Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 04:30:04 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (207) 1035 Value Destroyed (6021) 6021 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 11741 Bonus ------- High Alert Combat Kills 771 Follower Combat Kills 86 Friendly Fire -72 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 60/345 System Corruption 0% Temperature Cool (7) Movement Rolling (92) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Makeshift Power Source > --- PROPULSION (6) --- Potential Leg Potential Leg Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ Cryofiber Web Cooling System Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON (5) ------- Advanced Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (3) ---- High-capacity Matter Pod (200) Makeshift System Restoration Module High-powered Electrolaser Peak State ------------ > --- POWER ------------ Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Potential Leg Potential Leg Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Cooling System Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- High-capacity Matter Pod Makeshift System Restoration Module High-powered Electrolaser [Rating: 83] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Armored Wheel Leg Potential Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage High-capacity Battery Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 16 | 3 3 2 5 . . . 1 2 Power 1 | . 1 . . . . . . . Propulsion 5 | 1 . 1 2 . . . . 1 Utility 6 | 2 1 1 2 . . . . . Weapon 4 | . 1 . 1 . . . 1 1 Parts Attached 112 | 4 20 2 26 2 4 . 33 21 Power 16 | 1 4 . 1 . 1 . 7 2 Engine 9 | 1 1 . . . 1 . 4 2 Core 7 | . 3 . 1 . . . 3 . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 1 7 . 2 . 2 2 Treads . | . . . . . . . . . Leg 2 | . . . . . 2 . . . Wheel 14 | 2 1 1 7 . . . 1 2 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 35 | . 9 1 11 1 1 . 5 7 Device 15 | . 6 . 1 . 1 . 3 4 Storage 2 | . . 1 1 . . . . . Processor 6 | . 1 . 1 1 . . 1 2 Hackware 1 | . . . 1 . . . . . Protection 11 | . 2 . 7 . . . 1 1 Artifact . | . . . . . . . . . Weapon 44 | 1 6 . 7 1 . . 19 10 Energy Gun 15 | 1 2 . . . . . 6 6 Energy Cannon 11 | . 4 . . . . . 3 4 Ballistic Gun 6 | . . . 5 . . . 1 . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 5 | . . . . 1 . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon 3 | . . . . . . . 3 . Unidentified Prototypes 9 | . . . 1 . 1 . 4 3 Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 98 | . 96 98 98 100 100 100 99 97 Engine 8 | . 10 8 6 5 7 11 9 10 Core 4 | . 9 8 6 5 2 . 1 . Leg 4 | . . . . . 7 11 11 10 Wheel 21 | . 24 19 28 29 20 17 16 18 Device 10 | . 14 8 6 5 10 11 12 15 Storage 3 | . . 7 6 5 . . . . Processor 9 | . 9 8 6 11 11 11 11 12 Hackware 2 | . . . 5 5 5 5 3 . Protection 12 | . 12 17 13 11 11 11 11 6 Energy Gun 3 | . 7 . . . . . 6 14 Energy Cannon 7 | . 8 17 10 . . . 4 5 Ballistic Gun 1 | . . . 4 4 . . . . Ballistic Cannon 2 | . . . 1 11 11 11 . . Launcher 2 | . . . . . 5 5 4 4 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 4 22 26 36 36 36 32 41 56 Greatest Support 65 | 20 20 30 60 60 60 36 41 65 Greatest Overweight (x) 1 | . 1 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 2 3 3 3 Average Capacity 1 | . 1 1 1 2 2 2 3 3 Most Carried 3 | 1 1 1 2 2 2 3 3 3 Average Carried 1 | . . . 