Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 19:44:53 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1842) 1842 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6722 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Superbattery (1500) Skeleton Box Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Superbattery Advanced Targeting Computer ECM Suite Skeleton Box > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Medium Treads Katana [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . . Utility 2 | . . 1 . . . 1 . . Weapon 1 | . . . . . . . 1 . Parts Attached 66 | 7 14 10 . . 1 15 16 3 Power 8 | 1 1 1 . . . 2 3 . Engine 6 | 1 1 1 . . . 2 1 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 27 | 2 6 6 . . . 4 7 2 Treads 7 | . . 5 . . . 1 1 . Leg 2 | 2 . . . . . . . . Wheel 12 | . 6 1 . . . 3 2 . Hover . | . . . . . . . . . Flight 6 | . . . . . . . 4 2 Utility 13 | 1 4 1 . . . 5 2 . Device 5 | . 2 . . . . 2 1 . Storage 3 | 1 1 . . . . . 1 . Processor 3 | . 1 1 . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 18 | 3 3 2 . . 1 4 4 1 Energy Gun 7 | 1 2 1 . . 1 . 2 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 6 | 2 1 1 . . . 1 1 . Ballistic Cannon 2 | . . . . . . 2 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 35 | . 7 2 . . . 8 9 9 Power 4 | . 1 . . . . . 2 1 Propulsion 20 | . 4 2 . . . 4 4 6 Utility 4 | . 1 . . . . 1 1 1 Weapon 7 | . 1 . . . . 3 2 1 Highest Loss Streak 9 | . 2 2 . . . 6 7 9 To Critical Strikes . | . . . . . . . . . Average Backups 22 | 4 16 24 25 25 25 24 23 2 Power 1 | 1 1 2 2 2 2 2 1 . Propulsion 4 | 3 4 4 5 5 5 4 2 . Utility 8 | . 2 6 8 8 10 10 11 . Weapon 6 | . 5 9 8 6 5 5 5 . Tool/Special . | . . . . . . . . . Unused Backups 25 | . . 4 2 3 1 . 15 . Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . . . . . . 10 . Weapon 12 | . . 3 2 2 1 . 4 . Tool/Special 2 | . . . . 1 . . 1 . Average Slot Usage (%) 96 | . 95 98 100 100 100 97 89 52 Engine 10 | . 14 11 11 11 11 9 9 5 Treads 20 | . . 13 33 33 33 31 3 . Wheel 9 | . 22 18 . . . 3 22 . Device 10 | . 7 11 11 11 11 11 13 7 Storage 10 | . 14 11 11 11 11 9 7 5 Processor 8 | . 5 10 11 11 11 9 7 7 Energy Gun 10 | . 14 11 11 11 11 7 9 . Ballistic Gun 9 | . 13 11 11 11 11 7 . . Peak Build Rating 42 | 6 13 19 19 21 21 28 38 42 Average Rating 19 | 3 9 17 19 20 21 24 29 26 On Entrance 17 | . 6 13 19 19 21 21 25 35 Naked Turns . | . . . . . . . . . Heaviest Build 104 | 14 90 90 90 90 90 97 104 18 Greatest Support 86 | 20 32 66 66 66 66 86 46 28 Greatest Overweight (x) 10 | . 8 8 1 1 1 9 10 5 Average Overweight (x) 1 | . 2 1 1 1 1 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 23 25 25 25 25 25 24 5 Most Carried 25 | 7 24 25 25 25 25 25 25 4 Average Carried 22 | 5 16 24 24 24 24 24 24 2 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 6 24 25 25 25 25 24 5 2 Class Distribution -------------------- 56% | Scavenger-Mutant 32% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 1291 | 246 334 49 65 . 26 174 375 22 Remotely . | . . . . . . . . . Salvage Created 2102 | . 759 205 . . . 532 506 100 Parts 114 | . 43 19 . . . 27 19 6 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 48 | . 19 3 . . . 11 11 4 Melee 4 | . . . . . . . . 4 Guns 34 | . 19 3 . . . 9 3 . Cannons 9 | . . . . . . 2 7 . Classes Destroyed 10 | . 6 2 . . . 2 . . Worker 2 | . 1 . . . . 1 . . Builder 1 | . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . Watcher 3 | . 1 1 . . . . 1 . Swarmer 14 | . 6 . . . . . 4 4 Grunt 22 | . 13 . . . . 7 2 . Duelist 4 | . . . . . . 1 3 . Sentry 6 | . . 3 . . . 2 1 . Hunter 2 | . . . . . . 1 1 . Best Kill Streak 7 | . 6 1 . . . 4 7 4 Combat Bots Only 7 | . 5 1 . . . 3 7 4 Max Kills in Single Turn 2 | . 