Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.20 @ 21:45:32 Player: ktur Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1371) 1371 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4521 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 434/550 Matter 255/300 Energy 290/290 System Corruption 22% Temperature Warning (388) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Flying Fortress v7 High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Signal Interpreter Targeting Computer Improved Light Armor Plating Graphene Brace Improved Trap Extractor (1/6 Blade) Trap Reconfigurator Supersonic Drone Bay (1/1) Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit VTOL Module VTOL Module Flying Fortress v7 High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Targeting Computer Improved Light Armor Plating Graphene Brace Improved Trap Extractor Trap Reconfigurator Supersonic Drone Bay Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 44 | 5 14 5 3 . 17 Power 4 | . 3 . . . 1 Engine 4 | . 3 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 1 . . 6 Treads 6 | 2 . . . . 4 Leg 2 | . 1 1 . . . Wheel 4 | . 2 . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 2 1 . 3 Device 5 | . 2 2 . . 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 5 2 2 . 7 Energy Gun 12 | 2 3 1 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 4 | . . . . . 4 System Corruption 21 | . . . . . 21 Parts Lost 11 | . 4 . . . 7 Power 1 | . 1 . . . . Propulsion 4 | . 2 . . . 2 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 4 | . 2 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 96 100 71 100 75 Engine 11 | . 12 14 14 14 9 Treads 13 | . 19 . . . 21 Leg 10 | . 1 23 28 28 5 Wheel 3 | . 6 4 . . . Device 11 | . 12 14 14 14 6 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 7 Protection 1 | . . . . . 6 Energy Gun 15 | . 25 22 . 28 5 Ballistic Cannon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 128 | 9 50 49 88 88 128 Greatest Support 60 | 40 40 25 25 25 60 Greatest Overweight (x) 5 | . 4 2 3 3 5 Average Overweight (x) 2 | . 2 1 1 3 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 20 | 7 16 20 22 25 25 Most Carried 25 | 7 20 20 25 25 25 Average Carried 19 | 3 14 19 22 23 24 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 7 19 20 23 25 25 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1594 | 204 706 16 . 133 535 Remotely . | . . . . . . Salvage Created 1745 | . 797 . . 133 815 Parts 78 | . 32 . . 6 40 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 5 | . 2 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 17 . . 4 13 Guns 23 | . 16 . . 4 3 Cannons 5 | . . . . . 5 AOE 4 | . . . . . 4 Classes Destroyed 12 | . 7 . . 1 4 Worker 1 | . . . . . 1 Builder 2 | . 1 . . . 1 Tunneler 2 | . 2 . . . . Hauler 4 | . 2 . . . 2 Recycler 2 | . . . . 1 1 Operator 1 | . 1 . . . . Watcher 4 | . 1 . . . 3 Swarmer 7 | . 3 . . 4 . Grunt 24 | . 14 . . . 10 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 4 . . 4 6 Combat Bots Only 4 | . 3 . . 4 3 Max Kills in Single Turn 2 | . 2 . . 2 2 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1813 | . 876 . . 41 896 Core 267 | . 143 . . 8 116 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 133 | . 133 . . . . Core Remaining (%) 69 | 100 . . . 39 . Volleys Fired 159 | . 91 1 . 5 62 Largest 2 | . 2 2 . 2 2 Hottest 100 | . 100 100 . 100 100 Shots Fired 247 | . 166 2 . 10 69 Gun 207 | . 165 2 . 10 30 Cannon 37 | . . . . . 37 Launcher 3 | . 1 . . . 2 Special . | . . . . . . Kinetic 52 | . 15 . . . 37 Thermal 162 | . 150 2 . 10 . Explosive 3 | . 1 . . . 2 Electromagnetic 30 | . . . . . 30 Robot Hit Streak 24 | . 24 9 . 10 14 Robot Miss Streak 4 | . 4 . . 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 181 | . 119 3 . 7 52 Core Hits 82 | . 43 . . 6 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 12 . . . 1 Burn 12 | . 12 . . . . Blast 1 | . . . . . 1 Melee Attacks 1 | . . 1 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3722 | . 1573 25 . 94 2030 Guns 2220 | . 1570 25 . 93 532 Cannons 1211 | . . . . . 1211 Explosions 276 | . . . . . 276 Melee . | . . . . . . Ramming 15 | . 3 . . 1 11 Kinetic 1295 | . 84 . . . 1211 Thermal 1720 | . 1486 25 . 93 116 Explosive 160 | . . . . . 160 Electromagnetic 532 | . . . . . 532 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . 2 2 2 2 22 Average Corruption 8 | . 2 2 2 2 20 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . 5 11 7 1 41 Message Errors 15 | . 1 2 2 1 9 Matter Fused 19 | . 1 2 2 . 14 Heat Flow Errors 10 | . 1 2 2 . 5 Energy Discharges 11 | . . 4 1 . 6 Data Loss (minor) 4 | . 1 1 . . 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . 1 . . . . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 156 | . . . . . 156 Projectiles 156 | . . . . . 156 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 23 | . 23 . . . . Shots 1 | . 1 . . . . Rammed 2 | . 1 . . . 