Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.17 @ 20:50:14 Player: Finn Result: Destroyed by AM-VKW(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (167) 835 Value Destroyed (5229) 5229 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 10643 Bonus ------- Follower Combat Kills 136 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -97 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 150/150 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Target Analyzer Core Analyzer Hacking Suite System Restoration Module > --- WEAPON ----------- Ion Cannon Precision Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Particle Gun [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power 2 | . . . 1 . 1 . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 1 . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 91 | 5 9 2 13 14 20 5 7 . 13 3 Power 19 | 1 2 . 4 3 3 1 . . 4 1 Engine 15 | 1 1 . 4 2 3 . . . 3 1 Core 4 | . 1 . . 1 . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 1 . 1 5 2 1 1 . 3 1 Treads 1 | . . . . . 1 . . . . . Leg 1 | . . . 1 . . . . . . . Wheel 12 | 2 1 . . 3 1 . 1 . 3 1 Hover 1 | . . . . 1 . . . . . . Flight 2 | . . . . 1 . 1 . . . . Utility 28 | 1 3 1 4 3 8 1 5 . 2 . Device 10 | . 2 . . 2 2 1 2 . 1 . Storage 2 | 1 . . 1 . . . . . . . Processor 5 | . 1 . . . 2 . 2 . . . Hackware 1 | . . . . . . . . . 1 . Protection 10 | . . 1 3 1 4 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 27 | 1 3 1 4 3 7 2 1 . 4 1 Energy Gun 10 | 1 1 . 2 1 1 2 . . 1 1 Energy Cannon 2 | . . . . . 1 . . . 1 . Ballistic Gun 5 | . . . 2 . 2 . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 5 | . 1 . . 2 1 . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . Unidentified Prototypes 5 | . . . 1 1 2 . . . 1 . Parts Lost 59 | . 4 1 2 11 7 8 2 8 . 16 Power 13 | . . . 1 3 1 3 1 . . 4 Propulsion 15 | . 1 1 1 3 1 1 . 3 . 4 Utility 13 | . . . . 3 3 1 1 2 . 3 Weapon 18 | . 3 . . 2 2 3 . 3 . 5 Highest Loss Streak 8 | . 3 1 1 3 3 5 2 8 . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | 1 3 3 3 3 3 2 1 3 . 1 Power . | . 1 1 . . . . . . . . Propulsion . | . . . . . 1 . . . . . Utility . | . . 2 1 . . . . . . . Weapon 1 | . . . 1 2 . . 1 3 . . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . 1 . 4 . 1 . . . . . Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . 1 . 1 . . . . . . . Weapon 3 | . . . 2 . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 84 91 77 91 76 66 59 60 57 Engine 15 | . 12 . 16 18 23 14 2 . 4 9 Core 2 | . . 14 3 . . 2 . . 6 4 Treads 1 | . . . . . 2 9 7 4 . . Leg 3 | . . . 8 7 . . . . . . Wheel 10 | . 27 23 3 6 14 6 5 5 8 11 Hover 1 | . . . 3 3 . . . . . . Device 8 | . 9 9 9 10 7 9 5 4 2 . Storage 2 | . 14 14 1 . . . . . . . Processor 3 | . 1 . . . . 9 14 15 15 12 Protection 13 | . . 4 21 10 24 6 1 5 . . Energy Gun 9 | . 13 10 10 10 3 12 15 11 4 1 Ballistic Gun 5 | . . . 10 6 7 . . . 6 3 Launcher 2 | . 6 . . 3 2 . . . 6 3 Special Melee Weapon 1 | . 3 . . . . 5 . . . . Peak Build Rating 40 | 5 10 15 22 22 32 30 32 32 40 40 Average Rating 20 | 2 7 11 20 15 26 24 25 24 25 22 On Entrance 17 | . 5 10 12 22 18 28 21 32 8 40 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 10 15 18 41 29 49 26 17 17 43 43 Greatest Support 32 | 26 32 32 16 20 26 16 20 10 30 30 Greatest Overweight (x) 10 | . . 1 4 6 10 2 1 3 6 9 Average Overweight (x) 1 | . . . 1 1 1 1 . . 2 . Largest Inventory Capacity 15 | 8 8 8 15 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 8 6 5 5 5 5 5 5 5 Most Carried 8 | 5 8 4 7 5 5 4 4 3 4 2 Average Carried 3 | 1 3 3 3 3 3 2 1 3 . 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 4 | 1 3 3 3 3 4 2 3 3 2 . Class Distribution -------------------- 93% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Matter Collected 2781 | 225 252 35 403 410 927 100 43 . 63 323 Remotely . | . . . . . . . . . . . Salvage Created 5161 | . 602 99 723 1140 1481 582 205 66 120 143 Parts 309 | . 31 10 58 66 96 19 9 2 13 5 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Combat Hostiles Destroyed 128 | . 17 5 25 29 30 11 4 1 2 4 Guns 88 | . 12 3 25 17 11 11 3 1 1 4 Cannons 10 | . . 