Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 09:45:20 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (157) 785 Value Destroyed (5837) 5837 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 15301 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 124 Entered DSFs 500 Friendly Fire -162 Cogmind --------- Core Integrity 1380/1450 Matter 300/300 Energy 52/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- Phase Gun > --- INVENTORY (5) ---- Improved Cryofiber Web Advanced ECM Suite Remote Shield Drone Bay (2/2) Gamma Rifle Peak State ------------ > --- POWER ------------ Particle-Fission Reactor > --- PROPULSION ------- Flying VTOL-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Advanced Coolant Injector Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Weapon Mount > --- WEAPON ----------- Hyp. Ballistic Gauss Construct/C Flak Laser Dispersion Construct/G Hyp. Accelerated Rail Construct/C Directed Construct/G > --- INVENTORY -------- Improved Cryofiber Web Advanced Heat Sink Advanced Transmission Jammer Advanced ECM Suite Long-range Missile Launcher [Rating: 124] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . 6 . . . . 2 2 . 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . 1 . . . . . 1 Utility 8 | . . . . . 3 . . . . . 2 . 1 . . . . 1 1 Weapon 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . Parts Attached 110 | 7 14 9 7 11 17 6 3 1 2 13 2 . 3 . 2 1 1 10 1 Power 4 | 1 . 1 . 2 . . . . . . . . . . . . . . . Engine 4 | 1 . 1 . 2 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 15 | 2 8 1 . 4 . . . . . . . . . . . . . . . Treads 2 | . . . . 2 . . . . . . . . . . . . . . . Leg 13 | 2 8 1 . 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 48 | 2 1 . . 2 10 4 2 1 . 13 2 . 3 . 1 1 . 6 . Device 34 | 1 . . . 1 7 3 2 . . 10 2 . 2 . . 1 . 5 . Storage 2 | 1 . . . . . . . . . . . . . . 1 . . . . Processor 10 | . 1 . . . 3 1 . 1 . 2 . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 7 7 3 7 2 1 . 2 . . . . . 1 . 1 4 1 Energy Gun 9 | 2 2 3 . . 1 . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 13 | . 2 2 5 1 . . . . . . . . . . . . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 2 2 . 2 1 . . 1 . . . . . 1 . 1 . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 3 1 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . . . . . . . . 1 . Parts Lost 41 | . 1 . 1 5 . 2 . . 2 2 . . 1 . 4 1 6 12 4 Power 4 | . . . 1 1 . . . . . . . . . . . . . 1 1 Propulsion 8 | . . . . 2 . . . . . . . . . . . . 1 3 2 Utility 15 | . . . . 1 . 2 . . 1 . . . . . 1 . 3 6 1 Weapon 14 | . 1 . . 1 . . . . 1 2 . . 1 . 3 1 2 2 . Highest Loss Streak 6 | . 1 . 1 5 . 1 . . 1 1 . . 1 . 2 1 6 5 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 76 | . 100 100 99 90 69 67 68 69 67 65 69 67 66 67 58 55 47 32 12 Engine 6 | . 14 14 13 13 7 . . . . 1 . . . . . . . . . Core 2 | . . . . . 3 7 7 7 7 4 5 5 5 5 4 5 5 2 . Treads 3 | . . . . 14 2 . 3 . . . . . . . . . . . . Leg 9 | . 28 28 28 13 . . 2 7 7 2 . . . . . . . . . Hover 1 | . . . . . 1 4 . . . 2 5 5 1 . . . . . . Device 14 | . 3 . . 7 22 22 23 23 21 19 28 29 26 26 24 25 24 17 3 Storage 4 | . 14 14 14 6 . . . . . . . . . . 1 5 3 . . Processor 6 | . 10 14 14 6 4 6 7 7 7 3 5 5 8 10 8 5 5 2 . Energy Gun 7 | . 14 13 6 . 12 6 7 7 7 12 11 6 5 5 . 1 . . 2 Energy Cannon 2 | . . . . 6 1 . . . . 1 5 5 5 9 9 7 3 . . Ballistic Gun 5 | . 12 13 19 6 1 . 