Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 19:22:22 Player: H3-RMN Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (202) 1010 Value Destroyed (6231) 6231 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (2452) 2452 TOTAL SCORE: 18373 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1094 Follower Combat Kills 856 Entered DSFs 500 Registered with UFD 300 Friendly Fire -798 Cogmind --------- Core Integrity 0/1450 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Tech Extrapolator > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Personal Teleporter v0.10 (0/15) Overtuned Beamcaster Large Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Cooled Airjet Combat Airjet Combat Airjet Combat Airjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Tech Extrapolator > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Advanced Datajack Carbide Saw Phasing Sabre > --- INVENTORY -------- Combat Airjet Experimental Power Amplifier Advanced Coolant Injector Transmission Jammer Graphene Brace Personal Teleporter v0.10 Overtuned Beamcaster Overtuned Beamcaster Overtuned Beamcaster Overtuned Beamcaster CPS Tube Vortex Trap Large Botcube [Rating: 142] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Chainsword Energy Gun Spread Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . 1 . . . . . Utility 7 | . . . 1 . . . 1 1 . . . 2 . . 2 . . Weapon 4 | . . . . . . . . . . . . . 2 . . 2 . Parts Attached 315 | 8 7 1 38 8 . 8 34 48 5 6 19 59 2 27 13 20 12 Power 24 | 1 2 . 2 . . . 2 8 1 . . 4 . 2 1 . 1 Engine 17 | 1 2 . 2 . . . 2 8 . . . 2 . . . . . Core 5 | . . . . . . . . . 1 . . 2 . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 73 | 3 . 1 13 1 . 2 9 20 2 1 1 6 1 . 3 7 3 Treads 19 | 1 . . 13 . . . 5 . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . . Wheel 8 | 2 . 1 . 1 . . 4 . . . . . . . . . . Hover 38 | . . . . . . . . 14 2 1 1 6 1 . 3 7 3 Flight 6 | . . . . . . . . 6 . . . . . . . . . Utility 129 | 2 2 . 10 3 . 2 11 7 1 2 9 42 1 18 7 7 5 Device 84 | 1 . . 3 2 . 1 8 4 1 2 2 32 1 18 3 2 4 Storage 6 | 1 1 . 1 . . . . 1 . . 1 1 . . . . . Processor 11 | . 1 . 2 . . 1 1 . . . 3 2 . . 1 . . Hackware 16 | . . . 1 . . . 1 2 . . 1 5 . . 3 3 . Protection 11 | . . . 3 1 . . 1 . . . 2 2 . . . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 89 | 2 3 . 13 4 . 4 12 13 1 3 9 7 . 7 2 6 3 Energy Gun 27 | 1 3 . 7 2 . 1 4 1 . . 1 4 . 1 . . 2 Energy Cannon 7 | . . . . . . . . . . . . 1 . . 1 4 1 Ballistic Gun 19 | 1 . . 3 1 . 1 3 5 1 1 2 1 . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . Launcher 11 | . . . 2 1 . 2 3 . . 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . Slashing Weapon 18 | . . . 1 . . . . 7 . . 3 . . 5 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 1 . . . . 1 . Unidentified Prototypes 20 | . . . 3 1 . . 2 4 3 1 . 2 . . 1 1 2 Corrupted Parts 3 | . . . . . . . . . . . 1 1 . 1 . . . System Corruption 9 | . . . . . . . . . . . 3 1 . 5 . . . Parts Lost 60 | . 2 . 2 1 . 2 10 8 . 1 . 7 . . 3 7 17 Power 8 | . 1 . . . . . 1 2 . . . 1 . . . 1 2 Propulsion 30 | . . . 1 1 . 2 8 5 . 1 . 3 . . . 3 6 Utility 11 | . 1 . 1 . . . 1 . . . . 1 . . 2 1 4 Weapon 11 | . . . . . . . . 1 . . . 2 . . 1 2 5 Highest Loss Streak 17 | . 2 . 1 1 . 2 3 4 . 1 . 3 . . 3 7 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 95 100 98 99 100 99 90 83 100 99 99 98 89 95 99 88 59 Engine 6 | . 14 14 10 11 11 11 8 4 1 . . 4 5 2 . . . Core 2 | . . . . . . . . . 5 7 7 5 5 7 4 4 2 Treads 11 | . 14 14 31 28 22 17 13 . . . . . . . . . . Wheel 3 | . 14 14 1 3 11 6 13 . . . . . . . . . . Hover 16 | . . . . . . . . 21 38 37 38 34 31 31 28 25 16 Device 4 | . 4 . 1 5 11 6 9 8 6 7 1 6 5 9 17 6 5 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 4 4 3 Processor 9 | . 6 14 11 5 . 8 9 7 7 7 11 9 10 10 11 13 13 Hackware 8 | . . . 2 . . . 7 13 16 15 14 16 15 10 6 11 9 Protection 3 | . . . 7 10 11 7 . . . . 1 . . . . . . Energy Gun 7 | . 15 28 14 10 11 11 7 . . . . 3 5 2 . . 1 Ballistic Gun 5 | . 12 . 6 11 11 10 6 2 7 2 4 1 . . . . . Slashing Weapon 3 | . . . . . . . . 6 7 7 6 3 . 8 18 11 2 Peak Build Rating 142 | 7 12 13 24 30 29 29 37 55 65 65 69 93 93 113 130 142 125 Average Rating 47 | 4 9 12 20 26 29 26 30 45 61 62 64 87 92 98 127 127 92 On Entrance 50 | . 7 12 13 22 29 29 29 24 51 65 62 69 87 93 112 115 95 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 15 31 31 57 59 58 58 60 40 36 36 41 58 50 55 59 76 62 Greatest Support 72 | 26 10 10 63 63 10 43 60 54 54 52 48 72 61 69 67 70 62 Greatest Overweight (x) 19 | 1 3 3 3 5 5 5 5 4 . . . 