2 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 486 | . 114 24 . . . 149 99 100 Missed 165 | . 38 13 . . . 48 33 33 Hits 321 | . 76 11 . . . 101 66 67 Melee 14 | . . . . . . 1 13 . Projectile 307 | . 76 11 . . . 100 53 67 Critical Strikes 10 | . 1 2 . . . 4 3 . Damage Taken 4602 | . 813 161 . . . 1540 1113 975 Core 1172 | . 204 14 . . . 241 273 440 Absorbed by Shields 19 | . . . . . . . . 19 Core Remaining (%) 67 | 100 18 . . . 96 56 . . Volleys Fired 162 | . 67 13 . . . 42 40 . Largest 3 | . 2 2 . . . 2 3 . Hottest 157 | . 130 85 . . . 93 157 . Shots Fired 318 | . 126 26 . . . 77 89 . Gun 269 | . 126 26 . . . 68 49 . Cannon 49 | . . . . . . 9 40 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 138 | . 61 13 . . . 44 20 . Thermal 175 | . 65 13 . . . 33 64 . Explosive . | . . . . . . . . . Electromagnetic 5 | . . . . . . . 5 . Robot Hit Streak 23 | . 12 6 . . . 16 23 . Robot Miss Streak 4 | . 4 2 . . . 2 3 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 5 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 225 | . 78 14 . . . 56 70 7 Core Hits 94 | . 34 8 . . . 25 23 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 8 | . 4 2 . . . 1 1 . Burn 5 | . 3 2 . . . . . . Destroy 2 | . 1 . . . . . 1 . Blast 1 | . . . . . . 1 . . Melee Attacks 14 | . . . . . . . 1 13 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . 1 13 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4082 | . 1177 236 . . . 969 1395 305 Guns 2964 | . 1177 236 . . . 835 716 . Cannons 766 | . . . . . . 134 632 . Explosions 47 | . . . . . . . 47 . Melee 305 | . . . . . . . . 305 Ramming . | . . . . . . . . . Kinetic 1555 | . 529 119 . . . 609 298 . Thermal 2167 | . 648 117 . . . 360 1042 . Explosive . | . . . . . . . . . Electromagnetic 55 | . . . . . . . 55 . Impact . | . . . . . . . . . Slashing 305 | . . . . . . . . 305 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . . . . . . . 18 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 18 | . . . . . . . . 18 Knockbacks 3 | . . . . . . 1 2 . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 1 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 341 | . 341 16 . . . 24 326 . Average Temperature 102 | . 103 10 . . . 7 122 . Received Heat Transfer 1245 | . 369 81 . . . 657 138 . Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 11 | . 4 1 . . . 2 4 . Heat Transferred 4995 | . 1850 444 . . . 888 1813 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 190 | . 190 74 . . . 127 106 126 Initial 78 | . . 74 . . . . 24 78 Average 27 | . 60 30 . . . 46 12 92 Influence Increases 1360 | . 505 122 . . . 342 283 108 Destroy 0b10 Robot/C 960 | . 380 60 . . . 220 220 80 Destroy 0b10 Robot/NC 40 | . 20 10 . . . 5 5 . Destroy Leader 198 | . 74 32 . . . 50 42 . Successful Hack 40 | . . 5 . . . 21 14 . Disable Machine 15 | . . . . . . 15 . . Destroy Structure 17 | . 1 . . . . 1 2 13 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 75 | . 30 15 . . . 15 . 15 Influence Decreases 1264 | . 327 300 . . . 287 226 124 Entered New Map 169 | . . 104 . . . . 31 34 Time Decay 764 | . 257 176 . . . 207 124 . Lost Part 331 | . 70 20 . . . 80 71 90 Squads Dispatched 10 | . 3 . . . . 1 6 . Investigation 3 | . 2 . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 . . . . 1 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . 1 . . . . 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 28 5 . . . 26 18 12 Peak Tracking Total 9 | . 5 2 . . . 9 3 8 Tactical Retreats 7 | . 1 1 . . . 2 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . 2 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 2 | . 1 . . . . 1 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 7 | . . 1 . 3 . 2 1 . Terminals 3 | . . 1 . