Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.24 @ 16:14:02 Player: kasaphescent Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3104) 3104 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 7216 Bonus ------- High Alert Combat Kills 197 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 99/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Coolant Injector Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (4) ------- Flail > --- INVENTORY (5) ---- Light Angular Momentum Engine Carbon-fiber Leg Huge Storage Unit Energy Well (132) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Huge Storage Unit Mini Grenade Launcher Missile Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 2 . . 1 . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . 2 . . . Parts Attached 83 | 2 6 4 18 11 14 26 2 Power 6 | . 1 1 1 1 1 1 . Engine 5 | . 1 1 1 1 . 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 26 | 1 1 1 4 4 2 13 . Treads 2 | . . . 1 1 . . . Leg 24 | 1 1 1 3 3 2 13 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 1 1 2 4 3 1 Device 1 | . . . . . 1 . . Storage 5 | 1 1 . . 1 1 . 1 Processor 5 | . . 1 . . 1 3 . Hackware . | . . . . . . . . Protection 3 | . . . 1 1 1 . . Artifact . | . . . . . . . . Weapon 37 | . 3 1 12 4 7 9 1 Energy Gun 5 | . 1 . . . 1 3 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 22 | . 2 1 6 4 5 4 . Ballistic Cannon . | . . . . . . . . Launcher 8 | . . . 5 . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 46 | . . 3 2 13 2 26 . Power 4 | . . 1 1 1 . 1 . Propulsion 20 | . . 1 . 5 1 13 . Utility 4 | . . . . 1 . 3 . Weapon 18 | . . 1 1 6 1 9 . Highest Loss Streak 11 | . . 2 1 11 2 11 . Average Slot Usage (%) 82 | . 81 93 99 81 63 87 25 Engine 7 | . 9 13 10 6 2 4 . Treads 1 | . . . 4 . 6 . . Leg 25 | . 28 27 39 27 5 28 . Hover 1 | . . . . . 5 . . Device 1 | . . . . . 2 6 6 Storage 7 | . 14 14 11 7 . . . Processor 8 | . . 8 8 . 4 23 13 Protection 2 | . . . 2 7 7 . . Energy Gun 4 | . 14 6 . . 8 . . Ballistic Gun 18 | . 14 21 18 30 12 15 . Launcher 1 | . . . 2 . . 3 . Naked Turns 39 | . . . . 39 . . . Heaviest Build 89 | 5 89 13 17 28 57 25 8 Greatest Support 86 | 3 20 20 46 48 25 86 3 Greatest Overweight (x) 6 | 1 4 . . 6 3 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 10 20 5 5 Average Capacity 7 | 6 8 8 8 9 5 5 5 Most Carried 10 | 6 8 8 8 10 5 5 4 Average Carried 5 | 5 5 7 7 8 4 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 5 5 3 4 Class Distribution -------------------- 47% | Mutant 13% | Scavenger-Mutant 13% | Tank 13% | Scavenger-Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Matter Collected 2465 | 97 134 171 495 579 256 721 12 Remotely . | . . . . . . . . Salvage Created 3550 | . 183 153 536 726 363 1589 . Parts 188 | . 7 9 39 42 19 72 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 6 | . . . 2 1 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 68 | . 6 5 16 12 6 23 . Guns 47 | . 6 5 10 12 5 9 . AOE 21 | . . . 6 . 1 14 . Classes Destroyed 16 | . 2 . 7 1 2 4 . Worker 8 | . . . 1 . 4 3 . Builder 6 | . . . 1 1 . 4 . Tunneler 2 | . . . . . . 2 . Hauler 1 | . . . 1 . . . . Recycler 8 | . . . . 1 2 5 . Watcher 2 | . . . 2 . . . . Swarmer 10 | . 3 3 4 . . . . Grunt 32 | . 3 2 6 6 3 12 . Brawler 2 | . . . 1 1 . . . Duelist 3 | . . . 1 1 1 . . Protector 3 | . . . . . . 3 . Sentry 9 | . . . 4 4 . 1 . Specialist 5 | . . . . . . 5 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . 1 1 . Heavy 1 | . . . . . . 1 . Best Kill Streak 11 | . 3 3 5 8 9 11 . Combat Bots Only 7 | . 3 3 5 7 4 5 . Max Kills in Single Turn 5 | . 1 2 3 2 5 5 . Gunslinging 1 | . . 1 . . . 1 . Exploded 5 | . . . 2 . 1 5 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Damage Taken 6065 | 5 238 292 582 1629 357 2748 214 Core 1489 | 5 8 88 132 367 38 668 183 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 98 . 59 67 33 94 . . Volleys Fired 191 | . 24 15 49 35 16 52 . Largest 4 | . 2 2 2 4 4 4 . Hottest 136 | . 70 70 63 92 136 109 . Shots Fired 476 | . 48 24 92 132 51 129 . Gun 441 | . 48 24 80 132 51 106 . Cannon . | . . . . . . . . Launcher 35 | . . . 12 . . 23 . Special . | . . . . . . . . Kinetic 400 | . 24 23 80 132 38 103 . Thermal 36 | . 24 1 . . 8 3 . Explosive 35 | . . . 12 . . 23 . Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 21 | . 9 6 8 11 5 21 . Robot Miss Streak 10 | . 5 2 3 5 9 10 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 8 | . 1 3 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 293 | . 27 17 55 73 34 87 . Core Hits 220 | . 