Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 19:37:31 Player: LightKnight Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (82) 410 Value Destroyed (4736) 4736 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1418) 1418 TOTAL SCORE: 13444 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 470 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 44/100 System Corruption 41% Temperature Cool (37) Movement Flying (45) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (9) ------ Advanced Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Force Booster Improved Remote Datajack Improved Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Siege-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Terrain Scanner Advanced Salvage Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Cloaking Device > --- WEAPON ----------- Hpw. Laser Quantum Construct/G Directed Rail Construct/G Hyp. Ballistic Linear Construct/C > --- INVENTORY -------- Quantum Reactor Improved Force Booster Improved Remote Datajack Improved Plasma Cutter Great Axe [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Field Propulsion Drive Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Segregator Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . 4 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . . 1 . . 1 . . Utility 7 | . . . 2 . . . 1 . . 1 . . 1 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 135 | 1 1 1 7 10 . 5 4 33 4 5 24 10 5 10 15 Power 18 | . . . 2 3 . 1 . 4 . . 5 . . 1 2 Engine 9 | . . . 2 3 . . . 2 . . 2 . . . . Core 8 | . . . . . . 1 . 2 . . 3 . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 25 | . . . . 1 . 1 1 11 2 . 6 . . . 3 Treads 4 | . . . . . . . . . . . 4 . . . . Leg 18 | . . . . 1 . 1 1 11 2 . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 3 Utility 54 | . . 1 3 3 . 2 2 9 2 3 3 7 5 7 7 Device 35 | . . 1 2 1 . 2 1 6 1 2 1 5 2 5 6 Storage 2 | . . . . . . . . 1 . . . . . 1 . Processor 5 | . . . . . . . 1 . . 1 . . 1 1 1 Hackware 4 | . . . . . . . . . 1 . 1 . 2 . . Protection 8 | . . . 1 2 . . . 2 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 1 1 . 2 3 . 1 1 9 . 2 10 3 . 2 3 Energy Gun 13 | 1 . . 2 3 . 1 1 3 . 1 1 . . . . Energy Cannon 10 | . . . . . . . . 2 . 1 6 1 . . . Ballistic Gun 2 | . . . . . . . . 2 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . . . . . 1 . Special Weapon 4 | . . . . . . . . . . . . 2 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 3 . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 2 1 . 1 . Parts Lost 57 | . . . . . . 2 . 16 . . 5 1 . 17 16 Power 10 | . . . . . . . . 3 . . 1 . . 3 3 Propulsion 12 | . . . . . . 1 . 4 . . 2 . . 3 2 Utility 22 | . . . . . . . . 6 . . 1 1 . 6 8 Weapon 13 | . . . . . . 1 . 3 . . 1 . . 5 3 Highest Loss Streak 13 | . . . . . . 1 . 7 . . 2 1 . 7 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 84 99 89 100 100 100 92 93 100 91 89 82 62 55 49 Engine 4 | . 14 14 11 11 11 6 . 3 . . 2 6 2 . . Core 2 | . . . . . . 4 9 3 9 7 4 . 2 1 . Treads 4 | . . . . . . . . . . . 6 21 . . . Leg 13 | . 28 28 22 22 22 22 20 26 27 23 18 . 1 . . Device 20 | . . 13 18 22 22 22 18 17 18 21 23 24 17 19 20 Storage 4 | . 14 14 11 11 11 11 9 7 6 . . . . 4 . Processor 3 | . . . . . . . 9 9 9 7 1 . 4 8 6 Hackware 2 | . . . . . . . . . 2 7 9 7 5 1 . Protection 6 | . . . 4 11 11 11 9 6 9 7 6 6 5 1 . Energy Gun 8 | . 14 14 15 22 22 22 18 6 . . 2 4 5 5 4 Energy Cannon 4 | . . . . . . . . 5 18 15 12 3 5 2 3 Ballistic Gun 1 | . 7 . . . . . . 4 . . . . 3 1 1 Peak Build Rating 124 | 6 6 7 11 21 19 20 23 37 41 39 46 63 87 111 124 Average Rating 44 | 6 5 6 8 16 18 19 22 25 38 38 39 47 77 94 88 On Entrance 29 | 6 6 6 7 10 18 19 20 23 37 35 39 46 63 87 44 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 12 13 21 27 25 25 23 34 34 33 37 31 33 48 65 Greatest Support 122 | 20 20 20 20 25 25 20 30 30 44 44 112 112 122 122 42 Greatest Overweight (x) 2 | . . . 