Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.14 @ 14:27:37 Player: CreepyD Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (4141) 4141 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1614) 1614 TOTAL SCORE: 12475 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 764 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -65 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Core Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Quantum Rifle Quantum Rifle > --- INVENTORY -------- Gravmag Array Antigrav System Antigrav System Antigrav System Improved Actuator Array Maneuvering Thrusters Improved System Backup Module Tesla Rifle Disruptor Cannon [Rating: 112] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Improved Matter Compressor Processor Targeting Computer Hackware Relay Coupler [Swarmer] Protection Hardened Medium Armor Plating Weapon Bore Cannon Energy Gun Tesla Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . . 2 . . 2 2 2 2 Power 2 | . . . . . . . 1 . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . 1 . 2 Utility 6 | . . 2 . 1 . . . . . 2 . 1 . Weapon 2 | . . . . 1 . . . . . . . 1 . Parts Attached 137 | 5 2 1 1 16 3 16 1 11 4 5 13 35 24 Power 16 | 1 . . . . . 2 . 3 . . 2 5 3 Engine 2 | 1 . . . . . . . . . . . 1 . Core 6 | . . . . . . 2 . . . . 2 2 . Reactor 8 | . . . . . . . . 3 . . . 2 3 Propulsion 28 | 2 . . . 3 . 3 1 1 2 . 3 6 7 Treads 14 | 2 . . . 3 . 1 . 1 2 . 3 2 . Leg 1 | . . . . . . . 1 . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . Hover 4 | . . . . . . . . . . . . 4 . Flight 7 | . . . . . . . . . . . . . 7 Utility 46 | 1 . 1 1 9 1 5 . 4 . 4 4 12 4 Device 24 | . . . . 1 . 4 . 1 . 3 2 10 3 Storage 4 | 1 . . . 1 . . . 1 . . 1 . . Processor 7 | . . 1 1 2 . . . . . . 1 1 1 Hackware 4 | . . . . 1 1 1 . . . . . 1 . Protection 7 | . . . . 4 . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 1 2 . . 4 2 6 . 3 2 1 4 12 10 Energy Gun 20 | 1 . . . 2 . 1 . 1 1 . 4 6 4 Energy Cannon 6 | . . . . 2 . . . . . 1 . 2 1 Ballistic Gun 3 | . . . . . 1 2 . . . . . . . Ballistic Cannon 3 | . . . . . . . . 2 1 . . . . Launcher 3 | . 1 . . . . 1 . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . . 1 5 Special Melee Weapon 2 | . . . . . . 2 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 66 | . . 1 . 1 3 10 . . . 1 6 32 12 Power 8 | . . . . . 1 . . . . . 1 4 2 Propulsion 13 | . . . . . . 2 . . . . . 6 5 Utility 14 | . . . . 1 . 1 . . . . 1 10 1 Weapon 31 | . . 1 . . 2 7 . . . 1 4 12 4 Highest Loss Streak 14 | . . 1 . 1 2 5 . . . 1 6 14 9 Average Slot Usage (%) 80 | . 82 76 76 87 93 78 65 88 91 77 74 80 31 Engine 2 | . 14 11 11 9 7 . . . . . . . . Core 2 | . . . . . . 4 7 3 . . 2 9 . Reactor 5 | . . . . . . . . 8 15 13 8 3 2 Treads 12 | . 28 22 22 18 18 8 . 2 13 10 12 10 . Wheel 1 | . . . . . . 1 15 12 1 . . . . Device 9 | . . . . 5 9 11 15 7 7 8 14 20 1 Storage 4 | . 14 11 11 6 . . . 4 7 3 2 4 . Processor 10 | . . 11 21 19 18 18 15 10 7 6 5 9 5 Hackware 2 | . . . . 6 4 12 7 2 . . . . . Protection 7 | . . . . 6 9 . . 11 15 13 7 1 . Energy Gun 6 | . 14 10 . 4 6 4 . 5 7 1 8 14 2 Energy Cannon 3 | . . . . 5 16 1 . . . 4 2 1 . Ballistic Cannon 4 | . . . . . . . . 