Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:44:59 Player: mosstonic Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3089) 3089 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 8684 Bonus ------- High Alert Combat Kills 245 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Pulse Rifle KE Penetrator Assault Cannon Heavy Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Thermic Laser Thermic Laser Improved Proton Missile Launcher > --- INVENTORY -------- Power Amplifier Transmission Jammer Advanced ECM Suite Advanced Phase Shifter Gauss Rifle Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack Advanced Remote Datajack [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . . Power 2 | . . . . . 1 1 . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . Utility 4 | . . . . 2 1 1 . . . . . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 81 | 7 4 6 1 24 14 13 . 4 1 . 7 . Power 11 | 1 . 1 . 1 4 3 . . . . 1 . Engine 5 | 1 . 1 . 1 1 . . . . . 1 . Core 6 | . . . . . 3 3 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 7 | 2 . . . 3 . . . 1 1 . . . Treads 2 | 2 . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . Wheel 3 | . . . . 1 . . . 1 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 2 1 . . 5 6 5 . 1 . . 2 . Device 12 | 1 . . . 3 3 3 . . . . 2 . Storage 5 | 1 1 . . . 2 . . 1 . . . . Processor 2 | . . . . 2 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 3 5 1 15 4 5 . 2 . . 4 . Energy Gun 20 | 2 1 4 . 7 2 3 . 1 . . . . Energy Cannon 2 | . . . . 1 . 1 . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . . Launcher 16 | . 2 . 1 7 . 1 . 1 . . 4 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . 6 . Parts Lost 26 | . . 1 . 5 2 4 . 2 . 3 5 4 Power 5 | . . . . 1 . 2 . . . 1 1 . Propulsion 2 | . . . . . . . . . . . . 2 Utility 10 | . . . . 2 2 1 . 2 . 1 1 1 Weapon 9 | . . 1 . 2 . 1 . . . 1 3 1 Highest Loss Streak 5 | . . 1 . 2 2 2 . 2 . 3 5 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 96 100 88 91 85 93 85 82 55 38 19 Engine 4 | . 14 11 11 6 . . . . . . 2 . Core 7 | . . . . . 14 17 20 20 17 8 . . Treads 6 | . 28 22 22 . . . . . . . . . Leg 1 | . . . . 8 . . . . . . . . Wheel 4 | . . . . 4 7 6 6 6 11 11 11 8 Device 11 | . 14 11 11 16 15 12 13 6 5 2 1 4 Storage 9 | . 14 11 11 9 12 6 6 10 11 11 10 4 Processor 4 | . . . . 8 7 6 6 6 5 2 . . Protection 3 | . . . . . 1 12 13 6 5 2 . . Energy Gun 17 | . 18 25 23 22 15 10 20 20 17 8 . . Ballistic Gun 2 | . . . . . 5 6 6 2 . . . . Ballistic Cannon 2 | . . 9 11 . 6 2 . . . . . . Launcher 5 | . 6 5 9 11 1 . . 3 5 5 10 . Naked Turns 34 | . . . . . . . . . . . . 34 Heaviest Build 138 | 13 49 55 55 69 122 138 137 137 129 129 110 93 Greatest Support 56 | 40 40 40 40 40 28 28 28 28 56 56 56 56 Greatest Overweight (x) 4 | 1 1 1 1 2 4 4 4 4 2 3 3 2 Average Overweight (x) 2 | . . 1 1 1 2 4 4 4 2 1 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 14 20 20 20 22 25 25 25 25 25 25 21 Most Carried 21 | 5 7 6 9 20 21 19 18 18 13 17 17 15 Average Carried 13 | 2 4 4 6 17 19 16 17 16 12 15 15 13 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 20 | 2 6 5 9 20 19 17 18 14 13 17 15 5 Class Distribution -------------------- 42% | Skirmisher 32% | Tank 21% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Matter Collected 2040 | 270 80 166 60 681 29 197 113 338 102 . . 4 Remotely 587 | . . . . 558 29 . . . . . . . Salvage Created 2395 | 73 219 331 81 669 27 324 85 110 134 . 342 . Parts 116 | 4 6 20 3 49 1 11 . 2 6 . 14 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . Prevented 5 | . . . . . . . . 5 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Combat Hostiles Destroyed 70 | . 4 10 8 22 1 6 1 2 5 . 11 . Guns 22 | . 2 5 4 2 1 4 1 2 1 . . . Cannons 2 | . . . 1 . . 1 . . . . . . AOE 46 | . 2 5 3 20 . 1 . . 4 . 11 . Classes Destroyed 16 | 2 1 4 1 4 1 2 1 . . . . . Worker 7 | . . . . 4 . . . . . . 3 . Builder 8 | . . . . 6 . 1 . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 4 | 1 1 1 . 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Watcher 5 | . . 