1 . . . 1 19 Average Overweight (x) . | . 1 3 . 1 5 4 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 12 15 18 20 20 20 20 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 6 15 15 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 Average Carried 16 | 3 11 14 18 20 20 20 19 14 14 14 14 14 14 14 14 14 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 15 15 20 20 20 20 20 15 15 14 15 15 15 15 14 14 4 Class Distribution -------------------- 46% | Mutant 22% | Commander-Mutant 17% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/DSF Ninja | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Matter Collected 4531 | 257 231 33 508 176 . 148 705 695 84 94 228 787 . 312 3 270 . Remotely 171 | 94 77 . . . . . . . . . . . . . . . . Salvage Created 7724 | 73 410 50 1749 161 . 195 1191 1019 181 429 . 1650 . 346 . 270 . Parts 420 | 3 27 5 104 5 . 14 70 55 14 17 . 82 . 7 . 17 . Haulers Intercepted 14 | . 1 . 6 . . . 1 2 2 . . 2 . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Combat Hostiles Destroyed 143 | . 12 2 31 20 . 9 27 10 1 4 . 21 . 5 . 1 . Melee 20 | . . . . . . . . 7 1 4 . 6 . 1 . 1 . Guns 66 | . 11 2 31 2 . 3 13 3 . . . 1 . . . . . Cannons 8 | . . . . . . . 6 . . . . 2 . . . . . AOE 43 | . . . . 18 . 6 8 . . . . 11 . . . . . Classes Destroyed 20 | 2 5 . 6 1 . . . 1 . . . 3 . 2 . . . Worker 16 | . . . 4 1 . 1 1 6 . . . 3 . . . . . Builder 10 | . . . 1 . . . 2 4 . . . 2 . . . 1 . Tunneler 3 | 1 . . 1 . . . . . . . . 1 . . . . . Hauler 14 | . 1 . 6 . . . 1 2 2 . . 2 . . . . . Recycler 7 | 1 . . . . . . 1 1 . 2 . 1 . . . 1 . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . . Operator 7 | . 1 . 3 . . . 2 . . . . . . . . 1 . Watcher 16 | . 2 . 5 . . . 3 2 1 . . 2 . . . 1 . Swarmer 20 | . 6 . . . . 6 8 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 60 | . 6 2 18 2 . 3 10 6 . . . 12 . 1 . . . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . Duelist 3 | . . . 2 . . . . . 1 . . . . . . . . Sentry 25 | . . . 10 . . . 9 1 . 4 . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . Hunter 1 | . . . . . . . . . . . . 1 . . . . . Programmer 8 | . . . . . . . . 3 . . . 4 . . . 1 . Scrapoid 2 | . . . . . . . . . . . . 2 . . . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | 2 4 2 5 19 . 4 7 4 3 1 . 5 . 5 . 1 . Combat Bots Only 18 | . 3 2 5 18 . 3 6 2 1 1 . 4 . 5 . 1 . Max Kills in Single Turn 5 | 1 2 1 2 5 . 4 3 1 1 1 . 5 . 1 . 1 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . 3 3 . . . . 4 . . . . . Melee 1 | . . . . . . . . 1 1 1 . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Hostile Shots Fired 1057 | . 54 7 112 24 . 18 146 172 27 63 . 78 . 14 27 70 245 Missed 329 | . 10 3 30 4 . 5 40 51 10 18 . 24 . 7 17 25 85 Damage Taken 12024 | . 460 58 1146 445 . 187 1669 1282 289 346 174 1439 . 105 265 1094 3065 Core 2891 | . 109 . 214 57 . . 313 320 36 54 87 186 . 18 27 162 1308 Absorbed by Shields 12 | . . . . . . . 12 . . . . . . . . . . Regen/Repaired (Parts) 605 | . . . 120 . . . 100 35 . . . 280 . . . 70 . Core Remaining (%) 67 | 100 . 56 . . . 32 43 . . . 29 81 . 98 97 . . Volleys Fired 394 | 6 51 5 120 21 . 9 113 21 . 3 . 32 . . . 7 6 Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 . 2 . . . 2 1 Hottest 233 | 70 85 130 130 79 . 79 105 50 . 15 . 101 . . . 233 120 Shots Fired 706 | 12 102 10 231 32 . 16 206 34 . 3 . 44 . . . 10 6 Gun 613 | 12 102 10 230 24 . 14 150 34 . 3 . 31 . . . . 3 Cannon 74 | . . . . . . . 48 . . . . 13 . . . 10 3 Launcher 19 | . . . 1 8 . 2 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 273 | 6 51 . 46 13 . 7 113 34 . 3 . . . . . . . Thermal 401 | 6 51 10 184 11 . 7 85 . . . . 31 . . . 10 6 Explosive 19 | . . . 1 8 . 2 8 . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . 13 . . . . . Robot Hit Streak 24 | 5 16 7 15 21 . 6 14 10 . 1 . 24 . . . 2 . Robot Miss Streak 7 | 2 7 5 7 1 . 2 4 2 . 2 . 1 . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 4 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 637 | 9 73 9 183 22 . 10 140 66 8 25 1 65 . 11 3 12 . Core Hits 424 | 3 38 11 170 36 . 14 62 21 3 8 . 49 . 2 . 7 . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 2 . . . . . . 2 . . . Critical Strikes 30 | . 3 . 6 . . 1 3 4 . 3 . 7 . 2 . 1 . Burn 9 | . 3 . 5 . . 1 . . . . . . . . . . . Destroy 4 | . . . 1 . . . 2 1 . