Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 21:11:09 Player: Skergy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (37) 185 Value Destroyed (1464) 1464 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 6065 Bonus ------- Entered Garrisons 200 Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Minigun > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Particle Gun Heavy Mace > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Component Analysis Suite [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Weapon Shielding Weapon Spear Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 4 | . . . 1 . 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 75 | 6 4 6 5 21 14 1 3 7 1 6 1 Power 11 | 1 . . . 4 4 . . 1 . 1 . Engine 7 | 1 . . . 2 4 . . . . . . Core 4 | . . . . 2 . . . 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 2 2 3 8 . 1 1 3 . 1 . Treads 3 | . 2 . . . . . . 1 . . . Leg 12 | 2 . 2 3 3 . . . 1 . 1 . Wheel . | . . . . . . . . . . . . Hover 8 | . . . . 5 . 1 1 1 . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 1 2 1 5 5 . 2 2 1 2 . Device 12 | . . . 1 3 3 . 2 . 1 2 . Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . . 1 . 1 1 . . 2 . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 1 2 1 4 5 . . 1 . 2 1 Energy Gun 6 | 1 . 1 1 2 1 . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . Ballistic Gun 3 | 1 . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 2 . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 2 . . . . . . . Parts Lost 38 | . . . . 10 2 . . 10 3 12 1 Power 7 | . . . . 2 1 . . 2 . 2 . Propulsion 11 | . . . . 3 . . . 5 1 2 . Utility 11 | . . . . 2 . . . 2 1 5 1 Weapon 9 | . . . . 3 1 . . 1 1 3 . Highest Loss Streak 10 | . . . . 10 1 . . 3 3 9 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 99 97 86 99 97 100 82 68 45 6 Engine 6 | . 14 14 11 6 7 7 7 2 . . . Core 3 | . . . . 1 7 7 7 7 7 4 . Treads 4 | . 22 5 . . . . . 4 3 . . Leg 11 | . 5 22 30 28 . . . 4 7 5 . Hover 7 | . . . . 3 30 27 30 9 . . . Device 8 | . . . 11 9 6 7 10 15 14 17 . Storage 8 | . 25 15 11 9 7 7 7 4 . . . Processor 8 | . . 8 11 3 12 15 11 8 15 9 4 Protection 1 | . . 4 . . 1 . . . . . . Energy Gun 4 | . . 11 12 16 2 . . . . . . Energy Cannon 1 | . 13 2 . . . . . . . . . Ballistic Gun 3 | . 14 11 . . . . . . . 2 2 Launcher 1 | . . 2 9 2 . . . . . . . Impact Weapon 3 | . . . . 4 6 7 7 7 3 . . Piercing Weapon 6 | . . . . . 10 15 15 14 15 3 . Peak Build Rating 54 | 6 8 17 24 49 54 53 54 54 40 50 5 Average Rating 30 | 4 7 13 20 26 52 52 53 42 36 26 4 On Entrance 27 | . 6 8 17 24 42 53 53 54 40 32 5 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 96 | 13 96 96 20 23 34 29 32 31 16 23 3 Greatest Support 48 | 20 40 40 35 48 48 48 32 34 28 37 3 Greatest Overweight (x) 4 | . 2 2 . 2 1 1 . 1 4 . . Average Overweight (x) . | . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 8 8 8 8 8 8 5 5 5 Average Capacity 8 | 6 21 9 8 8 8 8 8 6 5 5 5 Most Carried 8 | 6 7 8 8 8 8 8 8 8 5 3 2 Average Carried 5 | 3 6 7 7 4 7 7 7 5 4 1 1 Final Capacity 25 | 8 25 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 7 8 8 8 7 8 8 5 4 2 1 Class Distribution -------------------- 55% | Mutant 25% | Gladiator 5% | Infiltrator-Gladiator 5% | Scout 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Matter Collected 1013 | 208 91 123 94 117 220 . . 125 7 28 . Remotely . | . . . . . . . . . . . . Salvage Created 1519 | . 105 244 210 342 234 . . 384 . . . Parts 75 | . 10 12 16 9 17 . . 11 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Combat Hostiles Destroyed 34 | . 2 5 7 7 6 . . 7 . . . Melee 11 | . . . . 1 4 . . 6 . . . Guns 13 | . . 3 4 4 2 . . . . . . Cannons 4 | . 2 2 . . . . . . . . . AOE 4 | . . . 3 1 . . . . . . . Classes Destroyed 9 | . 2 . 3 3 . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 5 | . . . 1 . 