Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 19:00:16 Player: Scuttle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (2777) 2777 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8720) 8720 TOTAL SCORE: 13632 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 224 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3150 Cogmind --------- Core Integrity 0/200 Matter 49/150 Energy 59/100 System Corruption 8% Temperature Hot (203) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Improved Weapon Shielding X0-1V1's Piety Tracker > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (16) --- Heavy Ion Engine Improved Targeting Computer Trap Extractor (0/4) Heavy EM Pulse Gun Heavy EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Shotgun Shotgun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Compact Wheel Improved Targeting Computer Improved Weapon Shielding Trap Extractor Heavy EM Pulse Gun Heavy EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Shotgun Shotgun Improved Assault Rifle Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 57 | 6 9 . 24 18 Power 6 | 1 . . 3 2 Engine 5 | 1 . . 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 3 1 . 10 9 Treads 19 | 2 . . 9 8 Leg . | . . . . . Wheel 4 | 1 1 . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 . 3 1 Device 3 | . 1 . 2 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 21 | 2 5 . 8 6 Energy Gun 5 | 2 . . . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 7 | . 2 . 4 1 Ballistic Cannon 2 | . . . 2 . Launcher 5 | . 3 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 2 2 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 8 | . . . 6 2 Power 2 | . . . 1 1 Propulsion 4 | . . . 4 . Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups 9 | 1 5 9 11 14 Power . | . 1 1 . 1 Propulsion . | . 1 2 . 1 Utility 1 | . . . 1 2 Weapon 6 | . 3 6 8 8 Tool/Special . | . . . . . Unused Backups 13 | . . . 2 11 Power 3 | . . . . 3 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 7 | . . . 2 5 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 90 100 94 98 Engine 11 | . 14 14 11 8 Treads 21 | . 20 14 19 29 Wheel 9 | . 7 14 11 3 Device 11 | . 3 14 17 11 Storage 9 | . 6 14 11 11 Protection 5 | . 9 . 1 10 Energy Gun 2 | . 3 . . 5 Ballistic Gun 17 | . 23 28 12 14 Ballistic Cannon 3 | . . . 8 . Peak Build Rating 34 | 5 22 22 32 34 Average Rating 21 | 3 11 22 27 32 On Entrance 15 | . 5 22 22 30 Avg Prop Armor Cover (%) 13 | 30 10 12 15 14 Naked Turns . | . . . . . Heaviest Build 41 | 9 34 32 41 41 Greatest Support 69 | 40 40 16 32 69 Greatest Overweight (x) 3 | . 2 1 3 3 Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 16 | 5 15 15 16 16 Average Capacity 13 | 5 9 15 15 16 Most Carried 16 | 3 10 9 16 16 Average Carried 9 | 1 5 9 11 13 Final Capacity 16 | 5 15 15 16 16 Final Carried 15 | 2 9 9 14 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2356 | 66 439 25 1446 380 Remotely . | . . . . . Salvage Created 3177 | . 644 25 1678 830 Parts 212 | . 55 4 102 51 Haulers Intercepted 11 | . 2 . 6 3 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 73 | . 23 . 35 15 Guns 22 | . 12 . 7 3 Cannons 14 | . . . 14 . AOE 36 | . 11 . 14 11 Classes Destroyed 14 | . 7 1 3 3 Worker 11 | . 2 . 7 2 Builder 10 | . 5 . 4 1 Tunneler 2 | . . 1 1 . Hauler 11 | . 2 . 6 3 Recycler 5 | . 1 . 3 1 Mechanic 2 | . . . . 2 Operator 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 16 | . 9 . 7 . Grunt 36 | . 14 . 15 7 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 9 | . . . 7 2 Hunter 10 | . . . 6 4 Best Kill Streak 9 | . 8 1 8 9 Combat Bots Only 6 | . 4 . 6 6 Max Kills in Single Turn 6 | . 3 1 3 6 Gunslinging 1 | . 1 . . . Exploded 3 | . 3 . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 326 | . 54 . 169 103 Missed 109 | . 20 . 48 41 Hits 217 | . 34 . 121 62 Melee 3 | . . . . 3 Projectile 214 | . 34 . 121 59 Critical Strikes 7 | . . . 5 2 Damage Taken 2933 | . 423 . 1537 973 Core 293 | . 59 . 145 89 Absorbed by Shields . | . . . . . Redirected to Shielding 85 | . . . . 85 Regen/Repaired (Parts) 98 | . . . 98 . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 179 | . 42 1 100 36 Largest 2 | . 2 2 2 2 Hottest 90 | . 