Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 13:08:51 Player: amhuman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (3318) 3318 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 6866 Bonus ------- High Alert Combat Kills 618 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 25/100 System Corruption 3% Temperature Cool (22) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Graphene Brace > --- WEAPON (3) ------- Gatling Laser Gauss Rifle > --- INVENTORY (15) --- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Small Storage Unit Particle Charger Flak Gun Improved Datajack Remote Datajack Hammer Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Small Storage Unit Particle Charger Heavy Ion Cannon Flak Cannon Missile Launcher Hammer [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 77 | 6 4 19 10 38 Power 10 | 1 . 2 1 6 Engine 6 | 1 . 2 1 2 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 25 | 2 2 6 4 11 Treads 10 | 2 2 6 . . Leg 15 | . . . 4 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 3 2 6 Device 10 | . 1 2 1 6 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 29 | 2 1 8 3 15 Energy Gun 10 | 1 . 4 1 4 Energy Cannon 4 | . . . 1 3 Ballistic Gun 5 | 1 1 1 . 2 Ballistic Cannon 2 | . . . . 2 Launcher 7 | . . 3 1 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 47 | . 1 9 1 36 Power 7 | . . 2 . 5 Propulsion 17 | . . 4 1 12 Utility 8 | . . 1 . 7 Weapon 15 | . 1 2 . 12 Highest Loss Streak 11 | . 1 3 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 88 77 90 Engine 7 | . 14 10 9 4 Core 1 | . . . . 2 Treads 15 | . 27 34 21 . Leg 13 | . . . 6 27 Device 17 | . 10 10 10 25 Storage 9 | . 14 11 9 7 Protection 1 | . . . 3 1 Energy Gun 5 | . 10 8 4 2 Energy Cannon 5 | . . . 5 10 Ballistic Gun 2 | . 13 2 . . Ballistic Cannon 1 | . . . . 2 Launcher 5 | . . 9 7 3 Peak Build Rating 51 | 6 7 17 32 51 Average Rating 26 | 5 6 13 20 41 On Entrance 11 | . 6 6 16 31 Naked Turns . | . . . . . Heaviest Build 56 | 13 15 37 48 56 Greatest Support 86 | 40 40 86 66 66 Greatest Overweight (x) 3 | 2 . 1 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 15 | 2 6 15 15 15 Average Carried 11 | 1 4 11 14 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 2 6 11 15 10 Class Distribution -------------------- 61% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Bomber 7% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1779 | 188 101 406 220 864 Remotely . | . . . . . Salvage Created 2980 | . 223 487 536 1734 Parts 209 | . 16 52 40 101 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 91 | . 8 21 16 46 Guns 21 | . 8 2 4 7 Cannons 26 | . . . 2 24 AOE 44 | . . 19 10 15 Classes Destroyed 15 | . 3 6 1 5 Worker 6 | . 1 1 . 4 Builder 5 | . . 1 3 1 Tunneler 2 | . . 1 1 . Hauler 1 | . . . . 1 Recycler 3 | . . 1 1 1 Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 39 | . 6 11 7 15 Grunt 31 | . 2 3 7 19 Protector 1 | . . . . 1 Sentry 14 | . . 7 1 6 Specialist 2 | . . . . 2 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 14 | . 4 8 10 14 Combat Bots Only 9 | . 3 5 8 9 Max Kills in Single Turn 5 | . 2 4 2 5 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 632 | . 46 92 52 442 Missed 214 | . 12 21 20 161 Damage Taken 5683 | . 322 1103 392 3866 Core 997 | . 32 220 39 706 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 87 45 92 . Volleys Fired 189 | . 24 36 29 100 Largest 3 | . 2 2 2 3 Hottest 195 | . 60 96 115 195 Shots Fired 380 | . 45 65 48 222 Gun 145 | . 45 36 13 51 Cannon 172 | . . . 21 151 Launcher 63 | . . 29 14 20 Special . | . . . . . Kinetic 81 | . 24 6 . 51 Thermal 175 | . . 11 29 135 Explosive 63 | . . 