3 . . 1 . . . Grunt 21 | . 2 5 5 5 2 . . 2 . . . Brawler 2 | . . . . . . . . 2 . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 4 | . . . . 1 1 . . 2 . . . Hunter 1 | . . . . 1 . . . . . . . Best Kill Streak 5 | . 2 3 5 4 3 . . 3 . . . Combat Bots Only 5 | . 2 3 5 3 3 . . 3 . . . Max Kills in Single Turn 3 | . 1 1 3 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . Melee 1 | . . . . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Hostile Shots Fired 539 | . 7 28 12 89 35 . 10 102 51 180 25 Missed 192 | . 2 7 7 19 9 . 7 38 17 77 9 Damage Taken 4591 | . 54 275 76 1102 397 . 25 789 318 1297 258 Core 1457 | . . 58 . 130 28 . . 269 113 617 242 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 13 | . . 13 . . . . . . . . . Core Remaining (%) 78 | 100 . 76 100 76 . . . . 41 . . Volleys Fired 71 | . 6 18 22 21 4 . . . . . . Largest 3 | . 2 2 2 3 3 . . . . . . Hottest 185 | . 76 95 108 185 185 . . . . . . Shots Fired 128 | . 12 36 26 45 9 . . . . . . Gun 102 | . 6 26 22 43 5 . . . . . . Cannon 20 | . 6 10 . . 4 . . . . . . Launcher 6 | . . . 4 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 24 | . 6 18 . . . . . . . . . Thermal 82 | . . 8 22 43 9 . . . . . . Explosive 6 | . . . 4 2 . . . . . . . Electromagnetic 16 | . 6 10 . . . . . . . . . Robot Hit Streak 8 | . 7 5 8 6 6 . . . . . . Robot Miss Streak 6 | . 2 3 3 6 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 119 | . 7 20 15 34 11 . . 29 . 3 . Core Hits 54 | . 4 7 10 16 7 . . 10 . . . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 9 | . . 2 1 2 1 . . 3 . . . Burn 3 | . . 1 1 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 2 | . . . . 1 . . . 1 . . . Impale 3 | . . . . . 1 . . 2 . . . Melee Attacks 119 | . . . . 10 48 . 21 31 3 6 . Impact 19 | . . . . 10 2 . 3 4 . . . Slashing . | . . . . . . . . . . . . Piercing 100 | . . . . . 46 . 18 27 3 6 . Sneak Attacks 7 | . . . . . 1 . . 6 . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . Follow-up Attacks 8 | . . . . . 1 . . 7 . . . Damage Inflicted 3584 | . 170 393 544 942 375 . . 1070 . 90 . Guns 1217 | . 39 229 354 514 81 . . . . . . Cannons 350 | . 131 164 . . 55 . . . . . . Explosions 307 | . . . 190 117 . . . . . . . Melee 1710 | . . . . 311 239 . . 1070 . 90 . Ramming . | . . . . . . . . . . . . Kinetic 144 | . 39 105 . . . . . . . . . Thermal 1128 | . . 124 354 514 136 . . . . . . Explosive 307 | . . . 190 117 . . . . . . . Electromagnetic 295 | . 131 164 . . . . . . . . . Impact 542 | . . . . 311 60 . . 171 . . . Slashing . | . . . . . . . . . . . . Piercing 1168 | . . . . . 179 . . 899 . 90 . Highest Corruption 15 | . . . . . . . . 15 15 . . Average Corruption 13 | . . . . . . . . 12 15 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . . . . 11 16 . . Message Errors 5 | . . . . . . . . . 5 . . Matter Fused 6 | . . . . . . . . 5 1 . . Heat Flow Errors 5 | . . . . . . . . 3 2 . . Energy Discharges 6 | . . . . . . . . 1 5 . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 126 | . . . . 72 . . . 54 . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 126 | . . . . 72 . . . 54 . . . Knockbacks 1 | . . . . 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 400 | . 105 382 280 384 400 . . 205 250 . . Average Temperature 139 | . 49 152 99 167 213 . . 96 112 . . Received Heat Transfer 1278 | . 30 180 24 549 126 . 9 153 117 90 . Effects 2 | . . 1 . 1 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions 4 | . . . . 3 . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 2 . 3 1 . . . . . . Heat Transferred 2257 | . . 296 703 1036 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Peak Influence 349 | . 72 147 242 279 349 81 87 . . 174 176 Initial 156 | . . 27 . 102 126 51 56 . . 37 156 Average 115 | . 50 67 142 198 216 66 72 . . 53 160 Maximum Alert Level 1 | . . . 