5 . . . . 3 5 2 . . . 2 . Ballistic Cannon 2 | . . . . . . 6 . 7 7 9 5 3 4 2 2 . . . . Slashing Weapon 4 | . . . . 13 3 6 6 7 6 2 . . . . . . . . . Peak Build Rating 124 | 7 9 8 10 31 63 63 62 64 64 85 89 91 113 124 119 103 91 84 29 Average Rating 47 | 4 7 7 9 21 50 61 57 62 62 75 88 87 100 117 107 100 83 67 21 On Entrance 56 | . 7 7 8 8 31 63 60 61 64 60 81 89 91 107 119 98 91 65 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 15 15 15 18 22 38 30 32 30 30 35 35 42 66 69 67 65 60 52 24 Greatest Support 107 | 20 20 20 20 40 81 73 55 55 55 69 69 69 69 99 107 107 97 96 24 Greatest Overweight (x) 4 | 1 . . . 4 1 . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 5 5 5 5 5 5 5 6 10 8 5 5 Most Carried 8 | 6 8 8 8 8 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 7 5 4 4 4 4 4 4 3 3 4 5 4 4 3 3 4 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 10 5 5 5 Final Carried 8 | 5 8 8 8 4 4 5 5 5 4 5 3 5 5 5 5 4 5 5 5 Scrap Engine Consumption 382 | . . . . 46 83 12 21 . 2 122 5 33 22 2 17 . 2 15 . Constructs Created 12 | . . . . . 5 . 1 . . 3 . 1 . 1 1 . . . . Constructs Modified 124 | . . . . . 37 9 11 . . 30 . 7 14 5 3 2 2 4 . Class Distribution -------------------- 51% | Construct 32% | Mutant 7% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Matter Collected 2863 | 256 286 93 156 209 194 199 41 14 20 539 24 72 128 134 384 . 37 77 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7280 | 27 514 51 160 842 1119 475 186 14 . 1817 151 595 396 83 531 . 107 146 66 Parts 320 | 3 22 7 15 37 51 20 11 . . 70 1 24 15 . 16 . 7 15 6 Haulers Intercepted 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . 5 . . 10 3 . . . . . . . 9 . 5 . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 117 | . 9 5 8 4 19 14 4 . . 22 . 10 3 1 10 . 3 4 1 Melee 5 | . . . . 3 . 1 . . . . . . . . . . . 1 . Guns 53 | . 9 1 4 . 12 3 4 . . 10 . 6 . . . . . 3 1 Cannons 28 | . . . . 1 1 3 . . . 9 . 2 3 . 8 . 1 . . AOE 24 | . . 4 4 . 4 7 . . . 1 . . . . 2 . 2 . . Classes Destroyed 22 | 1 5 1 1 3 2 2 . 1 . 2 . 3 . . . . 1 . . Worker 7 | . . . . . 3 . . . . 3 . . 1 . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . Recycler 16 | . 1 . . 6 5 . . . . 2 1 . 1 . . . . . . Operator 4 | . 1 . . . . . . . . 2 . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . 1 . . . . . . . . 4 . . 1 . . . . . . Swarmer 32 | . . 3 4 . 6 5 . . . 4 . 3 . . 3 . . 4 . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 39 | . 9 2 . . 4 5 3 . . 9 . 2 . . 5 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . . 1 2 1 . . . 6 . . 1 . 2 . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . . . . 1 . 1 . . . . . . . Programmer 18 | . . . . . 7 1 1 . . 3 . . 2 1 . . 2 . 1 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . Scientist 2 | . . . . 2 . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 1 2 3 4 3 4 9 3 1 . 5 1 3 4 2 4 . 2 3 1 Combat Bots Only 9 | . 2 3 4 3 4 9 3 . . 4 . 3 2 1 4 . 2 3 1 Max Kills in Single Turn 4 | 1 1 3 2 1 2 4 1 1 . 3 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . 2 3 . . . 1 . . . . 1 . 1 . . Melee 1 | . . . . 1 . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Hostile Shots Fired 1154 | . 54 9 34 40 143 131 24 14 59 148 . 66 28 15 107 . 95 165 22 Missed 457 | . 17 4 11 6 59 53 3 8 28 68 . 30 13 10 34 . 40 64 9 Damage Taken 12843 | . 457 137 310 803 1105 956 291 . 498 1152 20 801 535 101 1583 284 1125 2382 303 Core 1555 | . 