11 15 13 5 . . Launcher 1 | . 5 11 11 6 . 3 . . . . . . . Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 117 | 11 14 14 12 35 27 21 15 77 77 117 114 75 30 Greatest Support 140 | 40 40 40 40 43 43 43 20 70 100 100 130 140 30 Greatest Overweight (x) 37 | . . . . . . 3 . 3 1 1 37 13 7 Average Overweight (x) . | . . . . . . . . 1 . 1 . . . Largest Inventory Capacity 10 | 6 6 6 6 6 4 4 4 4 4 4 10 10 4 Average Capacity 5 | 5 6 6 6 4 4 4 4 4 4 4 6 9 4 Most Carried 10 | 4 1 . 1 4 4 4 4 4 4 4 10 10 4 Average Carried 4 | . . . . 2 4 3 4 3 3 3 5 7 2 Final Capacity 10 | 6 6 6 6 4 4 4 4 4 4 4 10 4 4 Final Carried 9 | . 1 . 1 4 4 4 4 4 4 4 9 4 4 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Tank 15% | Scavenger-Gunner 9% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Matter Collected 2941 | 250 120 . 25 218 26 183 . 504 54 552 513 279 217 Remotely . | . . . . . . . . . . . . . . Salvage Created 4966 | . 325 . . 470 150 493 . 301 78 551 763 1466 369 Parts 253 | . 24 . . 33 16 29 . 4 2 34 38 58 15 Haulers Intercepted 5 | . 2 . . . . 1 . . . . . 1 1 Recyclers Shooed 11 | . 2 . . 3 . 2 . . . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 72 | . 3 . . 12 6 12 . 1 . 9 9 14 6 Melee 12 | . . . . . 2 2 . . . . . 2 6 Guns 22 | . . . . 4 4 5 . . . . 2 7 . Cannons 17 | . . . . 2 . . . 1 . 9 5 . . AOE 19 | . 3 . . 6 . 5 . . . . 1 4 . Classes Destroyed 15 | . 7 . . 3 1 . . 1 . 2 . 1 . Worker 11 | . 2 . . 1 . 1 . . . 3 2 2 . Builder 5 | . 1 . . 1 . 1 . . . 1 . 1 . Tunneler 2 | . 1 . . . . . . . . 1 . . . Hauler 5 | . 2 . . . . 1 . . . . . 1 1 Recycler 7 | . 2 . . . . 1 . . 1 1 1 1 . Operator 1 | . . . . 1 . . . . . . . . . Watcher 9 | . . . . 3 . . . . . . 3 3 . Swarmer 22 | . 1 . . 4 4 5 . . . 4 . . 4 Grunt 21 | . 2 . . 7 1 3 . . . 1 3 4 . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . . . 1 . 4 . . . 1 2 1 . Hunter 8 | . . . . . . . . . . 2 2 2 2 Programmer 9 | . . . . . . . . . . 1 2 6 . Behemoth 1 | . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 8 . . 8 4 8 . 1 1 5 4 4 4 Combat Bots Only 6 | . 3 . . 5 4 6 . 1 . 2 2 3 4 Max Kills in Single Turn 3 | . 3 . . 3 1 3 . 1 1 3 2 3 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 2 | . 1 . . 2 . 2 . . . . 1 2 . Melee 1 | . . . . . 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Damage Taken 11614 | . 96 85 . 525 520 1011 15 . 160 1204 1317 4580 2101 Core 3007 | . 12 . . 8 66 294 . . . 190 151 979 1307 Absorbed by Shields 27 | . . . . . . 27 . . . . . . . Core Remaining (%) 75 | 100 95 . 100 . . 33 . . 100 77 84 14 . Volleys Fired 241 | . 22 1 . 30 14 26 . 3 2 37 39 64 3 Largest 4 | . 2 2 . 3 3 3 . 3 3 3 3 4 2 Hottest 318 | . 80 80 . 161 161 119 . 189 169 189 195 318 176 Shots Fired 597 | . 32 2 . 50 34 41 . 9 6 107 109 201 6 Gun 319 | . 22 1 . 25 13 35 . 3 2 6 24 182 6 Cannon 249 | . . . . 19 21 . . 6 4 101 85 13 . Launcher 29 | . 10 1 . 6 . 6 . . . . . 6 . Special . | . . . . . . . . . . . . . . Kinetic 170 | . . . . . 6 24 . 6 4 71 59 . . Thermal 139 | . 22 1 . 12 7 11 . 3 . . . 77 6 Explosive 29 | . 10 1 . 6 . 6 . . . . . 6 . Electromagnetic 259 | . . . . 32 21 . . . 2 36 50 118 . Robot Hit Streak 35 | . 