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 10 | . . 1 . 3 . 3 3 . Successful 7 | . . 1 . 3 . 2 1 . Failed 3 | . . . . . . 1 2 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 5 | . . 1 . 1 . 3 . . Terminals 4 | . . 1 . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 3 | . . . . 3 . . . . Record 2 | . . . . 2 . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . . 1 . . . 2 . . Terminals 3 | . . 1 . . . 2 . . Assimilate 1 | . . . . . . 1 . . Botnet 2 | . . 1 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 924 | . . . . . . 173 751 . ECM 924 | . . . . . . 173 751 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 5505 | 68 1057 424 574 814 974 720 776 98 Spaces Moved 2721 | 52 592 231 227 338 399 261 499 122 Core 28 | 15 . . . . . . . 13 Treads 1244 | . . 68 227 338 399 205 6 1 Legs 110 | 37 73 . . . . . . . Wheels 1222 | . 519 163 . . . 56 484 . Hover . | . . . . . . . . . Flight 117 | . . . . . . . 9 108 Fastest Speed 28 | 50 120 116 240 240 240 116 28 28 Average Speed 173 | 99 137 152 240 240 240 213 118 35 Slowest Speed 400 | 120 200 240 240 240 240 240 400 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 82 23 69 61 76 29 16 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 4 | . . . . . . . 1 3 Terrain Destroyed 4 | . . . . . . . 1 3 Melee 4 | . . . . . . . 1 3 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 3184 | 65 711 280 258 343 417 349 608 153 Wait 80 | . 3 11 28 . 14 9 13 2 Move 2714 | 51 591 230 226 337 398 260 499 122 Hop . | . . . . . . . . . Pick Up 78 | 7 29 9 2 3 2 13 11 2 Fast Attach 7 | 5 1 . . . . . 1 . Attach 38 | 1 7 4 . . . 10 11 5 Detach 2 | . . . . . . . . 2 Swap 34 | 1 8 6 . . 1 7 11 . Drop 49 | . 5 7 2 3 2 8 21 1 Fire 162 | . 67 13 . . . 42 40 . Melee 14 | . . . . . . . 1 13 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Discovered new exit (range 5) 857 | -10/Materials | Core integrity fell below 50% 1071 | -10/Materials | Core integrity fell below 20% 1119 | -10/Materials | Discovered new exit (range 6) 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1472 | -9/Materials | Discovered new exit (range 13) 1550 | -9/Materials | Entered Mines 1551 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1579 | -9/Mines | Learned 4 Materials zone layouts 1747 | -9/Mines | Build established: Scavenger-Mutant 2046 | -9/Mines | Discovered new exit (range 5) 2055 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2065 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2065 | -9/Mines | Discovered new exit (range 5) 2124 | -9/Mines | Entered Exiles 2184 | -9/Exiles | Met 8R-AWN 2228 | -9/Exiles | Met EX-HEX 2297 | -9/Exiles | Met EX-BIN 2326 | -9/Exiles | Aligned with FarCom system 2328 | -9/Exiles | Given EX-Vault access code 2384 | -9/Exiles | Opened EX-Vault 2463 | -9/Exiles | Found Skeleton Box 2512 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2575 | -9/Exiles | Found Superbattery 2716 | -9/Exiles | Found PSU Rigger 2832 | -9/Exiles | Met EX-DEC 2919 | -9/Exiles | Discovered new exit (range 10) 2938 | -9/Exiles | Stole three prototypes: Superbattery, Skeleton Box, PSU Rigger 2938 | -9/Exiles | Entered Mines 3875 | -8/Mines | Discovered new exit (range 15) 3912 | -8/Mines | Entered Materials 3912 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3913 | -8/Materials | Identified exit to Factory 4585 | -8/Materials | Lost 6 parts (3n3w) 4603 | -8/Materials | Discovered exit to Factory (range 5) 4632 | -8/Materials | Entered Factory 4632 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4634 | -7/Factory | FarCom data flow suspended 4748 | -7/Factory | Discovered new exit (range 11) 4994 | -7/Factory | Build established: Scavenger-Gunner 5255 | -7/Factory | Garrison activated, responded to threat 5339 | -7/Factory | Lost 7 parts (1p4n1u1w) 5364 | -7/Factory | Destroyed 7 combat bots 5408 | -7/Factory | Identified exit to Garrison 5408 | -7/Factory | Entered Garrison 5417 | -7/Garrison | Installed Relay Interface Framework 5450 | -7/Garrison | Triggered checkpoint 5462 | -7/Garrison | Core integrity fell below 50% 5487 | -7/Garrison | Core integrity fell below 20% 5506 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05481_ Acquired VTOL Module. 