44 23 45 128 169 60 . . 110 139 . 106 21 . 143 12 112 373 70 Absorbed by Shields 236 | . . . . . . . 40 . 96 100 . . . . . . . . . Regen/Repaired (Parts) 4052 | . . . . 125 571 414 587 . 54 801 . 257 367 114 154 57 164 387 . Core Remaining (%) 67 | 100 . . . 4 . . . . 51 83 . 89 . . . . 74 71 . Volleys Fired 415 | 1 64 7 30 6 68 28 20 1 3 64 . 28 14 4 32 . 16 18 11 Largest 4 | 2 2 2 2 1 3 3 2 2 2 4 . 4 4 4 4 . 1 2 1 Hottest 256 | 90 100 80 80 80 163 147 133 80 80 256 . 196 182 178 183 . 61 50 88 Shots Fired 959 | 2 124 13 53 6 143 61 34 2 6 212 . 92 55 13 93 . 16 23 11 Gun 586 | 2 121 7 44 . 117 28 28 1 3 122 . 47 28 6 6 . . 15 11 Cannon 331 | . . . . 6 23 28 6 1 3 90 . 45 27 7 82 . 13 . . Launcher 31 | . . 6 9 . 3 5 . . . . . . . . 5 . 3 . . Special 11 | . 3 . . . . . . . . . . . . . . . . 8 . Kinetic 446 | . 52 5 23 . 38 28 8 1 3 92 . 35 41 10 82 . 13 15 . Thermal 341 | 1 63 2 21 6 91 28 2 1 3 54 . 27 14 3 6 . . 8 11 Explosive 31 | . . 6 9 . 3 5 . . . . . . . . 5 . 3 . . Electromagnetic 141 | 1 9 . . . 11 . 24 . . 66 . 30 . . . . . . . Robot Hit Streak 23 | 1 10 7 12 10 7 7 9 7 8 13 . 12 23 16 23 . 5 3 4 Robot Miss Streak 14 | . 4 2 4 1 3 5 3 . 2 8 . 14 2 2 3 . 1 7 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 596 | 1 80 9 33 20 100 41 19 1 4 111 . 51 33 7 61 . 10 7 8 Core Hits 384 | 1 27 6 12 10 53 35 10 1 . 107 . 44 28 5 27 . 5 11 2 Critical Kills 4 | . 1 . . . . . . . . . . . 2 . 1 . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 3 1 2 . . . . Critical Strikes 22 | . 6 . 1 1 . 1 1 . . 2 . . 6 1 3 . . . . Burn 7 | . 5 . 1 . . . . . . . . . 1 . . . . . . Destroy 10 | . 1 . . . . . . . . . . . 5 1 3 . . . . Blast 4 | . . . . . . 1 1 . . 2 . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 54 | . . . . 30 14 2 . . 2 6 . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . Slashing 52 | . . . . 30 12 2 . . 2 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 5 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16146 | 12 1012 354 754 912 2532 1553 380 24 111 3306 41 1248 863 220 1762 . 431 388 243 Guns 7467 | 12 1004 47 482 . 1678 310 313 . 57 1838 . 616 462 160 84 . . 161 243 Cannons 4929 | . . . . 138 349 389 67 24 54 1341 . 632 401 60 1228 . 246 . . Explosions 2417 | . . 299 272 . 277 823 . . . 111 . . . . 450 . 185 . . Melee 1033 | . . . . 774 228 31 . . . . . . . . . . . . . Ramming 300 | . 8 8 . . . . . . . 16 41 . . . . . . 227 . Kinetic 6184 | . 419 47 321 . 442 389 67 24 54 1633 . 472 571 110 1228 . 246 161 . Thermal 4546 | . 493 . 161 138 1461 310 . . 57 762 . 435 292 110 84 . . . 243 Explosive 2306 | . . 299 272 . 277 823 . . . . . . . . 450 . 185 . . Electromagnetic 1777 | 12 92 . . . 124 . 313 . . 895 . 341 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1033 | . . . . 774 228 31 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 5 7 3 . 5 . . 1 1 1 2 4 4 3 Average Corruption 2 | . . . . . 1 2 3 3 . 2 . . 1 1 1 1 3 2 2 Corruption Purged 9 | . . . . . . . 4 . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . 8 13 15 1 . 29 . . . 1 4 . 4 9 1 Message Errors 22 | . . . . . 2 2 4 . . 9 . . . . 2 . 1 2 . Matter Fused 19 | . . . . . 2 3 2 . . 6 . . . 1 . . 2 3 . Heat Flow Errors 9 | . . . . . 1 2 3 . . 3 . . . . . . . . . Energy Discharges 9 | . . . . . 1 1 1 1 . 2 . . . . . . 1 1 1 Parts Rejected 2 | . . . . . . 1 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . 1 3 1 . . 7 . . . . 1 . . 2 . Data Loss (major) 3 | . . . . . . 1 1 . . 1 . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 382 | . . 10 4 170 36 25 . . . 36 11 4 27 . 9 . 48 2 . Projectiles 89 | . . . . . 10 5 . . . 23 . 4 27 . . . 20 . . Explosions 84 | . . 10 4 . . 20 . . . 13 . . . . 9 . 28 . . Melee 209 | . . . . 170 26 . . . . . 11 . . . . . . 2 . Knockbacks 32 | . . . . . 5 1 . . . 10 . 3 4 1 3 . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 5 1 . . . 10 . 2 4 1 3 . 5 . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 547 | . . 68 14 . 32 30 . . . 46 20 . 231 . . . . 106 . Shots 10 | . . 2 2 . 1 1 . . . 1 . . 3 . . . . . . Rammed 34 | . . . . . . . . . . 1 1 . . . . . . 32 . Targets Rammed 37 | . 1 2 . . . . . . . 1 1 . . . . . . 32 . Kicked 3 | . 1 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 30 268 36 . 84 320 345 240 . 5 405 . . 187 196 197 161 . 10 96 Average Temperature 93 | 18 70 12 . 34 45 75 106 . 5 131 . . 106 102 123 94 . 10 59 Received Heat Transfer 2850 | . 255 36 63 508 219 291 65 . 93 373 . 63 18 27 650 . 171 18 . Effects 12 | . 6 . . . 1 1 . . . 4 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . Interference 9 | . 5 . . . . . . . . 4 . . . . . . . . . Damage (minor) 2 | . . . . . 1 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 1 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Fried 9 | . 2 . . . . . . . . 3 2 2 . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 1 1 . . . . . 1 . Robots Melted 5 | . . . . . 2 . . . . 2 . . . 1 . . . . . Combat Hostiles 5 | . . . . . 2 . . . . 2 . . . 1 . . . . . Parts Melted 50 | . 2 . . 1 14 1 . . . 19 . 5 4 3 1 . . . . Heat Transferred 15724 | . 1702 . 555 185 3745 592 . . 10 3505 . 2396 1776 518 444 . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Peak Influence 660 | 5 191 98 . 45 226 . . . . 585 319 550 493 . . . . 660 153 Initial 605 | . 3 12 . 14 . . . . . 9 286 223 288 . . . . 605 153 Average 145 | . 79 27 . 8 82 . . . . 320 309 365 325 . . . . 490 147 Maximum Alert Level 2 | . . . . . 1 . . . . 2 1 2 2 . . . . 2 . Low Security (%) 71 | 100 100 100 . 100 98 . . . . 27 . . . . . . . . 100 Level 1 13 | . . . . . 1 . . . . 23 100 65 84 . . . . 27 . Level 2 14 | . . . . . . . . . . 48 . 34 15 . . . . 72 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 8 . . . 1 5 1 2 4 . 1 . 1 4 . Investigation 4 | . . . . . 1 . . . . 2 1 . . . . . . . . Extermination 8 | . . . . . 5 . . . . 2 . . . . . . . 1 . Reinforcement 12 | . 2 . . . 1 . . . . 1 . 2 3 . . . . 3 . Assault 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . Garrison 2 | . . . . . 1 . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Distress Signals 5 | . 2 . . . 2 . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 20 5 12 3 28 18 4 3 12 45 . 18 11 5 34 . 23 18 2 Peak Tracking Total 11 | . 4 3 6 4 5 10 3 3 11 6 . 5 4 4 10 . 10 8 2 Tactical Retreats 34 | . 2 . 2 . 1 5 . . 1 6 . 3 . 2 5 . 5 2 . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Traps Triggered 12 | . . . . . 2 . . . . 5 . . . . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Machines Disabled 13 | . . 1 1 . 1 . . . 1 3 . . 6 . . . . . . Max in Single Turn 6 | . . 1 1 . 1 . . . 1 2 . . 6 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Machines Accessed 47 | . 3 . 1 7 9 . . . . 15 3 . 9 . . . . . . Terminals 34 | . 3 . . 5 6 . . . . 11 3 . 6 . . . . . . Fabricators 6 | . . . . . 