Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.28 @ 21:27:58 Player: spinyeti Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (23) 115 Value Destroyed (769) 769 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4604 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 307/700 Matter 287/300 Energy 365/365 System Corruption 8% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Small Storage Unit Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Xenon Bombardment Thruster Improved Heat Sink Coolant Injector Makeshift Terrain Scan Processor Core Analyzer Advanced ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Corruption Screen System Restoration Module Recalibrator > --- WEAPON ----------- Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Carbon-fiber Leg Coolant Injector Advanced Weight Redist. System Improved Sensor Array Energy Filter Advanced ECM Suite [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Energy Filter Storage Small Storage Unit Processor Corruption Screen Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 48 | 7 1 2 7 . 8 13 1 3 5 1 Power 8 | 1 . . 1 . 1 2 . 2 . 1 Engine 3 | 1 . . 1 . . 1 . . . . Core 5 | . . . . . 1 1 . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 18 | 3 . . 4 . 4 5 . . 2 . Treads 2 | . . . 2 . . . . . . . Leg 9 | 2 . . 2 . 4 . . . 1 . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . 5 . . 1 . Utility 17 | 1 1 . 2 . 3 5 1 1 3 . Device 11 | . . . . . 3 4 . 1 3 . Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . 2 . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 5 | 2 . 2 . . . 1 . . . . Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 14 | . . . 1 . 3 . . 1 3 6 Power 1 | . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . . 2 3 Utility 5 | . . . . . 1 . . 1 1 2 Weapon 2 | . . . . . 1 . . . . 1 Highest Loss Streak 4 | . . . 1 . 3 . . 1 3 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 4 6 8 7 7 7 7 8 7 6 7 Power . | 1 1 1 . . . . . . 1 1 Propulsion 3 | 2 4 4 3 4 4 4 3 2 1 1 Utility 2 | . . . . . . 2 4 5 4 5 Weapon . | . 1 3 3 3 2 . 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . . . . 2 4 . 2 . 4 Power . | . . . . . . . . . . . Propulsion 6 | . . . . . 1 4 . . . 1 Utility 4 | . . . . . . . . 1 . 3 Weapon 2 | . . . . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 85 71 100 87 86 92 91 90 86 Engine 4 | . 14 14 11 11 5 . 7 6 1 1 Core 7 | . . . . . 3 7 7 7 13 13 Leg 13 | . 28 28 20 33 27 11 . . 7 13 Flight 14 | . . . . . . 18 30 30 21 13 Device 15 | . . . . . 6 18 23 22 22 21 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 3 | . . . . . . . . 7 7 7 Protection 5 | . . . 3 22 18 9 7 . . . Energy Gun 3 | . 14 14 11 11 9 1 . . . . Energy Cannon 4 | . . . . . . 5 7 7 7 6 Ballistic Gun 1 | . 14 5 . . 3 2 . . . . Launcher 2 | . . 8 11 11 5 . . . . . Peak Build Rating 46 | 6 7 6 11 11 26 42 42 45 46 46 Average Rating 32 | 4 6 6 6 11 23 34 42 43 43 42 On Entrance 21 | . 6 7 6 11 11 25 42 42 44 42 Avg Prop Armor Cover (%) 4 | . . . 5 . 4 . . . 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 11 16 13 23 23 27 34 31 28 31 37 Greatest Support 64 | 20 20 20 40 30 54 64 37 37 33 42 Greatest Overweight (x) 9 | . . . . . . 1 . . 1 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 7 8 8 8 8 8 8 Average Carried 7 | 4 6 8 7 7 7 7 8 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 7 7 8 8 8 7 7 8 Class Distribution -------------------- 35% | Sprinter 33% | Mutant 31% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scientist-Mutant | -9/Materials Scientist-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scientist-Mutant | -7/Lower Caves Scientist-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Matter Collected 1064 | 126 . . 141 . 192 117 . 182 236 70 Remotely . | . . . . . . . . . . . Salvage Created 693 | . . . 262 . 216 117 . . 98 . Parts 36 | . . . 20 . 5 7 . . 4 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 3 7 Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 . Broken 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 16 | . . . 6 . 4 2 . . 4 . Guns 4 | . . . 1 . 3 . . . . . Cannons 5 | . . . . . . 1 . . 4 . AOE 5 | . . . 5 . . . . . . . Classes Destroyed 8 | . . . 5 . 1 1 . . 1 . Worker 3 | . . . 3 . . . . . . . Recycler 1 | . . . 