12 8 36 30 30 104 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 5 | . 1 1 1 1 . 1 . Burn 2 | . 1 1 . . . . . Destroy 3 | . . . 1 1 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8209 | 11 380 178 1387 1182 973 4098 . Guns 4756 | . 371 178 700 1182 576 1749 . Cannons . | . . . . . . . . Explosions 3335 | . . . 659 . 382 2294 . Melee . | . . . . . . . . Ramming 118 | 11 9 . 28 . 15 55 . Kinetic 4485 | . 210 166 700 1182 478 1749 . Thermal 622 | . 161 12 . . 449 . . Explosive 2953 | . . . 659 . . 2294 . Electromagnetic 31 | . . . . . 31 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 4 2 9 9 Average Corruption 3 | . . . . 4 2 6 9 Corruption Purged . | . . . . . . . . Effects 20 | . . . . 12 3 2 3 Message Errors 6 | . . . . 2 1 1 2 Matter Fused 4 | . . . . 2 . 1 1 Heat Flow Errors 3 | . . . . 2 1 . . Energy Discharges 4 | . . . . 3 1 . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . . . 55 29 . Projectiles . | . . . . . . . . Explosions 84 | . . . . . 55 29 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 236 | 5 . . 22 . 140 69 . Shots 5 | . . . 1 . 2 2 . Rammed 6 | 1 . . . . 1 4 . Targets Rammed 22 | 1 2 . 5 . 7 7 . Kicked 16 | . 2 . 5 . 6 3 . Crushed . | . . . . . . . . Highest Temperature 471 | . 207 37 12 471 199 54 . Average Temperature 81 | . 87 11 5 132 92 19 . Received Heat Transfer 1528 | . 111 120 99 297 108 682 111 Effects 6 | . 2 . . 4 . . . Shutdowns 1 | . . . . 1 . . . Interference 2 | . 2 . . . . . . Matter Decay 2 | . . . . 2 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 3 . . . 1 . . Heat Transferred 1201 | . 555 111 . . 535 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Peak Influence 538 | . 120 61 474 538 247 520 . Initial 200 | . . 31 23 200 123 120 . Average 166 | . 38 45 232 329 114 251 . Maximum Alert Level 2 | . . . 2 2 1 2 . Low Security (%) 67 | 100 100 100 47 . 93 57 . Level 1 20 | . . . 35 72 6 19 . Level 2 11 | . . . 17 27 . 22 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 . 1 6 1 9 . Investigation 2 | . . . . 1 . 1 . Extermination 2 | . . . . . 1 1 . Reinforcement 11 | . 1 . 1 2 . 7 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Distress Signals 9 | . . . 4 4 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 14 8 22 23 12 42 6 Peak Tracking Total 14 | . 2 3 8 6 5 14 6 Tactical Retreats 12 | . 1 . 3 2 . 4 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Traps Triggered 3 | . . . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Disabled 11 | . . . 6 1 4 . . Max in Single Turn 4 | . . . 2 1 4 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Accessed 10 | . 3 . 2 2 2 1 . Terminals 3 | . 3 . . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . 1 1 . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 23 | . 6 . 5 7 4 1 . Successful 15 | . 5 . 4 3 2 1 . Failed 8 | . 1 . 1 4 2 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . 6 . . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 7 | . . . . 4 3 . . Recycling Units 5 | . . . 4 . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 5 | . 5 . . . . . . Record 2 | . 2 . . . . . . Robot Analysis 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . 3 1 . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . . . 4 . 1 . . Process 2 | . . . 2 . . . . Report Inventory 2 | . . . 1 . 1 . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 2 1 1 1 . Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 53 | . . . . . . 53 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 1 | . . . . 1 . . . Time 36 | . . . . 36 . . . Parts Recycled . | . . . . . . . . Recycled Matter 98 | . . . 98 . . . . Retrieved Matter 122 | . . . 122 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Turns Passed 4145 | 74 664 593 611 587 714 833 69 Spaces Moved 2797 | 86 470 458 369 426 358 504 126 Core 386 | 86 . . . 116 . 58 126 Treads 168 | . . . . 3 165 . . Legs 2221 | . 470 458 369 307 171 446 . Wheels . | . . . . . . . . Hover 22 | . . . . . 22 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 120 50 50 Average Speed 118 | 74 122 120 120 102 171 113 51 Slowest Speed 400 | 100 400 120 120 350 330 125 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 66 90 47 28 9 9 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 2 . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 233 | . . . 70 . 26 137 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 231 | . . . 70 . 26 135 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Total 3253 | 96 507 480 456 519 414 652 129 Wait 106 | . . 1 . 