29 14 20 Electromagnetic 61 | . 21 19 5 16 Robot Hit Streak 13 | . 7 7 12 13 Robot Miss Streak 7 | . 4 1 3 7 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 3 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 251 | . 23 48 33 147 Core Hits 207 | . 14 40 31 122 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9027 | . 254 1809 1509 5455 Guns 1439 | . 254 317 105 763 Cannons 3007 | . . . 376 2631 Explosions 4581 | . . 1492 1028 2061 Melee . | . . . . . Ramming . | . . . . . Kinetic 921 | . 96 29 . 796 Thermal 3354 | . . 147 435 2772 Explosive 4169 | . . 1448 1028 1693 Electromagnetic 583 | . 158 185 46 194 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 2 . 3 Average Corruption 2 | . . 2 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 6 . 18 Message Errors 7 | . . 2 . 5 Matter Fused 5 | . . 2 . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . 1 . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 209 | . . 41 45 123 Projectiles 46 | . . . . 46 Explosions 163 | . . 41 45 77 Melee . | . . . . . Knockbacks 14 | . . . . 14 Impact . | . . . . . Kinetic 14 | . . . . 14 Secondary . | . . . . . Self-Inflicted Damage 311 | . . 200 . 111 Shots 9 | . . 6 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 427 | . 111 90 180 427 Average Temperature 60 | . 38 22 46 85 Received Heat Transfer 1488 | . 63 309 135 981 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 . 2 Heat Transferred 4870 | . . 457 666 3747 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1065 | . 303 710 634 1065 Initial 299 | . . 127 299 288 Average 427 | . 160 388 448 527 Maximum Alert Level 3 | . 1 3 2 3 Low Security (%) 13 | 100 60 17 . . Level 1 33 | . 39 40 28 32 Level 2 46 | . . 37 71 56 Level 3 6 | . . 4 . 11 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 1 2 2 13 Investigation 3 | . . 1 1 1 Extermination 1 | . . . . 1 Reinforcement 10 | . 1 1 1 7 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | . 16 28 28 63 Peak Tracking Total 7 | . 5 4 7 7 Tactical Retreats 8 | . 3 . 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 1 2 5 Max in Single Turn 4 | . . 1 1 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 3 5 4 7 Terminals 16 | . 3 5 4 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 55 | . 12 17 13 13 Successful 24 | . 7 8 5 4 Failed 31 | . 5 9 8 9 Catastrophic 10 | . 2 3 2 3 Database Lockouts . | . . . . . Manual 52 | . 13 18 13 8 Terminals 49 | . 12 17 13 7 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 9 | . 4 3 1 1 Robot Analysis 1 | . 1 . . . Level Access Points 1 | . 1 . . . Terminal Index 4 | . 1 1 1 1 Locate Traps 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 13 | . 3 5 4 1 Terminals 12 | . 3 5 4 . Assimilate 2 | . . 1 1 . Botnet 10 | . 3 4 3 . Fabricators 1 | . . . . 1 Fabnet 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 17 | . 3 5 4 5 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3240 | 78 365 763 542 1492 Spaces Moved 1670 | 47 179 382 241 821 Core 7 | 7 . . . . Treads 802 | 40 179 382 201 . Legs 861 | . . . 40 821 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 97 97 Average Speed 148 | 145 160 161 163 135 Slowest Speed 360 | 160 160 240 360 187 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 43 56 31 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 417 | . . 212 57 148 Melee . | . . . . . Projectile 25 | . . . 7 18 AOE 392 | . . 212 50 130 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2092 | 54 216 453 336 1033 Wait 100 | . 6 7 45 42 Move 1666 | 46 178 381 240 821 Hop . | . . . . . Pick Up 44 | 2 4 10 7 21 Fast Attach 38 | 6 4 8 6 14 Attach 26 | . . 