7 1 . 15 18 22 . 7 1 4 16 35 6 Robot Miss Streak 6 | . 3 1 . 3 3 2 . 2 4 6 5 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . Shots Hit Robots 417 | . 18 1 . 40 27 41 . 7 1 45 60 152 25 Core Hits 231 | . 22 . . 36 13 27 . 2 1 22 25 66 17 Critical Hits 37 | . . . . 1 . . . 4 1 15 15 . 1 Critical Kills 13 | . . . . . . . . 1 . 8 4 . . Critical Parts Destroyed 19 | . . . . 1 . . . . 1 6 11 . . Melee Attacks 48 | . . . . . . 13 . . . . . 2 33 Impact . | . . . . . . . . . . . . . . Slashing 10 | . . . . . . 10 . . . . . . . Piercing 35 | . . . . . . . . . . . . 2 33 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . 9 Damage Inflicted 11685 | . 699 16 . 1342 381 1009 . 222 42 1401 1831 3923 819 Guns 4389 | . 137 . . 366 81 338 . 61 . 51 447 2776 132 Cannons 3022 | . . . . 226 271 . . 161 20 1034 1096 214 . Explosions 3122 | . 553 16 . 720 . 426 . . . 316 288 803 . Melee 977 | . . . . . . 243 . . . . . 53 681 Ramming 175 | . 9 . . 30 29 2 . . 22 . . 77 6 Kinetic 1752 | . . . . . 49 206 . 161 20 583 733 . . Thermal 3698 | . 137 . . 294 135 132 . 61 . 108 288 2411 132 Explosive 1996 | . 553 16 . 582 . 426 . . . 208 . 211 . Electromagnetic 3087 | . . . . 436 168 . . . . 502 810 1171 . Impact . | . . . . . . . . . . . . . . Slashing 243 | . . . . . . 243 . . . . . . . Piercing 734 | . . . . . . . . . . . . 53 681 Highest Corruption 14 | . . . . . . . . . 1 . . 14 . Average Corruption 7 | . . . . . . . . . 1 . . 9 . Corruption Purged 1 | . . . . . . . . . . . . 1 . Effects 42 | . . . . . . . . . 2 . . 40 . Message Errors 6 | . . . . . . . . . 1 . . 5 . Matter Fused 5 | . . . . . . . . . . . . 5 . Heat Flow Errors 4 | . . . . . . . . . . . . 4 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 1 . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . 2 . Targeting Errors 14 | . . . . . . . . . . . . 14 . Weapon Failures 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 227 | . 1 . . 7 7 8 . . . 102 62 26 14 Projectiles 43 | . . . . . 7 . . . . 14 22 . . Explosions 162 | . 1 . . 7 . . . . . 88 40 26 . Melee 22 | . . . . . . 8 . . . . . . 14 Knockbacks 10 | . . . . . . . . . . 3 7 . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 3 7 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . 26 . . 103 . 38 . . . 2 25 127 3 Shots 10 | . 2 . . 2 . 2 . . . 1 1 2 . Rammed 48 | . 5 . . 6 18 1 . . . . . 17 1 Targets Rammed 54 | . 5 . . 7 20 1 . . 1 . . 19 1 Kicked . | . . . . . . . . . . . . . . Crushed 6 | . . . . 1 2 . . . 1 . . 2 . Highest Temperature 623 | . 76 9 . 509 508 83 . 180 69 623 258 517 308 Average Temperature 132 | . 30 6 . 131 185 29 . 81 36 193 92 127 150 Received Heat Transfer 1696 | . 24 18 . 153 198 355 9 . . 183 198 519 39 Effects 43 | . . . . 6 7 . . . . 22 . 8 . Shutdowns 15 | . . . . 1 2 . . . . 7 . 5 . Energy Bleed 7 | . . . . 1 1 . . . . 4 . 1 . Interference 14 | . . . . 4 3 . . . . 5 . 2 . Matter Decay 2 | . . . . . 1 . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . Parts Fried 21 | . . . . 8 . . . . . 2 3 8 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . 1 . . . 1 . 2 . Heat Transferred 4426 | . 407 . . 496 222 296 . 111 . 