Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.16 @ 13:28:44 Player: JACKBOI Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (2368) 2368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 7897 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 1005 Friendly Fire -164 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 525/525 System Corruption 11% Temperature Cool (35) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine Antimatter Reactor > --- PROPULSION (3) --- Improved Treads Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Damper Plating > --- WEAPON (3) ------- Heavy Beamcaster Improved Heavy Machine Gun Battle Cannon > --- INVENTORY (10) --- Light Nuclear Core Advanced Heat Sink Medium Matter Pod (100) Salvage Targeting Computer Improved Shock Absorption System Hacking Suite Phase Gun Remote Datajack Katana Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Triangulator Advanced Melee Analysis Suite Damper Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Phase Gun > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Improved Propulsion Shielding Drone Bay Battle Cannon [Rating: 89] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . . . Power 1 | . . . 1 . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 5 | . . . 1 . 2 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 136 | 7 4 3 15 2 35 7 33 16 9 2 3 Power 29 | 1 . 1 4 . 11 1 6 4 1 . . Engine 20 | 1 . 1 4 . 8 1 4 . 1 . . Core 6 | . . . . . 3 . 2 1 . . . Reactor 3 | . . . . . . . . 3 . . . Propulsion 15 | 2 . . 4 1 3 1 1 2 1 . . Treads 4 | 2 . . . . . . . 1 1 . . Leg 11 | . . . 4 1 3 1 1 1 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 2 2 . 3 . 11 3 10 6 5 1 . Device 22 | 1 1 . 2 . 4 2 7 3 2 . . Storage 4 | 1 1 . . . . . . . 1 1 . Processor 4 | . . . 1 . 1 . 2 . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 12 | . . . . . 5 1 1 3 2 . . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 2 2 4 1 10 2 16 4 2 1 3 Energy Gun 17 | . . . 1 . 5 1 5 3 . 1 1 Energy Cannon 2 | . . . . . . . 2 . . . . Ballistic Gun 18 | 2 2 2 2 1 2 1 5 1 . . . Ballistic Cannon 4 | . . . . . 1 . 1 . 1 . 1 Launcher 3 | . . . . . 1 . 2 . . . . Special Weapon 4 | . . . 1 . 1 . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 . . . Parts Lost 42 | . . . 1 . 12 . 28 . . . 1 Power 10 | . . . . . 4 . 6 . . . . Propulsion 5 | . . . . . 2 . 3 . . . . Utility 13 | . . . 1 . 2 . 9 . . . 1 Weapon 14 | . . . . . 4 . 10 . . . . Highest Loss Streak 12 | . . . 1 . 10 . 12 . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 94 100 91 100 64 63 72 73 73 Engine 8 | . 14 14 22 22 13 15 7 . 2 6 6 Reactor 2 | . . . . . . . . 6 10 6 6 Treads 7 | . 28 28 8 . . . . 2 6 13 13 Leg 4 | . . . 13 22 13 23 2 1 5 . . Device 9 | . 14 14 6 11 8 7 4 17 12 6 6 Storage 6 | . 14 14 11 11 9 7 5 . 1 6 6 Processor 8 | . . . 10 11 18 15 16 6 2 . . Hackware 1 | . . . . . 1 7 5 . . . . Protection 5 | . . . . . 6 7 1 7 9 13 13 Energy Gun 6 | . . . 5 . 2 7 6 16 7 4 6 Ballistic Gun 8 | . 28 28 15 22 9 6 3 . 6 6 6 Ballistic Cannon 2 | . . . . . 3 . 2 . 2 6 4 Naked Turns 25 | . . . . . . . 25 . . . . Heaviest Build 101 | 12 50 52 65 65 71 72 89 96 99 101 101 Greatest Support 93 | 40 40 40 40 35 35 30 35 70 93 93 93 Greatest Overweight (x) 29 | . 1 1 2 2 21 2 29 17 1 1 1 Average Overweight (x) 2 | . . 