1 1 1 . . . . . . Low Security (%) 76 | 100 100 100 58 41 38 100 100 . . 100 100 Level 1 23 | . . . 41 58 61 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 1 2 2 . . . . 2 . Investigation 4 | . . 1 1 1 . . . . . 1 . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 5 | . 2 . . 1 1 . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Distress Signals 1 | . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 5 5 15 9 12 4 2 7 6 19 8 Peak Tracking Total 10 | . 2 3 5 3 5 4 1 3 5 10 8 Tactical Retreats 13 | . . . 1 . 1 . 1 2 4 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Traps Triggered 4 | . . . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Machines Disabled 4 | . . . 1 3 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Machines Accessed 9 | . . 1 1 1 4 . . . . 2 . Terminals 5 | . . . 1 1 3 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Total Hacks 19 | . . 1 3 4 7 . . . . 4 . Successful 7 | . . 1 1 . 4 . . . . 1 . Failed 12 | . . . 2 4 3 . . . . 3 . Catastrophic 3 | . . . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . . 4 2 . . . . . . Terminals 12 | . . . 3 4 5 . . . . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . Terminal Hacks 4 | . . 1 1 . 2 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 1 1 2 . . . . 1 . Full Trace Events 3 | . . . 1 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 . . . . . . Highest-Rated Group 20 | . . . . . 20 . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Turns Passed 3241 | 71 312 546 197 325 434 33 151 557 347 241 27 Spaces Moved 2900 | 52 122 360 114 184 710 80 208 553 237 228 52 Core 146 | 8 . . . . . . . . 7 79 52 Treads 439 | . 72 31 . . . . . 216 120 . . Legs 939 | 44 50 329 114 143 . . . . 110 149 . Wheels . | . . . . . . . . . . . . Hover 1376 | . . . . 41 710 80 208 337 . . . Flight . | . . . . . . . . . . . . Fastest Speed 22 | 50 120 120 120 22 22 22 38 38 120 50 50 Average Speed 89 | 109 238 128 120 103 37 38 38 89 144 95 50 Slowest Speed 320 | 120 320 320 120 200 98 102 38 240 250 120 50 Overloaded Moves 153 | . . . . 8 108 6 . 31 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 33 72 21 21 25 75 8 75 38 9 20 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . Scrap Searched 5 | . . 1 . . . . . 4 . . . Spaces Dug 51 | . . . . . 31 . 16 . 2 2 . Terrain Destroyed 101 | . . . 40 10 31 . 16 . 2 2 . Melee 51 | . . . . . 31 . 16 . 2 2 . Projectile . | . . . . . . . . . . . . AOE 50 | . . . 40 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Gar Total 3277 | 63 132 408 149 259 808 82 256 587 239 241 53 Wait 23 | . . 12 2 . 7 . . . . 2 . Move 2890 | 51 121 359 113 183 710 79 207 552 236 227 52 Hop . | . . . . . . . . . . . . Pick Up 42 | 6 . 2 2 14 12 1 1 4 . . . Fast Attach 32 | 6 2 6 2 6 6 . 1 . . 3 . Attach 33 | . . . 2 13 4 1 1 7 1 3 1 Detach 16 | . 1 4 2 2 4 1 1 . . 1 . Swap 10 | . 2 . 1 2 4 . 1 . . . . Drop 34 | . . 7 3 8 15 . 1 . . . . Fire 71 | . 6 18 22 21 4 . . . . . . Melee 100 | . . . . 10 42 . 17 24 2 5 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 384 | -10/Materials | Entered Mines 595 | -10/Mines | Met a Derelict shopkeep closing up shop 678 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 681 | -10/Mines | Found Prototype Device 745 | -10/Mines | Discovered new exit (range 8) 841 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -10/Mines | Entered Materials 930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Discovered new exit (range 8) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1310 | -8/Materials | Identified Exp. Sensor Array 1317 | -8/Materials | Lost 10 parts (2p3n2u3w) 1449 | -8/Materials | Discovered new exit (range 10) 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1836 | -7/Factory | Fabricated T-07 Excavator? 