1 1 . 1 1 1 1 . 1 1 . . 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 6 6 7 8 7 7 7 7 6 4 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Scrap Engine Consumption 169 | . . . . . . . . . . . . 42 22 38 67 Constructs Created 13 | . . . . . . . . . . . . 4 1 4 4 Constructs Modified 52 | . . . . . . . . . . . . 10 9 12 21 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Mutant 12% | Commander-Mutant 10% | Construct 6% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Construct | -5/Factory Mutant | -4/Factory Construct | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Matter Collected 2161 | 210 4 20 47 139 . 50 40 488 75 . 265 253 96 318 156 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3834 | . . 16 43 185 . 95 81 755 518 . 629 302 118 903 189 Parts 198 | . . 2 6 10 . 1 11 40 27 . 26 7 7 47 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Combat Hostiles Destroyed 75 | . . 1 1 8 . 3 1 19 10 . 9 6 2 11 4 Guns 29 | . . . . 7 . 1 1 12 . . . 1 2 4 1 Cannons 30 | . . 1 1 . . . . 2 9 . 9 4 . 1 3 AOE 11 | . . . . . . 1 . 5 . . . . . 5 . Classes Destroyed 13 | . . 1 1 2 . 2 1 . 1 . 1 2 . 1 1 Worker 2 | . . . . . . . . . 1 . . . . 1 . Builder 2 | . . . . . . . . . . . . . . 2 . Watcher 2 | . . . . . . . 1 . . . 1 . . . . Swarmer 6 | . . 1 . 5 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 34 | . . . . 2 . 1 . 17 7 . 4 . . 3 . Brawler 2 | . . . . . . 1 . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 15 | . . . 1 . . . 1 2 2 . 5 3 . 1 . Demolisher 1 | . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . 1 . . 1 . . . . 2 . Programmer 11 | . . . . . . . . . . . 1 1 2 4 3 Best Kill Streak 6 | . . 1 1 3 . 2 1 3 5 . 3 3 2 6 2 Combat Bots Only 4 | . . 1 1 3 . 2 1 3 4 . 3 3 2 4 2 Max Kills in Single Turn 2 | . . 1 1 2 . 1 1 2 1 . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Hostile Shots Fired 1064 | . 2 9 2 28 . 40 10 153 48 . 185 65 20 256 246 Missed 363 | . 1 5 2 6 . 14 4 44 16 . 75 23 7 87 79 Damage Taken 12331 | . 11 246 . 257 . 544 90 1749 456 . 1042 610 339 4032 2955 Core 2045 | . 11 135 . 71 . 104 18 322 61 . 124 45 . 487 667 Absorbed by Shields 26 | . . . . . . . . . . . . 26 . . . Regen/Repaired (Parts) 956 | . . . . . . . . . . . . 50 180 301 425 Core Remaining (%) 66 | 100 . 41 . . . 56 . . 27 . . 75 100 . . Volleys Fired 356 | . 1 2 2 22 . 19 7 74 28 . 37 49 11 94 10 Largest 3 | . 2 1 2 2 . 2 2 2 2 . 2 2 3 3 3 Hottest 257 | . 75 35 75 121 . 121 110 130 130 . 130 126 147 191 257 Shots Fired 640 | . 2 2 4 44 . 28 12 140 56 . 73 72 29 156 22 Gun 376 | . 1 . 2 44 . 28 12 110 . . 3 23 18 124 11 Cannon 215 | . 1 2 2 . . . . 17 56 . 70 22 11 23 11 Launcher 13 | . . . . . . . . 13 . . . . . . . Special 36 | . . . . . . . . . . . . 27 . 9 . Kinetic 86 | . 1 2 2 . . . . 42 . . . . 7 25 7 Thermal 385 | . 1 . 2 44 . 28 7 71 56 . 73 45 22 25 11 Explosive 13 | . . . . . . . . 13 . . . . . . . Electromagnetic 120 | . . . . . . . 5 14 . . . . . 97 4 Robot Hit Streak 22 | . 1 2 4 12 . 7 6 10 12 . 11 22 7 12 6 Robot Miss Streak 4 | . 1 1 . 4 . 2 3 4 3 . 2 3 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . . . . 3 . . . 6 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . . . Shots Hit Robots 446 | . 1 1 4 33 . 22 6 88 43 . 52 61 16 107 12 Core Hits 177 | . . 1 2 18 . 13 4 48 17 . 17 10 4 38 5 Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . 2 . 1 . . 1 . . 2 . 2 . Burn 5 | . . . . 2 . 1 . . . . . 2 . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 22 | . . . . . . . . . . . 5 . . . 17 Thermal 17 | . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10244 | . 15 23 61 461 . 334 127 2232 1210 4 1299 944 451 2600 483 Guns 4440 | . . . 22 461 . 334 127 1112 . . 52 371 264 1516 181 Cannons 4073 | . 15 19 39 . . . . 189 1210 . 