1 1 1 3 1 12 3 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 10 10 Average Capacity 14 | 7 12 20 20 20 20 20 19 5 5 9 10 Most Carried 20 | 8 11 20 20 20 20 20 20 5 5 8 9 Average Carried 13 | 3 8 16 19 19 18 18 18 4 4 7 8 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 10 10 Final Carried 20 | 8 11 20 20 20 18 20 5 5 4 8 9 Class Distribution -------------------- 26% | Scavenger-Tank 26% | Scavenger-Mutant 21% | Mutant 9% | Hacker-Mutant 6% | Hacker-Tank 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Matter Collected 2851 | 354 115 245 253 49 503 261 279 480 62 242 8 Remotely . | . . . . . . . . . . . . Salvage Created 2845 | 179 198 385 289 59 583 291 737 . 30 54 40 Parts 193 | 14 11 22 24 9 44 14 48 . 3 3 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 12 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 60 | . 3 8 5 4 14 5 19 . . 1 1 Guns 50 | . 3 8 5 4 9 5 14 . . 1 1 Cannons 8 | . . . . . 5 . 3 . . . . AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 12 | 3 3 1 1 . 2 1 1 . . . . Worker 6 | 2 . 2 . . . . 1 . 1 . . Builder 3 | . 1 . . . 1 . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 6 | . 1 . 3 . 2 . . . . . . Swarmer 24 | . 3 3 . 4 4 . 10 . . . . Grunt 22 | . . 5 4 . 5 3 4 . . . 1 Brawler 2 | . . . 1 . . 1 . . . . . Sentry 5 | . . . . . 4 . 1 . . . . Hunter 2 | . . . . . 1 . . . . 1 . Programmer 5 | . . . . . . 1 4 . . . . Best Kill Streak 9 | 3 3 6 2 4 5 3 9 . 1 1 1 Combat Bots Only 8 | . 3 3 2 4 5 3 8 . . 1 1 Max Kills in Single Turn 2 | 1 2 2 1 2 2 1 2 . 1 1 1 Gunslinging 1 | . . 1 . 1 . . 1 . . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Damage Taken 6815 | . 38 239 227 83 1915 147 3862 . 48 41 215 Core 1331 | . . 36 9 11 421 . 839 . . . 15 Absorbed by Shields 162 | . . . . . 4 . 158 . . . . Redirected to Shielding 59 | . . . . . . . . . . 11 48 Core Remaining (%) 80 | 100 . 85 . 95 23 100 . . . . . Volleys Fired 280 | 21 6 30 28 8 88 20 71 . 2 1 5 Largest 3 | 2 2 2 2 2 2 2 3 . 1 3 3 Hottest 165 | 40 46 46 100 43 100 89 165 . 15 142 142 Shots Fired 556 | 42 12 60 51 16 146 40 163 4 5 4 13 Gun 475 | 42 12 60 49 16 120 40 115 4 4 3 10 Cannon 70 | . . . . . 21 . 44 . 1 1 3 Launcher 8 | . . . . . 4 . 4 . . . . Special 3 | . . . 2 . 1 . . . . . . Kinetic 350 | 42 12 60 29 16 96 20 59 . 5 3 8 Thermal 183 | . . . 22 . 41 20 90 4 . 1 5 Explosive 8 | . . . . . 4 . 4 . . . . Electromagnetic 15 | . . . . . 5 . 10 . . . . Robot Hit Streak 24 | 16 9 22 13 7 18 22 24 5 3 4 3 Robot Miss Streak 3 | 1 1 2 1 1 1 1 3 1 1 1 1 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 11 | . . 2 1 1 2 . 5 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . . . Shots Hit Robots 367 | 29 9 43 34 11 89 28 113 3 3 1 4 Core Hits 147 | 10 6 15 16 4 35 10 45 2 1 1 2 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . Critical Strikes 15 | . . . . . 4 4 7 . . . . Burn 8 | . . . . . . 3 5 . . . . Destroy 3 | . . . . . 1 1 1 . . . . Blast 2 | . . . . . 2 . . . . . . Corrupt 2 | . . . . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6347 | 315 127 634 452 172 1312 565 2435 100 77 26 132 Guns 4781 | 315 127 634 446 172 792 565 1435 100 57 26 112 Cannons 1248 | . . . . . 405 . 803 . 20 . 20 Explosions 297 | . . . . . 109 . 188 . . . . Melee . | . . . . . . . . . . . . Ramming 21 | . . . 6 . 6 . 9 . . . . Kinetic 3684 | 315 127 634 273 172 869 287 844 . 77 . 86 Thermal 2186 | . . . 173 . 249 278 1314 100 . 26 46 Explosive 297 | . . . . . 109 . 188 . . . . Electromagnetic 159 | . . . . . 79 . 80 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 3 3 . . 16 16 11 11 11 Average Corruption 9 | . . . 3 3 . . 6 12 11 11 11 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 175 | . . . 7 2 . . 50 43 24 33 16 Message Errors 49 | . . . 3 1 . . 11 14 5 9 6 Matter Fused 30 | . . . . 1 . . 11 7 6 4 1 Heat Flow Errors 25 | . . . 1 . . . 4 9 4 4 3 Energy Discharges 18 | . . . 1 . . . 7 3 3 4 . Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 24 | . . . 