2 . . . . 3 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . Total Hacks 146 | . 13 . 5 42 21 . . . . 37 6 . 22 . . . . . . Successful 85 | . 7 . 5 34 9 . . . . 18 3 . 9 . . . . . . Failed 61 | . 6 . . 8 12 . . . . 19 3 . 13 . . . . . . Catastrophic 11 | . 2 . . . 3 . . . . 5 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 48 | . 4 . 1 7 6 . . . . 15 4 . 11 . . . . . . Terminals 90 | . 13 . . 16 14 . . . . 25 6 . 16 . . . . . . Fabricators 19 | . . . . . 6 . . . . 11 . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 2 . . . . . . Terminal Hacks 56 | . 4 . 5 31 4 . . . . 6 2 . 4 . . . . . . Record 36 | . . . 5 24 . . . . . 3 1 . 3 . . . . . . Part Schematic 4 | . . . . 3 . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 2 . . . . 6 . . 1 . . . . . . Load Schematic 6 | . . . . . 2 . . . . 3 . . 1 . . . . . . Build 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . 3 3 . . . . 6 1 . 2 . . . . . . Terminals 18 | . 3 . . 3 3 . . . . 6 1 . 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 17 | . 2 . . 3 3 . . . . 6 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 39 | . 3 . . 4 9 . . . . 14 2 . 7 . . . . . . Full Trace Events 4 | . . . . . 1 . . . . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . 6 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 198 | . . . . . . . . . . 198 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Total Allies 8 | . . . . . 1 . . . . 7 . . . . . . . . . Largest Group 3 | . . . . . 1 . . . . 3 . . . . . . . . . Highest-Rated Group 47 | . . . . . 32 . . . . 47 . . . . . . . . . Highest-Rated Ally 47 | . . . . . 32 . . . . 47 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 16 | . . . . . 2 . . . . 14 . . . . . . . . . Total Damage 417 | . . . . . 69 . . . . 348 . . . . . . . . . Kills 4 | . . . . . 1 . . . . 3 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 1 . . . 3 . 1 . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Turns Passed 13342 | 80 818 1444 487 2586 1784 845 669 104 174 1947 76 283 537 226 382 62 169 548 121 Spaces Moved 12958 | 62 441 598 322 1719 1127 966 957 164 263 3028 148 283 839 414 594 154 297 473 109 Core 31 | 21 . . . 2 . . . . . . . . . . . . . . 8 Treads 1637 | . . . . 767 325 16 529 . . . . . . . . . . . . Legs 4153 | 41 441 598 322 950 101 . 341 164 263 932 . . . . . . . . . Wheels 1515 | . . . . . 385 263 87 . . . . . . 38 594 148 . . . Hover 2917 | . . . . . 316 687 . . . 1280 148 283 203 . . . . . . Flight 2705 | . . . . . . . . . . 816 . . 636 376 . 6 297 473 101 Fastest Speed 33 | 50 120 120 120 120 61 61 60 60 60 39 39 39 33 40 40 33 33 76 76 Average Speed 77 | 97 120 120 120 138 129 61 61 60 60 49 39 45 35 40 40 39 44 85 87 Slowest Speed 250 | 120 120 120 120 250 167 61 84 60 60 60 39 48 40 40 40 40 86 177 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 4 . . 1 . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 65 98 24 98 31 70 97 13 44 59 5 88 20 47 62 20 57 17 3 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 . . . . 1 . . . . . . . 1 1 1 1 1 1 . Scrap Searched 26 | . . 1 7 . . 3 7 . 3 . . . . 1 3 . 1 . . Spaces Dug 47 | . 3 . 10 13 10 . . . 2 6 . . 2 . 1 . . . . Terrain Destroyed 399 | . 3 45 56 13 21 31 . . 2 51 . 1 78 2 51 . 45 . . Melee 31 | . . . . 13 10 . . . 2 6 . . . . . . . . . Projectile 36 | . 3 . . . . . . . . 15 . 1 3 2 10 . 2 . . AOE 332 | . . 45 56 . 11 31 . . . 