 | . . 3 2 21 68 28 13 . 33 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . 16 8 . 4 . . . . . . Robot Hit Streak 21 | 4 11 15 17 21 17 19 11 10 15 . 5 . 14 2 . Robot Miss Streak 5 | 2 5 3 4 2 2 5 5 5 4 1 3 . 5 4 . Penetration Max 1 | . . . . 1 . 1 1 1 1 . . . 1 1 . Secondary Targets 27 | . . 1 1 8 . 3 2 4 3 . . . 5 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 1 . . . 1 . . Shots Hit Robots 983 | 18 50 26 156 113 60 106 124 112 76 1 12 . 106 21 2 Core Hits 412 | 11 23 9 54 43 24 46 64 47 31 2 5 1 45 7 . Critical Kills 5 | . 1 . . . . 1 1 1 . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . 1 2 2 1 . . . . . . Critical Strikes 35 | . 3 . 1 2 4 6 3 3 4 . . . 7 2 . Burn 8 | . . . . 2 3 . . . 3 . . . . . . Destroy 11 | . 1 . . . . 2 3 3 1 . . . . 1 . Blast 7 | . 2 . 1 . 1 3 . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . Impale 7 | . . . . . . . . . . . . . 7 . . Melee Attacks 123 | . . . . 5 2 . 4 10 13 1 . . 67 16 5 Impact 23 | . . . . 5 . . . . . . . . . 13 5 Slashing 12 | . . . . . 2 . 2 . 8 . . . . . . Piercing 88 | . . . . . . . 2 10 5 1 . . 67 3 . Sneak Attacks 7 | . . . . . 1 . . . . 1 . . 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21123 | 166 696 398 2465 1903 1338 2327 2724 2411 1921 120 253 20 3437 840 104 Guns 16150 | 166 436 206 1766 1837 953 1866 2566 2385 1859 20 253 20 1515 302 . Cannons 2130 | . 260 192 699 66 292 401 158 . 62 . . . . . . Explosions 60 | . . . . . . 60 . . . . . . . . . Melee 2774 | . . . . . 93 . . 26 . 100 . . 1913 538 104 Ramming 9 | . . . . . . . . . . . . . 9 . . Kinetic 15488 | 166 696 398 2465 1575 319 1702 2337 2385 1335 20 253 20 1515 302 . Thermal 2438 | . . . . 328 926 431 229 . 524 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 414 | . . . . . . 194 158 . 62 . . . . . . Impact 488 | . . . . . . . . . . . . . . 384 104 Slashing 93 | . . . . . 93 . . . . . . . . . . Piercing 2193 | . . . . . . . . 26 . 100 . . 1913 154 . Highest Corruption 17 | . . . . . 2 4 6 9 1 1 5 5 17 17 . Average Corruption 5 | . . . . . 1 2 3 8 1 1 4 5 12 5 . Corruption Purged 22 | . . . . . . . 4 . 1 . . . . 17 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 256 | . . . . . 14 21 37 47 11 5 15 18 80 8 . Message Errors 59 | . . . . . 3 3 11 8 2 1 3 5 22 1 . Matter Fused 66 | . . . . . 4 6 10 15 4 1 1 4 19 2 . Heat Flow Errors 24 | . . . . . 2 1 4 7 3 . . 1 5 1 . Energy Discharges 26 | . . . . . . 1 3 2 2 . 3 3 11 1 . Parts Rejected 2 | . . . . . . . . 1 . . . . 1 . . Parts Fused 4 | . . . . . . 1 1 . . . 1 . 1 . . Data Loss (minor) 36 | . . . . . 3 6 5 3 . 1 5 4 6 3 . Data Loss (major) 13 | . . . . . 1 2 1 2 . 1 2 1 3 . . Misfires 3 | . . . . . 1 . . . . 1 . . 1 . . Alerts 6 | . . . . . . . 2 2 . . . . 2 . . Misdirections 5 | . . . . . . . . . . . . . 5 . . Weapon Failures 12 | . . . . . . 1 . 7 . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . 16 . . . . . . . . . 70 15 . Projectiles 16 | . . . 16 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 85 | . . . . . . . . . . . . . 70 15 . Knockbacks 11 | . . 1 6 1 1 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . 1 5 . 1 2 . . . . . . . . . Secondary 2 | . . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . 4 . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 367 | . 18 . 232 130 367 284 261 230 143 . 13 169 229 82 . Average Temperature 74 | . 6 . 78 46 95 102 43 72 34 . 9 103 86 22 . Received Heat Transfer 3718 | . 165 66 657 692 237 417 378 531 66 . 68 . 246 159 36 Effects 9 | . . . 