1 1 1 2 2 2 Final Capacity 3 | 1 1 1 2 2 2 3 3 3 Final Carried 3 | 1 1 1 2 2 2 3 3 3 Class Distribution -------------------- 42% | Mutant 26% | Gunner 14% | Commander-Mutant 11% | Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2401 | 240 200 20 675 120 100 83 689 274 Remotely . | . . . . . . . . . Salvage Created 6987 | 90 701 683 2223 117 . . 1702 1471 Parts 425 | 1 38 55 123 11 6 . 95 96 Haulers Intercepted 16 | . 2 . 6 . . . 5 3 Recyclers Shooed 9 | . 2 . 2 . . . 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 141 | . 13 23 39 4 . . 27 35 Melee 2 | . . . . . . . 2 . Guns 35 | . 6 . 1 2 . . 6 20 Cannons 73 | . 5 19 30 2 . . 9 8 AOE 24 | . 1 4 4 . . . 9 6 Classes Destroyed 15 | 1 5 3 4 . . . 1 1 Worker 7 | . 1 . 2 . . . 1 3 Builder 8 | . . . 2 1 . . 2 3 Tunneler 4 | . . 3 . . . . . 1 Hauler 16 | . 2 . 6 . . . 5 3 Recycler 12 | 1 . . 4 . . . 5 2 Operator 8 | . 2 . 4 . . . 2 . Watcher 11 | . 3 . 5 . . . 3 . Swarmer 25 | . . 6 12 2 . . . 5 Grunt 87 | . 13 16 15 2 . . 18 23 Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . 1 . . . 1 1 Sentry 20 | . . . 10 . . . 7 3 Hunter 3 | . . . . . . . 1 2 Programmer 1 | . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 15 | 1 4 5 9 2 . . 11 15 Combat Bots Only 9 | . 4 4 6 2 . . 9 8 Max Kills in Single Turn 3 | 1 3 2 2 1 . . 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 1 . . . 2 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5260 | . 344 385 1224 47 . . 1350 1910 Core 3693 | . 259 259 784 36 . . 968 1387 Absorbed by Shields 64 | . . . . . . . . 64 Redirected to Core 3135 | . 167 176 656 36 . . 870 1230 Core Remaining (%) 100 | 100 . 100 . . . 100 100 . Volleys Fired 414 | 12 77 52 97 7 9 1 83 76 Largest 5 | 1 2 2 3 3 2 2 3 5 Hottest 361 | 40 112 112 135 111 88 88 187 361 Shots Fired 873 | 12 92 104 246 18 18 2 144 237 Gun 322 | 12 51 . 60 5 . . 51 143 Cannon 510 | . 41 104 186 12 18 2 69 78 Launcher 41 | . . . . 1 . . 24 16 Special . | . . . . . . . . . Kinetic 103 | . . . 66 17 18 2 . . Thermal 380 | 12 51 . . . . . 120 197 Explosive 10 | . . . . 1 . . 9 . Electromagnetic 380 | . 41 104 180 . . . 15 40 Robot Hit Streak 46 | 4 7 10 24 12 13 . 33 46 Robot Miss Streak 5 | 2 5 5 3 3 4 . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 564 | 9 51 50 155 7 16 . 119 157 Core Hits 305 | 2 27 27 72 8 14 . 67 88 Critical Hits 4 | . . . . . . . . 4 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 7 | . . . . . . . 7 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 5 | . . . . . . . 5 . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15355 | 95 1129 1338 3733 172 217 . 4005 4666 Guns 3851 | 95 486 . 426 84 . . 813 1947 Cannons 7683 | . 527 1158 2967 65 217 . 1458 1291 Explosions 3716 | . 116 180 340 23 . . 1629 1428 Melee 105 | . . . . . . . 105 . Ramming . | . . . . . . . . . Kinetic 866 | . . . 500 149 217 . . . Thermal 6845 | 95 602 180 340 . . . 2296 3332 Explosive 1181 | . . . . 23 . . 1158 . Electromagnetic 6358 | . 527 1158 2893 . . . 446 1334 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 105 | . . . . . . . 105 . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots 4 | . . . . . . . . 4 Overflow Damage 269 | . 17 44 63 . . . 117 28 Projectiles 113 | . 17 24 22 . . . 50 . Explosions 156 | . . 20 41 . . . 67 28 Melee . | . . . . . . . . . Knockbacks 8 | . . . 3 1 4 . . . Impact . | . . . . . . . . . Kinetic 8 | . . . 3 1 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 86 | . 28 . 58 . . . . . Shots 3 | . 1 . 2 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 460 | . 165 77 135 . . . 110 460 Average Temperature 49 | . 43 20 27 . . . 