1 . . 8 . . . 1 . AOE 27 | . 4 . . 12 11 . . . . . Classes Destroyed 17 | . 5 . 1 5 3 1 . . 1 1 Worker 11 | . 1 . 1 3 4 . . . 2 . Builder 7 | . 1 . . . 5 . 1 . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 15 | . 3 . 5 2 4 . . . 1 . Swarmer 28 | . 3 3 12 4 6 . . . . . Grunt 65 | . 14 2 8 14 16 7 3 . . 1 Brawler 4 | . . . . 3 . 1 . . . . Duelist 3 | . . . . . 2 1 . . . . Protector 1 | . . . . 1 . . . . . . Sentry 21 | . . . 5 7 6 1 . 1 1 . Hunter 3 | . . . . . . 1 1 . . 1 Programmer 1 | . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 5 3 4 9 8 3 3 1 3 1 Combat Bots Only 9 | . 5 3 4 9 6 3 3 1 2 1 Max Kills in Single Turn 3 | . 2 1 2 3 3 1 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . 2 . . 2 3 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Hostile Shots Fired 899 | . 88 15 116 120 185 78 27 134 15 121 Missed 286 | . 27 4 29 38 64 18 8 53 7 38 Hits 613 | . 61 11 87 82 121 60 19 81 8 83 Melee 11 | . . . . . 3 8 . . . . Projectile 602 | . 61 11 87 82 118 52 19 81 8 83 Critical Strikes 20 | . 1 . 4 3 4 2 1 3 1 1 Actively Blocked 1 | . . . . . 1 . . . . . Damage Taken 7028 | . 590 94 730 1033 1364 809 222 788 67 1331 Core 1567 | . 199 33 96 240 180 117 24 248 . 430 Absorbed by Shields 71 | . . . . 1 70 . . . . . Redirected to Shielding 244 | . . . 31 115 80 18 . . . . Ignored by Resistances 2052 | . 172 30 222 299 406 229 67 232 20 375 Regen/Repaired (Parts) 156 | . 33 . 106 . 17 . . . . . Core Remaining (%) 42 | 100 . 7 . 16 . 46 . . . . Volleys Fired 439 | . 79 9 59 55 124 60 12 6 7 28 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 Hottest 150 | . 80 150 88 95 98 122 117 117 132 127 Shots Fired 654 | . 87 10 90 98 171 92 24 11 21 50 Gun 537 | . 77 4 90 87 114 92 24 11 8 30 Cannon 55 | . . . . . 40 . . . 6 9 Launcher 56 | . 10 . . 11 17 . . . 7 11 Special 6 | . . 6 . . . . . . . . Kinetic 243 | . . . 57 33 126 1 . . 7 19 Thermal 348 | . 77 10 33 54 21 91 24 11 7 20 Explosive 43 | . 10 . . 11 4 . . . 7 11 Electromagnetic 20 | . . . . . 20 . . . . . Robot Hit Streak 25 | . 11 14 17 23 17 24 9 10 7 25 Robot Miss Streak 7 | . 3 1 3 4 7 1 1 1 1 1 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 6 | . . . 2 2 . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . Shots Hit Robots 523 | . 70 8 71 77 137 69 20 10 13 48 Core Hits 300 | . 36 7 40 66 95 23 9 5 8 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 2 . . . . 2 Critical Strikes 35 | . 8 1 1 3 3 10 5 . . 4 Burn 29 | . 8 1 1 2 . 10 5 . . 2 Destroy 6 | . . . . 1 3 . . . . 2 Melee Attacks 14 | . 6 . . . 6 1 1 . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . 5 . . . 5 . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12366 | . 1128 103 1378 2544 3493 1341 404 201 388 1386 Guns 7500 | . 844 37 1374 1290 1415 1341 331 201 129 538 Cannons 1070 | . . . . . 769 . . . 104 197 Explosions 3568 | . 265 . . 1237 1261 . . . 155 650 Melee 73 | . . . . . . . 73 . . . Ramming 89 | . 19 . 4 17 48 . . . . 1 Kinetic 3768 | . . . 950 513 1818 18 . . 129 340 Thermal 5001 | . 844 103 424 777 499 1323 331 201 104 395 Explosive 2605 | . 265 . . 1237 298 . . . 155 650 Electromagnetic 830 | . . . . . 830 . . . . . Impact . | . . . . . . . . . . . Slashing 73 | . . . . . . . 73 . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . 2 . . 1 . Average Corruption 1 | . 2 2 . . . 2 . . 1 . Corruption Purged 1 | . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . 1 4 . . . 3 . . . . Message Errors 5 | . . 3 . . . 2 . . . . Matter Fused 1 | . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . . . 14 12 . . . . 51 Projectiles 23 | . . . . . 12 . . . . 11 Explosions 54 | . . . . 14 . . . . . 40 Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . 14 . . . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . 14 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 355 | . 47 . . 181 60 . . . . 67 Shots 15 | . 2 . . 8 2 . . . . 3 Rammed 15 | . 7 . . 2 5 . . . . 1 Targets Rammed 16 | . 7 . 1 2 5 . . . . 1 Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 536 | . 319 201 60 244 426 109 179 238 406 536 Average Temperature 97 | . 