Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 11:51:38 Player: Apollo11cz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2159) 2159 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5726 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 28/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Precision Shock Rifle > --- INVENTORY (5) ---- Lightning Gun Faulty Precision Shock Rifle Gatling Laser Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Advanced Targeting Computer Improved Power Shielding Hacking Suite > --- WEAPON ----------- Lightning Gun Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Nuclear Core Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Gatling Laser Gauss Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 1 . 1 Weapon 2 | . . . . 1 1 . Parts Attached 55 | 6 . . 5 11 15 18 Power 12 | 1 . . 1 3 4 3 Engine 7 | 1 . . 1 2 3 . Core 5 | . . . . 1 1 3 Reactor . | . . . . . . . Propulsion 9 | 2 . . . 1 4 2 Treads . | . . . . . . . Leg 7 | 2 . . . 1 2 2 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . . 3 1 4 2 Device 3 | . . . 1 1 1 . Storage 2 | 1 . . . . 1 . Processor 4 | . . . 2 . 2 . Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 23 | 2 . . 1 6 3 11 Energy Gun 16 | 2 . . . 4 . 10 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . . 3 . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 42 | . . . 1 16 3 22 Power 9 | . . . . 5 . 4 Propulsion 7 | . . . . 2 1 4 Utility 8 | . . . . 4 1 3 Weapon 18 | . . . 1 5 1 11 Highest Loss Streak 18 | . . . 1 14 1 18 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 2 2 2 3 5 9 Power . | . 1 1 . . 1 . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | 1 1 1 2 2 3 8 Tool/Special . | . . . . . . . Unused Backups 2 | . 1 . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 85 73 83 85 57 84 Engine 9 | . 14 14 22 12 4 1 Core 5 | . . . . 3 4 17 Leg 14 | . 28 28 22 16 1 14 Wheel 2 | . . . . . 8 . Device 4 | . . . 5 12 4 . Storage 8 | . 14 14 11 8 5 6 Processor 6 | . . . 5 9 3 13 Hackware 1 | . . . . . . 5 Energy Gun 12 | . 28 16 11 18 2 11 Ballistic Gun 5 | . . . . . 13 6 Ballistic Cannon 1 | . . . . 3 2 1 Launcher 1 | . . . 6 . 3 . Peak Build Rating 54 | 6 6 6 15 24 36 54 Average Rating 22 | 4 6 5 10 17 25 44 On Entrance 9 | . 6 6 5 12 2 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 59 | 14 14 14 24 29 50 59 Greatest Support 53 | 20 20 20 20 22 38 53 Greatest Overweight (x) 3 | . . . 1 2 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 7 13 14 Most Carried 13 | 5 3 3 4 8 13 12 Average Carried 4 | 2 2 2 2 2 5 9 Final Capacity 15 | 8 8 8 8 5 15 5 Final Carried 10 | 2 2 3 2 2 10 3 Class Distribution -------------------- 47% | Mutant 44% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1332 | 186 74 . 91 67 600 314 Remotely . | . . . . . . . Salvage Created 2018 | . 142 96 305 330 618 527 Parts 133 | . 12 12 27 22 39 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 5 6 10 10 14 8 Guns 36 | . 5 6 2 5 12 6 Cannons 2 | . . . . 2 . . AOE 14 | . . . 7 3 2 2 Classes Destroyed 11 | . 2 . 4 1 4 . Worker 4 | . . . 1 . 1 2 Builder 3 | . . . 1 . 1 1 Tunneler 2 | . . . . . 1 1 Recycler 1 | . . . . . 1 . Watcher 4 | . . . 1 . 2 1 Swarmer 21 | . 3 6 7 3 2 . Grunt 23 | . 2 . 2 4 9 6 Brawler 1 | . . . . 1 . . Sentry 6 | . . . 1 2 1 2 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 3 3 8 3 4 7 Combat Bots Only 5 | . 3 3 5 3 3 4 Max Kills in Single Turn 5 | . 1 1 3 1 2 5 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 464 | . 12 17 27 136 87 185 Missed 131 | . 4 5 8 43 26 45 Hits 333 | . 8 12 19 93 61 140 Projectile 333 | . 8 12 19 93 61 140 Critical Strikes 10 | . . . . 3 2 5 Damage Taken 5476 | . 62 97 312 1521 764 2720 Core 1715 | . 16 30 106 538 164 861 Absorbed by Shields 158 | . . . . 158 . . Redirected to Shielding 69 | . . . . . . 69 Regen/Repaired (Parts) 40 | . . . . . . 40 Core Remaining (%) 66 | 100 . 81 73 2 76 . Volleys Fired 138 | . 10 11 21 38 36 22 Largest 4 | . 2 2 2 3 3 4 Hottest 295 | . 90 90 86 166 110 295 Shots Fired 289 | . 18 15 32 71 102 51 Gun 252 | . 18 15 21 52 100 46 Cannon 16 | . . . . 10 1 5 Launcher 21 | . . . 