33 125 Received Heat Transfer 1621 | . 171 144 249 6 . . 478 573 Effects 3 | . . . . . . . . 3 Shutdowns 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . 1 . 4 . . . 1 1 Combat Hostiles 7 | . 1 . 4 . . . 1 1 Parts Fried 36 | . 3 2 23 . . . 4 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 2 . . . . . 2 12 Heat Transferred 10583 | 225 1285 150 300 . . . 3589 5034 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 21 | . 3 3 7 . . . 1 7 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 971 | 5 244 410 714 426 . . 634 971 Average Influence 316 | . 104 175 456 302 . . 343 579 Maximum Alert Level 3 | . 1 2 3 2 . . 2 3 Low Security (%) 34 | 100 88 56 8 . . 100 28 . Level 1 30 | . 11 43 32 71 . . 24 21 Level 2 31 | . . . 57 28 . . 46 56 Level 3 3 | . . . 1 . . . . 22 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 . 4 . . . 3 13 Investigation 3 | . 1 . . . . . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 11 | . 1 . 4 . . . 3 3 Assault 1 | . . . . . . . . 1 Garrison 5 | . . . . . . . . 5 Intercept . | . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 2 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . . . 3 . . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 19 25 50 6 . . 43 42 Peak Tracking Total 9 | . 4 3 6 4 . . 9 7 Tactical Retreats 11 | . . 4 . . . . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . . . 1 3 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts 61 | . . . . . . . 61 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . 2 . . . . . 8 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 24 | . 3 11 3 1 . . . 6 Max in Single Turn 2 | . 1 1 1 1 . . . 2 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 48 | . 10 1 10 . 5 . 12 10 Terminals 28 | . 7 1 8 . . . 9 3 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units 6 | . 2 . 1 . . . . 3 Scanalyzers 3 | . . . . . . . 2 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 156 | . 36 2 29 . 22 . 40 27 Successful 109 | . 26 1 20 . 22 . 26 14 Failed 47 | . 10 1 9 . . . 14 13 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 70 | . 15 2 20 . 2 . 21 10 Terminals 101 | . 28 2 25 . . . 33 13 Fabricators 4 | . . . . . . . . 4 Repair Stations 7 | . 3 . 2 . . . 2 . Recycling Units 14 | . 5 . 2 . . . . 7 Scanalyzers 7 | . . . . . . . 5 2 Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 51 | . 11 . 4 . 22 . 10 4 Record 21 | . . . . . 21 . . . Part Schematic 2 | . . . . . . . 1 1 Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 6 | . 3 . 1 . . . 1 1 Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 1 Unreport Threat 3 | . 1 . 2 . . . . . Locate Traps 5 | . 2 . . . . . 2 1 Reprogram Traps 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 3 . 2 . . . 1 . Scan Component 3 | . 1 . 1 . . . 1 . Repair 2 | . 1 . 1 . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 7 | . 3 . 1 . . . . 3 Report Inventory 5 | . 2 . 1 . . . . 2 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer 7 | . . . . . . . 5 2 Insert Component 3 | . . . . . . . 2 1 Analyze 4 | . . . . . . . 3 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 95 | . 20 3 32 . . . 28 12 Terminals 33 | . 7 1 12 . . . 10 3 Assimilate 8 | . 1 . 4 . . . 3 . Botnet 23 | . 6 1 7 . . . 6 3 Operators 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 Reject 2 | . . . 1 . . . . 1 Mask 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 39 | . 9 1 9 . . . 11 9 Full Trace Events 4 | . 1 . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 2 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . Time 64 | . 