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . . . Sever 14 | . . . . . . . . 3 . 3 . 7 . . . 1 . Melee Attacks 205 | . . . 1 . . . . 54 10 24 1 47 . 14 28 25 1 Impact 5 | . . . . . . . . . . . . . . 5 . . . Slashing 191 | . . . 1 . . . . 54 10 16 . 47 . 9 28 25 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . 16 2 16 1 7 . 3 1 4 . Combat Hostiles 14 | . . . . . . . . . . 9 . 2 . 3 . . . Follow-up Attacks 10 | . . . . . . . . 2 . . . . . 3 1 4 . Damage Inflicted 19600 | 118 923 105 2846 1591 . 454 3425 2812 376 900 . 4595 . 492 201 762 . Guns 7332 | 118 923 105 2834 306 . 161 1918 491 . 25 . 451 . . . . . Cannons 1362 | . . . . . . . 853 . . . . 403 . . . 106 . Explosions 4534 | . . . 12 1285 . 293 654 . . . . 2290 . . . . . Melee 6338 | . . . . . . . . 2321 376 875 . 1417 . 492 201 656 . Ramming 34 | . . . . . . . . . . . . 34 . . . . . Kinetic 3295 | 56 454 . 411 167 . 59 1632 491 . 25 . . . . . . . Thermal 6708 | 62 469 105 2423 139 . 102 1139 . . . . 2163 . . . 106 . Explosive 2822 | . . . 12 1285 . 293 654 . . . . 578 . . . . . Electromagnetic 403 | . . . . . . . . . . . . 403 . . . . . Impact 340 | . . . . . . . . . . . . . . 340 . . . Slashing 5998 | . . . . . . . . 2321 376 875 . 1417 . 152 201 656 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 4 4 4 4 . 5 . . . Average Corruption 2 | . . . . . . . . 2 4 1 1 2 . 5 . . . Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . 5 3 8 10 22 . . . . . Message Errors 9 | . . . . . . . . 2 . . 3 4 . . . . . Matter Fused 10 | . . . . . . . . 1 . 4 1 4 . . . . . Heat Flow Errors 6 | . . . . . . . . 1 1 . 1 3 . . . . . Energy Discharges 8 | . . . . . . . . 1 . 2 . 5 . . . . . Data Loss (minor) 6 | . . . . . . . . . 1 2 2 1 . . . . . Data Loss (major) 3 | . . . . . . . . . . . 1 2 . . . . . Misfires 2 | . . . . . . . . . . . . 2 . . . . . Alerts 4 | . . . . . . . . . 1 . 2 1 . . . . . Overload Shots 6 | . . . . . . . . . . . . 6 . . . . . Effects 2 | . . . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 1330 | . . . . 57 . . 32 625 20 102 . 218 . 208 61 7 . Projectiles 39 | . . . . . . . 14 . . . . 25 . . . . . Explosions 196 | . . . . 57 . . 18 . . . . 121 . . . . . Melee 1095 | . . . . . . . . 625 20 102 . 72 . 208 61 7 . Knockbacks 11 | . . . . . . . 8 . . . . . . 3 . . . Impact 3 | . . . . . . . . . . . . . . 3 . . . Kinetic 8 | . . . . . . . 8 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 412 | . . . . 106 . . 18 . . . . 288 . . . . . Shots 8 | . . . . 3 . . 1 . . . . 4 . . . . . Rammed 2 | . . . . . . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 447 | 36 168 330 322 366 . 111 447 229 191 . 120 231 . 91 19 397 11 Average Temperature 77 | 16 71 172 65 191 . 62 104 69 82 . 80 62 . 37 7 64 11 Received Heat Transfer 3004 | . 180 30 495 174 . 99 748 393 153 102 . 517 . 41 18 54 . Effects 15 | . . 1 5 2 . . 4 . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . 1 1 1 . . . . . . . . . . . 1 . Interference 5 | . . . 4 . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 1 . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 4 . . . Parts Fried 7 | . . . . . . . . . . . . . . 7 . . . Impact Corruptions 5 | . . . . . . . . . . . . . . 5 . . . Robots Melted 2 | . 1 . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . . . . . Parts Melted 16 | . 3 . 7 2 . . 2 . . . . 2 . . . . . Heat Transferred 10313 | 185 1190 130 4160 296 . 296 2183 . . . . 1799 . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Peak Influence 2219 | 10 178 134 748 359 . 229 732 363 114 230 . 2219 1140 883 708 670 390 Initial 1100 | . 6 69 . 277 . . 16 291 37 29 . . 1100 798 496 381 339 Average 364 | 3 113 107 463 257 . 79 298 166 72 90 . 780 1126 843 575 530 340 Maximum Alert Level 5 | . . . 3 1 . 1 3 1 . 1 . 5 4 3 3 2 1 Low Security (%) 45 | 100 100 100 21 50 . 88 43 56 100 90 . 33 . . . . . Level 1 17 | . . . 9 49 . 11 16 43 . 9 . 12 . . . 2 100 Level 2 20 | . . . 41 . . . 38 . . . . 1 . . 94 97 . Level 3 11 | . . . 27 . . . 2 . . . . 13 . 100 5 . . Level 4 3 | . . . . . . . . . . . . 24 100 . . . . Level 5 . | . . . . . . . . . . . . 4 . . . . . High Security 1 | . . . . . . . . . . . . 10 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . Squads Dispatched 47 | . 2 . 4 . . . 6 7 2 . . 16 . 3 4 3 . Investigation 13 | . 2 . . . . . . 3 . . . 5 . . 1 2 . Extermination 4 | . . . . . . . . 3 . . . 1 . . . . . Reinforcement 17 | . . . 4 . . . 3 1 . . . 2 . 3 3 1 . Assault 10 | . . . . . . . 1 . 2 . . 