39 7 59 . Move 2790 | 85 469 457 368 425 357 503 126 Hop . | . . . . . . . . Pick Up 36 | 7 5 3 8 5 6 2 . Fast Attach 36 | 2 1 1 3 3 7 17 2 Attach 25 | . 4 3 3 5 4 6 . Detach 4 | . 1 . 1 . 1 . 1 Swap 22 | . 1 . 12 3 3 3 . Drop 21 | 1 . . 7 4 6 3 . Fire 191 | . 24 15 49 35 16 52 . Melee . | . . . . . . . . Ram 5 | 1 . . . . . 4 . Kick 16 | . 2 . 5 . 6 3 . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 279 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Entered Mines 980 | -10/Mines | Learned Materials trap positions 1132 | -10/Mines | Discovered new exit (range 15) 1210 | -10/Mines | Identified exit to Materials 1235 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1332 | -10/Mines | Entered Materials 1332 | -9/Materials | Evolved 2 slots: Propulsion x2 1333 | -9/Materials | Loaded intel: 21 trap records 1681 | -9/Materials | Discovered new exit (range 14) 1849 | -9/Materials | Build established: Scavenger-Mutant 1898 | -9/Materials | Discovered new exit (range 15) 1943 | -9/Materials | Entered another Materials area 1943 | -8/Materials | Evolved 2 slots: Weapon x2 2016 | -8/Materials | Repaired Broken Aluminum Leg? 2071 | -8/Materials | Garrison activated, responded to threat 2159 | -8/Materials | Destroyed 7 combat bots 2228 | -8/Materials | Build established: Scavenger-Tank 2463 | -8/Materials | Core integrity fell below 50% 2491 | -8/Materials | Lost 11 parts (1p3n1u6w) 2514 | -8/Materials | Discovered new exit (range 9) 2530 | -8/Materials | Entered Factory 2530 | -7/Factory | Evolved 2 slots: Utility x2 3011 | -7/Factory | Build established: Tank 3229 | -7/Factory | Discovered new exit (range 14) 3244 | -7/Factory | Entered another Factory area 3244 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3361 | -6/Factory | Lost 4 parts (2n1u1w) 3685 | -6/Factory | Build established: Scavenger-Gunner 3874 | -6/Factory | Lost 7 parts (4n3w) 4024 | -6/Factory | Cargo convoy interrupted 4037 | -6/Factory | Core integrity fell below 50% 4056 | -6/Factory | Fabricated Neutrino Core? 4071 | -6/Factory | Discovered new exit (range 9) 4075 | -6/Factory | Lost 11 parts (1p5n2u3w) 4077 | -6/Factory | Entered Lower Caves 4079 | -6/Lower Caves | Core integrity fell below 20% 4105 | -6/Lower Caves | Learned Factory non-interactive machine intel 4106 | -6/Lower Caves | Learned location of 1 exit from Factory 4145 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4146 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04076_ Slammed into K-01 Serf. 04076_ K-01 Serf knocked back. LOCATION=UNKNOWN GOAL=ESCAPE 04078_ Critical hit (Burn: +37). 04085_ T#4V1TTOK/7TSK#CEY&U1PUW | 04088_ Searching scrap... 04088_ Found Flail. 04088_ Found Energy Well. 04088_ Found 12 Matter. 04089_ Acquired 12 matter. 04089_ Acquired Flail. 04092_ Acquired Energy Well. 04103_ System corrupted: Matter fused (-7). 04105_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 04106_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 04118_ BISLGEIVP>,RMM36ZZXWJIQT7A 04145_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????##??????????????? | | ????????????????????????????## ##?????????????# | | ??????????????????????????### #????????????# | | ??????????????????????????# ####????????# | | ??????????????????????????? ????????? | | ???????????????????????????? ?????????? | | ????????????????# ????????? ??????????? | | ????????????????# #??????? ??????????? | | ????????????????# ?????? ##?????????? | | ????????????????# ??????# ##????????? | | ????????????????# ??????# #?# ##???????? | | ????????????????? ????## #?# #???????? | | ?????????????????? ?#### ### #???????? | | ??????????????????? #???????? | | ???????????????????# ????# #????????? | | ?????????????????### ????# ## #????????# | | ????????????????## ???# #?# #???????## | | ????????????????# ?### #?# #####???# | | ?????????????????# ## #?# ## ##### | | ??????????????????# Y ???# | | ?????????????????## #????## | | ????????????????## #???## ####### | | ????????????????# @ #??## #####?????? | | ????????????????# #### #?????????? | | ????????????????## #?????????? | | ?????????????????####### ## #?????????? | | ???????????????????????###### #### #?????????? | | ????????????????????????????###??# ##?????????? | | ?????????????????????????????????## ##??????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 17 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSwarmStorm Manual? 0 Play Time 00:57:27 Cumulative 162.9 hours Start 2021.10.24 @ 15:10:06 End 2021.10.24 @ 16:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db7a1396-e726-4133-93a4-994375cb335a