38 . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . . . . . . 10 Parts Scanalyzed 3 | . . . . . . . 2 1 Part Schematics Acquired 3 | . . . . . . . 2 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 8 | . . . 1 3 4 . . . Largest Group 7 | . . . 1 3 7 7 7 . Highest-Rated Group 98 | . . . 10 40 98 98 98 . Highest-Rated Ally 21 | . . . 10 16 21 21 21 . Total Orders 2 | . . . . . . . 2 . GOTO 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 50 | . . . . 5 . . 45 . Total Damage 519 | . . . . 63 . . 456 . Kills 5 | . . . . 2 . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 9818 | 81 938 1927 1946 757 772 486 1588 1323 Spaces Moved 7798 | 64 814 1265 1636 724 718 449 1207 921 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs 7 | . . . . . 3 . . 4 Wheels 7789 | 62 814 1265 1636 724 715 449 1207 917 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 80 80 80 90 90 90 90 45 Average Speed 88 | 79 81 87 89 90 90 90 90 92 Slowest Speed 130 | 80 90 90 90 90 130 90 100 100 Overloaded Moves 4 | . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 76 | 5 96 100 95 99 93 99 78 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 7 | . . 2 . 3 . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 174 | . 11 13 18 11 . . 106 15 Melee . | . . . . . . . . . Projectile 24 | . . . . . . . 12 12 AOE 150 | . 11 13 18 11 . . 94 3 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 9935 | 80 995 1986 1910 816 825 528 1561 1234 Wait 1202 | . 51 640 92 72 45 78 83 141 Move 7790 | 63 813 1264 1635 723 717 448 1206 921 Hop . | . . . . . . . . . Pick Up 20 | 1 3 1 5 1 1 1 5 2 Fast Attach 71 | 4 16 1 15 1 3 . 17 14 Attach 6 | . 1 1 1 . . . 2 1 Detach 7 | . 1 . 2 . . . 3 1 Swap 35 | . 3 . 10 1 1 . 14 6 Drop 79 | . 13 . 21 2 4 . 22 17 Fire 414 | 12 77 52 97 7 9 1 83 76 Melee 7 | . . . . . . . 7 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 35 | . . . . . 35 . . . Trap 61 | . . . . . . . 61 . Miscellaneous 207 | . 17 27 32 9 10 . 58 54 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 29 | -11/Scrapyard | Upgraded with Utility slot (x2) 82 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Repaired Lgt. Nuclear Core 344 | -10/Materials | Upgraded with Power slot (x1) 508 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Identified exit to Mines 653 | -10/Materials | Reached level 2 681 | -10/Materials | Upgraded with Utility slot (x1) 681 | -10/Materials | Upgraded with Weapon slot (x1) 763 | -10/Materials | Discovered exit to Materials (range 15) 962 | -10/Materials | Discovered exit to Materials (range 16) 1020 | -10/Materials | Entered Mines 1086 | -10/Mines | Learned location of Recycling (-7) 1189 | -10/Mines | Reached level 3 1192 | -10/Mines | Upgraded with Utility slot (x1) 1302 | -10/Mines | Excavation squad dispatched 1302 | -10/Mines | A large section of the Mines collapsed 1552 | -10/Mines | Excavation squad dispatched 1802 | -10/Mines | Excavation squad dispatched 1976 | -10/Mines | Discovered exit to Materials (range 8) 2140 | -10/Mines | Reached level 4 2170 | -10/Mines | Upgraded with Propulsion slot (x1) 2221 | -10/Mines | Discovered exit to Materials (range 16) 2947 | -10/Mines | Entered Materials 2949 | -9/Materials | Reached level 5 2961 | -9/Materials | Upgraded with Propulsion slot (x1) 3023 | -9/Materials | Reached level 6 3033 | -9/Materials | Upgraded with Utility slot (x1) 3082 | -9/Materials | Repaired Utility Shielding 