1247 573 187 294 300 Explosions 1708 | . . . . . . . . 931 . . . . . 777 . Melee . | . . . . . . . . . . . . . . . . Ramming 23 | . . 4 . . . . . . . 4 . . . 13 2 Kinetic 1223 | . 15 19 39 . . . . 395 . . . . 82 416 257 Thermal 6610 | . . . 22 461 . 334 51 777 1210 . 1299 944 369 962 181 Explosive 1137 | . . . . . . . . 862 . . . . . 275 . Electromagnetic 1251 | . . . . . . . 76 198 . . . . . 934 43 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . . . . . 3 1 28 41 Average Corruption 17 | . . . . . . . . . . . . 2 1 14 32 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . . . . . . 15 3 29 60 Message Errors 28 | . . . . . . . . . . . . 3 2 3 20 Matter Fused 19 | . . . . . . . . . . . . 3 . 10 6 Heat Flow Errors 14 | . . . . . . . . . . . . . . 5 9 Energy Discharges 18 | . . . . . . . . . . . . 2 1 5 10 Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . 3 . 1 5 Data Loss (major) 4 | . . . . . . . . . . . . 1 . . 3 Misfires 1 | . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . . . . . . . . . . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 107 | . . . . . . . . 2 17 . 3 26 . 7 52 Projectiles 98 | . . . . . . . . . 17 . 3 26 . . 52 Explosions 9 | . . . . . . . . 2 . . . . . 7 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . 1 . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . 1 . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 410 | . . . . . . . . . . . 80 . . 329 1 Shots 5 | . . . . . . . . . . . 1 . . 4 . Rammed 2 | . . . . . . . . . . . . . . 1 1 Targets Rammed 4 | . . 1 . . . . . . . 1 . . . 1 1 Kicked 2 | . . 1 . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 593 | . 15 . 12 108 . 73 . 126 20 . 11 10 198 363 593 Average Temperature 100 | . 10 . 7 43 . 47 . 37 6 . 4 3 74 111 162 Received Heat Transfer 2920 | . 6 . . 102 . 81 36 1017 243 . 348 69 . 228 790 Effects 6 | . . . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 1 . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 . 1 . . 1 . 1 1 . 1 . Combat Hostiles 5 | . . . . 1 . 1 . . 1 . . 1 . 1 . Parts Melted 31 | . . . . 4 . 3 . 3 3 . 7 1 3 7 . Heat Transferred 10143 | . . . 50 1122 . 779 111 1503 1665 . 1813 1422 481 1122 75 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Peak Influence 699 | . 70 80 53 154 . 85 93 699 406 184 233 169 115 281 88 Initial 340 | . . 27 23 20 . . . 60 340 184 . 17 58 . 39 Average 105 | . 42 34 42 76 . 23 24 370 253 96 68 42 53 97 39 Maximum Alert Level 2 | . . . . . . . . 2 2 . 1 . . 1 . Low Security (%) 86 | 100 100 100 100 100 . 100 100 24 32 100 98 100 100 94 100 Level 1 8 | . . . . . . . . 27 67 . 1 . . 5 . Level 2 5 | . . . . . . . . 47 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . . . . 2 . 3 . 2 2 2 Investigation 4 | . . . 1 . . . . . 1 . 1 . 1 . . Extermination 6 | . . . . . . . . . . . 1 . 1 2 2 Reinforcement 2 | . 1 . . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Distress Signals 7 | . . . . . . . . . 3 . . . . 3 1 Communications Jammed 83 | . . . . . . . . . . . 9 8 . 43 23 Distress Signals 83 | . . . . . . . . . . . 9 8 . 43 23 Times Spotted 179 | . 2 19 1 12 . 4 2 19 16 . 18 13 4 41 28 Peak Tracking Total 18 | . 2 18 1 4 . 3 1 4 6 . 4 3 2 16 11 Tactical Retreats 12 | . . . . . . . . 2 2 . . . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Traps Triggered 8 | . . . 1 . . . . 2 . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Machines Disabled 24 | . . . . . . 1 1 5 4 . 2 1 . 9 1 Max in Single Turn 5 | . . . . . . 1 1 1 1 . 1 . . 5 1 Garrison Access 4 | . . . . . . . . . 1 . 1 . 1 1 . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Machines Accessed 46 | . 3 . . 1 3 . 3 3 5 2 7 4 4 6 5 Terminals 34 | . 3 . . 1 . . 2 3 4 2 6 3 3 3 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 1 . Total Hacks 93 | . 6 . . 1 4 . 5 5 12 5 14 8 8 12 13 Successful 45 | . 3 . . . 4 . 