6 1 19 Detach 1 | . . . . 1 Swap 13 | . . 5 3 5 Drop 15 | . . . 5 10 Fire 189 | . 24 36 29 100 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Materials 254 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 615 | -9/Materials | Discovered new exit (range 14) 879 | -9/Materials | Lost 3 parts (1n1u1w) 1119 | -9/Materials | Core integrity fell below 50% 1152 | -9/Materials | Lost 3 parts (1p1n1w) 1197 | -9/Materials | Discovered new exit (range 7) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Utility x2 1716 | -8/Materials | Discovered new exit (range 13) 1749 | -8/Materials | Destroyed 8 combat bots 1749 | -8/Materials | Entered Factory 1749 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2043 | -7/Factory | Discovered new exit (range 8) 2092 | -7/Factory | Lost 4 parts (2u2w) 2341 | -7/Factory | Garrison activated, responded to threat 2440 | -7/Factory | Lost 7 parts (2n1u4w) 2857 | -7/Factory | Core integrity fell below 50% 2949 | -7/Factory | First assault squad dispatched 2986 | -7/Factory | Discovered new exit (range 9) 3033 | -7/Factory | Build established: Scavenger-Gunner 3104 | -7/Factory | Destroyed 9 combat bots 3113 | -7/Factory | Lost 3 parts (1p1n1u) 3151 | -7/Factory | Lost 3 parts (1p2w) 3225 | -7/Factory | Core integrity fell below 20% 3241 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03211_ Imp. Deuterium Engine destroyed. 03214_ Aluminum Leg destroyed. 03215_ VSS Leg destroyed. 03216_ Weapon Cycler destroyed. 03218_ Slug penetrates Y-54 Guardian. 03220_ Z G/>1J95WNBA2GYS1ICVO3WXX9EJ/>F4H 03220_ Lgt. Nuclear Core destroyed. 03224_ Imp. Carbon-fiber Leg destroyed. 03227_ Slug penetrates Y-54 Guardian. 03227_ Imp. Heat Sink melted. 03227_ Y-54 Guardian destroyed. 03227_ Switching to secondary target: S-27 Virus. 03230_ Slug penetrates Wall. 03234_ S-27 Virus destroyed. 03236_ Imp. Heat Sink destroyed. 03237_ S-27 Virus destroyed. 03237_ Switching to secondary target: S-27 Virus. 03240_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# %[#????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????+ #????????????????????????? | | ????????????????# #???##???????????????????? | | ????????????????+ ####%#########???????????? | | ????????????????# # =![[!! #???????????? | | ################# % # = !! !#???????????? | | # ! #???????????? | | # !s #???????????? | | # s +???????????? | | #@ =%= ! #???????????? | | %Y[ "" #???????????? | | # "" #???????????? | | # """ "" "" #???????????? | | ################# # """ ""????????????????? | | #?????????# # """ ?????????????????? | | """" ??????????# # ??????????????????? | | """"??#?????????# ########?????????????????? | | """"? #?????????# #????????????????????????? | | """" #?????????; #????????????????????????? | | """" #???????? # #????????????????????????? | | """" #??????? # #????????????????????????? | | """" #??????? ?# #????????????????????????? | | #? 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""? ???# #????????????????????????? | | = ## """????# #????????????????????????? | | " # """ # #????????????????????????? | | # # #????????????????????????? | | # """ + #????????????????????????? | | """ # #????????????????????????? | | # """ # #????????????????????????? | | =# #????????????????????????? | | # "####### ########?????????????????? | | ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 EM Shielding 2 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionSkeletonArchive Manual? 0 Play Time 00:37:13 Cumulative 135.7 hours Start 2025.02.16 @ 11:34:36 End 2025.02.16 @ 13:08:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5a87429-0adc-457c-9f5b-eabf0bdf937d