Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 17:20:49 Player: abnormal202 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (826) 826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2956 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Flight Unit Flight Unit Hardlight Generator EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Flight Unit Flight Unit Hardlight Generator EM Pulse Gun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 29 | 8 . . 18 3 Power 7 | 1 . . 5 1 Engine 6 | 1 . . 4 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 4 | 2 . . 2 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . . 5 . Device 4 | 1 . . 3 . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 . . 4 2 Energy Gun 6 | 2 . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 8 10 Power 5 | . . . 1 4 Propulsion 4 | . . . 2 2 Utility 3 | . . . 2 1 Weapon 6 | . . . 3 3 Highest Loss Streak 7 | . . . 3 7 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 6 6 6 Power 1 | 1 2 2 1 . Propulsion 2 | . . 2 3 3 Utility . | . 1 1 . 1 Weapon . | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 100 100 82 75 Engine 12 | . 14 14 12 11 Core 1 | . . . 2 1 Treads 15 | . 28 28 18 . Leg 5 | . . . 2 16 Device 6 | . 14 14 3 9 Storage 9 | . 14 14 9 9 Processor 8 | . . . 11 9 Energy Gun 14 | . 14 14 14 13 Ballistic Gun 8 | . 14 14 7 6 Peak Build Rating 24 | 7 7 7 23 24 Average Rating 13 | 5 7 7 15 20 On Entrance 8 | . 7 7 7 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 15 15 15 31 27 Greatest Support 60 | 40 40 40 60 32 Greatest Overweight (x) 7 | 2 . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 6 6 8 8 Average Carried 5 | 2 4 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 6 6 7 6 Class Distribution -------------------- 37% | Scavenger-Mutant 36% | Mutant 16% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 771 | 313 3 . 403 52 Remotely . | . . . . . Salvage Created 1049 | 152 11 . 786 100 Parts 58 | 13 3 . 27 15 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 20 | . 1 . 15 4 Guns 19 | . 1 . 14 4 Classes Destroyed 8 | 2 1 . 5 . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Swarmer 4 | . 1 . . 3 Grunt 8 | . . . 8 . Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Sentry 3 | . . . 2 1 Hunter 1 | . . . 1 . Best Kill Streak 8 | 4 1 . 8 5 Combat Bots Only 8 | . 1 . 8 5 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 199 | . 1 . 77 121 Missed 46 | . 1 . 14 31 Hits 153 | . . . 63 90 Melee 9 | . . . 9 . Projectile 144 | . . . 54 90 Critical Strikes 6 | . . . 4 2 Damage Taken 2272 | . . . 1102 1170 Core 555 | . . . 157 398 Absorbed by Shields 124 | . . . . 124 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 72 | 11 1 . 47 13 Largest 3 | 2 2 . 3 2 Hottest 143 | 70 70 . 143 130 Shots Fired 162 | 22 2 . 112 26 Gun 162 | 22 2 . 112 26 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 62 | 11 1 . 46 4 Thermal 100 | 11 1 . 66 22 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 13 2 . 17 6 Robot Miss Streak 3 | 3 1 . 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 117 | 15 1 . 83 18 Core Hits 50 | 7 1 . 36 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | 1 . . 8 . Burn 7 | 1 . . 6 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1742 | 184 19 . 1249 290 Guns 1736 | 184 13 . 1249 290 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . 6 . . . Kinetic 714 | 96 . . 577 41 Thermal 1022 | 88 13 . 672 249 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 680 | 27 9 . 680 255 Average Temperature 160 | 11 6 . 197 116 Received Heat Transfer 900 | . . . 441 459 Effects 24 | . . . 24 . Shutdowns 6 | . . . 6 . Energy Bleed 5 | . . . 5 . Interference 4 | . . . 4 . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 3 | . . . 