Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 01:02:53 Player: WetterLettuce Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (285) 285 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2865 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 206/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array System Shield System Shield System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Small Laser Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 20 | 6 1 2 9 . 1 1 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | 2 . . . . 1 . Treads . | . . . . . . . Leg 3 | 2 . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 1 6 . . 1 Device 5 | . . . 4 . . 1 Storage 1 | 1 . . . . . . Processor 1 | . . 1 . . . . Hackware 2 | . 1 . 1 . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 5 | 2 . 1 2 . . . Energy Gun 3 | 1 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . . . 11 . . 2 Power 2 | . . . 2 . . . Propulsion 3 | . . . 2 . . 1 Utility 4 | . . . 3 . . 1 Weapon 4 | . . . 4 . . . Highest Loss Streak 9 | . . . 9 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 94 100 85 44 52 54 Engine 7 | . 14 14 8 . . . Leg 17 | . 28 28 18 . 8 11 Device 6 | . . . 9 11 11 10 Storage 3 | . 14 8 . . . . Processor 8 | . . 5 11 11 11 11 Hackware 16 | . 8 14 13 22 22 22 Protection 1 | . . . 4 . . . Energy Gun 6 | . 14 14 8 . . . Ballistic Gun 6 | . 14 14 8 . . . Peak Build Rating 20 | 6 9 10 20 11 13 17 Average Rating 11 | 3 7 9 14 11 12 15 On Entrance 8 | . 6 9 10 11 11 13 Naked Turns . | . . . . . . . Heaviest Build 16 | 13 13 13 16 1 1 8 Greatest Support 20 | 20 20 20 20 3 10 10 Greatest Overweight (x) 2 | 2 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 Most Carried 7 | 5 6 7 5 5 5 5 Average Carried 4 | 3 3 6 3 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 6 | 2 6 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 48% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 419 | 210 16 . 193 . . . Remotely . | . . . . . . . Salvage Created 355 | . 53 . 302 . . . Parts 29 | . 10 . 19 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 11 | . 2 . 9 . . . Guns 11 | . 2 . 9 . . . Classes Destroyed 4 | . 2 . 2 . . . Operator 1 | . 1 . . . . . Swarmer 5 | . 2 . 3 . . . Grunt 5 | . . . 5 . . . Brawler 1 | . . . 1 . . . Best Kill Streak 6 | . 2 . 6 . . . Combat Bots Only 6 | . 2 . 6 . . . Max Kills in Single Turn 1 | . 1 . 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 181 | . 24 . 117 . . 40 Missed 51 | . 10 . 34 . . 7 Damage Taken 1581 | . 110 . 947 . . 524 Core 424 | . 17 . 269 . . 138 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 93 . . . . Volleys Fired 48 | . 10 . 38 . . . Largest 2 | . 2 . 2 . . . Hottest 140 | . 60 . 140 . . . Shots Fired 91 | . 19 . 72 . . . Gun 87 | . 19 . 68 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 4 | . . . 4 . . . Kinetic 43 | . 10 . 33 . . . Thermal 48 | . 9 . 39 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 3 . 8 . . . Robot Miss Streak 4 | . 4 . 3 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 56 | . 8 . 48 . . . Core Hits 22 | . 4 . 18 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 683 | . 92 . 591 . . . Guns 629 | . 92 . 537 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 6 | . . . 6 . . . Kinetic 309 | . 58 . 251 . . . Thermal 368 | . 34 . 334 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 Average Corruption 5 | . . . 4 6 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . 4 3 11 5 Message Errors 6 | . . . 2 . 3 1 Matter Fused 7 | . . . 1 1 1 4 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . 1 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . 1 . 3 . Data Loss (major) 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . 2 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 160 | . . . 160 . 108 . Average Temperature 68 | . . . 68 . 67 . Received Heat Transfer 765 | . . . 441 . . 324 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 825 | . 75 . 750 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 278 | . 110 42 278 84 . 45 Initial 84 | . . 42 16 84 . . Average 79 | . 62 42 163 84 . 16 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 82 | 100 100 100 43 100 . 100 Level 1 17 | . . . 56 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 7 . 20 . . 9 Peak Tracking Total 9 | . 5 . 6 . . 9 Tactical Retreats 4 | . 2 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 3 . 3 . 1 . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 8 . 