2 . 2 . . . . . . 1 . Swarmer 19 | . . 4 4 6 . . . . 5 . . . Grunt 29 | . 4 4 . 14 . 2 . . . . 5 . Duelist 1 | . . 1 . . . . . . . . . . Sentry 4 | . . 1 . 2 . . . 1 . . . . Hunter 5 | . . . . . . 2 . . . . 3 . Programmer 7 | . . . . . 1 1 1 1 . . 3 . Behemoth 1 | . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . Assembled 4 | . . . 4 . . . . . . . . . Best Kill Streak 16 | 2 3 8 4 16 1 3 1 1 5 . 7 . Combat Bots Only 12 | . 2 7 4 12 1 2 1 1 5 . 7 . Max Kills in Single Turn 6 | 1 1 4 3 6 1 1 1 1 3 . 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 3 3 . 1 . . 2 . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Hostile Shots Fired 412 | . 15 49 8 52 8 75 14 43 5 4 60 79 Missed 124 | . 3 17 1 11 1 15 4 18 3 . 23 28 Damage Taken 4948 | . 134 379 76 694 217 963 152 261 35 179 893 965 Core 1352 | . 31 41 6 86 . 93 15 66 17 48 156 793 Absorbed by Shields 188 | . . . . . . 188 . . . . . . Regen/Repaired (Parts) 135 | . . . . . . 135 . . . . . . Core Remaining (%) 89 | 100 87 . 88 84 100 . . 79 . . . . Volleys Fired 160 | 3 17 21 7 34 5 36 5 10 2 2 18 . Largest 4 | 2 2 4 4 4 4 4 3 4 4 4 3 . Hottest 276 | 100 100 189 169 234 233 204 223 276 276 276 115 . Shots Fired 393 | 6 27 65 18 73 16 94 15 35 8 8 28 . Gun 251 | 6 23 45 10 29 13 67 15 31 6 6 . . Cannon 53 | . . 15 5 3 3 27 . . . . . . Launcher 89 | . 4 5 3 41 . . . 4 2 2 28 . Special . | . . . . . . . . . . . . . Kinetic 63 | . . 15 5 . 4 36 . 3 . . . . Thermal 186 | 6 11 38 10 13 11 42 15 28 6 6 . . Explosive 79 | . 4 5 3 41 . . . . . . 26 . Electromagnetic 65 | . 12 7 . 19 1 16 . 4 2 2 2 . Robot Hit Streak 15 | 3 6 7 8 7 9 10 10 13 15 6 7 . Robot Miss Streak 13 | 1 13 4 1 2 2 5 1 6 1 2 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 236 | 4 12 38 9 41 10 62 12 19 4 6 19 . Core Hits 177 | 3 7 22 8 59 1 23 5 5 6 3 35 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . . 4 1 . 1 4 4 3 . 2 . . Burn 18 | . . 4 1 . 1 3 4 3 . 2 . . Blast 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10166 | 52 408 1144 237 3485 227 1541 250 393 172 109 2148 . Guns 2771 | 52 105 387 89 329 195 880 250 343 53 88 . . Cannons 820 | . . 212 41 48 32 487 . . . . . . Explosions 6575 | . 303 545 107 3108 . 174 . 50 119 21 2148 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 795 | . . 212 41 . 52 470 . 20 . . . . Thermal 2388 | 52 89 362 89 169 175 655 250 323 53 88 83 . Explosive 6013 | . 214 545 107 3108 . . . . . . 2039 . Electromagnetic 970 | . 105 25 . 208 . 416 . 50 119 21 26 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 1 2 5 . 13 20 20 Average Corruption 6 | . . . . . 1 1 1 4 . 9 13 20 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . . . . 2 2 6 5 . 7 12 7 Message Errors 12 | . . . . . 1 1 1 2 . 2 3 2 Matter Fused 9 | . . . . . . 1 1 1 . . 4 2 Heat Flow Errors 7 | . . . . . 1 . . . . 2 3 1 Energy Discharges 4 | . . . . . . . 3 . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 1 . . 1 1 . Misfires 2 | . . . . . . . . 1 . 1 . . Alerts 2 | . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 333 | . . . 13 165 21 2 . . . . 132 . Projectiles 23 | . . . . . 21 2 . . . . . . Explosions 310 | . . . 13 165 . . . . . . 132 . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . 23 197 . 71 . 21 . . 208 . Shots 15 | . . . 1 6 . 2 . 1 . . 5 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 540 | 40 78 486 276 295 414 540 326 444 258 258 169 115 Average Temperature 139 | 20 24 146 120 97 144 204 167 216 130 130 48 75 Received Heat Transfer 807 | . 72 138 20 207 . 148 . 36 . . 81 105 Effects 28 | . . 3 . . 1 16 1 6 . 1 . . Shutdowns 12 | . . 1 . . . 8 . 3 . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . Interference 6 | . . 2 . . . . . 3 . 1 . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . . 4 1 . 2 2 3 3 1 . . . Heat Transferred 6727 | 148 100 1369 333 370 370 1508 948 996 137 398 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Peak Influence 792 | 10 94 384 210 792 405 344 . . 171 59 641 333 Initial 359 | . 6 31 83 3 359 90 . . 31 59 16 313 Average 220 | 4 32 252 179 314 360 188 . . 