Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 13:56:32 Player: Cinder Result: Destroyed by 6A-HE9(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (271) 271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 901 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Rolling (80) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Mining Laser > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Small Laser Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 6 3 . 3 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 6 | 4 8 8 5 Power 1 | 1 1 1 1 Propulsion 3 | 2 4 4 3 Utility . | . . 1 . Weapon 1 | . 2 2 . Tool/Special . | . . . . Unused Backups 6 | 1 1 . 4 Power 1 | . . . 1 Propulsion 5 | 1 1 . 3 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 96 100 84 Engine 7 | . 10 14 3 Wheel 27 | . 28 28 26 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Gun 14 | . 14 14 15 Launcher 5 | . . . 10 Special Weapon 7 | . 13 14 2 Peak Build Rating 7 | 6 7 7 7 Average Rating 6 | 4 6 7 5 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 13 | 9 13 13 13 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 4 7 8 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 4 Class Distribution -------------------- 85% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 355 | 250 50 . 55 Remotely . | . . . . Salvage Created 285 | 30 30 . 225 Parts 12 | 5 3 . 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 5 | . . . 5 Guns 1 | . . . 1 Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 7 | 1 2 . 4 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Grunt 2 | . . . 2 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 1 . 5 Combat Bots Only 5 | . . . 5 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 72 | . . . 72 Missed 19 | . . . 19 Hits 53 | . . . 53 Projectile 53 | . . . 53 Damage Taken 675 | . . . 675 Core 259 | . . . 259 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 25 | 3 5 1 16 Largest 2 | 1 2 1 2 Hottest 140 | 40 140 100 140 Shots Fired 33 | 3 8 1 21 Gun 24 | 3 5 . 16 Cannon . | . . . . Launcher 3 | . . . 3 Special 6 | . 3 1 2 Kinetic . | . . . . Thermal 24 | 3 8 1 12 Explosive 3 | . . . 3 Electromagnetic 6 | . . . 6 Robot Hit Streak 14 | 1 5 . 14 Robot Miss Streak 1 | 1 1 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 26 | 2 6 . 18 Core Hits 25 | 1 4 . 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 629 | 23 89 . 517 Guns 249 | 23 41 . 185 Cannons . | . . . . Explosions 273 | . . . 273 Melee . | . . . . Ramming 11 | . . . 11 Kinetic . | . . . . Thermal 272 | 23 89 . 160 Explosive 273 | . . . 273 Electromagnetic 73 | . . . 73 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . . . 94 Shots 3 | . . . 3 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 145 | . 40 . 145 Average Temperature 48 | . 26 . 60 Received Heat Transfer 171 | . . . 171 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 580 | 50 200 . 330 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 84 | 5 7 . 84 Initial . | . . . . Average 17 | . 1 . 31 Influence Increases 182 | 5 18 . 159 Destroy 0b10 Robot/C 100 | . . . 100 Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 2 | . 2 . . Successful Hack 5 | . 5 . . Disable Machine 15 | . . . 15 Destroy Structure 15 | . 1 . 14 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 182 | 5 18 . 159 Time Decay 123 | 5 18 . 100 Lost Part 55 | . . . 55 Lost Ally 4 | . . . 4 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 2 . 7 Peak Tracking Total 4 | . 2 . 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 2 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 4 . 26 Successful 28 | . 2 . 26 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 27 | . 1 . 26 Record 24 | . . . 24 Zone Layout 1 | . 1 . . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 3 | . 3 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 4 | . . . 4 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 4 | . . . 4 Largest Group 4 | . . . 4 Highest-Rated Group 80 | . . . 80 Highest-Rated Ally 34 | . . . 34 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 32 | . . . 32 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 444 | 1 142 85 216 Sensors 155 | . . . 