1 . . . . . . . Watcher 3 | . . . 1 . 1 1 . . . . Swarmer 4 | . . . . . . . . . 4 . Grunt 8 | . . . 5 . 3 . . . . . Duelist 1 | . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 11 | . . . 11 . 4 3 . . 4 . Combat Bots Only 4 | . . . 3 . 4 2 . . 4 . Max Kills in Single Turn 2 | . . . 2 . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Hostile Shots Fired 234 | . . . 29 . 53 34 1 59 34 24 Missed 99 | . . . 8 . 9 15 1 42 13 11 Hits 135 | . . . 21 . 44 19 . 17 21 13 Melee 17 | . . . 5 . . . . . . 12 Projectile 118 | . . . 16 . 44 19 . 17 21 1 Critical Strikes 7 | . . . 2 . 2 1 . . . 2 Damage Taken 2020 | . . . 338 . 553 226 . 320 245 338 Core 515 | . . . 72 . 50 48 . 218 54 73 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 524 | . . . 97 . 159 64 . 37 75 92 Core Remaining (%) 93 | 100 . 100 . 82 90 . . . . . Volleys Fired 81 | . . . 14 . 29 14 . 10 11 3 Largest 2 | . . . 2 . 2 1 . 1 1 1 Hottest 80 | . . . 80 . 80 80 . 80 80 80 Shots Fired 112 | . . . 28 . 46 14 . 10 11 3 Gun 58 | . . . 14 . 44 . . . . . Cannon 38 | . . . . . . 14 . 10 11 3 Launcher 16 | . . . 14 . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 18 | . . . . . 18 . . . . . Thermal 78 | . . . 14 . 26 14 . 10 11 3 Explosive 16 | . . . 14 . 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . . . 11 . 18 6 . 13 6 8 Robot Miss Streak 2 | . . . 1 . 2 2 . 2 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 91 | . . . 23 . 39 10 . 8 9 2 Core Hits 45 | . . . 22 . 16 2 . . 4 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 2 | . . . . . 2 . . . . . Burn 1 | . . . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2510 | . . . 1076 . 620 305 . 207 252 50 Guns 590 | . . . 137 . 453 . . . . . Cannons 814 | . . . . . . 305 . 207 252 50 Explosions 1105 | . . . 938 . 167 . . . . . Melee . | . . . . . . . . . . . Ramming 1 | . . . 1 . . . . . . . Kinetic 193 | . . . . . 193 . . . . . Thermal 1255 | . . . 181 . 260 305 . 207 252 50 Explosive 1061 | . . . 894 . 167 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 6 13 13 13 8 Average Corruption 9 | . . . . . . 4 11 13 8 8 Corruption Purged 5 | . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . . . 5 5 18 11 15 Message Errors 13 | . . . . . . 1 . 6 2 4 Matter Fused 12 | . . . . . . 2 . 2 4 4 Heat Flow Errors 6 | . . . . . . 1 . 2 1 2 Energy Discharges 6 | . . . . . . 1 . 1 3 1 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . . 1 4 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 4 | . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 49 | . . . 15 . . 6 . 28 . . Projectiles 34 | . . . . . . 6 . 28 . . Explosions 15 | . . . 15 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 62 | . . . 62 . . . . . . . Shots 4 | . . . 4 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 614 | . . . 45 . 447 614 111 606 227 221 Average Temperature 143 | . . . 16 . 150 123 54 248 90 117 Received Heat Transfer 501 | . . . 105 . 306 . . 54 27 9 Effects 38 | . . . . . 7 8 . 23 . . Shutdowns 12 | . . . . . 2 4 . 6 . . Energy Bleed 5 | . . . . . 3 . . 2 . . Interference 8 | . . . . . . 1 . 7 . . Matter Decay 3 | . . . . . . 2 . 1 . . Short Circuit 4 | . . . . . 2 1 . 1 . . Damage (major) 4 | . . . . . . . . 4 . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Melted 4 | . . . . . 2 1 . . 1 . Heat Transferred 2784 | . . . 457 . 827 500 . 400 500 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 76 100 100 100 100 100 . . Level 1 3 | . . . 23 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 231 | . 15 . 231 66 60 82 29 45 . . Initial 66 | . . . . 66 18 2 14 . . . Average 22 | . 1 . 91 63 18 12 14 4 . . Influence Increases 979 | . 15 . 328 . 162 187 15 47 150 75 Destroy 0b10 Robot/C 320 | . . . 120 . 80 40 . . 80 . Destroy 0b10 Robot/NC 35 | . . . 25 . 5 5 . . . . Destroy Leader 86 | . . . 32 . 22 22 . . 10 . Successful Hack 61 | . . . 29 . . 30 . 2 . . Disable Machine 36 | . . . 27 . 9 . . . . . Destroy Structure 96 | . . . 80 . 16 . . . . . Partial Spotted 105 | . . . . . . 90 15 . . . Lose Combat Pursuer 240 | . 15 . 15 . 30 . . 45 60 75 Influence Decreases 979 | . 15 . 127 145 211 142 67 47 150 75 Entered New Map 216 | . . . . 135 38 5 38 . . . Time Decay 658 | . 15 . 117 10 153 137 29 37 120 40 Lost Part 105 | . . . 10 . 20 . . 