1 Targets Rammed 5 | . 1 . . 1 3 Kicked 2 | . . . . 1 1 Crushed 1 | . . . . . 1 Highest Temperature 388 | . 153 182 94 . 388 Average Temperature 100 | . 43 85 58 . 147 Received Heat Transfer 720 | . 441 . . . 279 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 8 | . . . . . 8 Impact Corruptions . | . . . . . . Robots Melted 2 | . 2 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 24 | . 23 . . 1 . Heat Transferred 5489 | . 5106 74 . 259 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 261 | . 218 52 . 100 261 Initial 52 | . . 52 . . 39 Average 86 | . 92 38 . 52 109 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 94 | 100 98 100 . 100 87 Level 1 5 | . 1 . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 5 . . . 2 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 32 . . 4 20 Peak Tracking Total 4 | . 4 . . 2 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts 4 | . . 4 . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed 1 | . . 1 . . . Reused . | . . . . . . Traps Extracted 1 | . . 1 . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 9 1 2 . 1 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 30 1 2 . 3 Successful 24 | . 19 1 2 . 2 Failed 11 | . 10 . . . 1 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 19 | . 15 . 1 . 3 Terminals 26 | . 23 . . . 3 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 1 2 . . Record 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 3 | . 3 . . . . Open Door 1 | . . 1 . . . Locate Traps 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 . . . 2 Terminals 7 | . 5 . . . 2 Botnet 5 | . 4 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4215 | 81 1605 540 622 133 1234 Spaces Moved 1690 | 47 781 272 249 35 306 Core 7 | 7 . . . . . Treads 598 | 40 342 . . . 216 Legs 558 | . . 191 249 35 83 Wheels 527 | . 439 81 . . 7 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 130 130 190 330 175 Average Speed 207 | 143 159 172 247 330 324 Slowest Speed 330 | 160 240 190 330 330 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 100 60 60 9 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . 7 . . . . Terrain Destroyed 55 | . 7 . . . 48 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 38 | . 7 . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2125 | 59 976 341 259 42 448 Wait 161 | . 68 52 . . 41 Move 1685 | 46 780 271 248 34 306 Hop . | . . . . . . Pick Up 42 | 8 19 3 3 2 7 Fast Attach 16 | 4 1 1 . . 10 Attach 14 | 1 5 . 2 . 6 Detach 3 | . . 1 2 . . Swap 16 | . 8 4 1 . 3 Drop 18 | . 3 3 3 . 9 Fire 159 | . 91 1 . 5 62 Melee 1 | . . 1 . . . Ram 1 | . . . . . 1 Kick 2 | . . . . 1 1 Crush 3 | . 1 . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . 4 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 11) 502 | -10/Materials | Central database locked down 1002 | -10/Materials | Discovered new exit (range 13) 1352 | -10/Materials | Discovered new exit (range 12) 1585 | -10/Materials | Repaired Lgt. Treads 1630 | -10/Materials | Core integrity fell below 50% 1687 | -10/Materials | Entered Mines 1749 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2136 | -10/Mines | Discovered new exit (range 13) 2219 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2219 | -10/Mines | Discovered new exit (range 5) 2227 | -10/Mines | Entered Exiles 2281 | -10/Exiles | Met 8R-AWN 2305 | -10/Exiles | Met EX-HEX 2381 | -10/Exiles | Met EX-DEC 2391 | -10/Exiles | Learned location of Zion (-7) 2423 | -10/Exiles | Met EX-BIN 2450 | -10/Exiles | Aligned with FarCom system 2452 | -10/Exiles | Given EX-Vault access code 2495 | -10/Exiles | Opened EX-Vault 2511 | -10/Exiles | Found Trap Reconfigurator 2515 | -10/Exiles | Found Supersonic Drone Bay 2526 | -10/Exiles | Found Flying Fortress v7 2590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2811 | -10/Exiles | Discovered new exit (range 10) 2849 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Trap Reconfigurator, Supersonic Drone Bay 2849 | -10/Exiles | Entered Mines 2852 | -9/Mines | Received a Mining Laser from a helpful Derelict 2921 | -9/Mines | Discovered new exit (range 5) 2982 | -9/Mines | Entered Materials 2982 | -8/Materials | Accompanied by 1 ally 2982 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2983 | -8/Materials | Identified exit to Storage 3370 | -8/Materials | Lost 4 parts (2n2w) 3396 | -8/Materials | System corruption reached 10% 3659 | -8/Materials | Build established: Scavenger-Mutant 4216 | -8/Materials | Self-destructed Last Messages --------------- 04090_ Destroyed Lgt. Ion Engine. 04090_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04092_ QC9J=>SSXI O&EJ&AYX7%I OU7YXMPH 04095_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 04098_ Acquired 16 matter. 04109_ System corrupted: Heat flow error (+115). 04131_ System corrupted: Matter fused (-5). 04157_ System corrupted: Matter fused (-7). 04164_ Acquired 7 matter. 04180_ RIS3B/WY9GR&T#I,>QO