Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 09:02:39 Player: Bunch Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (3794) 3794 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1149) 1149 TOTAL SCORE: 10303 Bonus ------- High Alert Combat Kills 149 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 325/1000 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Light Fission Core Micro Fission Core Micro Fission Core Compact Wheel Medium Storage Unit Transmission Jammer Phase Shifter Mini Grenade Launcher Rocket Array Improved Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Encrypted Comm Array Makeshift Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Plasma Cannon Light Assault Rifle Advanced Assault Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Compact Wheel Medium Storage Unit 0b10 Decoder Chip [Generic] Transmission Jammer Phase Shifter Improved Utility Shielding Mini Grenade Launcher Rocket Array Improved Remote Datajack Scythe [Rating: 72] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Encrypted Comm Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 4 | . . 1 . . 1 . 2 . . . . Utility 2 | . . 1 . . . . . . . 1 . Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 115 | 5 7 25 . 35 5 14 4 1 10 6 3 Power 21 | 1 1 4 . 9 . 1 2 . 1 2 . Engine 15 | 1 1 4 . 8 . 1 . . . . . Core 6 | . . . . 1 . . 2 . 1 2 . Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 . 13 . 13 1 6 2 . 4 . . Treads 4 | . . 4 . . . . . . . . . Leg 36 | 2 . 9 . 12 1 6 2 . 4 . . Wheel 1 | . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 11 | . 4 2 . 1 . 1 . 1 . 2 . Device 2 | . . . . . . . . 1 . 1 . Storage 4 | . 3 1 . . . . . . . . . Processor 2 | . 1 . . . . . . . . 1 . Hackware 2 | . . 1 . . . 1 . . . . . Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 2 6 . 12 4 6 . . 5 2 3 Energy Gun 5 | . . 1 . . 2 1 . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 19 | 2 2 2 . 7 1 1 . . 3 1 . Ballistic Cannon 8 | . . 2 . . 1 4 . . . . 1 Launcher 6 | . . 1 . 3 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 64 | . 2 11 . 21 . 3 . . 8 4 15 Power 17 | . 1 3 . 7 . 1 . . 1 1 3 Propulsion 22 | . . 5 . 7 . . . . 4 2 4 Utility 3 | . . . . 1 . . . . . . 2 Weapon 22 | . 1 3 . 6 . 2 . . 3 1 6 Highest Loss Streak 15 | . 2 2 . 14 . 3 . . 6 4 15 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 93 97 100 93 100 97 100 100 97 91 79 Engine 7 | . 13 10 11 14 7 10 4 . . . . Core 5 | . . . . 2 7 3 8 13 12 15 15 Treads 1 | . . 2 33 4 . . . . . . . Leg 30 | . 28 28 . 20 30 29 40 40 39 28 19 Device 2 | . . . . . . . . 5 6 8 4 Storage 8 | . 13 11 11 9 7 7 6 6 6 5 5 Processor 5 | . 9 11 11 5 . . . . . 2 5 Hackware 6 | . . 10 11 9 7 6 6 6 6 5 4 Energy Gun 1 | . . 2 . . 11 13 . . . . . Ballistic Gun 10 | . 27 7 11 16 10 5 . . 4 7 10 Ballistic Cannon 9 | . . 8 11 1 5 9 26 26 13 2 . Launcher 1 | . . 3 . 1 . . . . 3 . . Slashing Weapon 1 | . . . . 6 1 . . . . 5 4 Peak Build Rating 72 | 5 10 19 19 27 31 46 60 64 65 72 68 Average Rating 34 | 3 8 14 19 20 29 41 55 63 61 65 60 On Entrance 33 | . 5 10 19 19 22 31 45 60 64 63 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 8 51 53 47 62 64 74 78 78 76 82 80 Greatest Support 113 | 20 20 66 66 66 43 76 106 106 113 113 55 Greatest Overweight (x) 18 | . 2 15 . 4 1 1 . . . 1 18 Average Overweight (x) . | . . 1 . . 1 . . . . . 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 11 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 10 19 17 17 9 15 16 20 20 14 14 Average Carried 13 | 1 7 13 16 11 7 11 12 18 15 12 13 Final Capacity 20 | 5 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 16 17 7 9 13 16 20 14 14 12 Class Distribution -------------------- 37% | Gunner 34% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Matter Collected 3356 | 235 303 797 35 695 . 261 . 307 589 124 10 Remotely . | . . . . . . . . . . . . Salvage Created 3117 | . 312 968 37 840 . 265 . 22 376 173 124 Parts 224 | . 27 85 6 60 . 11 . . 