4 . 1 3 1 . . . . . . . . Energy Bleed 4 | . . . 1 . . 2 1 . . . . . . . . Interference 4 | . . . 3 . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 11 | . . 1 . . 6 . . . 4 . . . . . . Heat Transferred 5525 | . . . . 758 2072 914 481 . 1300 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Maximum Alert Level 3 | . . . . 3 1 3 2 3 1 . 1 2 3 . . Low Security (%) 52 | 100 100 . 100 15 3 . 64 . 47 100 99 24 53 . . Level 1 29 | . . . . 4 96 27 34 21 52 . . 55 35 . . Level 2 14 | . . . . 75 . 37 1 68 . . . 19 10 . . Level 3 3 | . . . . 4 . 35 . 10 . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 794 | 10 78 . 186 707 371 794 419 704 369 107 211 510 736 . . Initial 416 | . . . . 74 371 206 416 209 369 106 . 96 267 . . Average 228 | 1 20 . 83 446 300 546 171 499 206 13 112 304 225 . . Influence Increases 7017 | 35 355 . 691 693 460 638 754 545 612 33 474 414 1178 135 . Destroy 0b10 Robot/C 4060 | . 220 . 440 440 240 460 540 440 380 . 260 . 560 80 . Destroy 0b10 Robot/NC 140 | 35 20 . 25 . 20 . 10 . 5 . . . 25 . . Destroy Leader 732 | . 64 . 116 20 70 30 120 40 110 . 40 . 112 10 . Allied During Kill 133 | . . . . . . . . . . . 133 . . . . Successful Hack 287 | . 18 . 15 24 46 24 13 . 59 . 38 14 36 . . Disable Machine 75 | . . . . . . . 15 . . . . . 60 . . Anti-Garrison Action 600 | . . . . 150 . 50 . . . . . 400 . . . Destroy Structure 180 | . 3 . 5 14 9 14 11 35 13 33 3 . 40 . . Partial Spotted 90 | . . . . . . . 15 . . . . . 75 . . Lose Combat Pursuer 720 | . 30 . 90 45 75 60 30 30 45 . . . 270 45 . Influence Decreases 6986 | 35 355 . 576 101 872 139 1249 140 1011 338 336 42 954 781 57 Entered New Map 2043 | . . . . 41 336 89 378 90 335 199 . 42 243 273 17 Time Decay 4213 | 35 355 . 536 . 506 . 691 . 656 59 236 . 651 478 10 Lost Part 400 | . . . 40 60 30 50 30 50 20 . . . 60 30 30 Lost Ally 180 | . . . . . . . . . . 80 100 . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . Squads Dispatched 37 | . 3 . 4 . 3 . 8 . 7 . 2 . 9 . 1 Investigation 4 | . 2 . 1 . . . 1 . . . . . . . . Extermination 19 | . . . . . 3 . 4 . 5 . 1 . 6 . . Reinforcement 9 | . 1 . . . . . 2 . 2 . 1 . 3 . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 4 | . . . 3 . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Distress Signals 5 | . . . 2 . 1 . . . 2 . . . . . . Communications Jammed 47 | . . . . . . . 10 . 4 . . . 31 . 2 Distress Signals 47 | . . . . . . . 10 . 4 . . . 31 . 2 Times Spotted 325 | . 19 4 38 22 20 26 57 22 24 1 5 . 67 8 12 Peak Tracking Total 13 | . 4 2 8 7 5 5 4 3 4 3 3 . 13 3 11 Tactical Retreats 33 | . 1 . 5 1 3 4 2 2 3 . . . 9 3 . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Traps Triggered 32 | . 3 3 2 8 . 3 2 5 1 . 2 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Machines Disabled 13 | . . 1 . 1 . 1 1 . . . . 4 4 1 . Max in Single Turn 1 | . . 1 . 1 . 1 1 . . . . 1 1 1 . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . 1 . . Garrison Relay 6 | . . . . 1 . 1 . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Machines Accessed 72 | . 6 2 7 3 11 3 11 1 14 . 3 3 7 1 . Terminals 42 | . 6 . 6 3 5 3 5 1 8 . 1 3 1 . . Fabricators 3 | . . . . . 1 . . . 1 . . . 1 . . Repair Stations 8 | . . . . . 1 . 3 . 2 . 1 . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . . . 2 . 1 . 1 . . . 3 . . Garrison Access 8 | . . . 1 . 2 . 2 . 1 . 1 . 1 . . Total Hacks 171 | . 15 3 22 5 24 7 22 2 39 . 9 7 15 1 . Successful 85 | . 5 3 11 2 13 2 10 . 21 . 6 1 10 1 . Failed 85 | . 10 . 