132 39 186 315 Maximum Alert Level 3 | . . 1 1 3 2 1 . . . . 2 1 Low Security (%) 54 | 100 100 25 58 44 16 66 . . 100 100 70 . Level 1 27 | . . 74 41 17 22 33 . . . . 13 100 Level 2 10 | . . . . 11 60 . . . . . 15 . Level 3 6 | . . . . 25 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 2 . 4 . 3 . . . . 4 1 Investigation 2 | . . . . 1 . . . . . . 1 . Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 11 | . 1 2 . 3 . 2 . . . . 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Distress Signals 7 | . . 2 . 2 . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | . 8 19 8 29 2 9 1 2 5 6 14 14 Peak Tracking Total 11 | . 2 6 4 7 1 3 1 2 4 6 6 11 Tactical Retreats 6 | . . 2 . 1 . 1 . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Traps Triggered 7 | . . . . 1 1 3 . . 1 . 1 . Indirectly 3 | . . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Machines Disabled 23 | . 1 1 1 6 . 5 . . 2 . 7 . Max in Single Turn 6 | . 1 1 1 2 . 2 . . 2 . 6 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Machines Accessed 5 | . 1 1 . 1 . 1 . . . . 1 . Terminals 3 | . 1 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 12 | . 3 1 . 1 . 4 . . . . 3 . Successful 6 | . 1 . . . . 4 . . . . 1 . Failed 6 | . 2 1 . 1 . . . . . . 2 . Catastrophic 3 | . 1 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 2 1 . 1 . . . . . . . . Terminals 5 | . 3 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 4 . . . . 3 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . . . . . Record 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 4 . . . . 1 . Scan Component 3 | . . . . . . 2 . . . . 1 . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . 1 1 . . . . . . . . 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 82 | . . . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . . Total Damage 210 | . . . . . . . . . . 210 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Turns Passed 5484 | 85 565 473 402 1182 481 600 720 215 53 180 358 170 Spaces Moved 2608 | 51 232 155 152 373 298 243 440 108 34 134 217 171 Core 82 | 20 . . . . . . . . . . . 62 Treads 575 | 31 232 155 152 5 . . . . . . . . Legs 79 | . . . . 79 . . . . . . . . Wheels 1872 | . . . . 289 298 243 440 108 34 134 217 109 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 130 130 160 160 160 130 115 115 50 Average Speed 162 | 119 199 240 240 161 142 160 160 160 130 126 137 97 Slowest Speed 270 | 160 240 240 240 270 160 160 160 160 130 145 145 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 39 17 44 46 8 7 63 12 2 74 7 36 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 1 . . . 1 . . . . . Spaces Dug 18 | . . . 7 11 . . . . . . . . Terrain Destroyed 568 | . 11 50 24 342 . 9 . . . . 132 . Melee . | . . . . . . . . . . . . . Projectile 3 | . . 1 . . . 2 . . . . . . AOE 565 | . 11 49 24 342 . 7 . . . . 132 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Ext Total 3567 | 69 308 210 176 900 346 387 445 127 38 139 247 175 Wait 601 | . 51 24 13 410 12 83 . 4 . . 1 3 Move 2597 | 50 231 154 151 372 297 242 439 107 34 133 216 171 Hop . | . . . . . . . . . . . . . Pick Up 79 | 9 4 3 4 31 9 9 1 . 1 4 4 . Fast Attach 3 | . . . . 2 1 . . . . . . . Attach 65 | 7 1 5 . 18 10 12 . 4 1 . 7 . Detach 17 | . 1 1 . 10 2 1 . 1 . . 1 . Swap 13 | . 3 1 1 4 3 1 . . . . . . Drop 32 | . . 1 . 19 7 3 . 1 . . . 1 Fire 160 | 3 17 21 7 34 5 36 5 10 2 2 18 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Weapon x2 722 | -9/Materials | Destroyed 7 combat bots 977 | -9/Materials | Build established: Skirmisher 1067 | -9/Materials | Discovered new exit (range 8) 1124 | -9/Materials | Entered Mines 1125 | -9/Mines | Learned location of Storage (-9) 1166 | -9/Mines | Assembled infested the area 1504 | -9/Mines | Discovered new exit (range 9) 1526 | -9/Mines | Entered Materials 1526 | -8/Materials | Evolved 2 slots: Utility x2 2362 | -8/Materials | Destroyed 12 combat bots 2620 | -8/Materials | Discovered new exit (range 11) 2708 | -8/Materials | Entered Factory 2708 