11 . 1 . Successful 13 | . 6 . 6 . 1 . Failed 7 | . 2 . 5 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 13 | . 5 . 7 . 1 . Terminals 19 | . 8 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 6 . 5 . 1 . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 3 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 41 | . . . . 41 41 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 1298 | 66 189 232 304 65 305 137 Spaces Moved 965 | 37 128 189 174 66 321 50 Core 269 | 15 . . 71 66 117 . Treads . | . . . . . . . Legs 696 | 22 128 189 103 . 204 50 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 120 Average Speed 101 | 110 120 120 91 50 94 120 Slowest Speed 150 | 150 120 120 120 50 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 27 42 28 31 77 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1182 | 61 144 195 237 97 322 126 Wait 125 | 12 1 . 5 32 . 75 Move 959 | 36 127 188 173 65 320 50 Hop . | . . . . . . . Pick Up 22 | 6 5 2 8 . 1 . Fast Attach 5 | 3 . . 2 . . . Attach 13 | 3 1 1 7 . 1 . Detach . | . . . . . . . Swap 2 | . . 1 . . . 1 Drop 6 | 1 . 3 2 . . . Fire 48 | . 10 . 38 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 20) 174 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Entered Mines 273 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 276 | -10/Mines | Found Prototype Device 309 | -10/Mines | Build established: Mutant 373 | -10/Mines | Learned Materials machine intel 376 | -10/Mines | Discovered new exit (range 16) 398 | -10/Mines | Identified exit to Materials 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Utility x2 489 | -9/Materials | Loaded intel: 53 machine locations 489 | -9/Materials | Identified Exp. Sensor Array 501 | -9/Materials | Identified exit to Mines 771 | -9/Materials | Core integrity fell below 50% 792 | -9/Materials | Entered Mines 801 | -9/Mines | Lost 9 parts (2p2n1u4w) 823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -9/Mines | Discovered new exit (range 5) 825 | -9/Mines | Identified exit to Exiles 857 | -9/Mines | Entered Exiles 857 | -9/Exiles | Accompanied by 2 allies 870 | -9/Exiles | Met 8R-AWN 878 | -9/Exiles | Met EX-HEX 887 | -9/Exiles | Led the pair of lost Derelicts to a safe place 895 | -9/Exiles | Met EX-BIN 901 | -9/Exiles | Aligned with FarCom system 901 | -9/Exiles | Given EX-Vault access code 913 | -9/Exiles | Opened EX-Vault 917 | -9/Exiles | Found Cloak of Protection 942 | -9/Exiles | Warned to stay clear of 0b10 Research branches 975 | -9/Exiles | Build established: Hacker-Mutant 1019 | -9/Exiles | Met EX-DEC 1043 | -9/Exiles | Visited The Gauntlet 1146 | -9/Exiles | Discovered new exit (range 14) 1160 | -9/Exiles | Identified exit to Mines 1162 | -9/Exiles | Left Exiles lab with Cloak of Protection 1162 | -9/Exiles | Entered Mines 1254 | -8/Mines | Core integrity fell below 20% 1299 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Receiving FarCom transmissions... K-01 Serf collects debris. System corrupted: Matter fused (-10). K-01 Serf collects debris. Discarded Imp. Sensor Array. K-01 Serf collects debris. System corrupted: Matter fused (-6). C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. K-01 Serf collects debris. System corrupted: Matter fused (-10). Critical hit (Burn: +37). System corrupted: Matter fused (-8). 83EWANOOAABYO &V%DGAEH,X/GK#XG=S7B8% Cloak of Protection destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????############?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# """ #?????????????????????? | | ????????????????# """ #?????????????????????? | | ????????????????# """ #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????######### ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#####??????????????????? | | ????????????????????????# ggb #???###### #??????? | | ????????????????????????#####g#### #??????? | | ????????????????????????????#bg #?????? | | ????????????????????????????#g## g #?????? | | ????????????????????????????# ## % ??? | | ??????????????????# ##### ### " g ?? | | ??????????????????# """ g #?# ### #######?? | | ??????????????????# """ #######? ##??l#???????? | | ????????????????????????????????# ##????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed SigixDynamicCannon Manual? 0 Play Time 00:16:20 Cumulative 19.5 hours Start 2025.01.28 @ 00:47:35 End 2025.01.28 @ 01:02:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87e27534-278a-41ec-acac-a3c756ed6eed