2 . . . 7 5 2 5 3 Data Loss (major) 9 | . . . . . . . 1 1 1 4 2 Misfires 11 | . . . . . . . 2 4 3 1 1 Alerts 3 | . . . . . . . 1 . . 2 . Misdirections 3 | . . . . . . . 3 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 41 | . . . . . 8 . 33 . . . . Projectiles 41 | . . . . . 8 . 33 . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . . . 8 . 6 . . . . Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . . 8 . 5 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 51 | . . . . . 48 . 3 . . . . Shots 2 | . . . . . 2 . . . . . . Rammed 8 | . . . . . . . 8 . . . . Targets Rammed 10 | . . . 1 . 1 . 8 . . . . Kicked 2 | . . . 1 . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 456 | . 6 34 260 . 306 6 456 262 185 228 245 Average Temperature 91 | . 4 9 55 . 98 3 137 98 85 80 85 Received Heat Transfer 2346 | . . 99 96 . 1110 90 861 . . . 90 Effects 12 | . . . . . 3 . 9 . . . . Shutdowns 4 | . . . . . . . 4 . . . . Interference 5 | . . . . . 3 . 2 . . . . Short Circuit 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 7 | . . . . . 1 . 6 . . . . Heat Transferred 4880 | . . . 400 . 558 814 2849 148 . 37 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Peak Influence 417 | 30 118 88 157 91 225 207 417 4 378 . . Initial 87 | . 16 38 25 1 30 66 87 4 . . . Average 76 | 10 85 72 48 44 110 159 92 1 104 . . Maximum Alert Level 2 | . . . . . 1 1 2 . 1 . . Low Security (%) 89 | 100 100 100 100 100 95 57 77 100 85 . . Level 1 9 | . . . . . 4 42 19 . 14 . . Level 2 1 | . . . . . . . 3 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . 1 1 . 2 . 8 . 6 . . Investigation 3 | . . 1 1 . . . . . 1 . . Extermination 4 | . . . . . . . 3 . 1 . . Reinforcement 4 | . . . . . 1 . 2 . 1 . . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . 1 . 3 . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Distress Signals 7 | . . . 2 . 2 . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 5 8 10 4 25 6 39 . 7 4 11 Peak Tracking Total 7 | . 3 3 4 4 7 4 7 . 3 3 5 Tactical Retreats 18 | . . . . . 8 1 5 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Traps Triggered 3 | . 1 . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Machines Disabled 7 | . . 1 . . 2 . . . 3 1 . Max in Single Turn 1 | . . 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Machines Accessed 7 | . . 1 2 . 1 . 1 . 1 . 1 Terminals 4 | . . 1 2 . 1 . . . . . . Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 21 | . . 4 7 . 6 . 1 . 2 . 1 Successful 13 | . . 4 1 . 4 . 1 . 2 . 1 Failed 8 | . . . 6 . 2 . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 17 | . . 4 7 . 6 . . . . . . Fabricators 3 | . . . . . . . 1 . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . 4 1 . 4 . . . . . 1 Record 6 | . . 3 . . 3 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 2 | . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . 1 2 . 1 . . . . . . Full Trace Events 3 | . . 1 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 4 | . . . . . . . 2 . 2 . . Authchips . | . . . . . . . . . . . . Time 223 | . . . . . . . 128 . 95 . . Total Part Build Rating 26 | . . . . . . . 16 . 10 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Total Allies 22 | . . 2 . . . . . 20 . . . Largest Group 20 | . . 2 2 . . . . 20 20 11 9 Highest-Rated Group 698 | . . 39 39 . . . . 698 698 414 344 Highest-Rated Ally 50 | . . 31 31 . . . . 50 50 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 128 | . . . 11 . . . . . 69 30 18 Total Damage 4930 | . . . 104 . . . . . 2862 1199 765 Kills 34 | . . . 1 . . . . . 