3 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | 1 . . 3 . Heat Transferred 3182 | 333 37 . 2220 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 176 | 10 20 . 176 165 Initial 95 | . . . . 95 Average 90 | 1 2 . 110 143 Influence Increases 569 | 30 20 . 429 90 Destroy 0b10 Robot/C 400 | . 20 . 300 80 Destroy 0b10 Robot/NC 30 | 30 . . . . Destroy Leader 80 | . . . 70 10 Successful Hack 11 | . . . 11 . Disable Machine 15 | . . . 15 . Destroy Structure 3 | . . . 3 . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 484 | 30 20 . 282 152 Entered New Map 52 | . . . . 52 Time Decay 252 | 30 20 . 202 . Lost Part 180 | . . . 80 100 Squads Dispatched 6 | . 1 . 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 3 . 19 11 Peak Tracking Total 6 | . 3 . 6 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 5 | . 1 1 3 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 10 | . 1 4 5 . Successful 7 | . 1 4 2 . Failed 3 | . . . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 1 4 1 . Record 4 | . . 4 . . Dispatch Records 1 | . 1 . . . Assault Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 325 | 54 100 42 129 . Terrain 49 | . . . 49 . Seismic 276 | 54 100 42 80 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 968 | 140 100 42 477 209 Spaces Moved 447 | 74 59 27 173 114 Core 35 | 28 . . . 7 Treads 280 | 46 59 27 148 . Legs 132 | . . . 25 107 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 125 100 Average Speed 144 | 121 160 160 156 129 Slowest Speed 400 | 160 160 160 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 3 15 4 14 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 620 | 100 62 26 282 150 Wait 28 | . . . 21 7 Move 443 | 73 58 26 172 114 Hop . | . . . . . Pick Up 25 | 8 2 . 14 1 Fast Attach 6 | 3 . . 2 1 Attach 20 | 4 . . 14 2 Detach 2 | . . . 2 . Swap 7 | 1 . . 5 1 Drop 6 | . . . 5 1 Fire 72 | 11 1 . 47 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Met a group of wandering Federalists 189 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Entered Subcaves 241 | -10/Subcaves | Accompanied by 5 allies 241 | -10/Subcaves | Discovered new exit (range 11) 242 | -10/Subcaves | Continued accompanying wandering Federalists (6) 242 | -10/Subcaves | Approached by a straggling Scientist 269 | -10/Subcaves | Visited Clippyterm 273 | -10/Subcaves | Learned Factory trap positions 273 | -10/Subcaves | Learned Factory stockpile data 283 | -10/Subcaves | Entered Materials 283 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 313 | -8/Materials | Build established: Mutant 326 | -8/Materials | Garrison activated, responded to threat 442 | -8/Materials | Destroyed 8 combat bots 604 | -8/Materials | Lost 3 parts (1n2w) 743 | -8/Materials | Identified exit to Garrison 760 | -8/Materials | Entered Garrison 776 | -8/Garrison | Triggered checkpoint 934 | -8/Garrison | Triggered checkpoint 948 | -8/Garrison | Triggered checkpoint 951 | -8/Garrison | Core integrity fell below 50% 962 | -8/Garrison | Core integrity fell below 20% 969 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 00950_ Field strength at 94. 00951_ Lgt. Deuterium Engine destroyed. 00954_ Field strength at 53. 00955_ Imp. Ion Engine destroyed. 00955_ Field strength at 38. 00956_ Field strength at 24. 00957_ Field strength at 14. 00958_ Stasis field depleted. 00958_ Triggered Stasis Trap. 00958_ A bubble of rippling energy engulfs the area. 00958_ Field strength at 94. 00959_ Field strength at 79. 00960_ Imp. Heat Sink destroyed. 00960_ Field strength at 61. 00961_ Field strength at 51. 00962_ Field strength at 37. 00963_ Field strength at 23. 00964_ Field strength at 4. 00965_ Stasis field depleted. 00969_ Critical hit (Burn: +37). 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