Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 17:28:52 Player: Zoe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (548) 548 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 4729 Bonus ------- Follower Combat Kills 171 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Improved Flight Unit Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Backup Plating I Shield Generator > --- WEAPON ----------- Minigun > --- INVENTORY -------- Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Cannon Heavy Assault Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Hackware Hacking Suite Protection Backup Plating I Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 2 | . . 1 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 48 | 13 7 6 14 2 2 2 . . 2 Power 9 | 2 1 . 6 . . . . . . Engine 9 | 2 1 . 6 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 5 2 3 5 1 1 1 . . 1 Treads 2 | 2 . . . . . . . . . Leg 2 | 1 . . . . . . . . 1 Wheel 4 | 2 2 . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 10 | . . 3 5 1 . 1 . . . Utility 10 | 4 2 . 3 . . . . . 1 Device 2 | 1 . . 1 . . . . . . Storage 5 | 3 2 . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 2 | . . . 2 . . . . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 2 3 . 1 1 1 . . . Energy Gun 3 | 2 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . 2 1 . 1 . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 2 | . . . 2 . . . . . . Parts Lost 15 | . . . 1 . . 3 . . 11 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . . . 1 . . 3 Utility 4 | . . . . . . 1 . . 3 Weapon 6 | . . . 1 . . . . . 5 Highest Loss Streak 9 | . . . 1 . . 3 . . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 5 8 6 5 4 5 5 5 5 4 Power . | . 1 1 . 1 . . . . . Propulsion 1 | 3 3 2 1 . . 1 1 1 . Utility . | . 2 . . . . . 1 1 . Weapon 2 | . 1 2 3 3 4 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 7 | 1 1 5 . . . . . . . Power . | . . . . . . . . . . Propulsion 5 | 1 . 4 . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 69 | . 99 80 80 88 70 66 53 53 43 Engine 6 | . 14 11 11 9 7 4 . . . Wheel 4 | . 28 6 . . . . . . . Flight 21 | . . 22 33 36 30 27 23 23 18 Device 8 | . 13 11 10 9 7 7 7 7 5 Storage 9 | . 14 15 11 9 7 7 7 7 6 Protection 1 | . . . 2 9 7 4 . . . Ballistic Gun 11 | . 25 12 11 16 8 8 7 7 4 Ballistic Cannon 2 | . . . . . . 2 7 7 5 Peak Build Rating 26 | 9 12 21 19 23 25 26 22 22 22 Average Rating 17 | 5 11 16 17 22 22 24 22 22 17 On Entrance 16 | . 9 12 18 17 23 23 22 22 22 Naked Turns . | . . . . . . . . . . Heaviest Build 27 | 19 22 27 17 17 18 22 22 22 22 Greatest Support 40 | 40 20 20 15 20 20 21 15 15 20 Greatest Overweight (x) 2 | 1 1 2 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 10 | 7 9 10 8 6 8 8 6 6 6 Average Carried 6 | 5 8 7 7 5 7 7 6 6 4 Final Capacity 10 | 8 10 8 8 8 8 8 8 8 5 Final Carried 9 | 7 9 7 7 6 8 6 6 6 3 Class Distribution -------------------- 38% | Mutant 33% | Tank 22% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 1560 | 414 368 . 373 . . 196 67 . 142 Remotely . | . . . . . . . . . . Salvage Created 869 | 142 433 . 211 . . 80 . . 3 Parts 59 | 9 34 . 15 . . . . . 1 Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 16 | . 9 . 4 . . 2 . . 1 Guns 14 | . 9 . 4 . . 1 . . . Cannons 2 | . . . . . . 1 . . 1 Classes Destroyed 12 | 3 5 . 1 . . 2 . . 1 Worker 5 | 2 3 . . . . . . . . Builder 3 | . 2 . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 Swarmer 4 | . 3 . 1 . . . . . . Grunt 8 | . 