Cogmind - Beta 11 @@@ ROGUE MODE // 2023.01.31 @ 13:54:08 Player: 3.14 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (686) 686 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 1805 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Compact Wheel EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Autogun [Rating: 14] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 4 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 1 2 4 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 98 74 Engine 16 | . 14 17 Wheel 18 | . 28 14 Device 8 | . 14 6 Storage 11 | . 14 11 Processor 2 | . . 4 Energy Gun 5 | . 1 6 Ballistic Gun 12 | . 12 12 Launcher 4 | . 12 1 Naked Turns . | . . . Heaviest Build 41 | 13 30 41 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 13 | . . 13 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 9 15 Most Carried 9 | 5 6 9 Average Carried 6 | 2 4 7 Final Capacity 15 | 8 15 15 Final Carried 9 | 4 5 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 444 | 260 31 153 Remotely 317 | 139 31 147 Salvage Created 771 | 53 72 646 Parts 40 | 4 6 30 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 2 16 Guns 9 | . . 9 AOE 9 | . 2 7 Classes Destroyed 7 | 1 1 5 Hauler 1 | . . 1 Recycler 2 | 1 . 1 Watcher 1 | . . 1 Swarmer 2 | . . 2 Grunt 12 | . 2 10 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 10 | 1 2 10 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1267 | . 105 1162 Core 427 | . 27 400 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 44 | 2 4 38 Largest 2 | 1 2 2 Hottest 65 | 40 50 65 Shots Fired 79 | 2 5 72 Gun 71 | 2 4 65 Cannon . | . . . Launcher 8 | . 1 7 Special . | . . . Kinetic 48 | . 1 47 Thermal . | . . . Explosive 8 | . 1 7 Electromagnetic 23 | 2 3 18 Robot Hit Streak 12 | 1 4 12 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 57 | 1 4 52 Core Hits 42 | 1 4 37 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Destroy 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1231 | 15 130 1086 Guns 572 | 15 41 516 Cannons . | . . . Explosions 658 | . 89 569 Melee . | . . . Ramming 1 | . . 1 Kinetic 330 | . 10 320 Thermal 21 | . 21 . Explosive 637 | . 68 569 Electromagnetic 242 | 15 31 196 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 95 | . 95 . Shots 4 | . 4 . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 173 | . 16 173 Average Temperature 58 | . 12 60 Received Heat Transfer 336 | . 6 330 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 647 | 5 173 647 Initial 72 | . 3 72 Average 333 | 2 82 478 Maximum Alert Level 2 | . . 2 Low Security (%) 37 | 100 100 3 Level 1 4 | . . 6 Level 2 58 | . . 89 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 5 38 Peak Tracking Total 10 | . 3 10 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 658 | 58 171 429 Spaces Moved 384 | 44 123 217 Core 24 | 12 . 12 Treads . | . . . Legs . | . . . Wheels 360 | 32 123 205 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 120 | 86 100 138 Slowest Speed 700 | 100 100 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 24 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 56 | . 9 47 Melee . | . . . Projectile . | . . . AOE 56 | . 9 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 506 | 62 167 277 Wait 32 | 1 31 . Move 382 | 43 122 217 Hop . | . . . Pick Up 21 | 10 3 8 Fast Attach . | . . . Attach 16 | 6 4 6 Detach 5 | . 2 3 Swap 1 | . . 1 Drop 2 | . 1 1 Fire 44 | 2 4 38 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 9) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 297 | -9/Materials | Destroyed 8 combat bots 328 | -9/Materials | Build established: Mutant 583 | -9/Materials | Core integrity fell below 50% 630 | -9/Materials | First assault squad dispatched 655 | -9/Materials | Core integrity fell below 20% 659 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00629_ Lgt. Assault Rifle destroyed. 00630_ ALERT: Significant disruption in Zone 5Z, assault force dispatched. [Achievement: Significant Disruption] 00630_ K-01 Serf collects debris. 00635_ C-30 ARC bursts open, deploying its payload. 00635_ G-47 Trooper unfolds itself. 00635_ G-34 Mercenary unfolds itself. 00635_ B-36 Bruiser unfolds itself. 00635_ I-25 Savior unfolds itself. 00636_ Autogun destroyed. 00638_ Slammed into S-10 Pest. 00639_ K-01 Serf collects debris. 00641_ S-10 Pest destroyed. 00642_ K-01 Serf collects debris. 00643_ Slammed into S-10 Pest. 00646_ K-01 Serf collects debris. 00646_ Hvy. Ion Engine destroyed. 00647_ R-06 Scavenger collects Flight Unit. 00648_ Slammed into S-10 Pest. 00650_ K-01 Serf collects debris. 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" s= #???# """ #?? | | ?????????????############ s #???# """ #?? | | ????????????????????????# #???# #?? | | ????????????????????????#@ u#???# #?? | | ????????????????????????# r #???#######+#####?? | | ??????????????? ###### %######### #???? | | ?????????????? ur m #???? | | ?????????????/ #???? | | ?????????????? #???? | | ?????????????? ###+#############+### #???? | | ???????????????##???????????????# ## %##???? | | ????????????????????????????????# """## #????? | | ????????????????????????????????# """##%% #????? | | ????????????????????????????????# """## % #????? | | ????????????????????????????????# ## #????? | | ????????????????????????????????# ## #????? | | ????????????????????????????????######### ##???? | | ????????????????????????????????######## ##### | | ????????????????????????????????# | | ????????????????????????????????# % | | ????????????????????????????????# | | ????????????????????????????????# #### ##### | | ????????????????????????????????# ????## ##???? | | ????????????????????????????????# ??????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Use The Force Challenges ------------ None Game ------ Seed GuidedScanShotgun Manual? 0 Play Time 00:09:19 Cumulative 3.7 hours Start 2023.01.31 @ 13:46:21 End 2023.01.31 @ 13:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8891cf53-7b54-4aa8-ae16-2f6b90f6eb24