30 . . 75 . 41 . 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac DSF Fac Upp Upp War Pro Res Res Total 15366 | 77 604 1311 370 1896 1304 1161 998 167 269 3321 165 370 1044 465 666 154 318 582 124 Wait 1636 | . 67 689 6 119 27 152 15 . . 181 15 56 185 48 28 . 3 45 . Move 12919 | 61 440 597 321 1718 1126 965 956 163 262 3019 147 282 836 413 593 153 296 462 109 Hop 10 | . . . . . . . . . . 4 . . 1 . . . . 5 . Pick Up 72 | 8 7 2 1 6 13 5 2 1 . 13 . 2 2 . . . 2 6 2 Fast Attach 20 | 4 1 . 1 . 4 . 1 . . 4 . . 2 . 1 . . 2 . Attach 39 | 3 . 1 . 6 8 3 1 . 1 4 2 . . . 1 1 1 6 1 Detach 4 | . . . . . 3 . . . . . . . . . 1 . . . . Swap 51 | . 13 8 6 5 5 3 1 1 1 5 . . 1 . . . . 2 . Drop 74 | . 11 5 5 6 18 2 2 1 . 14 . 1 3 . 1 . . 4 1 Fire 415 | 1 64 7 30 6 68 28 20 1 3 64 . 28 14 4 32 . 16 18 11 Melee 54 | . . . . 30 14 2 . . 2 6 . . . . . . . . . Ram 34 | . . . . . . . . . . 1 1 . . . . . . 32 . Kick 3 | . 1 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . . . . . . Rewire 32 | . . . . . 18 1 . . . 3 . 1 . . 9 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Tes) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Identified exit to Materials 881 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Identified exit to Mines 899 | -10/Materials | Entered Mines 949 | -10/Mines | Build established: Scavenger-Mutant 972 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1020 | -10/Mines | Learned location of Storage (-9) 1030 | -10/Mines | Discovered exit to Materials (range 11) 1645 | -10/Mines | Found DCF Scrap (13 items) 1681 | -10/Mines | Identified exit to Subcaves 1944 | -10/Mines | Build established: Derelict-Mutant 2017 | -10/Mines | Discovered exit to Materials (range 11) 2343 | -10/Mines | Entered Subcaves 2436 | -10/Subcaves | Learned 2 Materials zone layouts 2496 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2767 | -10/Subcaves | Visited Clippyterm 2770 | -10/Subcaves | Learned Factory fabricator intel 2770 | -10/Subcaves | Learned Research security intel 2804 | -10/Subcaves | Discovered new exit (range 9) 2829 | -10/Subcaves | Identified exit to Recycling 2830 | -10/Subcaves | Entered Recycling 2916 | -9/Recycling | Build established: Mutant 3197 | -9/Recycling | Discovered new exit (range 16) 3242 | -9/Recycling | Identified exit to Factory 3964 | -9/Recycling | Scanned before Scraplab entrance 3999 | -9/Recycling | Discovered new exit (range 4) 4009 | -9/Recycling | Entered Scraplab 4027 | -9/Recycling | Angered Scraplab inhabitants 4033 | -9/Recycling | Found Prototype Device 4046 | -9/Recycling | Core integrity fell below 50% 4054 | -9/Recycling | Identified Scrap Engine 4080 | -9/Recycling | Core integrity fell below 20% 4102 | -9/Recycling | Lost 5 parts (1p2n1u1w) 5416 | -9/Recycling | Entered Factory 5416 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5417 | -7/Factory | Loaded intel: 6 fabricator locations 5796 | -7/Factory | Discovered new exit (range 6) 6221 | -7/Factory | Garrison activated, responded to threat 6260 | -7/Factory | Build established: Construct 7186 | -7/Factory | Discovered new exit (range 11) 7200 | -7/Factory | Entered Lower Caves 7262 | -7/Lower Caves | Spotted B-75 Beast 7341 | -7/Lower Caves | Encountered a Warlord checkpoint 7931 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7968 | -7/Lower Caves | Destroyed 9 combat bots 8010 | -7/Lower Caves | Discovered