7 . . . . . Garrison 3 | . . . . . . . 2 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . 1 . . . 1 1 . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Distress Signals 16 | . . . 4 . . . 6 . . . . 3 . . 1 1 1 Communications Jammed 10 | . . . . . . . . . . . . 10 . . . . . Distress Signals 10 | . . . . . . . . . . . . 10 . . . . . Times Spotted 311 | . 15 2 55 22 . 9 52 20 12 2 . 69 . 10 16 20 7 Peak Tracking Total 13 | . 3 2 6 13 . 3 7 4 9 1 . 13 . 7 11 8 5 Tactical Retreats 31 | . . . 1 . . . 5 2 . . . 11 . 4 3 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Traps Triggered 10 | . 1 . . . . . . 1 . . 1 5 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 1 . . 6 . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 1 1 1 1 1 1 Objects Rigged 11 | . . . . . . . . . . . . 11 . . . . . Exploded 5 | . . . . . . . . . . . . 5 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Machines Disabled 33 | . 1 . 2 . . 1 1 . . . . 25 . . . 1 2 Max in Single Turn 8 | . 1 . 1 . . 1 1 . . . . 8 . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Machines Accessed 90 | . 4 1 14 2 2 1 9 10 4 12 5 13 3 . 2 6 2 Terminals 47 | . 4 . 10 2 . 1 4 6 4 5 . 4 2 . 2 2 1 Fabricators 5 | . . . . . . . . 1 . . . 3 . . . 1 . Repair Stations 8 | . . . 2 . . . 2 1 . . . 2 . . . 1 . Recycling Units 11 | . . . . . . . . 1 . 7 . 3 . . . . . Scanalyzers 9 | . . . 2 . . . 2 1 . . . . 1 . . 2 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Total Hacks 281 | . 15 1 41 6 8 5 29 32 5 26 25 49 6 . 7 20 6 Successful 192 | . 4 1 22 3 8 2 19 20 4 20 25 37 6 . 1 16 4 Failed 89 | . 11 . 19 3 . 3 10 12 1 6 . 12 . . 6 4 2 Catastrophic 12 | . 1 . 4 1 . 1 . 2 . 1 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 105 | . 9 . 19 6 . 5 9 9 3 16 . 21 1 . 1 3 3 Terminals 138 | . 15 . 31 6 . 5 12 19 5 13 . 13 4 . 7 3 5 Fabricators 29 | . . . . . . . . 5 . . . 17 . . . 7 . Repair Stations 21 | . . . 4 . . . 5 2 . . . 8 . . . 2 . Recycling Units 24 | . . . . . . . . 2 . 13 . 9 . . . . . Scanalyzers 29 | . . . 6 . . . 8 4 . . . . 2 . . 8 1 Garrison Access 6 | . . . . . . . 4 . . . . 2 . . . . . Terminal Hacks 76 | . 4 1 6 2 8 2 2 7 3 3 25 4 3 . 1 2 3 Record 33 | . . . . . 8 . . 1 . . 24 . . . . . . Part Schematic 3 | . 1 . . 1 . 1 . . . . . . . . . . . Robot Analysis 4 | . 1 . . 1 . 1 . . . 1 . . . . . . . Prototype ID Bank 6 | . 2 . 2 . . . 1 1 . . . . . . . . . Open Door 5 | . . 1 . . . . . . 3 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . . . . 1 . . . . 1 . . 1 . Terminal Index 2 | . . . . . . . . 1 . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 4 | . . . . . . . . 2 . 2 . . . . . . . Locate Traps 5 | . . . 2 . . . . 1 . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . 1 . . . 1 . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 16 | . . . . . . . . 3 . . . 9 . . . 4 . Network Status 3 | . . . . . . . . 1 . . . 2 . . . . . Load Schematic 7 | . . . . . . . . 1 . . . 4 . . . 2 . Build 6 | . . . . . . . . 1 . . . 3 . . . 2 . Repair Station Hacks 20 | . . . 4 . . . 4 2 . . . 8 . . . 2 . Scan Component 10 | . . . 2 . . . 2 1 . . . 4 . . . 1 . Repair 10 | . . . 2 . . . 2 1 . . . 4 . . . 1 . Recycling Unit Hacks 10 | . . . . . . . . 1 . 6 . 3 . . . . . Report Inventory 9 | . . . . . . . . 1 . 6 . 2 . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 25 | . . . 6 . . . 7 4 . . . . 2 . . 6 . Insert Component 13 | . . . 3 . . . 4 2 . . . . 1 . . 3 . Analyze 12 | . . . 3 . . . 3 2 . . . . 1 . . 3 . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 43 | . . . 6 1 . . 5 3 1 11 . 12 1 . . 2 1 Terminals 24 | . . . 6 1 . . 5 2 1 4 . 3 1 . . . 1 Track 3 | . . . . . . . . 1 . . . 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 5 | . . . 1 . . . 1 . . . . 1 1 . . . 1 Skim 15 | . . . 5 1 . . 4 . 1 4 . . . . . . . Fabricators 9 | . . . . . . . . 1 . . . 6 . . . 2 . Prioritize 5 | . . . . . . . . 1 . . . 3 . . . 1 . Liberate 1 | . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . Recycling Units 7 | . . . . . . . . . . 7 . . . . . . . Tunnel 7 | . . . . . . . . . . 7 . . . . . . . Scrapoids 3 | . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 67 | . 4 . 13 2 . 1 8 9 1 7 . 11 2 . 2 5 2 Full Trace Events 8 | . 1 . . . . . . 3 . 1 . 1 . . 1 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . 1 . 3 1 . 1 2 2 . . 14 12 2 4 3 6 2 Parts Built 8 | . . . . . . . . 2 . . . 4 . . . 2 . Authchips 4 | . . . . . . . . . . . . 2 . . . 