155 Seismic 289 | 1 142 85 61 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 536 | 66 142 85 243 Spaces Moved 408 | 53 121 101 133 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 406 | 51 121 101 133 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 79 | 78 80 80 80 Slowest Speed 80 | 80 80 80 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 26 8 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . 1 . 14 Melee . | . . . . Projectile 1 | . 1 . . AOE 14 | . . . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 567 | 71 151 101 244 Wait 17 | . 17 . . Move 405 | 52 120 100 133 Hop . | . . . . Pick Up 12 | 9 3 . . Fast Attach 6 | 6 . . . Attach 6 | . 2 . 4 Detach . | . . . . Swap 3 | . 2 . 1 Drop 3 | 1 2 . . Fire 25 | 3 5 1 16 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 87 | . . . 87 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 149 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Discovered new exit (range 6) 209 | -10/Materials | Entered Subcaves 209 | -10/Subcaves | Accompanied by 2 allies 210 | -10/Subcaves | Continued accompanying wandering Federalists (4) 210 | -10/Subcaves | Approached by a straggling Scientist 237 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 286 | -10/Subcaves | Discovered new exit (range 5) 294 | -10/Subcaves | Entered Recycling 295 | -7/Recycling | Met a Zionite searching for Scraptown 311 | -7/Recycling | Build established: Mutant 344 | -7/Recycling | Core integrity fell below 50% 358 | -7/Recycling | Core integrity fell below 20% 386 | -7/Recycling | Lost 5 parts (1p1n1u2w) 487 | -7/Recycling | Scanned before Scraplab entrance 498 | -7/Recycling | Entered Scraplab 504 | -7/Recycling | Discovered new exit (range 3) 526 | -7/Recycling | Angered Scraplab inhabitants 537 | -7/Recycling | Destroyed by 6A-HE9(j) with Overtuned Pulse Rifle Last Messages --------------- heat-caused shutdowns, or other destabilizing effects. It remains to be seen what other external factors constructs are immune to, but the outlook is promising. >>Record! "SEP-X TODO" Figure out how the newest subatomizer persuasion algorithm actually works so I can provide more color on that. 00522_ H5-QKB(c) is busy at their terminal. 00526_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 00529_ Slammed into 6A-HE9(j). 00530_ 6A-HE9(j): "Defend the Scraplab!" 00530_ Slammed into 6A-HE9(j). 00532_ Sml. Laser destroyed. 00532_ Destroyed Sml. Laser. 00532_ Supplies damaged. 00534_ B2-D4B(j) heat damages Ovr. Titanium Leg. 00534_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????############????????????????????? | | ?????????????????#"""""""#% #????????????????????? | | ?????????????????# " X " ## #????????????????????? | | ???????????####### ! j #????????????????????? | | ??????????##c dc! u @ #????????????????????? | | ??????????# #####= g #????????????????????? | | ??????????## #???# j "#????????????????????? | | ???????????# #???#"& "& X "#????????????????????? | | ???????????# #???#"""""""" #????????????????????? | | ????????#### ################????????????????????? | | ????????# #????????????????????????????????? | | ????????# #???????????########?????????????? | | ????????# #??????????## # # ########??????? | | ????????# #??????????# ! % [ ! !/ #??????? | | ????????####/####???????????#% % [ #??????? | | ???????????# #?????????????## % #??????? | | ???????????# #######???????# [ =% =#??????? | | ???????????# ########## ## #########????? | | ???????????####### % #????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????# #########+### ## # ## #????? | | ?????????#########/###??# ### #???? | | ????????# ! #?# #?# ###???? | | ????????# % #?## #?# #???? | | ????????# ! ! #??# #?# ##???? | | ????????# ! #??# #?# ##????? | | ????????# % #??# #?# ##????? | | ????????# #??# #?# " " #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall Challenges ------------ None Game ------ Seed BattleSignalAutominer Manual? 0 Play Time 00:13:19 Cumulative 86.6 hours Start 2026.05.23 @ 13:42:31 End 2026.05.23 @ 13:56:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61007004-4f05-4491-b53d-94f1b0fd5106