new exit (range 15) 8020 | -7/Lower Caves | Identified exit to Lower Caves 8045 | -7/Lower Caves | Entered another Lower Caves area 8046 | -7/Lower Caves | Encountered a Warlord checkpoint 8079 | -7/Lower Caves | Learned Factory interactive machine intel 8195 | -7/Lower Caves | Discovered new exit (range 10) 8204 | -7/Lower Caves | Identified exit to Factory 8566 | -7/Lower Caves | Learned Factory terminal intel 8584 | -7/Lower Caves | Discovered new exit (range 11) 8590 | -7/Lower Caves | Identified exit to Zion 8635 | -7/Lower Caves | Learned Factory emergency access door positions 8714 | -7/Lower Caves | Entered Zion 8740 | -7/Zion | Discovered new exit (range 12) 8785 | -7/Zion | System corruption cleaned by Quarantine Array 8788 | -7/Zion | Attacked by Zionites 8788 | -7/Zion | Spotted 3C-4ID(B) 8788 | -7/Zion | Spotted O6-T4E(B) 8818 | -7/Zion | Identified exit to Proximity Caves 8818 | -7/Zion | Entered Proximity Caves 8852 | -6/Proximity Caves | Learned location of 1 exit from Factory 8922 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8985 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8992 | -6/Proximity Caves | Entered Factory 8992 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8993 | -6/Factory | Identified exit to Factory 8995 | -6/Factory | Loaded intel: 51 interactive machine locations 8996 | -6/Factory | Loaded intel: 28 terminal locations 9324 | -6/Factory | Fabricated B-36 Bruiser? 10008 | -6/Factory | Fabricated B-36 Bruiser? 10218 | -6/Factory | Discovered exit to Factory (range 13) 10294 | -6/Factory | Spotted B-75 Beast 10322 | -6/Factory | Discovered new exit (range 8) 10579 | -6/Factory | Fabricated Disruptor Cannon (x2) 10939 | -6/Factory | Entered another Factory area 10939 | -5/Factory | Evolved 2 slots: Utility x2 11015 | -5/Factory | Identified exit to DSF 11015 | -5/Factory | Entered DSF 11025 | -5/DSF | Additional patrols routed to DSF 11137 | -5/DSF | Discovered new exit (range 17) 11298 | -5/DSF | Entered Factory 11298 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11524 | -4/Factory | Discovered new exit (range 8) 11796 | -4/Factory | Discovered new exit (range 16) 11800 | -4/Factory | Garrison activated, responded to threat 11835 | -4/Factory | Entered Upper Caves 11844 | -4/Upper Caves | Ambushed by wild Derelicts 11913 | -4/Upper Caves | Spotted B-86 Titan 11975 | -4/Upper Caves | Discovered new exit (range 10) 12061 | -4/Upper Caves | Entered another Upper Caves area 12185 | -4/Upper Caves | Encountered a Warlord checkpoint 12215 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12328 | -4/Upper Caves | Spotted B-86 Titan 12338 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12441 | -4/Upper Caves | Discovered new exit (range 5) 12443 | -4/Upper Caves | Entered Warlord 12467 | -4/Warlord | System corruption cleaned by Quarantine Array 12469 | -4/Warlord | Attacked by Warlord forces 12473 | -4/Warlord | Spotted 8N-EW0(B) 12473 | -4/Warlord | Spotted XB-XY9(B) 12487 | -4/Warlord | Discovered new exit (range 14) 12505 | -4/Warlord | Entered Proximity Caves 12508 | -3/Proximity Caves | Spotter reported a threat 12508 | -3/Proximity Caves | Spotter reported a threat 12561 | -3/Proximity Caves | Spotter reported a threat 12580 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12638 | -3/Proximity Caves | Spotted B-86 Titan 12654 | -3/Proximity Caves | Discovered new exit (range 13) 12669 | -3/Proximity Caves | Lost 6 parts (1n3u2w) 12674 | -3/Proximity Caves | Entered Research 12674 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12675 | -3/Research | Identified exit to Testing 12924 | -3/Research | Search patrols dispatched 12952 | -3/Research | Build established: Mutant 13074 | -3/Research | Lost 5 parts (1n2u2w) 13212 | -3/Research | Discovered new exit (range 10) 13222 | -3/Research | Entered another Research area 13222 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13343 | -2/Research | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 13273_ Dropped Adv. ECM Suite. 13273_ Acquired Phase Gun. 13282_ ALERT: All DSF locations entering lockdown mode. 13293_ Door malfunctions. 13294_ Flying VTOL-Antigrav Exoskeleton destroyed. 13294_ Flying VTOL-Antigrav Exoskeleton core remains intact and functional. 13318_ Flying VTOL-Antigrav Exoskeleton destroyed. 13318_ U-05 Engineer repairs door. 13321_ Broken Imp. Cryofiber Web destroyed. 13324_ Particle-Fission Reactor destroyed. 13326_ P-80 Master destroyed. 13331_ System corrupted: Energy discharge (-10). 13339_ Acquired Gamma Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #?????????######## | | ??????????????????#??????????? #?????????# | | ????????########### ??""""""" #?######### | | ????????# # """""""" #?# + | | ????????# # """""""" #?# # | | ????????# # """""""" #?# ######## | | ????????# # #?# #??????? | | ????????# # #?# #??????? | | ????????# ! # ??# #??????? | | ????????# #?? ????# #??????? | | ????????# #???? ??????# ##### #??????? | | ????????########+########+######### #???# #??????? | | ????????# = !%!!= #???# #??????? | | ????????# u ##########???# #??????? | | ????????# @ #????????????# #??????? | | ????????# #????????????# #??????? | | ????????# ###############????????????# #??????? | | ????????# #??????????????????????????# #??????? | | ????????# #??????????????###+###+##### #??????? | | ????????# #??????????????# #??????? | | ????????# #??????????????# ######## #??????? | | ????????# #??????????????# ########+#####??? | | ????????# #??????????????+ # #??? | | ????????# #??????????????# # #??? | | ????????# #??????????????# # #??? | | ????????# #???????????#### # #??? | | ????????# ????????????# # ! #??? | | ????????# ????????????# # #??? | | ????????# ????????????# + #??? | | ????????# ????????????# # = #??? | | ????????# ????????????#### # #??? | | ????????# ???????????????# # #??? | | ?????????? ???????????????# # #??? | | ????????????????????????????# # +??? | | ???????????????????????????? ##############??? | | ???????????????????????????## #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 44 Energy Capacity 1061 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 26 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Recycling | Hacked Deuterium Engine | -9/Recycling | Hacked Adv. Treads | -9/Recycling | Hacked Hyb. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -6/Factory B-36 Bruiser | x3 | -6/Factory Disruptor Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Close Call Explorer Fist Fight Origins Universal Adapter Challenges ------------ None Game ------ Seed HardenedCargoPod Manual? 0 Play Time 02:59:15 Cumulative 30.8 hours Start 2025.01.19 @ 06:30:36 End 2025.01.19 @ 09:45:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fdae91d-e017-49b6-8bc8-81353411119a