80 46 70 90 Shots Fired 309 | . 72 3 174 60 Gun 186 | . 60 3 73 50 Cannon 88 | . . . 87 1 Launcher 35 | . 12 . 14 9 Special . | . . . . . Kinetic 242 | . 56 3 160 23 Thermal 1 | . . . . 1 Explosive 35 | . 12 . 14 9 Electromagnetic 31 | . 4 . . 27 Robot Hit Streak 14 | . 10 1 14 5 Robot Miss Streak 5 | . 4 1 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 198 | . 46 2 116 34 Core Hits 178 | 1 56 1 78 42 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . . 5 2 Destroy 1 | . . . . 1 Blast 5 | . . . 5 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6810 | 3 1744 22 3380 1661 Guns 1946 | . 671 22 778 475 Cannons 1209 | . . . 1209 . Explosions 3652 | . 1073 . 1393 1186 Melee . | . . . . . Ramming 3 | 3 . . . . Kinetic 2880 | . 671 22 1987 200 Thermal 134 | . . . . 134 Explosive 3518 | . 1073 . 1393 1052 Electromagnetic 275 | . . . . 275 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 6 8 Average Corruption 5 | . . . 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . . . 31 16 Message Errors 10 | . . . 6 4 Matter Fused 14 | . . . 8 6 Heat Flow Errors 8 | . . . 6 2 Energy Discharges 3 | . . . 3 . Data Loss (minor) 8 | . . . 6 2 Data Loss (major) 1 | . . . 1 . Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 116 | . 41 . 69 6 Projectiles 18 | . . . 18 . Explosions 98 | . 41 . 51 6 Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary . | . . . . . Self-Inflicted Damage 92 | . 75 . 17 . Shots 4 | . 3 . 1 . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 407 | . 36 . 295 407 Average Temperature 92 | . 6 . 109 99 Received Heat Transfer 696 | . 153 . 357 186 Effects 4 | . . . 3 1 Energy Bleed 2 | . . . 2 . Interference 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 46 | 100 65 100 41 . Level 1 23 | . 34 . 15 32 Level 2 21 | . . . 42 18 Level 3 7 | . . . . 48 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 993 | . 374 120 678 993 Initial 269 | . . 120 29 269 Average 298 | . 130 101 350 609 Influence Increases 2957 | . 792 5 1153 1007 Destroy 0b10 Robot/C 1620 | . 460 . 700 460 Destroy 0b10 Robot/NC 230 | . 55 5 125 45 Destroy Leader 370 | . 106 . 188 76 Allied During Kill 62 | . . . . 62 Successful Hack 22 | . . . 12 10 Select Force Hacks 60 | . 60 . . . Disable Machine 105 | . 45 . 30 30 Destroy Structure 208 | . 66 . 83 59 Lose Combat Pursuer 30 | . . . 15 15 Miscellaneous 250 | . . . . 250 Influence Decreases 2019 | . 483 239 589 708 Entered New Map 605 | . . 189 46 370 Time Decay 1096 | . 325 50 483 238 Lost Part 80 | . . . 60 20 Lost Ally 80 | . . . . 80 Purge Threat 158 | . 158 . . . Squads Dispatched 20 | . 7 . 8 5 Investigation 7 | . 3 . 3 1 Extermination . | . . . . . Reinforcement 10 | . 4 . 5 1 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 8 | . 3 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 34 . 56 28 Peak Tracking Total 6 | . 5 . 6 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . 3 . 3 2 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 17 | . 5 . 8 4 Terminals 8 | . 3 . 3 2 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 42 | . 10 . 19 13 Successful 20 | . 5 . 9 6 Failed 20 | . 5 . 9 6 Catastrophic 1 | . . . 1 . Database Lockouts 2 | . . . 1 1 Manual 20 | . 6 . 8 6 Terminals 24 | . 8 . 7 9 Fabricators . | . . . . . Repair Stations 10 | . . . 7 3 Recycling Units 5 | . 2 . 3 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 7 | . 2 . 2 3 Prototype ID Bank 4 | . . . 1 3 Alert Level 1 | . . . 1 . Unreport Threat 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 5 1 Scan Component 4 | . . . 3 1 Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . 3 . 1 1 Terminals 3 | . 1 . 1 1 Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . 3 . 4 3 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 5 | . . . . 5 Largest Group 3 | . . . . 3 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 53 | . . . . 53 Total Damage 475 | . . . . 475 Kills 9 | . . . . 9 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 50 | . 20 . 30 . Good Acts 16 | . 2 . 10 4 Bad Acts 21 | . 1 1 13 6 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3251 | 76 1132 109 1415 519 Spaces Moved 1893 | 42 698 93 811 249 Core 2 | 2 . . . . Treads 480 | 36 268 . 