50 200 2459 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Peak Influence 689 | . 159 87 1 291 349 467 121 91 297 584 523 423 689 Average Influence 245 | . 44 48 1 64 240 282 121 73 166 381 363 275 542 Maximum Alert Level 2 | . . . . 1 1 2 . . 1 2 2 2 2 Low Security (%) 46 | 100 100 100 100 94 48 40 100 100 65 20 . 20 5 Level 1 38 | . . . . 5 51 43 . . 34 34 68 76 22 Level 2 15 | . . . . . . 15 . . . 45 31 2 71 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 . 3 . . . . . 5 6 3 1 Investigation 5 | . 1 . . 1 . . . . . 1 2 . . Extermination 4 | . . . . . . . . . . 1 1 2 . Reinforcement 8 | . 1 2 . 2 . . . . . 1 . 1 1 Assault 2 | . . . . . . . . . . 2 . . . Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Distress Signals 12 | . 2 . . 2 . 3 . . . . 3 1 1 Communications Jammed 43 | . . . . . . . . . . . . 43 . Distress Signals 43 | . . . . . . . . . . . . 43 . Times Spotted 175 | . 7 4 . 22 7 18 2 3 6 23 21 37 25 Peak Tracking Total 9 | . 4 2 . 7 6 7 2 3 2 4 6 9 8 Tactical Retreats 16 | . . . . 1 1 . . . . 4 3 3 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . . . 1 . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 19 | . 1 . . 1 1 . . . . 11 3 2 . Max in Single Turn 3 | . 1 . . 1 1 . . . . 3 1 1 . Garrison Access 2 | . . . . . . . . . 1 1 . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 30 | . 2 2 . 4 . 1 . . 6 6 4 3 2 Terminals 14 | . 2 2 . 3 . 1 . . 2 3 . . 1 Fabricators 7 | . . . . . . . . . 1 1 2 2 1 Repair Stations 3 | . . . . . . . . . . 1 1 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 1 1 . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . Total Hacks 70 | . 5 4 . 14 . 1 . . 9 16 16 3 2 Successful 30 | . 1 2 . 4 . . . . 7 6 8 1 1 Failed 39 | . 4 2 . 10 . 1 . . 2 9 8 2 1 Catastrophic 11 | . . 1 . 4 . . . . . 3 1 1 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . Manual 25 | . 2 3 . 13 . 1 . . 2 4 . . . Terminals 39 | . 5 4 . 13 . 1 . . 4 11 . . 1 Fabricators 9 | . . . . . . . . . 1 2 3 2 1 Repair Stations 8 | . . . . . . . . . . 2 5 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . 2 1 8 . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . Terminal Hacks 15 | . 1 2 . 3 . . . . 4 5 . . . Record 5 | . . . . . . . . . 1 4 . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . 1 . . . . 1 . . . . Transport Status 2 | . . 1 . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . 1 1 1 1 1 Build 5 | . . . . . . . . . 1 1 1 1 1 Repair Station Hacks 3 | . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . 1 . . . . 2 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 24 | . 2 2 . 2 . 1 . . 5 6 3 2 1 Full Trace Events 4 | . 1 . . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Built 8 | . . . . . . . . . 2 . 2 2 2 Matter 1170 | . . . . . . . . . 190 212 256 234 278 Time 456 | . . . . . . . . . 95 106 128 58 69 Total Part Build Rating 58 | . . . . . . . . . 10 . 16 14 18 Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . disable_weapons 1 | . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 7 | . . . . . 4 . . . . 3 . . . Machine Destruction 7 | . . . . . 4 . . . . 3 . . . Attached 3 | . . . . . 1 1 . . . . . 1 . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Total Allies 24 | . . . 3 . . 1 . 19 . . . 1 . Largest Group 19 | . . . 3 3 . 1 . 19 15 8 . . . Highest-Rated Group 487 | . . . 40 40 . 15 . 487 410 215 . . . Highest-Rated Ally 35 | . . . 16 16 . 15 . 35 35 31 . . . Total Orders 1 | . . . . 1 . . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . Ally Attacks 216 | . . . . 26 . 5 . 88 33 63 . 1 . Total Damage 4879 | . . . . 247 . 102 . 2903 887 691 . 49 . Kills 35 | . . . . 4 . 2 . 9 9 11 . . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . 14 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Turns Passed 7137 | 35 364 134 130 626 845 448 57 359 929 897 851 1039 423 Spaces Moved 3755 | 22 184 82 80 311 198 185 68 279 498 419 295 518 616 Core 103 | 8 . . . . . 23 . . . . 2 15 55 Treads 2601 | 14 184 82 80 311 198 129 . 66 498 419 293 327 . Legs 4 | . . . . . . . 4 . . . . . . Wheels 310 | . . . . . . 33 64 213 . . . . . Hover 176 | . . . . . . . . . . . . 176 . Flight 561 | . . . . . . . . . . . . . 561 Fastest Speed 31 | 50 160 160 160 160 160 80 80 80 160 180 160 50 31 Average Speed 135 | 120 160 160 160 160 160 148 82 113 164 180 177 130 42 Slowest Speed 1900 | 160 160 160 160 160 160 200 120 180 180 180 1900 700 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 40 10 28 31 40 24 3 95 16 17 7 15 24 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 378 | . 29 6 . 36 . 43 . . . 85 27 152 . Melee . | . . . . . . . . . . . . . . Projectile 54 | . . . . 1 . . . . . 29 14 10 . AOE 324 | . 29 6 . 35 . 43 . . . 56 13 142 . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Total 5277 | 31 219 83 82 389 687 301 69 316 606 484 533 742 735 Wait 882 | . 3 . . 5 450 51 . 8 96 9 176 42 42 Move 3737 | 21 183 81 79 310 196 184 68 278 497 418 294 517 611 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 87 | 5 3 . 2 11 2 5 . 3 1 8 9 26 12 Fast Attach 54 | . . . . 5 3 7 1 10 3 1 10 5 9 Attach 58 | 5 2 1 1 3 . 5 . . 1 2 2 24 12 Detach 6 | . . . . . . . . . 1 . . 1 4 Swap 25 | . . . . 8 . 4 . 1 . 2 1 6 3 Drop 72 | . 1 . . 10 2 5 . 13 4 7 2 19 9 Fire 241 | . 22 1 . 30 14 26 . 3 2 37 39 64 3 Melee 35 | . . . . . . 13 . . . . . 2 20 Ram 2 | . . . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 52 | . 5 . . 7 20 . . . 1 . . 19 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . 17 . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 10) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 528 | -9/Materials | Discovered new exit (range 4) 534 | -9/Materials | Entered Mines 573 | -9/Mines | Discovered new exit (range 13) 632 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 664 | -9/Mines | Entered Materials 664 | -8/Materials | Accompanied by 3 allies 664 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 688 | -8/Materials | Identified exit to Storage 1288 | -8/Materials | Identified exit to Garrison 1290 | -8/Materials | Entered Garrison 1298 | -8/Garrison | Installed Relay Interface Framework 1590 | -8/Garrison | Build established: Skirmisher 1660 | -8/Garrison | Triggered checkpoint 1696 | -8/Garrison | Garrison Relay disabled 1784 | -8/Garrison | Triggered checkpoint 2121 | -8/Garrison | Discovered