6 . 2 . . . . . . Sentry 1 | . . . 1 . . . . . . Hunter 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 10 | 2 10 . 2 . . 1 . . 1 Combat Bots Only 4 | . 4 . 2 . . 1 . . 1 Max Kills in Single Turn 1 | 1 1 . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 225 | . 23 6 51 7 6 45 . . 87 Missed 85 | . 10 4 26 4 5 16 . . 20 Hits 140 | . 13 2 25 3 1 29 . . 67 Melee 7 | . . . . . . . . . 7 Projectile 133 | . 13 2 25 3 1 29 . . 60 Critical Strikes 10 | . . . . . . 3 . . 7 Part Disruptions 1 | . . . 1 . . . . . . Damage Taken 2460 | . 139 23 310 31 12 649 . . 1296 Core 798 | . 43 . 54 . . 99 . . 602 Absorbed by Shields 237 | . . . 91 11 4 101 . . 30 Regen/Repaired (Parts) 16 | . . . 16 . . . . . . Core Remaining (%) 92 | 100 82 . 86 100 . . . . . Volleys Fired 98 | 10 23 . 33 . . 18 . . 14 Largest 2 | 2 2 . 1 . . 2 . . 2 Hottest 100 | 100 46 . 23 . . 90 . . 88 Shots Fired 156 | 20 46 . 33 . . 36 . . 21 Gun 136 | 20 46 . 33 . . 28 . . 9 Cannon 20 | . . . . . . 8 . . 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 128 | . 46 . 33 . . 30 . . 19 Thermal 28 | 20 . . . . . 6 . . 2 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 6 16 . 6 . . 7 . . 2 Robot Miss Streak 7 | 2 1 . 2 . . 1 . . 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 103 | 11 34 . 22 . . 29 . . 7 Core Hits 45 | 6 19 . 8 . . 8 . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | 1 . . . . . . . . 2 Burn 1 | 1 . . . . . . . . . Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2112 | 138 538 . 345 . . 731 . . 360 Guns 1351 | 138 519 . 345 . . 320 . . 29 Cannons 739 | . . . . . . 411 . . 328 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 22 | . 19 . . . . . . . 3 Kinetic 1877 | . 519 . 345 . . 685 . . 328 Thermal 213 | 138 . . . . . 46 . . 29 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 2 . 2 . . . . . 13 Average Corruption 4 | . 2 . 2 . . . . . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . 3 . 2 . . . . . 8 Message Errors 3 | . 1 . 1 . . . . . 1 Matter Fused 2 | . . . 1 . . . . . 1 Heat Flow Errors 2 | . 1 . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . . . . . 26 Projectiles 26 | . . . . . . . . . 26 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 10 | . 9 . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 4 | . 3 . . . . . . . 1 Targets Rammed 4 | . 3 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 382 | 117 141 . 3 1 . 382 . . 115 Average Temperature 81 | 47 44 . 2 1 . 126 . . 20 Received Heat Transfer 1314 | . 60 6 104 12 6 613 . . 513 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 666 | 481 . . . . . 111 . . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 120 | 10 120 46 97 62 23 . . . . Initial 46 | . . 46 6 37 23 . . . . Average 37 | 1 66 35 38 33 7 . . . . Influence Increases 937 | 25 280 . 338 45 15 60 . . 174 Destroy 0b10 Robot/C 380 | . 180 . 80 . . 40 . . 80 Destroy 0b10 Robot/NC 75 | 25 35 . 10 . . . . . 5 Destroy Leader 84 | . 32 . 12 . . 20 . . 20 Allied During Kill 24 | . . . . . . . . . 24 Successful Hack 13 | . 2 . 11 . . . . . . Destroy Structure 1 | . 1 . . . . . . . . Partial Spotted 60 | . . . 45 . 15 . . . . Lose Combat Pursuer 300 | . 30 . 180 45 . . . . 45 Influence Decreases 840 | 25 168 96 265 82 62 65 . . 77 Entered New Map 160 | . . 66 10 52 29 3 . . . Time Decay 620 | 25 168 30 245 30 33 52 . . 37 Lost Part 40 | . . . 10 . . 10 . . 20 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 7 | . 2 . 2 2 1 . . . . Investigation 4 | . 