3127 | -9/Materials | Discovered new exit (range 12) 3144 | -9/Materials | Identified exit to Mines 3204 | -9/Materials | Discovered new exit (range 16) 3216 | -9/Materials | Identified exit to Materials 3504 | -9/Materials | Reached level 7 3522 | -9/Materials | Discovered exit to Materials (range 12) 3528 | -9/Materials | Upgraded with Weapon slot (x1) 3662 | -9/Materials | Reached level 8 3667 | -9/Materials | Upgraded with Propulsion slot (x1) 3902 | -9/Materials | Discovered exit to Materials (range 8) 3952 | -9/Materials | Build established: Tank 4466 | -9/Materials | Reached level 9 4476 | -9/Materials | Upgraded with Utility slot (x1) 4509 | -9/Materials | Core integrity fell below 50% 4893 | -9/Materials | Entered Mines 4914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4915 | -9/Mines | Discovered new exit (range 5) 4918 | -9/Mines | Identified exit to Exiles 4976 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4994 | -9/Mines | Discovered exit to Materials (range 6) 5052 | -9/Mines | Discovered exit to Materials (range 12) 5139 | -9/Mines | Build established: Gunner 5152 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5215 | -9/Mines | Learned Materials stockpile data 5228 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5231 | -9/Mines | Found Prototype Device 5368 | -9/Mines | Learned location of Storage (-7) 5530 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5650 | -9/Mines | Entered Exiles 5650 | -9/Exiles | Found Exiles lab destroyed 5650 | -9/Exiles | Accompanied by 3 allies 5665 | -9/Exiles | Discovered new exit (range 15) 5678 | -9/Exiles | Identified exit to Mines 5724 | -9/Exiles | Identified Exp. Sensor Array 5895 | -9/Exiles | Opened EX-Vault 5902 | -9/Exiles | Found Potential Leg 5905 | -9/Exiles | Found Potential Leg 6076 | -9/Exiles | Build established: Commander-Mutant 6273 | -9/Exiles | Discovered exit to Mines (range 12) 6339 | -9/Exiles | Learned location of Zion (-7) 6422 | -9/Exiles | Entered Mines 6422 | -8/Mines | Accompanied by 7 allies 6424 | -8/Mines | Reached level 10 6645 | -8/Mines | Discovered exit to Materials (range 15) 6708 | -8/Mines | Discovered exit to Materials (range 6) 6908 | -8/Mines | Entered Materials 6908 | -8/Materials | Accompanied by 7 allies 6910 | -8/Materials | Reached level 11 7501 | -8/Materials | Build established: Derelict-Mutant 7565 | -8/Materials | Reached level 12 7592 | -8/Materials | Destroyed 9 combat bots 7705 | -8/Materials | Discovered new exit (range 15) 7761 | -8/Materials | Identified exit to Factory 7769 | -8/Materials | Upgraded with Weapon slot (x1) 7862 | -8/Materials | Discovered exit to Factory (range 15) 8325 | -8/Materials | Build established: Gunner 8413 | -8/Materials | Discovered exit to Factory (range 11) 8496 | -8/Materials | Entered Factory 8498 | -7/Factory | Reached level 13 8499 | -7/Factory | Upgraded with Propulsion slot (x1) 8683 | -7/Factory | Reached level 14 8693 | -7/Factory | Upgraded with Weapon slot (x1) 8781 | -7/Factory | Discovered new exit (range 16) 8782 | -7/Factory | Garrison activated, responded to threat 8852 | -7/Factory | Identified exit to Factory 9081 | -7/Factory | Reached level 15 9647 | -7/Factory | Garrison activated, responded to threat 9694 | -7/Factory | Core integrity fell below 50% 9696 | -7/Factory | First assault squad dispatched 9746 | -7/Factory | Destroyed 8 combat bots 9796 | -7/Factory | Core integrity fell below 20% 9819 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09793_ R-06 Scavenger collects Autogun. 