21 155 Legs . | . . . . . Wheels 1411 | 4 430 93 790 94 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 100 110 Average Speed 127 | 149 133 115 117 146 Slowest Speed 240 | 160 160 115 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 85 32 80 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . 13 . Terrain Destroyed 242 | . 83 . 91 68 Melee . | . . . . . Projectile 9 | . . . 9 . AOE 233 | . 83 . 82 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2401 | 52 821 93 1094 341 Wait 154 | . 47 . 101 6 Move 1889 | 41 697 92 810 249 Hop . | . . . . . Pick Up 31 | 3 9 . 13 6 Fast Attach 25 | 5 6 . 12 2 Attach 9 | . 1 . 6 2 Detach 15 | . 4 . 9 2 Swap 56 | 1 9 . 23 23 Drop 42 | 1 6 . 20 15 Fire 179 | . 42 1 100 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | 1 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / [*Min x2] / *Sto x2) -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 4) 566 | -10/Materials | Discovered new exit (range 4) 831 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 922 | -10/Materials | Core integrity fell below 50% 1008 | -10/Materials | Identified exit to Mines 1008 | -10/Materials | X0-1V1 revealed exit location to -10/Mines 1209 | -10/Materials | Entered Mines 1304 | -10/Mines | Discovered new exit (range 10) 1318 | -10/Mines | Entered Materials 1318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -9/Materials | Discovered new exit (range 15) 1334 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1381 | -9/Materials | X0-1V1 announced a LAN party 1409 | -9/Materials | X0-1V1 enhanced Transport squad support 1452 | -9/Materials | Discovered new exit (range 12) 1565 | -9/Materials | Discovered new exit (range 16) 1615 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1645 | -9/Materials | Repaired Imp. Light Cannon 1789 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 1792 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1824 | -9/Materials | Repaired Broken Shotgun 2113 | -9/Materials | Discovered new exit (range 14) 2161 | -9/Materials | X0-1V1 foreshadows a heat wave 2244 | -9/Materials | Core integrity fell below 50% 2344 | -9/Materials | Ambient heat levels rising (+10) 2379 | -9/Materials | Discovered new exit (range 13) 2460 | -9/Materials | Ambient heat levels rising (+10) 2493 | -9/Materials | Discovered new exit (range 16) 2618 | -9/Materials | Ambient heat levels falling (-10) 2652 | -9/Materials | Central database locked down 2733 | -9/Materials | Entered Storage 2774 | -9/Storage | Central database locked down 2799 | -9/Storage | X0-1V1 enhanced Transport squad support 2893 | -9/Storage | Met a pair of Derelict thieves 2904 | -9/Storage | X0-1V1 added 0b10 threat records associated with you (major) 2909 | -9/Storage | X0-1V1 activates XOMVISION 3075 | -9/Storage | Core integrity fell below 20% 3133 | -9/Storage | First assault squad dispatched 3137 | -9/Storage | X0-1V1 sent allied S-10 Pest (x3) 3252 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03203_ L-31 Rogue unfolds itself. 03203_ G-34 Mercenary unfolds itself. 03203_ M-13 Machinist unfolds itself. 03203_ K-01 Serf collects debris. 03206_ S-10 Pest destroyed. 03206_ U-05 Engineer lays Concrete. 03208_ K-01 Serf collects debris. 03210_ U-05 Engineer builds a Wall. 03210_ K-01 Serf collects debris. 03211_ 6JJOZM U W7H=49J,PN0G>T=/OU57DN 03216_ K-01 Serf collects debris. 03237_ System corrupted: Heat flow error (+284). 03237_ Lgt. Nuclear Core destroyed. 03238_ L-31 Rogue system terminally corrupted. 03238_ Katana fried. 03238_ Melee Analysis Suite fried. 03246_ X0-1V1: "The ol' switcheroo!" G-47 Trooper form resolidifies at new position. Form resolidifies at new position. 03252_ X0-1V1 bursts into laughter! 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Light Cannon | 51% | -9/Materials Shotgun | 72% | -9/Materials | Broken Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalChargeMonowheel Manual? 0 Play Time 00:30:59 Cumulative 481.6 hours Start 2026.06.30 @ 15:43:22 End 2026.06.30 @ 19:00:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 25 Types 11/2/4/2/1/1/1/1/1/1 Lore% 89 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 6b6bcaf0-c383-44f3-8daf-5c2bad7b555e