2 . 1 . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 12 4 38 8 5 2 . . 12 Peak Tracking Total 8 | . 4 4 8 7 4 1 . . 6 Tactical Retreats 8 | . 1 . 5 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 12 | . 1 . 6 . 1 . . 4 . Terminals 7 | . 1 . 5 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 5 . 16 . 4 . . 29 . Successful 43 | . 3 . 9 . 2 . . 29 . Failed 11 | . 2 . 7 . 2 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 22 | . 5 . 13 . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 40 | . 3 . 6 . 2 . . 29 . Record 19 | . 3 . 3 . 2 . . 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . 2 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 6 | . 1 . 4 . 1 . . . . Full Trace Events 4 | . 1 . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 18 Total Damage 485 | . . . . . . . . . 485 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Active Infowar (turns) 581 | 4 404 61 112 . . . . . . Terrain 581 | 4 404 61 112 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 2668 | 234 408 61 560 63 119 276 340 90 517 Spaces Moved 3032 | 138 285 88 712 154 356 494 327 87 391 Core 21 | 21 . . . . . . . . . Treads 76 | 76 . . . . . . . . . Legs 22 | 7 . . . . . . . . 15 Wheels 324 | 34 285 5 . . . . . . . Hover . | . . . . . . . . . . Flight 2589 | . . 83 712 154 356 494 327 87 376 Fastest Speed 29 | 50 80 29 29 31 31 31 104 104 34 Average Speed 58 | 123 85 36 32 31 31 43 104 104 76 Slowest Speed 192 | 160 95 192 112 31 31 104 104 104 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . 11 2 2 . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 31 13 87 19 8 69 54 72 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . . . 10 Melee . | . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total 3749 | 180 407 123 1000 165 363 519 326 86 580 Wait 463 | . 70 . 219 9 . . . . 165 Move 2994 | 137 284 87 692 149 351 493 326 86 389 Hop 13 | . . . 8 2 2 . . . 1 Pick Up 51 | 14 9 9 11 1 3 1 . . 3 Fast Attach 12 | 5 1 . 6 . . . . . . Attach 24 | 3 1 7 . 2 2 3 . . 6 Detach 10 | . . 6 . . 2 1 . . 1 Swap 31 | 5 6 3 12 2 1 2 . . . Drop 49 | 6 10 11 19 . 2 1 . . . Fire 98 | 10 23 . 33 . . 18 . . 14 Melee . | . . . . . . . . . . Ram 4 | . 3 . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 694 | -9/Materials | Discovered new exit (range 14) 704 | -9/Materials | Entered Storage 811 | -9/Storage | Met 01-MTF 1174 | -9/Storage | Repaired Shield Generator 1259 | -9/Storage | Discovered new exit (range 7) 1264 | -9/Storage | Entered Materials 1264 | -8/Materials | Accompanied by 1 ally (01-MTF) 1264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -8/Materials | 01-MTF left 1323 | -8/Materials | Discovered new exit (range 14) 1327 | -8/Materials | Entered Factory 1327 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1357 | -7/Factory | Discovered new exit (range 6) 1446 | -7/Factory | Entered Lower Caves 1575 | -7/Lower Caves | Learned location of 1 exit from Factory 1579 | -7/Lower Caves | Build established: Sprinter 1596 | -7/Lower Caves | Spotted B-75 Beast 1633 | -7/Lower Caves | Destroyed B-75 Beast 1649 | -7/Lower Caves | Lost 3 parts (1p1n1u) 1682 | -7/Lower Caves | Discovered new exit (range 15) 1722 | -7/Lower Caves | Entered another Lower Caves area 1901 | -7/Lower Caves | Entered a destroyed Warlord outpost 1915 | -7/Lower Caves | Build established: Tank 2051 | -7/Lower Caves | Discovered new exit (range 10) 2062 | -7/Lower Caves | Entered Data Miner 2062 | -7/Data