09796_ ALERT: Rogue bot located, Programmers report to Factory Zone 3W. 09798_ R-06 Scavenger collects Carbon-fiber Leg. 09799_ K-01 Serf collects debris. 09799_ G-47 Trooper destroyed. 09801_ R-06 Scavenger collects Aluminum Leg. 09802_ K-01 Serf collects debris. 09802_ Knocked back. 09803_ U-05 Engineer builds a Wall. 09803_ B-48 Gladiator suffers critical hit. 09804_ R-06 Scavenger collects VTOL Module. 09805_ K-01 Serf collects debris. 09808_ K-01 Serf destroyed. 09808_ K-01 Serf collects debris. 09812_ B-48 Gladiator heat damages Imp. Light Armor Plating. 09812_ K-01 Serf collects debris. 09812_ U-05 Engineer builds a Door. 09813_ W-25 Informer sends out distress signal. 09815_ U-05 Engineer builds a Wall. 09818_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ^ """" """" """"???? | | = ^ """" """" """"???? | | """" """" """"???? | | ############################## """" """ """"???? | | #????????????????????????#= " " [% """" ??? | | #????????????????????????#%["" ! =!"""" "?? | | #????????????????????????# ]=| % !!%^"""" """ | | """ #???????????????????????##][ %= %= [! | | """ #???????????????????????##[=!! = %!!!"""" """ | | """ #?????????????????##????##% =%= = """" "?? | | """ #?????????????????# ??? ?# * ! %= """" "?? | | """ #?????????????????######## % """" "?? | | """ #?????????????????# " "" """ "?? | | #?????????????????# """" """" "?? | | #?????????????????+ """" """" ""? | | #?????????????????# | | #####?????????????????# !u% [ [ | | ??????????????????????####/####################### | | ??????????????????????# %kg #????????????????? | | ??????????????????????# k = #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????#! #????????????????? | | ??????????????????????# b #????????????????? | | ??????????????????????# @ #????????????????? | | ??????????????????????#####+#####????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????w?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????/?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 100 Energy Generation 24 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Heat Shielding 75 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Mak. System Restoration Module | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Neutrino Core | -7/Factory | Hacked Hpw. Electrolaser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Levels Raised 14 | . 1 2 5 . . 1 2 3 XP Earned 25305 | 3000 2230 3726 6308 674 110 500 4004 4753 XP Spent 23980 | 2050 2100 3100 7750 . . 1480 2700 4800 Upgrades 35 | 4 3 4 8 . . 5 4 7 Power Slot 1 | . 1 . . . . . . . Propulsion Slot 5 | 1 . 1 2 . . . . 1 Utility Slot 6 | 2 1 1 2 . . . . . Weapon Slot 4 | . 1 . 1 . . . 1 1 Core Integrity 2 | . . . . . . 2 . . Heat Dissipation 4 | . . . 1 . . 1 . 2 Mass Support 1 | . . . . . . . 1 . Inventory Capacity 3 | 1 . . 1 . . 1 . . Ranged Accuracy 6 | . . 2 . . . 1 2 1 Hack Attack % 2 | . . . . . . . . 2 Hack Defense % 1 | . . . 1 . . . . . Protomatter Created 2446 | . 179 334 487 45 117 . 505 779 Integrity Restored 3985 | . 289 455 661 165 160 . 1194 1061 Core 2985 | . 199 319 598 165 57 . 968 679 Parts 1000 | . 90 136 63 . 103 . 226 382 Protomatter Decayed 933 | . 76 172 223 3 58 . 160 241 Game ------ Seed MicroShadingPerforator Manual? 0 Play Time 02:23:38 Cumulative 53.9 hours Start 2020.03.25 @ 01:35:50 End 2020.03.26 @ 04:30:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8f0fb78-93db-40f2-8a4d-5a64ff70ef28