11 9 1 . Special . | . . . . . . . Kinetic 118 | . . . . 10 97 11 Thermal 108 | . 8 11 21 38 4 26 Explosive 10 | . . . . 9 1 . Electromagnetic 53 | . 10 4 11 14 . 14 Robot Hit Streak 12 | . 4 4 7 6 7 12 Robot Miss Streak 13 | . 2 5 4 8 13 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . 1 4 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 193 | . 9 6 14 39 81 44 Core Hits 187 | . 8 6 15 28 91 39 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 3 1 1 . Burn 5 | . . . 3 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4966 | . 142 106 601 1124 1600 1393 Guns 2833 | . 132 106 109 334 1333 819 Cannons 272 | . . . . 168 20 84 Explosions 1847 | . . . 488 622 247 490 Melee . | . . . . . . . Ramming 14 | . 10 . 4 . . . Kinetic 1681 | . . . . 168 1316 197 Thermal 1417 | . 50 62 196 283 37 789 Explosive 923 | . . . . 622 247 54 Electromagnetic 931 | . 82 44 401 51 . 353 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 217 | . . . 14 . . 203 Projectiles . | . . . . . . . Explosions 217 | . . . 14 . . 203 Melee . | . . . . . . . Knockbacks 3 | . . . 1 1 . 1 Impact 1 | . . . 1 . . . Kinetic 2 | . . . . 1 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 389 | . . . 102 94 . 193 Shots 12 | . . . 7 2 . 3 Rammed . | . . . . . . . Targets Rammed 5 | . 2 . 3 . . . Kicked 5 | . 2 . 3 . . . Crushed . | . . . . . . . Highest Temperature 1089 | . 90 120 122 508 117 1089 Average Temperature 133 | . 38 42 35 172 37 266 Received Heat Transfer 1424 | . . . 69 599 321 435 Effects 42 | . . . . 5 . 37 Shutdowns 14 | . . . . 1 . 13 Energy Bleed 6 | . . . . 1 . 5 Interference 5 | . . . . 2 . 3 Matter Decay 4 | . . . . 1 . 3 Short Circuit 2 | . . . . . . 2 Damage (major) 8 | . . . . . . 8 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 2 . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . . . . 1 . 3 Heat Transferred 3356 | . 148 185 705 783 185 1350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 95 | 100 100 100 100 100 96 81 Level 1 3 | . . . . . 3 9 Level 2 1 | . . . . . . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 446 | . 75 115 191 91 208 446 Initial 86 | . . 5 21 70 25 86 Average 63 | . 33 80 44 44 69 103 Influence Increases 2034 | . 127 140 284 359 414 710 Destroy 0b10 Robot/C 1060 | . 100 120 200 200 280 160 Destroy 0b10 Robot/NC 70 | . . . 15 . 30 25 Destroy Leader 238 | . 10 20 42 40 74 52 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 2 | . 2 . . . . . Disable Machine 435 | . . . 15 30 15 375 Destroy Structure 174 | . . . 12 74 15 73 Lose Combat Pursuer 45 | . 15 . . 15 . 15 Influence Decreases 1750 | . 112 100 172 470 294 602 Entered New Map 262 | . . 10 34 97 31 90 Time Decay 1039 | . 112 90 128 222 233 254 Lost Part 411 | . . . 10 151 30 220 Purge Threat 38 | . . . . . . 38 Squads Dispatched 15 | . 1 . 1 1 8 4 Investigation 2 | . . . . . . 2 Extermination 3 | . . . . . 2 1 Reinforcement 8 | . 1 . 1 1 4 1 Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . 1 . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 8 5 15 16 19 13 Peak Tracking Total 8 | . 3 2 4 8 4 6 Tactical Retreats 3 | . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . . 4 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 29 | . . . 1 2 1 25 Max in Single Turn 20 | . . . 1 2 1 20 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 5 | . 1 . 1 . 1 2 Terminals 4 | . 1 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 1 . 1 . 1 8 Successful 8 | . 1 . 1 . . 6 Failed 3 | . . . . . 1 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 10 | . 1 . 1 . 1 7 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 . 1 . . 5 Record 1 | . 1 . . . . . Alert Level 2 | . . . . . . 2 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Reprogram Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Patch 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 594 | . . . 244 350 . . Terrain 594 | . . . 244 350 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3107 | 147 286 183 470 470 865 686 Spaces Moved 1770 | 129 211 131 256 195 564 284 Core 119 | 32 . . . 13 73 1 Treads . | . . . . . . . Legs 1202 | 97 211 131 256 182 42 283 Wheels 449 | . . . . . 