Miner | Discovered new exit (range 6) 2082 | -7/Data Miner | Met Data Miner 2107 | -7/Data Miner | Learned location of Section 7 (-2) 2107 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2129 | -7/Data Miner | Received God Mode back door access code from Data Miner 2152 | -7/Data Miner | Entered Proximity Caves 2158 | -6/Proximity Caves | Spotter reported a threat 2289 | -6/Proximity Caves | Spotter reported a threat 2343 | -6/Proximity Caves | Spotter reported a threat 2415 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2553 | -6/Proximity Caves | System corruption reached 10% 2554 | -6/Proximity Caves | Core integrity fell below 50% 2583 | -6/Proximity Caves | Lost 9 parts (3n1u5w) 2613 | -6/Proximity Caves | Escorted by Enhanced Grunt 2658 | -6/Proximity Caves | Core integrity fell below 20% 2669 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Sml. Storage Unit destroyed. Slug penetrates Wall. Enhanced Grunt: "Protecting LRC-V3." Acquired 67 matter. Acquired Flexi-carbon Leg. System corrupted: Matter fused (-10). Slug penetrates Wall. Enhanced Grunt suffers critical hit (Burn). System corrupted: Component data lost. Enhanced Grunt suffers critical hit (Burn). Enhanced Grunt overheating. Enhanced Grunt heat damages Antimatter Reactor. Enhanced Grunt destroyed. Acquired Prototype Leg. Acquired 46 matter. Critical hit (Burn: +37). Acquired Adv. Heat Sink. A2V8YB/YPE&NLUIAF>YPFK Critical hit (Burn: +37). Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????## ################## | | ???????????????????????????## ## | | ??????????????????????????## | | ?????????????????????????## # | | ????????????????????###?## ## ####### ## ## | | ????????????????????# ### ####?????####### #? | | ????????????????????#"## #??????????????## #? | | ????????????????????# ####???????????????#### | | ????????????????###?# ##????????????????????## | | ???????????????## #?# #?????????????????????# | | ??????????????## #?# #######????????#######?# | | ?????????????## ### ## ###??##### ##?? | | ?????????????# ## ## #### ## #?? | | ?????????????## ### ## # #?? | | ??????????????#### #?# ## ##? | | ?????????????????## ##; ;# ## | | ?????????????????## | | ?????????????????# @ ## | | ?????????????????# ;## ## | | ?????????????# ## %; ## ### # | | ?????????????# ### ### #?#### | | ?????????????######??# % ; #?## ##????# | | ?????????????????????#gg ;##??## #????## | | ?????????????????????# ;#???## #????# | | ?????????????????????# % ;#??## ##????## | | ?????????????????????# ###?## #??????## ## | | ????????????????????## #??## #######???##### | | ??????????????????### #?## ##?## #???????## | | ??????????????????# #### ##?## ##???????# | | ??????????????????### ##" #### ###????## | | ????????????????????## ##???# | | ?????????????????????# ##??# | | ?????????????????????# ###### ### #?## | | ?????????????????????###????###?## ## #?# | | ?????????????????????????????????## ### ##?### | | ??????????????????????????????????## #??###????? | | ???????????????????????????????????## ##?????????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Shield Generator | 46% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Dynamic Key GoHome() System Compromised The Oracle Challenges ------------ None Game ------ Seed BehemothShieldArchive Manual? 0 Play Time 01:00:08 Cumulative 6.5 hours Start 2025.07.27 @ 16:19:54 End 2025.07.27 @ 17:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8ad8a46-8fc7-4a16-961d-d5b7874b8dfe