05483_ Acquired 19 matter. 05484_ Slammed into S-27 Virus. 05484_ Destabilizing: System corrupted (+1). 05485_ VTOL Module destroyed. 05485_ Acquired VTOL Module. 05487_ ECM Suite destroyed. 05488_ Acquired 3 matter. 05490_ S-27 Virus destroyed. 05493_ VTOL Module destroyed. 05493_ Triggered Stasis Trap. 05493_ A bubble of rippling energy engulfs the area. 05493_ Field strength at 94. 05493_ Field strength at 88. 05494_ Field strength at 82. 05495_ Field strength at 76. 05497_ Field strength at 38. 05498_ Field strength at 5. 05499_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ???"#????????????????????????????????????????????? | | ###"#####????????????????????????????????????????? | | """""#????????????????????????????????????????? | | " "#????????????????????????????????????????? | | "#????????????????????????????????????????? | | " "#????????????????????????????????????????? | | """ ""#????????????????????????????????????????? | | " #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????????? ?????????????????????? | | ### #####???????????????? #????????????????????? | | ??# #???????????????????? #????????????????????? | | ??# #???????????????????? #????????????????????? | | ??# #???????????????????? ????????????????????? | | ??# #???????????????????? #????????????????????? | | ??# #???????????????????? #????????????????????? | | ??# #???????????????????# ##???????????????????? | | ??# #???????????????????# ????????????????????? | | ??# #???????????????????# ????????????????????? | | ??# #???????????????????# #????????????????????? | | ??# #???????????????????# #????????????????????? | | ??# #???????????????????# #????????????????????? | | ??# #???????????????????# #????????????????????? | | ??# #???????????????????# #????????????????????? | | ??# #???????????????????#@ #????????????????????? | | ??# #???????????????????# #????????????????????? | | ### ####????????????????# #????????????????????? | | #????????????????# #????????????????????? | | #????????????????#s #????????????????????? | | #### #????????????????#s #????????????????????? | | #??# ####?????????????# #????????????????????? | | #??# ##[##????????????# s #????????????????????? | | #??# * %#????????????+s #????????????????????? | | #??# ##%####??????????# #????????????????????? | | #??# ## [ #??????????# #????????????????????? | | "########= ############lss#????????????????????? | | ^ * ^#????????????????????? | | =%= #????????????????????? | | #????????????????????? | | #### ## ## ###########????????????????????? | | ???# ## ## #??????????????????????????????? | | ?? "??????????????????????????????? | | ?# "??????????????????????????????? | | ?# "??????????????????????????????? | | ?# "??????????????????????????????? | | ?### ## ## #??????????????????????????????? | | ???# ?# ## #??????????????????????????????? | | ?? ? #??????????????????????????????? | | ?? ? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 1765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationParticleSpiker Manual? 0 Play Time 00:38:20 Cumulative 271.3 hours Start 2025.07.31 @ 00:51:19 End 2025.08.02 @ 19:44:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5350c97-42fa-44ed-8082-119d21065bac