10 30 35 Squads Dispatched 11 | . . . 2 . 2 4 . 2 . 1 Investigation 2 | . . . 1 . . 1 . . . . Extermination 3 | . . . . . . 1 . 2 . . Reinforcement 4 | . . . 1 . 1 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Distress Signals 5 | . 1 . 1 . 1 1 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . 2 . 13 . 12 11 6 12 8 7 Peak Tracking Total 7 | . 2 . 5 . 3 4 6 7 4 7 Tactical Retreats 14 | . 1 . 1 . 1 4 . 2 2 3 ECM-based Alert Blocks 14 | . . . . . . 9 . 5 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Traps Triggered 2 | . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Machines Disabled 4 | . . . 3 . 1 . . . . . Max in Single Turn 2 | . . . 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Machines Accessed 12 | . . . 3 . 1 3 . 4 1 . Terminals 3 | . . . 2 . . 1 . . . . Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 2 . . Scanalyzers 3 | . . . 1 . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . . . 15 . 4 9 . 15 2 . Successful 34 | . . . 13 . 3 7 . 9 2 . Failed 11 | . . . 2 . 1 2 . 6 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . . . 5 . . 1 . . . . Fabricators 5 | . . . . . . 2 . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . . . . 4 . . 6 . . Scanalyzers 22 | . . . 10 . . 6 . 6 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . 4 . . 1 . . 2 . Record 7 | . . . 4 . . 1 . . 2 . Fabricator Hacks 3 | . . . . . . 2 . 1 . . Load Schematic 2 | . . . . . . 1 . 1 . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 3 . . 3 . . Process 2 | . . . . . 1 . . 1 . . Report Inventory 2 | . . . . . 1 . . 1 . . Retrieve Matter 2 | . . . . . 1 . . 1 . . Scanalyzer 18 | . . . 9 . . 4 . 5 . . Insert Component 3 | . . . 1 . . 1 . 1 . . Analyze 3 | . . . 1 . . 1 . 1 . . Retrieve Study 12 | . . . 7 . . 2 . 3 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . 2 . 1 3 . 2 . . Full Trace Events 2 | . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 1 . 1 . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . Part Studies Acquired 12 | . . . 7 . . 2 . 3 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 219 | . . . . . 216 . . 3 . . Retrieved Matter 216 | . . . . . 216 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . 1 . 1 . . Part Schematics Acquired 3 | . . . 1 . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Active Infowar (turns) 937 | . . . . . 92 541 70 171 63 . Sensors 609 | . . . . . . 307 70 171 61 . ECM 652 | . . . . . 92 541 . 17 2 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Turns Passed 2793 | 62 65 33 264 26 403 674 70 361 340 495 Spaces Moved 3585 | 40 52 25 183 25 228 840 214 1011 573 394 Core 14 | 8 . . . . . . . . . 6 Treads 20 | . . . 20 . . . . . . . Legs 1242 | 31 52 25 163 25 228 191 . . 139 388 Wheels 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2308 | . . . . . . 649 214 1011 434 . Fastest Speed 31 | 50 120 120 105 105 105 31 31 31 31 112 Average Speed 61 | 105 120 120 114 105 117 50 31 31 51 121 Slowest Speed 500 | 120 120 120 160 105 120 116 31 31 117 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . 6 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 11 15 28 14 21 22 99 33 61 56 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . . . . . 4 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 124 | . . . 109 . 15 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 124 | . . . 109 . 15 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Total 4032 | 58 54 27 208 24 319 1071 215 1049 602 405 Wait 197 | 2 . . . . 32 158 . 4 1 . Move 3565 | 39 51 24 182 24 227 829 213 1010 572 394 Hop 5 | . . . . . . 5 . . . . Pick Up 59 | 10 2 . 4 . 11 17 . 9 4 2 Fast Attach 10 | 2 1 . . . 1 3 . 1 . 2 Attach 25 | 4 . . 5 . 3 6 . 3 4 . Detach 2 | . . . . . . 2 . . . . Swap 45 | 1 . 2 2 . 6 18 2 4 8 2 Drop 40 | . . 1 . . 10 19 . 8 . 2 Fire 81 | . . . 14 . 29 14 . 10 11 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Entered Mines 152 | -10/Mines | Discovered new exit (range 8) 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 162 | -9/Materials | Identified exit to Storage 347 | -9/Materials | Discovered new exit (range 14) 425 | -9/Materials | Entered Mines 437 | -9/Mines | Discovered new exit (range 14) 451 | -9/Mines | Entered Materials 451 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 526 | -8/Materials | Garrison activated, responded to threat 743 | -8/Materials | Lost 3 parts (1p1u1w) 796 | -8/Materials | Discovered new exit (range 13) 802 | -8/Materials | Build established: Mutant 854 | -8/Materials | Entered Factory 854 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -7/Factory | Fabricated Lgt. Ion Engine? 