449 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 100 Average Speed 138 | 102 120 120 153 174 110 194 Slowest Speed 330 | 120 120 120 190 270 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 37 41 22 23 17 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 201 | . . . 10 101 14 76 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 200 | . . . 10 101 14 75 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2179 | 143 226 142 299 264 732 373 Wait 140 | 1 2 . 10 6 83 38 Move 1764 | 128 210 130 255 194 563 284 Hop . | . . . . . . . Pick Up 57 | 8 1 . 4 10 25 9 Fast Attach . | . . . . . . . Attach 52 | 6 . . 5 12 14 15 Detach 7 | . . 1 1 3 2 . Swap 8 | . . . . . 4 4 Drop 8 | . 1 . . 1 5 1 Fire 138 | . 10 11 21 38 36 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . 2 . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered Mines 609 | -10/Mines | Discovered new exit (range 8) 617 | -10/Mines | Entered Materials 617 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1034 | -9/Materials | Discovered new exit (range 16) 1057 | -9/Materials | Discovered new exit (range 16) 1087 | -9/Materials | Entered another Materials area 1087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1537 | -8/Materials | Discovered new exit (range 12) 1544 | -8/Materials | Core integrity fell below 50% 1550 | -8/Materials | Core integrity fell below 20% 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1582 | -7/Factory | Lost 14 parts (4p2n4u4w) 1886 | -7/Factory | Build established: Gunner 2284 | -7/Factory | Garrison activated, responded to threat 2408 | -7/Factory | Discovered new exit (range 8) 2422 | -7/Factory | Entered another Factory area 2422 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2633 | -6/Factory | Lost 3 parts (1n2w) 3035 | -6/Factory | Core integrity fell below 50% 3101 | -6/Factory | Core integrity fell below 20% 3108 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- P-60 Hacker resets G-50 Soldier, system corruption cleaned. Penetrated by Slug. Prc. Shock Rifle destroyed. Penetrated by Slug. Prc. Shock Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. Nuclear Core destroyed. System corrupted: Energy discharge (-30). G-50 Soldier destroyed. Penetrated by Slug. Prc. Shock Rifle destroyed. Penetrated by Slug. Lrg. Storage Unit destroyed. Penetrated by Slug. Targeting Computer destroyed. Penetrated by Slug. Acquired 63 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????##############??????????????????????????? | | #?????# """"" #??????????????????????????? | | #?????# = """"" ! #??????????????????????????? | | #?????? """ #??????????????????????????? | | #???????? ???########?????????????????? | | ] #####?????? ?????# #?#####???????????? | | #### #########+####???# ! = #? ????????? | | " #???# #? ??????? | | ### #########+## #???# #? ????? | | ####+###??#!== # #???# #? ????? | | # #??#!= # #???# ## ???? | | # =#??#!= # #???#[ # ???? | | # #??# # #####@p # ??? | | # " "" #??# * # ;! # ??? | | # "R"" #??# # # # ??? | | # """" #??######## # # ?? | | ########?????????# # % ## ?? | | ?????????????????# # g ;# ? | | ?????????????????# # h % ## ? | | ^#????????????????# ###h##### ? | | ^#????????????????#%=^ ! = ^ ? | | +#????????????????#= * ? | | ??????????????????# [[ ? | | ??????????????????+ ^ [[ ?? | | ??????????????????# ?? | | ??????????????????# """"""""" ??? | | ??????????????????# ^ ??? | | ??????????????????# """"""""" ??? | | ??????????????????# ???? | | ??????????????????# """"""""" ???? | | ??????????????????# ? ????? | | ??????????????????# ???????? ????? | | ????????????????????????????#######"""" ## ?????? | | ???????????????????????????????????#### ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Brute Force Hydra It Was An Accident, I Swear It's Just You More Dakka Please Omniscient Cartographer Organ Harvest Remodeling Sprinter Troublemaker Tune-up Well Done Challenges ------------ None Game ------ Seed ThunderTransmissionJets Manual? 0 Play Time 00:53:50 Cumulative 3.7 hours Start 2026.10.05 @ 10:46:42 End 2026.10.05 @ 11:51:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5733dd3a-4f6a-4e9b-ab5e-6ecd4bf69dcf