new exit (range 9) 2135 | -8/Garrison | Entered Materials 2291 | -8/Materials | Lost 5 parts (2n1u2w) 2325 | -8/Materials | Build established: Mutant 2462 | -8/Materials | Core integrity fell below 50% 2571 | -8/Materials | Discovered new exit (range 16) 2583 | -8/Materials | Entered Factory 2583 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2640 | -7/Factory | Sucked down chute 2640 | -7/Factory | Entered Waste 2657 | -7/Waste | Spotted C-40 Crusher 2676 | -7/Waste | Spotted C-40 Crusher 2678 | -7/Waste | Spotted C-40 Crusher 2697 | -7/Waste | Warlord forces began an assault 2751 | -7/Waste | Spotted C-40 Crusher 2758 | -7/Waste | Allies destroyed C-40 Crusher 2796 | -7/Waste | Found Damper Plating 2855 | -7/Waste | Spotted C-40 Crusher 2856 | -7/Waste | Destroyed C-40 Crusher 2863 | -7/Waste | Spotted C-40 Crusher 2871 | -7/Waste | Allies destroyed C-40 Crusher 2911 | -7/Waste | Discovered new exit (range 13) 2999 | -7/Waste | Entered Factory 2999 | -7/Factory | Accompanied by 15 allies 3055 | -7/Factory | Identified exit to Lower Caves 3067 | -7/Factory | Build established: Scavenger-Tank 3313 | -7/Factory | Fabricated Imp. Medium Treads (x2) 3908 | -7/Factory | Discovered new exit (range 8) 3928 | -7/Factory | Entered another Factory area 3928 | -6/Factory | Accompanied by 8 allies 3928 | -6/Factory | Evolved 2 slots: Utility x2 3999 | -6/Factory | Central database locked down 4628 | -6/Factory | First assault squad dispatched 4809 | -6/Factory | Discovered new exit (range 8) 4825 | -6/Factory | Entered another Factory area 4825 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4973 | -5/Factory | Repaired Hvy. Treads 5134 | -5/Factory | Garrison activated, responded to threat 5281 | -5/Factory | Discovered new exit (range 16) 5306 | -5/Factory | Lost 6 parts (1p1u4w) 5486 | -5/Factory | Fabricated Quantum Rifle (x2) 5539 | -5/Factory | Build established: Scavenger-Gunner 5676 | -5/Factory | Entered another Factory area 5676 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6262 | -4/Factory | Lost 3 parts (2u1w) 6313 | -4/Factory | System corruption reached 10% 6375 | -4/Factory | Spotted B-86 Titan 6394 | -4/Factory | Destroyed B-86 Titan 6495 | -4/Factory | Rewired Cogmind 6496 | -4/Factory | P-70 Sage assimilated allied Veteran 7a 6587 | -4/Factory | Lost 14 parts (1p4n5u4w) 6647 | -4/Factory | Lost 3 parts (1p2u) 6676 | -4/Factory | Discovered new exit (range 11) 6681 | -4/Factory | Core integrity fell below 50% 6687 | -4/Factory | Fabricated Imp. Antigrav System? 6711 | -4/Factory | Core integrity fell below 20% 6715 | -4/Factory | Entered Research 6715 | -3/Research | Evolved 2 slots: Propulsion x2 6740 | -3/Research | Lost 8 parts (2p2n1u3w) 6809 | -3/Research | Fabricated Quantum Reactor? 6813 | -3/Research | Local fabrication network quarantined 6935 | -3/Research | Build established: Mutant 7028 | -3/Research | Lost 3 parts (1p2n) 7105 | -3/Research | Core integrity fell below 50% 7118 | -3/Research | Core integrity fell below 20% 7138 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07113_ Lance destroyed. 07113_ R-10 Processor collects Sml. Battery. 