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3160 | -7/Factory | Discovered new exit (range 15) 3189 | -7/Factory | Entered another Factory area 3189 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3338 | -6/Factory | Build established: Tank 3361 | -6/Factory | Spotted B-75 Beast 3390 | -6/Factory | Destroyed B-75 Beast 3678 | -6/Factory | Repaired Imp. Cooling System 3718 | -6/Factory | Repaired Pulse Rifle 3785 | -6/Factory | Discovered new exit (range 2) 3789 | -6/Factory | Entered Lower Caves 4475 | -6/Lower Caves | Discovered new exit (range 11) 4509 | -6/Lower Caves | Entered another Lower Caves area 4566 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4698 | -6/Lower Caves | Discovered new exit (range 5) 4724 | -6/Lower Caves | Entered Factory 4724 | -5/Factory | Evolved 2 slots: Propulsion x2 4777 | -5/Factory | Sucked down chute 4777 | -5/Factory | Entered Waste 4778 | -5/Waste | Met a frightened Derelict 4792 | -5/Waste | EMP discharged 4807 | -5/Waste | Spotted C-40 Crusher 4824 | -5/Waste | Spotted C-40 Crusher 4831 | -5/Waste | Spotted C-40 Crusher 4839 | -5/Waste | Spotted C-40 Crusher 4839 | -5/Waste | Spotted C-40 Crusher 4843 | -5/Waste | Spotted C-40 Crusher 4858 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4860 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4863 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4876 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4892 | -5/Waste | EMP discharged 4892 | -5/Waste | System corruption reached 10% 4907 | -5/Waste | Lost 3 parts (1p1u1w) 4933 | -5/Waste | Discovered new exit (range 11) 4953 | -5/Waste | Found Corrupted Fusion Bomb Launcher 4957 | -5/Waste | Entered Factory 5303 | -5/Factory | Destroyed 7 combat bots 5303 | -5/Factory | Discovered new exit (range 11) 5313 | -5/Factory | Lost 5 parts (1p1u3w) 5315 | -5/Factory | Entered Extension 5439 | -5/Extension | Spotted B-75 Beast 5451 | -5/Extension | Spotted B-75 Beast 5453 | -5/Extension | Core integrity fell below 50% 5458 | -5/Extension | Core integrity fell below 20% 5481 | -5/Extension | Lost 3 parts (2n1u) 5485 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05447_ Knocked back. 05447_ Arm. Huge Wheel destroyed. 05448_ GT&PI, I/|OD3HXRFN,U7N 05448_ Penetrated by Slug. 05450_ Power Amplifier destroyed. 05450_ Arm. Huge Wheel destroyed. 05451_ Penetrated by Slug. 05451_ Dropped Huge Storage Unit. 05453_ Penetrated by Slug. 05453_ Slug penetrates B-75 Beast. 05454_ Penetrated by Slug. 05455_ H-66 Slayer Flexi-carbon Leg blasted off. 05455_ Knocked back. 05457_ Slug penetrates Machine. 05458_ Machine disabled. 05459_ Acquired 4 matter. 05463_ System corrupted: Energy discharge (-21). 05481_ Slug penetrates Wall. 05482_ Penetrated by Slug. 05484_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????##??????# #?????????????????????????????? | | ????# ????# #???##""##????????????????????? | | ????# ! ###+##+###???# T#????????????????????? | | / ########g###????????????????????? | | ????# ### @ #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????############ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????#####Y##Y#????????????????????? | | ???????????????????#!!! # #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????#[ +h#????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????######## #????????????????????? | | ??????????????????????????# #??##?##?????????????? | | ????????????????????????### ### ## ### #?????????? | | ????????????????????????# " "" "" ""#???????? | | ????????????????????????# " " " #???????? | | ????????????????????????# #???????? | | ???????????????????###?## % #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 41 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Leap Before You Look Serviceable Loadout Challenges ------------ None Game ------ Seed ColdPrecisionProtomatter Manual? 0 Play Time 01:08:01 Cumulative 4.3 hours Start 2024.04.03 @ 03:29:33 End 2024.04.03 @ 19:44:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aa5d68a-afe5-4235-a85d-ea03bccddec6