11 3 10 5 12 2 18 . 3 6 5 . . Catastrophic 14 | . 1 . . 2 1 1 2 . 5 . 1 . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 60 | . 12 . 16 3 9 1 2 . 14 . 1 1 . 1 . Terminals 100 | . 15 . 20 5 10 7 9 2 21 . 2 7 2 . . Fabricators 5 | . . . . . 1 . . . 1 . . . 3 . . Repair Stations 24 | . . . . . 1 . 9 . 5 . 6 . 3 . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 25 | . . . . . 9 . 2 . 9 . . . 5 . . Garrison Access 12 | . . . 2 . 3 . 2 . 2 . 1 . 2 . . Terminal Hacks 18 | . . 3 3 2 . 2 2 . 3 . 1 1 . 1 . Record 2 | . . 2 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . 1 . 1 . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . 2 . . Network Status 2 | . . . . . 1 . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 13 | . . . . . . . 5 . 3 . 4 . 1 . . Scan Component 8 | . . . . . . . 3 . 2 . 2 . 1 . . Repair 5 | . . . . . . . 2 . 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . 5 . 1 . 6 . . . 5 . . Insert Component 6 | . . . . . 2 . 1 . 2 . . . 1 . . Analyze 4 | . . . . . 2 . . . 2 . . . . . . Retrieve Study 7 | . . . . . 1 . . . 2 . . . 4 . . Garrison Access Hacks 11 | . . . 1 . 3 . 2 . 2 . 1 . 2 . . Unlock Access 4 | . . . 1 . 1 . 1 . . . 1 . . . . Seal Access 4 | . . . . . 1 . 1 . 1 . . . 1 . . Coupler Status 3 | . . . . . 1 . . . 1 . . . 1 . . Unauthorized Hacks 23 | . 5 . 7 . 4 . . . 7 . . . . . . Terminals 23 | . 5 . 7 . 4 . . . 7 . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . . Skim 18 | . 5 . 5 . 3 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . 5 2 7 3 8 1 12 . 2 3 5 . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 1 . . . 2 . . . 4 . . Parts Repaired 4 | . . . . . . . 2 . . . 2 . . . . Time 297 | . . . . . . . 153 . 103 . 41 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . 1 . . . . . . Parts Damaged 2 | . . . . . . . 1 . 1 . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Used RIF Installer 5 | . . . . 2 . 1 . 1 . . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . Hotswap 1 | . . . . 1 . . . . . . . . . . . Code Merge 1 | . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 12 | . . . . . . . 3 . . . . . 9 . . Non-combat 12 | . . . . . . . 3 . . . . . 9 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . . . 4 . . . . . 9 . . parse_system 1 | . . . . . . . 1 . . . . . . . . map_walls 2 | . . . . . . . . . . . . . 2 . . drop_inventory 6 | . . . . . . . 2 . . . . . 4 . . map_route 3 | . . . . . . . 1 . . . . . 2 . . mark_security 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 22 | . . . . 3 . 4 . . 1 . . 14 . . . Machine Destruction 22 | . . . . 3 . 4 . . 1 . . 14 . . . Attached 2 | . . . . . . . 1 . . . . 1 . . . Merged Code Value 44 | . . . . . . . . . . . . 44 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Total Allies 24 | . . . . . . . . . 1 18 . 5 . . . Largest Group 18 | . . . . . . . . . 1 18 7 7 7 . . Highest-Rated Group 638 | . . . . . . . . . 26 638 250 263 263 . . Highest-Rated Ally 50 | . . . . . . . . . 26 50 46 43 43 . . Total Orders 2 | . . . . . . . . . 1 . . . 1 . . STAY 2 | . . . . . . . . . 1 . . . 1 . . Ally Attacks 126 | . . . . . . . . . . 72 54 . . . . Total Damage 6036 | . . . . . . . . . . 4727 1309 . . . . Kills 23 | . . . . . . . . . . 12 11 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Active Infowar (turns) 2112 | 27 909 . . . . . . . . . . . 1176 . . Sensors 1176 | . . . . . . . . . . . . . 