17 11 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Turns Passed 8915 | 239 290 925 456 109 1111 251 2472 1111 623 962 366 Spaces Moved 2439 | 116 128 330 144 29 247 74 295 312 201 418 145 Core 390 | 21 . . . . 19 . 220 130 . . . Treads 1547 | 95 128 330 48 . . . . 182 201 418 145 Legs 502 | . . . 96 29 228 74 75 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 200 200 190 50 150 160 160 240 Average Speed 305 | 140 186 240 214 247 329 240 726 313 234 226 240 Slowest Speed 1500 | 160 240 240 270 260 1100 260 1500 900 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 8 22 69 17 9 22 2 11 94 7 56 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 3 | . . 2 . . . . . . . 1 . Spaces Dug 17 | . . . 2 . 1 . 14 . . . . Terrain Destroyed 103 | . . . 2 . 47 . 54 . . . . Melee . | . . . . . . . . . . . . Projectile 11 | . . . 2 . 1 . 8 . . . . AOE 92 | . . . . . 46 . 46 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Total 3379 | 153 174 415 239 54 406 112 441 445 354 432 154 Wait 359 | . 23 43 32 11 . . 20 99 125 6 . Move 2429 | 115 127 329 143 28 246 73 295 311 200 417 145 Hop . | . . . . . . . . . . . . Pick Up 86 | 9 7 8 9 2 18 7 8 7 6 4 1 Fast Attach 45 | 7 . 1 1 1 8 . 11 10 5 1 . Attach 34 | . . . 4 . 12 2 11 3 1 1 . Detach 3 | . . . . . . . . 2 . 1 . Swap 57 | . 4 2 10 1 15 5 11 3 3 . 3 Drop 76 | 1 7 2 11 3 18 5 6 10 12 1 . Fire 280 | 21 6 30 28 8 88 20 71 . 2 1 5 Melee . | . . . . . . . . . . . . Ram 8 | . . . . . . . 8 . . . . Kick 2 | . . . 1 . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 240 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Entered Mines 1238 | -10/Mines | Learned 4 Materials zone layouts 1433 | -10/Mines | Discovered new exit (range 7) 1455 | -10/Mines | Entered Materials 1455 | -9/Materials | Accompanied by 2 allies 1455 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1456 | -9/Materials | Identified exit to Materials 1460 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1767 | -9/Materials | Build established: Scavenger-Mutant 1839 | -9/Materials | Discovered new exit (range 7) 1911 | -9/Materials | Entered Mines 1982 | -9/Mines | Discovered exit to Materials (range 5) 2020 | -9/Mines | Entered Materials 2020 | -8/Materials | Evolved 2 slots: Utility x2 2541 | -8/Materials | Core integrity fell below 50% 2598 | -8/Materials | Lost 10 parts (2p2n2u4w) 2913 | -8/Materials | Garrison activated, responded to threat 2962 | -8/Materials | Discovered new exit (range 4) 3131 | -8/Materials | Entered Factory 3131 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3308 | -7/Factory | Discovered new exit (range 7) 3382 | -7/Factory | Entered another Factory area 3382 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3484 | -6/Factory | Garrison activated, responded to threat 3689 | -6/Factory | Lost 3 parts (1p2n) 3704 | -6/Factory | Destroyed 8 combat bots 3991 | -6/Factory | Build established: Hacker-Tank 4319 | -6/Factory | Lost 4 parts (1p1u2w) 5038 | -6/Factory | Build established: Hacker-Mutant 5299 | -6/Factory | Fabricated Adv. Weapon Cycler (x2) 5716 | -6/Factory | Core integrity fell below 50% 5737 | -6/Factory | System corruption reached 10% 5753 | -6/Factory | Core integrity fell below 20% 5823 | -6/Factory | Lost 12 parts (2p6u4w) 5854 | -6/Factory | Sucked down chute 5854 | -6/Factory | Entered Waste 5855 | -6/Waste | Joined by Warlord forces that had cleared the area 5935 | -6/Waste | 2 allies followed down the chute 6031 | -6/Waste | Build established: Mutant 6485 | -6/Waste | Build established: Scavenger-Tank 6698 | -6/Waste | Found Damper Plating 6884 | -6/Waste | Discovered new exit (range 15) 6965 | -6/Waste | Entered Factory 6965 | -6/Factory | Accompanied by 20 allies 7004 | -6/Factory | Spotted B-75 Beast 7008 | -6/Factory | Allies destroyed B-75 Beast 7171 | -6/Factory | Fabricated Imp. Trap Scanner (x2) 7522 | -6/Factory | Discovered new exit (range 13) 7588 | -6/Factory | Entered Lower Caves 7588 | -6/Lower Caves | Accompanied by 11 allies 7631 | -6/Lower Caves | Build established: Scavenger-Mutant 7648 | -6/Lower Caves | Learned Factory garrison access intel 7685 | -6/Lower Caves | Learned Factory security intel 7888 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8137 | -6/Lower Caves | Build established: Scavenger-Tank 8509 | -6/Lower Caves | Discovered new exit (range 15) 8550 | -6/Lower Caves | Entered another Lower Caves area 8550 | -6/Lower Caves | Accompanied by 9 allies 8570 | -6/Lower Caves | Learned Factory trap positions 8910 | -6/Lower Caves | P-60 Hacker assimilated allied 0H-YBH(b) 8916 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08837_ UVNNXBUSFQ2II|IMNM7QUW ,AGT2W:UXDQ0JS 08867_ System corrupted: Heat flow error (+277). 08888_ AJA70UALLYTO&>GG,GD1NEK:KYAH 08901_ Connecting with WAR.Sys... 08901_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 08905_ Slug penetrates CG-KH0(d). 08907_ P-60 Hacker hacks J6-IXA(g), rebooting. 08908_ Slug penetrates P-60 Hacker. 08909_ P-60 Hacker fails to hack CG-KH0(d). 08910_ CG-KH0(d) destroyed. 08910_ P-60 Hacker hacks 0H-YBH(b), assimilated. 08910_ P-60 Hacker destroyed. 08911_ J6-IXA(g) destroyed. 08911_ Slug penetrates G-50 Soldier. 08912_ P-60 Hacker fails to hack K8-R35(g). 08914_ Imp. Propulsion Shielding destroyed. 08915_ Penetrated by Slug. 08915_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# """ #????? | | ?????????????????????????????????????## """ ####?? | | ????????????????????????????????????## """ #?? | | ????????????????????????????????????# #?? | | ???????????????????##???????????????## #?? | | ??????????????????? ????????????????### ### | | ?????????????###??? ??????????????????# ### ## | | ?????????????? ### ?????????????????# #?## | | ?????????????? ?????????????????# #??### | | ??????????????? ?????????????????# ????## | | ???????????????? ??????????????????### ##### | | ???????????????? ?????????????????????# | | ????????????????? ?????????????????##??# | | ?????????????????# ????? #???????## ## ##### | | ?????????????????# #???? ##??????# ? ????? | | ????????????????## #???? ##?????? ?#????? | | ???????#####????# ##???# #??????# #??????# | | ???????# ???# ##### #??????# #?????## | | ????#### ???# ###????? #?##### | | ??? ??# ### ### ##?????# ### | | ??? ?# ##?# #### #????## | | ?????# # ##??#m# ##% ###### | | ??????# # #??##g# "# # # | | ?????????????# ##??#Xb# "# # | | ?????????????#### #" ##g; "# # | | ??????#??????#### #" [%m@ "# % # ## | | ?????## ????## ## #" p !"# # #### | | ????## ??## ## #" g% "# # ##??# | | ##### ## ## #"" Y! ""# [ #??? | | ##""" %""## ### #?? | | ###"""""## #?# ##? #### | | ???# ####### #?# ##?? ???# | | ???##### # ## #??#???? | | ???????# ### ## #???????# | | ???????# ???## ### #???????? | | ?????????????## ####### ##?## ###???????? | | ??????????????# #?????# ##???### ##?????????? | | ??????????????# ????# ##??????###??????????? | | ??????????????## #???## ##????????????????????? | | ???????????????####????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Weapon Cycler | x2 | -6/Factory | Preloaded Imp. Trap Scanner | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed StorageThermoelectricScreen Manual? 0 Play Time 00:48:05 Cumulative 153.5 hours Start 2022.07.16 @ 12:13:34 End 2022.07.16 @ 13:28:44 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cbd6c7e-95fc-413b-bd9b-8874e7ed9ae3