2 . Time 297 | . . . . . . . . 47 . . . 171 . . . 79 . Total Part Build Rating 44 | . . . . . . . . 10 . . . 22 . . . 12 . Parts Repaired 10 | . . . 2 . . . 2 1 . . . 4 . . . 1 . Time 543 | . . . 87 . . . 187 19 . . . 234 . . . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 12 | . . . 3 . . . 3 2 . . . . 1 . . 3 . Part Schematics Acquired 10 | . . . 3 . . . 2 2 . . . . 1 . . 2 . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Total Allies 32 | . . . . 5 . . . 1 2 6 . 18 . . . . . Largest Group 12 | . . . . 3 3 1 . 1 2 6 5 12 . . . . . Highest-Rated Group 516 | . . . . 50 50 8 . 26 62 115 105 516 . . . . . Highest-Rated Ally 50 | . . . . 31 31 8 . 26 31 32 32 50 . . . . . Total Orders 12 | . . . . . . . . . . 6 6 . . . . . . STAY 4 | . . . . . . . . . . . 4 . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . TUNNEL 5 | . . . . . . . . . . 5 . . . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 195 | . . . . 15 . 2 . . 11 2 . 165 . . . . . Total Damage 3926 | . . . . 115 . 10 . . 129 75 . 3597 . . . . . Kills 28 | . . . . 2 . . . . . . . 26 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Robot Analysis Total 4 | . 1 . . 1 . 1 . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Turns Passed 14800 | 85 587 453 3157 824 423 553 1262 1520 135 646 2648 1374 48 238 225 388 234 Spaces Moved 11700 | 56 342 314 1286 463 272 274 460 1142 160 606 3372 1573 92 211 344 515 218 Core 17 | 7 . . . . . . . . . . . . . . . . 10 Treads 1495 | . . . 1102 285 . 2 106 . . . . . . . . . . Legs 114 | . . . . . . 76 38 . . . . . . . . . . Wheels 1851 | 49 342 314 184 178 272 196 316 . . . . . . . . . . Hover 8067 | . . . . . . . . 990 160 606 3372 1572 92 209 344 515 207 Flight 152 | . . . . . . . . 152 . . . . . . . . . Fastest Speed 21 | 50 95 125 125 155 155 155 95 27 54 47 47 21 45 34 37 43 50 Average Speed 81 | 87 106 125 154 159 155 185 159 85 57 51 47 43 45 44 40 46 81 Slowest Speed 330 | 100 125 125 160 240 155 330 320 320 59 54 47 113 45 45 45 122 250 Overloaded Moves 71 | . . . . . . . . . . . . 38 . 4 29 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . 1 . 2 . . 1 Exploration Rate (%) 51 | 4 57 77 92 97 70 52 43 24 27 96 92 34 2 95 8 23 28 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 14 | . . 1 3 . 1 . . . . 7 2 . . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 3 . . . . . . 11 . . . . . . Spaces Dug 118 | . . . 13 26 . 13 20 7 2 . . 13 . . 12 11 1 Terrain Destroyed 498 | . . . 13 72 . 24 82 7 2 1 . 268 . . 12 14 3 Melee 37 | . . . 1 . . . . 7 2 . . 7 . . 12 8 . Projectile 23 | . . . . . . . 7 . . 1 . 6 . . . 6 3 AOE 438 | . . . 12 72 . 24 75 . . . . 255 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Qua Total 16011 | 76 466 366 2225 517 273 300 820 1581 192 910 4437 2145 98 330 389 620 266 Wait 3042 | . 40 41 731 19 2 9 183 261 2 268 1006 350 . 56 6 47 21 Move 11683 | 55 341 313 1285 462 271 273 459 1141 159 605 3371 1573 91 210 343 513 218 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 144 | 7 17 2 20 2 . . 12 17 6 2 13 25 3 9 2 4 3 Fast Attach 122 | 6 2 . 9 4 . 3 16 26 3 1 11 16 . 8 4 7 6 Attach 67 | 1 2 . 5 . . . 2 15 1 2 4 17 1 4 3 6 4 Detach 21 | . . . 1 . . . 1 8 . . 2 4 . . . 3 2 Swap 129 | 1 3 1 24 4 . 5 16 7 1 3 7 26 1 15 6 7 2 Drop 191 | . 10 4 29 5 . 1 18 33 10 2 21 30 2 13 5 5 3 Fire 394 | 6 51 5 120 21 . 9 113 21 . 3 . 32 . . . 7 6 Melee 185 | . . . 1 . . . . 52 10 24 1 47 . 9 20 20 1 Ram 1 | . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 13 . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . Trap 18 | . . . . . . . . . . . 1 11 . 6 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / DSF) -4/DSF -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: Acc) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Discovered new exit (range 6) 673 | -10/Materials | Entered Mines 877 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Found the Drone Emporium 958 | -10/Mines | Found Prototype Device 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Identified Decoy Drone Bay 1690 | -9/Materials | Repaired Broken Lgt. Treads 2022 | -9/Materials | Discovered new exit (range 13) 2362 | -9/Materials | Discovered new exit (range 15) 2676 | -9/Materials | Identified exit to Mines 2799 | -9/Materials | Core integrity fell below 50% 3612 | -9/Materials | Discovered new exit (range 9) 3691 | -9/Materials | Repaired Hvy. Ion Engine 3699 | -9/Materials | Learned 4 Recycling zone layouts 3900 | -9/Materials | Identified exit to Materials 3987 | -9/Materials | Learned location of Storage (-7) 4036 | -9/Materials | Learned location of 1 exit from Recycling 4283 | -9/Materials | Entered Mines 4442 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4466 | -9/Mines | Discovered exit to Materials (range 11) 4637 | -9/Mines | Learned location of 1 exit from Materials 4649 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4676 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4680 | -9/Mines | Found Prototype Device 4680 | -9/Mines | Identified Exp. Sensor Array 4697 | -9/Mines | Discovered exit to Materials (range 5) 4765 | -9/Mines | Assembled infested the area 4770 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4816 | -9/Mines | Destroyed 18 combat bots 4821 | -9/Mines | Lost 3 allies 5094 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5094 | -9/Mines | Discovered new exit (range 5) 5107 | -9/Mines | Entered Exiles 5107 | -9/Exiles | Accompanied by 3 allies 5131 | -9/Exiles | Discovered new exit (range 15) 5137 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5149 | -9/Exiles | Met 8R-AWN 5168 | -9/Exiles | Met EX-HEX 5244 | -9/Exiles | Met EX-DEC 5278 | -9/Exiles | Learned location of Zion (-6) 5306 | -9/Exiles | Met EX-BIN 5515 | -9/Exiles | Discovered new exit (range 10) 5530 | -9/Exiles | Entered Mines 5530 | -8/Mines | Accompanied by 1 ally 5828 | -8/Mines | Discovered exit to Materials (range 8) 6083 | -8/Mines | Entered Materials 6083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6084 | -8/Materials | Identified exit to Factory 6179 | -8/Materials | Build established: Scavenger-Mutant 6485 | -8/Materials | Build established: Mutant 6590 | -8/Materials | Garrison activated, responded to threat 6941 | -8/Materials | Discovered exit to Factory (range 15) 6984 | -8/Materials | Build established: Scavenger-Mutant 7082 | -8/Materials | Repaired Broken Exp. Sensor Array? 7084 | -8/Materials | Repaired Hvy. Ion Engine 7144 | -8/Materials | Core integrity fell below 50% 7283 | -8/Materials | First assault squad dispatched 7345 | -8/Materials | Entered Factory 7345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7361 | -7/Factory | Lost 3 parts (2n1u) 7612 | -7/Factory | Discovered new exit (range 15) 7616 | -7/Factory | Identified exit to Factory 7939 | -7/Factory | Discovered new exit (range 8) 8026 | -7/Factory | Identified exit to Storage 8321 | -7/Factory | Discovered new exit (range 5) 8325 | -7/Factory | Identified exit to Lower Caves 8451 | -7/Factory | Repaired Airjet 8573 | -7/Factory | Discovered exit to Storage (range 13) 8580 | -7/Factory | Lost 4 parts (1p2n1w) 8710 | -7/Factory | Fabricated Cmb. Airjet? 8797 | -7/Factory | Build established: Hacker-Mutant 8865 | -7/Factory | Entered Storage 8893 | -7/Storage | Met a pair of Derelict thieves 8984 | -7/Storage | Found Prototype Launcher 8998 | -7/Storage | Used back door to open Recycling access 8998 | -7/Storage | Discovered new exit (range 5) 8999 | -7/Storage | Core integrity fell below 50% 8999 | -7/Storage | Identified exit to Recycling 9000 | -7/Storage | Entered Recycling 9001 | -7/Recycling | Identified exit to Factory 9235 | -7/Recycling | Identified Rocket Array 9552 | -7/Recycling | Scanned before Scraplab entrance 9559 | -7/Recycling | Entered Scraplab 9563 | -7/Recycling | Discovered new exit (range 3) 9563 | -7/Recycling | Identified exit to Scraptown 9576 | -7/Recycling | Build established: Commander-Mutant 9646 | -7/Recycling | Entered Scraptown 9646 | -7/Scraptown | Accompanied by 5 allies 9767 | -7/Scraptown | Discovered exit to Factory (range 11) 9782 | -7/Scraptown | Visited Bundlers 9813 | -7/Scraptown | Visited Spacefarers 9865 | -7/Scraptown | Visited Red Mages 9873 | -7/Scraptown | Found Relay Coupler [Proto] 9896 | -7/Scraptown | Visited Shadow of the Wyrm 9972 | -7/Scraptown | Visited SPCMW 9997 | -7/Scraptown | Visited Cyclists 10013 | -7/Scraptown | Visited Symbiants 10044 | -7/Scraptown | Visited UFD Registry 10044 | -7/Scraptown | Registered with UFD as "Monoboard" 10054 | -7/Scraptown | Visited Scrap Suit Storage 10062 | -7/Scraptown | Visited Botcube Research 10075 | -7/Scraptown | Visited Infowarlord's Domain 10139 | -7/Scraptown | Visited Derelict Rescue Squad 10153 | -7/Scraptown | Visited Supply Room 10176 | -7/Scraptown | Visited A0-MCA Data Center 10183 | -7/Scraptown | Visited Abandonware Association 10193 