07113_ Penetrated by Slug. 07113_ Lance destroyed. 07114_ Penetrated by Slug. 07114_ Slug penetrates R-10 Processor. 07114_ Slug penetrates S-43 Plague. 07115_ K-01 Serf collects debris. 07115_ R-10 Processor collects Xenon Bombardment Thruster. 07115_ Slammed into H-77 Assassin. 07116_ R-10 Processor collects Prototype Energy Gun. 07117_ Penetrated by Slug. 07117_ Slug penetrates Wall. 07117_ Imp. Core Analyzer destroyed. 07118_ R-10 Processor collects Adv. Heat Sink. 07120_ R-10 Processor collects Adv. Remote Datajack. 07120_ R-10 Processor collects Prototype Energy Gun. 07122_ U-05 Engineer destroyed. 07124_ U-05 Engineer lays Concrete. 07134_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????# %+ %+ [ #??????? | | ?????????????????# # # #??????? | | ?????????????????# # #! ""Y"" #??????? | | ???######################### # """"" #??????? | | ???# "" # %=###########??????? | | ???# ""S # #????????????????? | | ???# "" # % #????????????????? | | ???# + !% #????????????????? | | ???# # ########????????????????? | | ???# # ! #???????????????????????? | | ???# # ###########?????????????? | | ???# # # #?????????????? | | ???########### # #?????????????? | | ?????????????# # #?????????????? | | ?????????????# % # #?????????????? | | ?????????????# ! # = #?????????????? | | ?????????????# # #?????????????? | | ?????????????# # "" "" #?????????????? | | ?????????????# +% ""G"" #?????????????? | | ?????????????# ###########?????????????? | | ?????????????# # #??????????????? | | ?????????????# # #??????????????? | | ?????????????# # s """ #??????????????? | | ?????????????# R # """" #??????????????? | | ?????????????# #gs"""" #??????????????? | | ?????????????# R u@g """ #??????????????? | | ?????????????# !# #??????????????? | | ?????????????# """ !%# #??????????????? | | ?????????????+ """ =# #??????????????? | | ?????????????# """ ##########??????????????? | | ?????????????# """ #???????????????????????? | | ?????????????# """ #???????????????????????? | | ????????????? """ #???????????????????????? | | ???????????? """ #???????????????????????? | | ??????????? #???????????????????????? | | ?????????? ? #???????????????????????? | | ??????????#### ? #???????????????????????? | | ?????????????# ?"" #???????????????????????? | | ?????????????# ???" #???????????????????????? | | ????????????? ???? ????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 50 Energy Capacity 620 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1425 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Overload Amplification 50 Defensive Hacking 10 Item Schematics ----------------- Imp. System Backup Module | -5/Factory | Scanalyzed Imp. Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Quantum Rifle | x2 | -5/Factory | Preloaded Imp. Antigrav System | x2 | -4/Factory | Preloaded Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Omniscient Cartographer Challenges ------------ None Game ------ Seed ArmorArmageddonFirepult Manual? 0 Play Time 02:24:50 Cumulative 25.9 hours Start 2020.04.14 @ 09:07:53 End 2020.04.14 @ 14:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c1eae944-f074-4e3c-bf42-16b1dffd861f