20 2 13 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 20 . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Combat Hostiles Destroyed 109 | . 11 32 3 28 . 9 . 1 13 3 9 Melee 7 | . . . . 7 . . . . . . . Guns 49 | . 11 19 1 11 . 4 . . 1 . 2 Cannons 35 | . . 10 2 2 . 5 . 1 11 3 1 AOE 18 | . . 3 . 8 . . . . 1 . 6 Classes Destroyed 12 | . 4 5 . . . 2 . . 1 . . Worker 3 | . . 3 . . . . . . . . . Builder 4 | . . 1 . 3 . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . 1 3 . . . . . . . . . Swarmer 47 | . 6 13 3 7 . 3 . . 6 . 9 Grunt 43 | . 5 13 . 13 . 3 . . 6 3 . Duelist 1 | . . . . . . . . . 1 . . Sentry 15 | . . 6 . 8 . . . 1 . . . Specialist 2 | . . . . . . 2 . . . . . Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 4 3 10 . 4 . 1 3 2 9 Combat Bots Only 9 | . 3 3 3 9 . 4 . 1 3 2 9 Max Kills in Single Turn 4 | . 2 3 1 2 . 2 . 1 2 1 4 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . 2 . 2 . . . . 1 . 4 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Hostile Shots Fired 764 | . 62 159 24 223 . 59 . 36 74 22 105 Missed 207 | . 16 38 8 61 . 21 . 13 15 7 28 Damage Taken 8926 | . 473 1452 144 2406 . 964 . 181 1265 422 1619 Core 1938 | . 84 274 47 391 . 192 . 5 270 159 516 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 58 | 100 66 . 19 28 . 72 . . 67 . . Volleys Fired 268 | . 36 89 8 66 . 21 . 4 25 11 8 Largest 4 | . 2 2 2 3 . 4 . 4 4 3 4 Hottest 260 | . 46 91 55 78 . 260 . 184 184 148 176 Shots Fired 623 | . 67 168 16 143 . 71 . 16 90 28 24 Gun 376 | . 67 93 8 117 . 50 . . 15 11 15 Cannon 222 | . . 68 8 12 . 21 . 16 73 17 7 Launcher 25 | . . 7 . 14 . . . . 2 . 2 Special . | . . . . . . . . . . . . Kinetic 531 | . 67 147 16 129 . 34 . 16 88 17 17 Thermal 67 | . . 14 . . . 37 . . . 11 5 Explosive 25 | . . 7 . 14 . . . . 2 . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | . 5 13 3 18 . 9 . 4 4 5 4 Robot Miss Streak 8 | . 6 4 4 8 . 3 . 1 5 2 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 364 | . 38 107 7 90 . 51 . 10 35 18 8 Core Hits 203 | . 20 58 4 55 . 21 . 2 21 9 13 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 11 | . 1 1 . 1 . 3 . . 3 1 1 Burn 1 | . . . . . . 1 . . . . . Destroy 2 | . 1 . . . . . . . . . 1 Blast 7 | . . 1 . . . 2 . . 3 1 . Sever 1 | . . . . 1 . . . . . . . Melee Attacks 20 | . . . . 20 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 20 | . . . . 20 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9372 | . 516 2171 94 2883 . 1183 . 247 1157 385 736 Guns 3330 | . 516 891 21 840 . 712 . . 152 54 144 Cannons 2855 | . . 728 73 117 . 471 . 247 810 331 78 Explosions 2567 | . . 544 . 1314 . . . . 195 . 514 Melee 612 | . . . . 612 . . . . . . . Ramming 8 | . . 8 . . . . . . . . . Kinetic 5123 | . 516 1469 94 957 . 587 . 247 962 157 134 Thermal 1062 | . . 150 . . . 596 . . . 228 88 Explosive 2567 | . . 544 . 1314 . . . . 195 . 514 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 612 | . . . . 612 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 1 2 2 11 . . 1 1 1 . . Average Corruption 1 | . 1 2 2 4 . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . 10 19 2 18 . . . 13 9 . . Message Errors 27 | . 5 6 . 5 . . . 7 4 . . Matter Fused 8 | . . 2 . 4 . . . 1 1 . . Heat Flow Errors 7 | . 1 2 1 2 . . . . 1 . . Energy Discharges 7 | . 1 2 . 3 . . . . 1 . . Parts Rejected 3 | . . 1 . 2 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 8 | . 1 2 . 1 . . . 3 1 . . Data Loss (major) 5 | . 2 2 . . . . . 1 . . . Misfires 2 | . . 1 . . . . . . 1 . . Alerts 3 | . . 1 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 139 | . . 26 . 109 . 4 . . . . . Projectiles 4 | . . . . . . 4 . . . . . Explosions 52 | . . 26 . 26 . . . . . . . Melee 83 | . . . . 83 . . . . . . . Knockbacks 22 | . . 8 2 . . 1 . . 9 2 . Impact 1 | . . 1 . . . . . . . . . Kinetic 20 | . . 6 2 . . 1 . . 9 2 . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 134 | . . 46 . 56 . . . . . . 32 Shots 4 | . . 1 . 2 . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . 4 . . . . . . . . . Kicked 4 | . . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 626 | . 85 222 105 327 . 336 . 459 626 582 274 Average Temperature 135 | . 22 57 19 46 . 106 . 231 244 234 169 Received Heat Transfer 2568 | . 213 558 24 909 . 126 . 60 375 171 132 Effects 55 | . . . . 2 . 2 . 3 35 12 1 Shutdowns 16 | . . . . . . . . 2 11 3 . Energy Bleed 7 | . . . . 1 . . . 1 3 1 1 Interference 6 | . . . . . . 2 . . 4 . . Matter Decay 3 | . . . . 1 . . . . 1 1 . Short Circuit 4 | . . . . . . . . . 2 2 . Damage (minor) 8 | . . . . . . . . . 8 . . Damage (major) 9 | . . . . . . . . . 5 4 . Damage (core) 2 | . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . 1 2 . Heat Transferred 2320 | . . 333 . . . 1363 . . . 450 174 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Peak Influence 600 | . 175 401 226 600 226 348 185 . . 75 224 Initial 222 | . . 3 156 87 222 158 182 . . . . Average 183 | . 61 203 171 371 222 250 183 . . 41 43 Maximum Alert Level 2 | . . 2 1 2 1 1 . . . . 1 Low Security (%) 55 | 100 100 37 76 9 . 32 100 . . 100 97 Level 1 36 | . . 60 23 46 100 67 . . . . 2 Level 2 8 | . . 2 . 44 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 16 | . 1 5 . 6 . 2 1 . . 1 . Investigation 5 | . 1 2 . 1 . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . . 3 . 2 . 2 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Distress Signals 3 | . 1 2 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . 1 . Times Spotted 147 | . 22 41 7 37 . 10 . 1 13 5 11 Peak Tracking Total 7 | . 4 5 4 5 . 4 . 1 3 2 7 Tactical Retreats 9 | . 3 4 . 1 . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Traps Triggered 3 | . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Machines Disabled 12 | . . 7 . 2 . . . . . 2 1 Max in Single Turn 3 | . . 3 . 1 . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Machines Accessed 28 | . 5 6 . 5 1 . 2 3 2 2 2 Terminals 19 | . 5 5 . 4 1 . 1 . . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . Total Hacks 61 | . 7 17 . 13 1 . 6 5 7 2 3 Successful 42 | . 3 10 . 9 1 . 3 5 7 2 2 Failed 19 | . 4 7 . 4 . . 3 . . . 1 Catastrophic 6 | . 3 . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . Terminals 43 | . 7 15 . 12 1 . 4 . . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . 1 . Terminal Hacks 38 | . 3 8 . 8 1 . 3 5 7 1 2 Record 9 | . . . . . . . . 3 6 . . Open Door 3 | . . . . . . . . 2 1 . . Open DSF 2 | . . . . . 1 . . . . 1 . Emergency Access Points 5 | . 1 1 . 2 . . . . . . 1 Alert Level 2 | . . 1 . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 3 | . . . . 2 . . 1 . . . . Disarm Traps 2 | . . . . 2 . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Zone Layout 5 | . 1 2 . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 5 . 3 1 . 1 . . 1 2 Full Trace Events 5 | . . 2 . 2 . . 1 . . . . Feedback Events 2 | . . . . 1 . . 1 . . . . Corruption 2 | . . . . 1 . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . 4 5 Items 5 | . . . . . . . . . . 4 1 Machines 1 | . . . . . . . . . . . 1 Patrols 3 | . . . . . . . . . . . 3 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Turns Passed 9294 | 76 1432 2130 152 1145 284 355 315 1587 1096 413 309 Spaces Moved 5180 | 61 803 862 87 437 142 174 221 1251 783 229 130 Core 19 | 13 . 4 . . . . . . . . 2 Treads 257 | . . 77 87 93 . . . . . . . Legs 4904 | 48 803 781 . 344 142 174 221 1251 783 229 128 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 145 190 125 123 123 122 126 196 Average Speed 148 | 105 137 192 145 188 190 131 123 123 125 155 209 Slowest Speed 950 | 120 260 800 145 400 190 200 123 123 128 196 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 42 | 3 91 66 22 31 2 94 8 98 78 6 14 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . . . 1 . . 1 . 1 . . Scrap Searched 4 | . . . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 175 | . . 30 . 79 . . . 5 43 . 18 Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . . . . 5 15 . . AOE 155 | . . 