2 1 5 2 7 4 4 5 8 Failed 48 | . 3 . . 1 . . 3 4 7 3 7 4 4 7 5 Catastrophic 7 | . 1 . . 1 . . . 1 . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 3 . . 1 1 . . . 8 3 4 2 2 . 4 Terminals 75 | . 6 . . 1 . . 4 5 11 5 13 6 6 6 12 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 2 2 . Terminal Hacks 32 | . 1 . . . 4 . 1 1 4 2 6 4 2 2 5 Record 3 | . . . . . 3 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 Prototype ID Bank 5 | . . . . . . . . . 1 . 2 2 . . . Open Door 4 | . . . . . . . . . . . 3 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 2 Terminal Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . . . . . . . 1 1 1 . . 2 . Locate Traps 3 | . 1 . . . . . . . 1 . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Release Object 2 | . . . . . . . . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 2 2 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . 1 . 1 1 . Coupler Status 2 | . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 4 | . 2 . . . . . . . . . . . . . 2 Terminals 4 | . 2 . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . 1 Botnet 3 | . 2 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . 1 . . 3 2 4 2 4 3 3 5 3 Full Trace Events 4 | . . . . . . . . . 1 . 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 . . . . disable_weapons 1 | . . . . . . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 15 | . . . . . . . . 15 . . . . . . . Machine Destruction 15 | . . . . . . . . 15 . . . . . . . Attached 1 | . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 14 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Total Allies 17 | . . 1 . 1 . . . . . . 1 14 . . . Largest Group 11 | . . 1 . 1 . . . . . . 1 11 7 . . Highest-Rated Group 274 | . . 31 . 31 . . . . . . 32 274 172 . . Highest-Rated Ally 40 | . . 31 . 31 . . . . . . 32 40 40 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 69 | . . 6 . 9 . . . . . . 8 36 10 . . Total Damage 1920 | . . 84 . 106 . . . . . . 351 1213 166 . . Kills 21 | . . 2 . 1 . . . . . . 3 14 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Turns Passed 11564 | 9 217 233 92 899 365 1099 338 1379 669 401 949 1918 907 917 1172 Spaces Moved 7494 | 7 175 179 59 618 301 547 169 746 410 301 548 1190 810 651 783 Core 62 | . . . . . . . . . . . . . . . 62 Treads 1256 | . . . . . . . . . . . 121 917 29 96 93 Legs 4364 | 7 175 179 59 618 301 547 169 746 410 301 427 21 250 137 17 Wheels 1036 | . . . . . . . . . . . . 252 415 222 147 Hover 200 | . . . . . . . . . . . . . 116 . 84 Flight 576 | . . . . . . . . . . . . . . 196 380 Fastest Speed 42 | 120 120 120 120 120 120 190 120 120 123 126 123 111 98 75 42 Average Speed 131 | 120 120 120 128 127 120 190 165 138 132 126 132 149 104 95 117 Slowest Speed 318 | 120 120 120 190 190 120 190 190 190 190 126 240 182 111 127 318 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 33 41 7 100 62 96 20 74 33 11 42 99 22 20 53 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . 1 1 . 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 161 | . . . . . . . . 35 6 . 33 2 2 63 20 Melee . | . . . . . . . . . . . . . . . . Projectile 45 | . . . . . . . . . 6 . 15 2 2 . 20 AOE 116 | . . . . . . . . 35 . . 18 . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Arm Total 8602 | 7 180 195 70 693 306 580 215 953 481 322 696 1278 845 807 974 Wait 451 | . 2 9 . 21 . 4 34 66 33 12 67 13 10 51 129 Move 7466 | 6 174 178 58 617 300 546 168 744 409 300 547 1189 809 638 783 Hop 5 | . . . . . . . . . . . . . . 5 . Pick Up 43 | . 1 2 . 7 3 3 1 9 2 . 2 3 4 2 4 Fast Attach 63 | . 1 1 3 4 . 1 1 13 . 5 11 5 2 5 11 Attach 26 | . . . . . . 3 2 5 . . 4 2 1 5 4 Detach 19 | . 1 . . 1 . . . . . 1 3 3 2 4 4 Swap 46 | 1 . . 4 6 . 1 1 15 4 . 9 3 2 . . Drop 83 | . . 2 3 15 3 3 1 17 5 3 10 10 4 2 5 Fire 356 | . 1 2 2 22 . 19 7 74 28 . 37 49 11 94 10 Melee 22 | . . . . . . . . . . . 