1886 | -7/Factory | Sucked down chute 1886 | -7/Factory | Entered Waste 1886 | -7/Waste | Spotted C-40 Crusher 1893 | -7/Waste | Spotted C-40 Crusher 1905 | -7/Waste | Spotted C-40 Crusher 1905 | -7/Waste | Spotted C-40 Crusher 1913 | -7/Waste | Spotted C-40 Crusher 1913 | -7/Waste | Spotted C-40 Crusher 1916 | -7/Waste | Discovered new exit (range 10) 1919 | -7/Waste | Identified exit to Factory 1919 | -7/Waste | Entered Factory 2069 | -7/Factory | Discovered new exit (range 4) 2070 | -7/Factory | Identified exit to Lower Caves 2070 | -7/Factory | Entered Lower Caves 2100 | -7/Lower Caves | Learned Factory stockpile data 2143 | -7/Lower Caves | Spotted B-75 Beast 2189 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2247 | -7/Lower Caves | Lost 3 parts (3n) 2249 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2327 | -7/Lower Caves | Build established: Gladiator 2331 | -7/Lower Caves | System corruption reached 10% 2490 | -7/Lower Caves | Learned Factory emergency access door positions 2574 | -7/Lower Caves | Encountered a Warlord checkpoint 2614 | -7/Lower Caves | Discovered new exit (range 8) 2627 | -7/Lower Caves | Entered another Lower Caves area 2679 | -7/Lower Caves | Spotted B-75 Beast 2685 | -7/Lower Caves | Learned location of Zion (-7) 2727 | -7/Lower Caves | Learned 4 Factory zone layouts 2787 | -7/Lower Caves | Encountered a Warlord checkpoint 2825 | -7/Lower Caves | Core integrity fell below 50% 2866 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2966 | -7/Lower Caves | Discovered new exit (range 5) 2974 | -7/Lower Caves | Entered Factory 2974 | -6/Factory | Evolved 2 slots: Utility x2 3116 | -6/Factory | Lost 9 parts (2p1n3u3w) 3184 | -6/Factory | Core integrity fell below 50% 3210 | -6/Factory | Spotted B-75 Beast 3215 | -6/Factory | Identified exit to Garrison 3215 | -6/Factory | Entered Garrison 3235 | -6/Garrison | Triggered checkpoint 3237 | -6/Garrison | Triggered checkpoint 3237 | -6/Garrison | Triggered checkpoint 3238 | -6/Garrison | Core integrity fell below 20% 3242 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03211_ Knocked back. 03215_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03215_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03234_ Penetrated by Slug. 03237_ Slug penetrates Garrison Door. 03237_ Beams of light sweep through the air. An alarm sounds. 03237_ Penetrated by Slug. 03237_ Beams of light sweep through the air. An alarm sounds. 03238_ Penetrated by Slug. 03238_ Slug penetrates Reinforced Barrier. 03238_ Imp. Melee Analysis Suite destroyed. 03239_ Penetrated by Slug. 03239_ Slug penetrates Reinforced Barrier. 03241_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ????????????????????????## ##""""## ##?????????? | | ????????????????????????#@ #?????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ## ## #?????????? | | ??????????????????????### ## ## #?????????? | | ??????????????????????# h ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????# g## ## ##????????? | | ????????????????????????# gg ???????? | | ????????????????????????# ???????? | | ????????????????????????# #?????????? | | ????????????????????????## ## ######?????????? | | ########?????????????????# #? #??????????????? | | !!!!!!!#?????????????????# #??####??????????????? | | ? #?????????????????# #????????????????????? | | ?? #?????????????????# #????????????????????? | | ??? #?????????????????# #????????????????????? | | ????# #?????????????????# #????????????????????? | | ????# ################### #????????????????????? | | ????# #????????????????????? | | "#### #????????????????????? | | ######################????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed CryofiberLightningScreen Manual? 0 Play Time 01:26:19 Cumulative 33.7 hours Start 2024.10.05 @ 13:40:46 End 2024.10.28 @ 21:11:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac0ff9ee-4904-4efd-957d-6317a04ebb5c