30 . 79 . . . . 28 . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Gar Total 6224 | 73 1064 1162 98 606 155 255 264 1290 842 266 149 Wait 490 | . 198 145 3 24 5 21 31 25 18 12 8 Move 5169 | 60 802 861 86 436 141 173 220 1250 782 228 130 Hop . | . . . . . . . . . . . . Pick Up 118 | 8 15 29 1 20 4 16 7 7 5 6 . Fast Attach . | . . . . . . . . . . . . Attach 94 | 5 4 19 . 30 2 13 3 . 10 6 2 Detach 4 | . . 2 . . . 1 . . . 1 . Swap 21 | . 3 6 . 5 3 1 1 1 . . 1 Drop 36 | . 6 7 . 5 . 9 2 3 2 2 . Fire 268 | . 36 89 8 66 . 21 . 4 25 11 8 Melee 20 | . . . . 20 . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . 4 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Identified exit to Materials 1273 | -10/Materials | Discovered exit to Materials (range 13) 1509 | -10/Materials | Entered another Materials area 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -9/Materials | Build established: Scavenger-Mutant 2024 | -9/Materials | Discovered new exit (range 7) 2597 | -9/Materials | Discovered new exit (range 12) 2654 | -9/Materials | Identified exit to Materials 2816 | -9/Materials | Build established: Mutant 2859 | -9/Materials | Discovered exit to Materials (range 17) 3279 | -9/Materials | Discovered new exit (range 11) 3297 | -9/Materials | Core integrity fell below 50% 3432 | -9/Materials | Identified exit to Mines 3639 | -9/Materials | Entered Mines 3680 | -9/Mines | Learned location of Zion (-7) 3700 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3745 | -9/Mines | Discovered exit to Materials (range 8) 3789 | -9/Mines | Core integrity fell below 20% 3791 | -9/Mines | Entered Materials 3791 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4188 | -8/Materials | Discovered new exit (range 13) 4256 | -8/Materials | Lost 3 parts (1p2n) 4407 | -8/Materials | Garrison activated, responded to threat 4531 | -8/Materials | Crushed by falling debris 4531 | -8/Materials | System corruption reached 10% 4540 | -8/Materials | Core integrity fell below 50% 4546 | -8/Materials | Destroyed 9 combat bots 4597 | -8/Materials | Lost 14 parts (4p5n1u4w) 4844 | -8/Materials | Build established: Scavenger-Mutant 4936 | -8/Materials | Entered Factory 4936 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5214 | -7/Factory | Identified exit to DSF 5220 | -7/Factory | Entered DSF 5228 | -7/DSF | Build established: Scavenger-Tank 5294 | -7/DSF | Additional patrols routed to DSF 5412 | -7/DSF | Lost 3 parts (1p2w) 5486 | -7/DSF | Sterilization system engaged 5506 | -7/DSF | Ambient heat levels rising (+10) 5521 | -7/DSF | Ambient heat levels rising (+10) 5528 | -7/DSF | Discovered new exit (range 15) 5536 | -7/DSF | Ambient heat levels rising (+10) 5551 | -7/DSF | Ambient heat levels rising (+10) 5566 | -7/DSF | Ambient heat levels rising (+10) 5575 | -7/DSF | Entered Factory 5575 | -6/Factory | Evolved 2 slots: Propulsion x2 5677 | -6/Factory | Discovered new exit (range 4) 5714 | -6/Factory | Found Prototype Launcher 5849 | -6/Factory | Discovered new exit (range 9) 5890 | -6/Factory | Entered Lower Caves 5896 | -6/Lower Caves | Met a Warlord Commander 5897 | -6/Lower Caves | Learned location of Warlord (-5) 5898 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5899 | -6/Lower Caves | Found Encrypted Comm Array 6143 | -6/Lower Caves | Identified exit to Lower Caves 6206 | -6/Lower Caves | Build established: Gunner 6243 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6713 | -6/Lower Caves | Learned Factory security intel 6713 | -6/Lower Caves | Learned Extension garrison access intel 7477 | -6/Lower Caves | Entered another Lower Caves area 7696 | -6/Lower Caves | Discovered new exit (range 10) 7892 | -6/Lower Caves | Lost 6 parts (4n2w) 7921 | -6/Lower Caves | Learned 4 Factory zone layouts 8420 | -6/Lower Caves | Learned Research trap positions 8420 | -6/Lower Caves | Learned Extension trap positions 8546 | -6/Lower Caves | Discovered new exit (range 10) 8573 | -6/Lower Caves | Entered Factory 8573 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8795 | -5/Factory | Lost 4 parts (1p2n1w) 8830 | -5/Factory | Spotted B-75 Beast 8861 | -5/Factory | Discovered new exit (range 7) 8958 | -5/Factory | Identified exit to Garrison 8986 | -5/Factory | Entered Garrison 9004 | -5/Garrison | Discovered new exit (range 81) 9004 | -5/Garrison | Discovered new exit (range 93) 9004 | -5/Garrison | Discovered new exit (range 51) 9234 | -5/Garrison | Triggered checkpoint 9234 | -5/Garrison | Triggered checkpoint 9238 | -5/Garrison | Spotted B-75 Beast 9283 | -5/Garrison | Core integrity fell below 50% 9289 | -5/Garrison | Destroyed 9 combat bots 9295 | -5/Garrison | Self-destructed Last Messages --------------- 09259_ Lgt. Fission Core destroyed. 09260_ Lgt. Assault Rifle destroyed. 09263_ Knocked back. 09264_ Hvy. Laser destroyed. 09265_ >> DECODED: VTOL Module location. 09265_ Slug penetrates Wall. 09268_ Slug penetrates Reinforced Barrier. 09268_ S-27 Virus destroyed. 09269_ Knocked back. 09270_ Acquired 5 matter. 09276_ Gauss Cannon destroyed. 09276_ Imp. Hacking Suite destroyed. 09276_ Critical hit (Blast). 09278_ Mic. Fission Core destroyed. 09279_ KE Penetrator destroyed. 09279_ Encrypted Comm Array destroyed. 09282_ Knocked back. 09284_ The unstable cave ceiling collapses. 09285_ >> DECODED: Patrol location. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????# #?# #???# ######## ####### #?? | | ????????????# #?# #???# ## ## #?????# #?? | | ????????????# ###+######+##""""## #?????# #?? | | ????????????# ####### #?? | | ????????????# + #?? | | ????????????# =%[= + #?? | | ????????????#######+####%%% # ## ##########?? | | ??????????????????# ####* * # ## ###????????? | | ??????????????????# + " #????????? | | ??????????????????#### " #????????? | | ?????????????????????# " #????????? | | ?????????????????????# " #????????? | | ?????????????????????### ## ## ###????????? | | ??????################ # # ## ############ | | ??????# ## ## ^ # | | ??????# # s BB ^ # | | ??????# ## ###### [ BB ^ # | | ??????# ### #???## % #""""##++####+#### # | | ??????######### #???? = # ## #??# #??# # | | ??????????????# #????# = #+##+## #??# #??# # | | #?????????????# ###### *%## ## ## #??# #??# # | | #?????????????# ; [%+ ## #??# #??# # | | #?????????????# ######; ==######## #??# #??# # | | #?????????????# #?????# =%#??????# #### #### + | | ###############++####### *#??????# + # | | + + %@ #??????# + # | | + + #??????###### ##### # | | ### %#???????????# #???# # | | #?# ##########T###########???????????# #???# # | | #?# #????????###???????????????????### #???# # | | #?# #??????????????????????????????#"# ###?# # | | #?# #??????????????????????????????#" " #?# + | | #?# #??????????????????????????????#" " #?# # | | #?# #??????????????????????????????#" " #?# # | | #?# #??????????????????????????????#"# ###?# # | | ### #??????????????????????????????### #???# # | | +^+ #????????????????????????????????# #???# # | | ### #????????????????????????????????# #???# # | | #?# #???????????????????????????????## ##??# # | | #?# #???????????????????????????????#! !#??# ^+ | | ### #???????????????????????????????#! !#??# # | | #???????????????????????????????#! !#??# # | | #???????????????????????????????#####??# # | | ### #??????????????????????????????????????# # | | ??# #??????????????????????????????????????# # | | ??# #??????????????????????????????????????# # | | ### #??????????????????????????????????????# | | #??????????????????????????????????????# < | | #??????????????????????????????????????# | | #??????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 44 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GravityConcussiveCloak Manual? 0 Play Time 01:13:02 Cumulative 20.3 hours Start 2024.09.20 @ 17:39:43 End 2024.09.21 @ 09:02:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 36 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fdce3bf-d5b1-4a9a-a5f3-b7f0eaf98847