1176 . . Seismic 936 | 27 909 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Turns Passed 20854 | 188 1954 774 1696 1475 1368 1034 2815 1174 2455 597 625 659 2784 1222 34 Spaces Moved 13187 | 110 743 416 576 498 867 635 1577 545 1527 442 481 549 3060 1146 15 Core 7 | 7 . . . . . . . . . . . . . . . Treads 1758 | . 688 68 504 498 . . . . . . . . . . . Legs 7729 | 103 55 . 1 . 867 635 1577 545 1527 442 481 549 947 . . Wheels 277 | . . 277 . . . . . . . . . . . . . Hover 256 | . . 71 71 . . . . . . . . . . 99 15 Flight 3160 | . . . . . . . . . . . . . 2113 1047 . Fastest Speed 24 | 50 120 120 112 243 125 125 125 121 108 108 108 108 24 24 136 Average Speed 113 | 115 157 143 220 244 126 125 125 155 125 108 108 108 58 41 146 Slowest Speed 560 | 120 160 240 560 325 235 125 125 235 190 108 108 108 144 210 210 Overloaded Moves 43 | . . . . . . . . . . . . . 20 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . 19 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 90 34 43 71 30 74 43 56 45 96 17 88 35 89 4 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 7 | . . 1 3 . . . . . 3 . . . . . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 . . . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . Scrap Searched 12 | . . 8 . . . . . . . . . . . 4 . Spaces Dug 41 | . . . . 4 1 . 3 . 11 . . . 18 3 1 Terrain Destroyed 67 | . 2 . 4 4 5 11 4 . 11 . . . 19 6 1 Melee 41 | . . . . 4 1 . 3 . 11 . . . 18 3 1 Projectile 20 | . 2 . 4 . 4 5 1 . . . . . 1 3 . AOE 6 | . . . . . . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Total 17737 | 139 1442 547 838 639 1062 737 2257 697 1967 563 569 613 3805 1841 21 Wait 3209 | . 627 91 107 53 101 4 523 39 326 103 65 2 538 630 . Move 13139 | 109 742 415 576 497 866 634 1577 544 1527 441 481 548 3022 1145 15 Hop 18 | . . . . . . . . . . . . . 18 . . Pick Up 118 | 5 14 3 20 4 12 7 11 2 10 6 1 2 15 6 . Fast Attach 102 | 6 2 5 10 2 5 2 12 7 12 1 6 1 25 5 1 Attach 56 | 1 3 4 11 4 6 5 2 1 2 3 . . 7 7 . Detach 40 | . . 2 7 . 4 1 3 . 2 1 . 1 15 4 . Swap 99 | . 3 1 9 8 10 4 25 5 16 . 3 . 10 5 . Drop 145 | . 4 6 19 3 21 4 19 2 19 7 5 3 29 4 . Fire 593 | 18 47 20 79 51 35 66 77 70 40 . 8 5 58 19 . Melee 123 | . . . . 5 2 . 4 10 13 1 . . 67 16 5 Ram 1 | . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . 12 . 10 4 17 . . . . . . . Rewire 51 | . . . . . . . . . . . . 51 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / [*Low] / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Fac x2] / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 189 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 9) 943 | -10/Materials | Discovered new exit (range 14) 1374 | -10/Materials | Discovered new exit (range 15) 1698 | -10/Materials | Discovered new exit (range 3) 1763 | -10/Materials | Learned Storage security intel 1949 | -10/Materials | Identified exit to Materials 1949 | -10/Materials | Identified exit to Subcaves 1990 | -10/Materials | Learned 4 Subcaves zone layouts 2106 | -10/Materials | Learned Storage emergency access door positions 2143 | -10/Materials | Entered Subcaves 2144 | -10/Subcaves | Approached by a straggling Scientist 2287 | -10/Subcaves | Learned location of Storage (-9) 2337 | -10/Subcaves | Ambushed by Subdweller buried in earth 2407 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2492 | -10/Subcaves | Disturbed a concealed Subdweller 2583 | -10/Subcaves | Identified exit to Recycling 2642 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2644 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2705 | -10/Subcaves | Visited Clippyterm 2709 | -10/Subcaves | Learned Factory trap positions 2739 | -10/Subcaves | Discovered new exit (range 13) 2775 | -10/Subcaves | Visited 4L-MR0's lab 2793 | -10/Subcaves | Found Prototype Flight Unit 2881 | -10/Subcaves | Identified Flightbrick 2917 | -10/Subcaves | Entered Materials 2917 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3167 | -8/Materials | Garrison activated, responded to threat 3539 | -8/Materials | Build established: Scavenger-Tank 4005 | -8/Materials | Learned location of Extension (-6) 4064 | -8/Materials | Identified exit to Factory 4158 | -8/Materials | Learned location of 3 exits from Factory 4191 | -8/Materials | Learned 2 Storage zone layouts 4299 | -8/Materials | Learned location of 1 exit from Recycling 4613 | -8/Materials | Identified exit to Garrison 4613 | -8/Materials | Entered Garrison 4653 | -8/Garrison | Triggered checkpoint 4710 | -8/Garrison | Garrison Relay disabled 4957 | -8/Garrison | Triggered checkpoint 5081 | -8/Garrison | Build established: Tank 5107 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Discovered exit to Factory (range 10) 5443 | -8/Garrison | Discovered exit to Factory (range 13) 5503 | -8/Garrison | Triggered checkpoint 5618 | -8/Garrison | Installed Relay Interface Framework 5641 | -8/Garrison | Triggered checkpoint 5735 | -8/Garrison | Build established: Scavenger-Tank 5751 | -8/Garrison | Triggered checkpoint 5841 | -8/Garrison | Discovered exit to Factory (range 13) 5895 | -8/Garrison | Core integrity fell below 50% 5912 | -8/Garrison | Lost 5 parts (1p2n2w) 5949 | -8/Garrison | Triggered checkpoint 5982 | -8/Garrison | Expanded RIF knowledge: Hotswap 6088 | -8/Garrison | Entered Factory 6088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6089 | -7/Factory | Identified exit to Factory 6090 | -7/Factory | Loaded intel: 117 trap records 6172 | -7/Factory | Central database locked down 6389 | -7/Factory | Discovered exit to Factory (range 16) 7414 | -7/Factory | Identified exit to Garrison 7456 | -7/Factory | Entered Garrison 7482 | -7/Garrison | Heavy support dispatched to Factory 7510 | -7/Garrison | Build established: Tank 7550 | -7/Garrison | Triggered checkpoint 7590 | -7/Garrison | Garrison Relay disabled 7814 | -7/Garrison | Triggered checkpoint 7849 | -7/Garrison | Discovered new exit (range 8) 7916 | -7/Garrison | Triggered checkpoint 8039 | -7/Garrison | Triggered checkpoint 8320 | -7/Garrison | Discovered new exit (range 8) 8406 | -7/Garrison | Discovered new exit (range 9) 8423 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8490 | -7/Garrison | Entered Factory 8554 | -7/Factory | Repaired Coil Gun 8868 | -7/Factory | Garrison activated, responded to threat 9655 | -7/Factory | Found Rocket Array 10063 | -7/Factory | Core integrity fell below 50% 10355 | -7/Factory | Repaired Broken Adv. Phase Shifter 10668 | -7/Factory | Discovered exit to Factory (range 10) 11305 | -7/Factory | Identified exit to Garrison 11305 | -7/Factory | Entered Garrison 11431 | -7/Garrison | Triggered checkpoint 11567 | -7/Garrison | Triggered checkpoint 11675 | -7/Garrison | Discovered exit to Factory (range 12) 11786 | -7/Garrison | Lost 3 parts (1n2u) 11801 | -7/Garrison | Triggered checkpoint 12038 | -7/Garrison | Spotted B-75 Beast 12060 | -7/Garrison | Build established: Scavenger-Tank 12101 | -7/Garrison | Core integrity fell below 20% 12175 | -7/Garrison | Triggered checkpoint 12272 | -7/Garrison | Triggered checkpoint 12309 | -7/Garrison | Discovered exit to Factory (range 15) 12379 | -7/Garrison | Expanded RIF knowledge: Code Merge 12479 | -7/Garrison | Entered Factory 12479 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12618 | -6/Factory | Build established: Scavenger-Mutant 12844 | -6/Factory | Discovered new exit (range 15) 13146 | -6/Factory | Discovered new exit (range 13) 13545 | -6/Factory | Discovered new exit (range 13) 13564 | -6/Factory | Build established: Tank 13702 | -6/Factory | Learned location of 2 exits from Lower Caves 13765 | -6/Factory | Learned location of Proximity Caves (-3) 13816 | -6/Factory | Learned Extension trap positions 13857 | -6/Factory | Identified exit to Extension 13890 | -6/Factory | Learned location of Proximity Caves (-4) 13926 | -6/Factory | Learned 2 Lower Caves zone layouts 13948 | -6/Factory | Learned location of 1 exit from Upper Caves 14019 | -6/Factory | Identified exit to Factory 14069 | -6/Factory | Loaded intel: 6 repair station locations 14934 | -6/Factory | Sucked down chute 14934 | -6/Factory | Entered Waste 14957 | -6/Waste | Warlord forces began an assault 14968 | -6/Waste | Spotted C-40 Crusher 15003 | -6/Waste | Spotted C-40 Crusher 15012 | -6/Waste | Allies destroyed C-40 Crusher 15024 | -6/Waste | Spotted C-40 Crusher 15024 | -6/Waste | Spotted C-40 Crusher 15026 | -6/Waste | Allies destroyed C-40 Crusher 15032 | -6/Waste | Allies destroyed C-40 Crusher 15063 | -6/Waste | Lost 10 allies 15067 | -6/Waste | Found Broken Quantum Capacitor 15131 | -6/Waste | Build established: Mutant 15266 | -6/Waste | Discovered new exit (range 12) 15531 | -6/Waste | Entered Factory 15531 | -6/Factory | Accompanied by 7 allies 15551 | -6/Factory | Discovered new exit (range 11) 15717 | -6/Factory | Discovered exit to Factory (range 6) 15804 | -6/Factory | Repaired Imp. Medium Armor Plating 15825 | -6/Factory | Repaired Imp. Light Armor Plating 15924 | -6/Factory | Build established: Tank 15968 | -6/Factory | Discovered exit to Factory (range 13) 16010 | -6/Factory | Lost 4 allies 16147 | -6/Factory | Identified exit to Garrison 16156 | -6/Factory | Entered Garrison 16156 | -6/Garrison | Discovered recently destroyed garrison 16156 | -6/Garrison | Accompanied by 2 allies 16316 | -6/Garrison | Garrison Relay disabled 16378 | -6/Garrison | Garrison Relay disabled 16403 | -6/Garrison | Discovered exit to Factory (range 14) 16513 | -6/Garrison | Discovered exit to Factory (range 12) 16524 | -6/Garrison | Garrison Relay disabled 16571 | -6/Garrison | Build established: Commander-Tank 16655 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 16671 | -6/Garrison | Discovered exit to Factory (range 12) 16685 | -6/Garrison | Garrison Relay disabled 16815 | -6/Garrison | Entered Factory 16815 | -5/Factory | Accompanied by 7 allies 16815 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17452 | -5/Factory | Discovered new exit (range 8) 17616 | -5/Factory | System corruption reached 10% 17715 | -5/Factory | Cargo convoy interrupted 17747 | -5/Factory | Discovered new exit (range 116) 18072 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 18361 | -5/Factory | Build established: Commander-Mutant 19563 | -5/Factory | Spotted B-75 Beast 19571 | -5/Factory | Discovered new exit (range 16) 19599 | -5/Factory | Identified exit to Upper Caves 19599 | -5/Factory | Entered Upper Caves 19600 | -5/Upper Caves | Identified exit to Upper Caves 19879 | -5/Upper Caves | Build established: Mutant 20217 | -5/Upper Caves | Spotted B-75 Beast 20256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20604 | -5/Upper Caves | Encountered a Warlord checkpoint 20611 | -5/Upper Caves | Build established: Sprinter 20633 | -5/Upper Caves | Learned Factory emergency access door positions 20780 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20789 | -5/Upper Caves | Found Prototype Special Weapon 20789 | -5/Upper Caves | Identified Molecular Deconstructor 20821 | -5/Upper Caves | Entered another Upper Caves area 20824 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20855 | -5/Upper Caves | Self-destructed Last Messages --------------- 20824_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 20828_ Y-72 Warden: "REQUESTING BACKUP." 20843_ C-45 Heavy ARC bursts open, deploying its payload. 20843_ G-67 Veteran unfolds itself. 20843_ G-50 Soldier unfolds itself. 20843_ L-41 Fighter unfolds itself. 20843_ G-50 Soldier unfolds itself. 20843_ I-47 Archangel unfolds itself. 20843_ Mak. Hover Unit destroyed. 20843_ I-47 Archangel distress signal jammed. 20847_ Mic. Fission Core severed. 20847_ Acquired Mic. Fission Core. 20849_ Mic. Fission Core destroyed. 20851_ C-30 ARC bursts open, deploying its payload. 20851_ P-70 Sage unfolds itself. 20854_ Mak. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????####????????????????? | | ?????????????????????# ????## ?????????????????? | | ?????????????????????# ??? ?????????????????? | | ?????????????????????# ??? ??????????????????? | | ?????????????????????# ??? ???????????????????? | | ?????????????????????# #?? #???????????????????? | | ?????????????????????# ## #???????????????????? | | ?????????????????????# ##??????????????????? | | ??????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ????????????????????????#@ #???????????????????? | | ???????????????????????## %p##???????????????????? | | ??????????????????????## s##????????????????????? | | ??????????????????????# #;##???????????????????? | | ??????????????????????## ##g##??????????????????? | | ??????????????????????## Y## l######?????????????? | | ??????????????????????# g%" #?????????????? | | ??????????# ###### ######## #?????????????? | | ???????????# #??????????????????????? | | ???????????# %! #??????????????????????? | | ???????????# ## ###### ????????????????????? | | ????????????????##??????# #??????????????????? | | ????????????????????????# # "????????????????? | | ????????????????????????# # "#???????????????? | | ????????????????????????? ### ###???????????????? | | ????????????????????????? ?? ????????????????? | | ?????????????????????????##???####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 16 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 82 Item Schematics ----------------- Hvy. Assault Rifle | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Adv. Phase Shifter | -6/Factory | Scanalyzed Adv. Plasma Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Coil Gun | 16% | -7/Factory Adv. Phase Shifter | 92% | -7/Factory | Broken Imp. Medium Armor Plating | 50% | -6/Factory Imp. Light Armor Plating | 58% | -6/Factory Studied --------- Lgt. Armored Exoskeleton | -7/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Arm. Leg | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcAntimatterNeutralizer Manual? 0 Play Time 02:31:55 Cumulative 145.8 hours Start 2026.03.15 @ 08:27:17 End 2026.03.16 @ 01:21:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674b4106-57cc-4d42-9fd3-31d5ecb28d9f