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 10193 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 10204 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10210 | -7/Scraptown | Found DCF Scrap (28 items) 10228 | -7/Scraptown | Visited Science Guys 10465 | -7/Scraptown | Given an A rating by A0-MCA 10467 | -7/Scraptown | Found A0-MCA's Component Scanner 10505 | -7/Scraptown | Warned about trapping Scraptown 10644 | -7/Scraptown | Found Personal Teleporter v0.10 10671 | -7/Scraptown | Lost 5 allies 10715 | -7/Scraptown | Discovered exit to Factory (range 5) 10718 | -7/Scraptown | System corruption cleaned by C-Scrubber 10772 | -7/Scraptown | Found Exp. Terrain Scanner 10799 | -7/Scraptown | Found Lrg. Botcube 10846 | -7/Scraptown | Entered Cyclist Reading Room 11158 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 12294 | -7/Scraptown | Entered Factory 12294 | -5/Factory | Accompanied by 5 allies 12294 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12417 | -5/Factory | Lost 5 allies 12601 | -5/Factory | Fabricated Machine Rigger? 12657 | -5/Factory | Repaired Cld. Airjet? 12678 | -5/Factory | Build established: Hacker-Mutant 12893 | -5/Factory | Spotted B-75 Beast 12927 | -5/Factory | Scrapoids reinforcements arrived? 12950 | -5/Factory | Found Unknown Protection 12952 | -5/Factory | Identified Hvy. Reflective Plating 12969 | -5/Factory | Allied Derelicts emerged from ambush trap array 12993 | -5/Factory | Scrapoids reinforcements arrived? 13024 | -5/Factory | Scrapoids reinforcements arrived? 13098 | -5/Factory | Repaired Cmb. Airjet 13137 | -5/Factory | Garrison activated, responded to threat 13171 | -5/Factory | Repaired Cld. Airjet? 13275 | -5/Factory | Repaired Transmission Jammer 13289 | -5/Factory | Cargo convoy interrupted 13345 | -5/Factory | Lost 10 allies 13403 | -5/Factory | Fabricated Cmb. Airjet? 13494 | -5/Factory | First assault squad dispatched 13526 | -5/Factory | High security lockdown imminent 13528 | -5/Factory | Fabricated Mak. Coolant Network? 13606 | -5/Factory | High security lockdown engaged 13665 | -5/Factory | Discovered new exit (range 8) 13668 | -5/Factory | Identified exit to Factory 13668 | -5/Factory | Entered another Factory area 13668 | -4/Factory | Evolved 2 slots: Weapon x2 13677 | -4/Factory | Identified exit to Upper Caves 13677 | -4/Factory | Identified exit to Extension 13698 | -4/Factory | Lost 3 parts (1p1n1w) 13702 | -4/Factory | Identified exit to DSF 13716 | -4/Factory | Entered DSF 13741 | -4/DSF | Additional patrols routed to DSF 13742 | -4/DSF | Wild Derelicts raided the area 13892 | -4/DSF | Tech Extrapolator generated special schematic: Energy Deflector 13892 | -4/DSF | Sterilization system engaged 13912 | -4/DSF | Ambient heat levels rising (+10) 13922 | -4/DSF | Discovered new exit (range 15) 13927 | -4/DSF | Ambient heat levels rising (+10) 13942 | -4/DSF | Ambient heat levels rising (+10) 13950 | -4/DSF | Identified exit to Research 13954 | -4/DSF | Entered Research 13954 | -3/Research | Evolved 2 slots: Utility x2 14105 | -3/Research | Discovered new exit (range 10) 14178 | -3/Research | Identified exit to Research 14179 | -3/Research | Entered another Research area 14179 | -2/Research | Evolved 2 slots: Weapon x2 14198 | -2/Research | Lost 3 parts (2u1w) 14204 | -2/Research | Repaired Cmb. Airjet 14268 | -2/Research | Identified exit to Quarantine 14375 | -2/Research | Fabricated Ovr. Beamcaster (x1) 14405 | -2/Research | Fabricated Ovr. Beamcaster (x1) 14429 | -2/Research | Search patrols dispatched 14567 | -2/Research | Entered Quarantine 14571 | -2/Quarantine | Identified exit to Access 14588 | -2/Quarantine | Lost 7 parts (1p3n1u2w) 14590 | -2/Quarantine | Found Alien Artifact 14590 | -2/Quarantine | Identified Phase Redirector 14756 | -2/Quarantine | Core integrity fell below 50% 14786 | -2/Quarantine | Core integrity fell below 20% 14789 | -2/Quarantine | Found Alien Reactor 14789 | -2/Quarantine | Identified Matter Drive 14801 | -2/Quarantine | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 14789_ Identified Matter Drive. 14790_ Dropped Transmission Jammer. 14790_ Slug penetrates Suspension Chamber. 14791_ Dropped Exp. Power Amplifier. 14792_ Slug penetrates Suspension Chamber. 14793_ Slug penetrates Wall. 14793_ Penetrated by Slug. 14794_ Wall collapses. 14794_ Acquired Personal Teleporter v0.10. 14795_ Penetrated by Slug. 14797_ Critical hit (Destroy). 