5 . . . 17 Ram 2 | . . . . . . . . . . . . . . 1 1 Kick 2 | . . 1 . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . Rewire 2 | . . . . . . . . . . . 1 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Entered Mines 315 | -10/Mines | Discovered new exit (range 10) 318 | -10/Mines | Build established: Mutant 381 | -10/Mines | Discovered new exit (range 5) 384 | -10/Mines | Received a Mining Laser from a helpful Derelict 426 | -10/Mines | Assembled infested the area 431 | -10/Mines | Assisted by a Guerilla fighting off Assembled 442 | -10/Mines | Core integrity fell below 50% 460 | -10/Mines | Entered Materials 460 | -9/Materials | Evolved 2 slots: Utility x2 546 | -9/Materials | Discovered new exit (range 6) 552 | -9/Materials | Entered Mines 569 | -9/Mines | Escorted by a lone wolf Derelict 589 | -9/Mines | Learned location of Storage (-7) 590 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 635 | -9/Mines | Discovered new exit (range 5) 705 | -9/Mines | Learned 4 Materials zone layouts 772 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 832 | -9/Mines | Build established: Scavenger-Mutant 1007 | -9/Mines | Discovered new exit (range 9) 1168 | -9/Mines | Discovered new exit (range 6) 1451 | -9/Mines | Entered Exiles 1484 | -9/Exiles | Met 8R-AWN 1498 | -9/Exiles | Met EX-HEX 1540 | -9/Exiles | Met EX-BIN 1553 | -9/Exiles | Aligned with FarCom system 1555 | -9/Exiles | Given EX-Vault access code 1582 | -9/Exiles | Opened EX-Vault 1695 | -9/Exiles | Found Superbattery 1720 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -9/Exiles | Met EX-DEC 1798 | -9/Exiles | Discovered new exit (range 14) 1816 | -9/Exiles | Left Exiles lab with Superbattery 1816 | -9/Exiles | Entered Mines 2343 | -8/Mines | Discovered new exit (range 6) 2482 | -8/Mines | Discovered new exit (range 10) 2915 | -8/Mines | Entered Materials 2915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2916 | -8/Materials | Identified exit to Factory 3229 | -8/Materials | Build established: Mutant 3252 | -8/Materials | Identified exit to Garrison 3253 | -8/Materials | Entered Garrison 3283 | -8/Garrison | Triggered checkpoint 3390 | -8/Garrison | Lost 7 parts (1p3n2u1w) 3411 | -8/Garrison | Garrison Relay disabled 3453 | -8/Garrison | Triggered checkpoint 3594 | -8/Garrison | Garrison Relay disabled 3596 | -8/Garrison | Build established: Scavenger-Mutant 3651 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Discovered new exit (range 15) 3773 | -8/Garrison | Triggered checkpoint 3825 | -8/Garrison | Lost 3 parts (1p2u) 3826 | -8/Garrison | Garrison Relay disabled 3929 | -8/Garrison | Triggered checkpoint 3978 | -8/Garrison | Core integrity fell below 50% 4018 | -8/Garrison | Lost 4 parts (1p1n2u) 4053 | -8/Garrison | Triggered checkpoint 4094 | -8/Garrison | Discovered new exit (range 59) 4094 | -8/Garrison | Discovered new exit (range 34) 4094 | -8/Garrison | Discovered new exit (range 32) 4272 | -8/Garrison | Garrison Relay disabled 4473 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Installed Relay Interface Framework 4632 | -8/Garrison | Entered Materials 5282 | -8/Materials | Discovered exit to Factory (range 14) 5301 | -8/Materials | Entered Factory 5301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5389 | -7/Factory | Build established: Mutant 5460 | -7/Factory | Identified exit to Storage 5460 | -7/Factory | Identified exit to Lower Caves 5702 | -7/Factory | Entered Storage 5893 | -7/Storage | Garrison activated, responded to threat 6237 | -7/Storage | Build established: Scavenger-Mutant 6645 | -7/Storage | Used back door to open Recycling access 6645 | -7/Storage | Discovered new exit (range 5) 6651 | -7/Storage | Entered Recycling 6728 | -7/Recycling | Build established: Mutant 7142 | -7/Recycling | Build established: Commander-Mutant 