1409 | -7/Factory | Build established: Sprinter 1528 | -7/Factory | Sucked down chute 1528 | -7/Factory | Entered Waste 1531 | -7/Waste | Spotted C-40 Crusher 1534 | -7/Waste | Spotted C-40 Crusher 1534 | -7/Waste | Spotted C-40 Crusher 1543 | -7/Waste | EMP discharged 1543 | -7/Waste | System corruption reached 10% 1552 | -7/Waste | Spotted C-40 Crusher 1577 | -7/Waste | Spotted C-40 Crusher 1580 | -7/Waste | Spotted C-40 Crusher 1593 | -7/Waste | Discovered new exit (range 12) 1598 | -7/Waste | Entered Factory 1954 | -7/Factory | Discovered new exit (range 15) 1959 | -7/Factory | Entered Lower Caves 2050 | -7/Lower Caves | Learned Factory security intel 2061 | -7/Lower Caves | Entered a destroyed Warlord outpost 2144 | -7/Lower Caves | Lost 3 parts (2n1u) 2282 | -7/Lower Caves | Discovered new exit (range 15) 2299 | -7/Lower Caves | Entered another Lower Caves area 2360 | -7/Lower Caves | Encountered a Warlord checkpoint 2415 | -7/Lower Caves | Build established: Scientist-Mutant 2619 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2767 | -7/Lower Caves | Lost 4 parts (2n1u1w) 2783 | -7/Lower Caves | Core integrity fell below 50% 2794 | -7/Lower Caves | Self-destructed Last Messages --------------- 02623_ Y-64 Sentinel: "REQUESTING BACKUP." 02623_ Acquired Imp. Cooling System. 02628_ G-47 Trooper suffers critical hit (Burn). 02628_ G-47 Trooper destroyed. 02628_ Slug penetrates Wall. 02646_ System corrupted: Heat flow error (+259). 02665_ System corrupted: Energy discharge (-80). 02683_ System corrupted: Neutrino Core rejected. 02683_ Acquired Neutrino Core. 02703_ System corrupted: Matter fused (-7). 02710_ Xenon Bombardment Thruster+ destroyed. 02710_ Adv. Weight Redist. System destroyed. 02721_ System corrupted: Component data lost. 02724_ Plasma Cannon+ destroyed. 02736_ Carbon-fiber Leg destroyed. 02748_ LHCQEUT0Y4WVU=YLQIFR KNIUD4Q3Q4< 02764_ Imp. Carbon-fiber Leg+ severed. 02769_ VTOL Module destroyed. 02776_ System corrupted: Energy Filter fused. 02793_ Energy Filter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????# ####??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# ???????????????? | | ?????????????????????????# ######??????????? | | ???????????????????????### ???????????? | | ???????????????????????? ????????????? | | ????????????????????????# ?????????? | | ????????????????#???????# """"" ?????????? | | ????????????????# ?????# """""""""????????? | | ????????????????# ##### #"""""""""# ???? | | ????????? #?????# ##" """ " #???? | | ??????? #????# ##" """"""" #???? | | ????? ##???# @l # ##" """ #???? | | ????? ##??## #= #???? | | ????? ##### ## ## #???? | | ????? ####?######### | | ????? ?? ##??????###??# ###########??? | | ###??# ???# ###????# #??# #????????????? | | # ### ????# ##??## #### #????????????? | | # ?????# #??# ## #????????????? | | ?# #???## #### ##??####?????? | | ## #???# #### ####??? | | # #?### #??? | | ### ### #??? | | ##?# "" " #??? | | # ####??## """" "" #?? | | ## ##### ##?????## """ "" #?# | | ?## #???## #??????### " " ## | | ??## #???## #????????# | | ???## ##### ####???????# # | | ##??## ##??????????######## ### | | ##?# #??????????????????## #?? | | ### #???????????????????## #### | | #????????????????????## | | ##?????????????????????# # | | # ## ####??????????????????????# ####### | | # ####???????????????????????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 30 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 71 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Ion Engine | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption It's Just You Let's See Who's Tougher Novice Programmer Organ Harvest Well Done Challenges ------------ None Game ------ Seed ImpulseGravitonClaws Manual? 0 Play Time 01:18:35 Cumulative 5.8 hours Start 2026.06.28 @ 20:07:55 End 2026.06.28 @ 21:27:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f9edab1-93bc-48a7-9408-a04e25e7ffa2