14797_ Matter Drive destroyed. 14798_ Penetrated by Slug. 14798_ Imp. Gyrokinetic Inverter destroyed. 14799_ Slug penetrates Wall. 14800_ Penetrated by Slug. 14800_ Slug penetrates Wall. 14801_ Penetrated by Slug. 14801_ Slug penetrates Suspension Chamber. 14801_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + """"""" ?## ? ? ?? ? ?? ??????????? | | ## """"""" ### ??##?##?#####?? ???? ??? ? ??????? | | ## ?### #?####??###?# ?"??" ?????????????? | | ## ! ### #? ?? ?### ??"? ?"???????????? | | ## ### # """"?"?#?## ??"?? ?"?" ????????? | | ##+###+####### #?"?"? "?###? "?"?????"?????????? | | # ?""" "?#### ?? ?? ???????????? | | ### + """?? G??#????????#????????????? | | ### #?""""?"?????#????#?#????????????? | | ### """" # ? ???#???????????#??#????????? | | ?## """" #?????????###??#?????????????????? | | ### """" #? ?? ? ??#???????????#??????????? | | ###"## """" ###########??????????#???????????? | | # """" ## #????#??#??????????????? | | # ##! """ #?#????#?#?????????????? | | # ! ## """ #?##?????#?????????????? | | " # # % """ #??????????????????????? | | "" # # #?????#????????????????? | | "" # + """ #??????????????????????? | | "" # # """ #?#????????????????????? | | " # !== # = """ #??????????????????????? | | "" # === # #??????????????????????? | | "" # ##########??????????????????????? | | "" + ############### #???????????????? | | " # h ;;########????????? | | # h @ ;!&[ #????????? | | ###### h ^ ;= """ " #????????? | | ?#### ;|[!!" " #????????? | | ? h ^ ;!!""" " #????????? | | ; "" #????????? | | m ^ # """ " #????????? | | ## ##########+########### " " " #????????? | | ?###+###????????????????????# """ " #????????? | | ?#?? ???????????????????????# #????????? | | ##?????????????????????????????##########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 33 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 12 Corruption Block 7 Armor Coverage 225 Core Shielding 30 Weapon Cycling 15 Evasion (%) 69 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 42 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -9/Mines | Hacked Cargo Storage Unit | -8/Mines | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Spk. Treads | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Shrapnel Gun | -7/Scraptown | Extrapolated Mak. Terrain Scanner | -7/Scraptown | Extrapolated Mak. Terrain Scan Processor | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Mak. Core Shielding | -7/Scraptown | Extrapolated Ripper | -7/Scraptown | Extrapolated Beamcaster | -7/Scraptown | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Spk. Medium Treads | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Hvy. Beamcaster | -5/Factory | Extrapolated Mak. Axe | -5/Factory | Extrapolated Mak. Flight Unit | -5/Factory | Extrapolated Battle Cannon | -5/Factory | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Sensor Array | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Ovr. Beamcaster | -4/Factory | Scanalyzed Mak. Transmission Jammer | -4/Factory | Extrapolated Mak. Propulsion Shielding | -4/DSF | Extrapolated Mak. Heavy Armor Plating | -4/DSF | Extrapolated Energy Deflector | -4/DSF | Extrapolated Mak. Hacking Suite | -4/DSF | Extrapolated Mak. System Restoration Module | -3/Research | Extrapolated Mak. Laser | -3/Research | Extrapolated Mak. System Shield | -3/Research | Extrapolated Slug Cannon | -2/Research | Extrapolated Bore Cannon | -2/Research | Extrapolated CPS Tube | -2/Research | Scanalyzed Graphene Brace | -2/Research | Scanalyzed Multitool | -2/Research | Extrapolated Plasma Flamer | -2/Research | Extrapolated Mak. Weapon Shielding | -2/Quarantine | Extrapolated Mak. Power Source | -2/Quarantine | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Machine Rigger | x1 | -5/Factory Cmb. Airjet | x2 | -5/Factory | Authchip Mak. Coolant Network | x1 | -5/Factory | Authchip Ovr. Beamcaster | x1 | -2/Research | Authchip Ovr. Beamcaster | x1 | -2/Research | Authchip Alien Tech Used ----------------- Phase Redirector Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed WaveDronePower Manual? 0 Play Time 03:31:12 Cumulative 489.3 hours Start 2024.08.23 @ 12:02:30 End 2024.08.25 @ 19:22:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 184 Adventurer 3 Explorer 0 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 77 Gallery% 87 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68a5435c-9026-4677-ac5e-56ce6d1f8263