7736 | -7/Recycling | Discovered new exit (range 10) 7835 | -7/Recycling | Scanned before Scraplab entrance 7857 | -7/Recycling | Entered Scraplab 7870 | -7/Recycling | Discovered new exit (range 2) 7880 | -7/Recycling | Angered Scraplab inhabitants 7880 | -7/Recycling | Found Prototype Device 7900 | -7/Recycling | Identified Scrap Engine 8559 | -7/Recycling | Build established: Commander-Construct 8569 | -7/Recycling | Entered Factory 8569 | -5/Factory | Accompanied by 7 allies 8569 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9050 | -5/Factory | Lost 3 allies 9310 | -5/Factory | Build established: Construct 9322 | -5/Factory | Identified exit to Factory 9476 | -5/Factory | Entered another Factory area 9476 | -4/Factory | Evolved 2 slots: Utility x2 9802 | -4/Factory | System corruption reached 10% 9884 | -4/Factory | Lost 7 parts (1p1n3u2w) 9979 | -4/Factory | Lost 4 parts (1p1n2w) 10149 | -4/Factory | Build established: Mutant 10385 | -4/Factory | Discovered new exit (range 12) 10393 | -4/Factory | Entered Armory 10423 | -4/Armory | Lost 4 parts (1n3u) 10578 | -4/Armory | System corruption reached 30% 11007 | -4/Armory | Fabricated Imp. Gyrokinetic Inverter? 11137 | -4/Armory | Build established: Construct 11138 | -4/Armory | Core integrity fell below 50% 11520 | -4/Armory | Core integrity fell below 20% 11534 | -4/Armory | Spotted Armor Guard 11534 | -4/Armory | Spotted Armor Guard 11554 | -4/Armory | Lost 13 parts (2p8u3w) 11565 | -4/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- destabilization (-5). 11513_ Imp. Target Analyzer destroyed. 11513_ Arm. Scrap Engine destroyed. 11513_ Scrap Engine core remains intact and functional. 11519_ System corrupted: Heat flow error (+205). 11519_ Discarded Hovering Siege-Centrium Exoskeleton. 11519_ Scrap Engine damaged due to network destabilization (-10). 11523_ Scrap Engine destroyed. 11534_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 11542_ System corrupted: Substantial component data lost. 11550_ Acquired Field Propulsion Drive. 11555_ Field Propulsion Drive destroyed. 11559_ System corrupted: Energy discharge (-18). 11565_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?????# #????? "?? ????? | | ?????# """"" +????? ?? ????? | | ?????# """"" #????? ??? ????? | | ?????# """"" #????? ?????????? | | ?????# #????????????????? | | ?????# #### #????????????????? | | ?????# # """"" #??? ^#????????????????? | | ?????# # """"" #??? ?????????????????? | | ?????# # """"" #??? ?????????????????? | | ?????# # p #++# ???????????????? | | ?????# # ?????????????? | | ?????# #??????????? | | ?????# ][ xx #??????????? | | ?????# [ x x #??????????? | | ??#### [ #??????????? | | ??# ## #??????????? | | ??# ## #??????????? | | ??# ## #??????????? | | ??#### ## #??????????? | | ?????# l ## #??????????? | | ?????# l ### #??????????? | | ?????# """"" #?# ???????????? | | ?????# """"" #?# ?????????????? | | ?????# """"" #?# ???????????????? | | ?????# ####+######???????????? | | ?????# @ + #???????????? | | ?????# ################ #???????????? | | ?????# ???????????????# = #???????????? | | ?????# ???????????????# !! #???????????? | | ??????????????????????# !! #???????????? | | ??????????????????????# !! #p???p??????? | | ??????????????????????# ! #???????????? | | ??????????????????????# #???????????? | | ??????????????????????###########???????????? | | ????????????????????????????????????????????? | | ???????????Y????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 55 Energy Capacity 1680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 5 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeTacticalWeb Manual? 0 Play Time 01:47:51 Cumulative 163.4 hours Start 2025.02.21 @ 17:49:17 End 2025.02.21 @ 19:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50fad096-bf99-4d4e-87cf-6377c50462a7