70 102 14 66 152 33 82 124 168 157 Received Heat Transfer 3274 | . 318 54 306 378 700 405 162 447 18 486 Effects 15 | . 2 . . . 5 . . . 2 6 Shutdowns 8 | . . . . . 3 . . . 1 4 Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . 2 . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . 1 1 . . . . 1 . . . Combat Hostiles 3 | . 1 1 . . . . 1 . . . Parts Melted 29 | . 9 1 4 1 1 9 4 . . . Heat Transferred 12692 | . 2775 671 999 1805 744 3219 1073 407 148 851 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Maximum Alert Level 1 | . . . . 1 1 1 . . . . Low Security (%) 85 | 100 100 100 100 32 88 42 100 100 100 . Level 1 14 | . . . . 67 11 57 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 376 | . 147 70 110 376 260 267 120 20 87 . Initial 120 | . . . . . 100 5 120 4 6 . Average 78 | . 46 19 21 209 101 195 54 5 11 . Influence Increases 3996 | . 572 120 689 861 1020 342 113 35 119 125 Destroy 0b10 Robot/C 2600 | . 340 100 500 560 680 220 80 20 40 60 Destroy 0b10 Robot/NC 210 | . 25 . 30 55 80 . 5 . 15 . Destroy Leader 642 | . 86 20 140 136 178 20 20 . 22 20 Allied During Kill 8 | . . . . 3 5 . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . Successful Hack 73 | . 19 . 17 7 10 12 8 . . . Disable Machine 63 | . 18 . . 18 27 . . . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . Destroy Structure 235 | . 59 . 2 67 40 25 . . 42 . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 90 | . 15 . . 15 . 15 . . . 45 Influence Decreases 3996 | . 572 120 689 580 1291 85 372 28 77 182 Entered New Map 372 | . . . . . 181 5 147 4 9 26 Time Decay 3015 | . 490 120 669 450 902 . 205 . 68 111 Lost Part 386 | . 17 . 20 110 70 80 20 24 . 45 Lost Ally 40 | . . . . 20 20 . . . . . Purge Threat 183 | . 65 . . . 118 . . . . . Squads Dispatched 24 | . 5 . 4 3 8 . 2 . 2 . Investigation 12 | . 5 . 3 . 2 . . . 2 . Extermination 1 | . . . . . . . 1 . . . Reinforcement 6 | . . . 1 1 3 . 1 . . . Assault 2 | . . . . 2 . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Distress Signals 8 | . 3 . 1 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 184 | . 26 5 34 34 41 13 4 12 3 12 Peak Tracking Total 9 | . 3 3 4 9 7 3 3 8 2 6 Tactical Retreats 4 | . 1 . . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Traps Triggered 14 | . 1 . 2 2 2 4 . 2 1 . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts 20 | . . . . . . 20 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 9 | . 6 . . . . 3 . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Machines Disabled 8 | . 2 . . 2 3 1 . . . . Max in Single Turn 2 | . 1 . . 2 1 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Machines Accessed 38 | . 9 . 7 7 10 2 2 . 1 . Terminals 27 | . 8 . 4 6 6 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . . Recycling Units 4 | . . . . 1 2 . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 89 | . 29 . 18 14 16 5 3 . 4 . Successful 60 | . 19 . 12 10 13 2 2 . 2 . Failed 29 | . 10 . 6 4 3 3 1 . 2 . Catastrophic 5 | . 2 . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 68 | . 27 . 11 13 10 5 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 2 . 5 . 2 . . . . . Recycling Units 7 | . . . . 1 2 . . . 4 . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . Terminal Hacks 45 | . 17 . 7 10 8 2 1 . . . Record 16 | . 5 . 3 4 3 . 1 . . . Part Schematic 3 | . . . . 3 . . . . . . Robot Analysis 5 | . 1 . 4 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . Alert Level 3 | . 1 . . 1 1 . . . . . Unreport Threat 5 | . 4 . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . Investigation Status 2 | . . . . 1 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 2 . 3 . 2 . . . . . Scan Component 3 | . 1 . 1 . 1 . . . . . Repair 3 | . 1 . 1 . 1 . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . 2 . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 7 . 5 3 7 2 1 . 1 . Full Trace Events 11 | . 5 . 3 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . 1 . . . . . Time 100 | . 26 . 38 . 36 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 5 | . 2 . . . 2 1 . . . . Non-combat 3 | . 1 . . . 2 . . . . . Combat 2 | . 1 . . . . 1 . . . . Robot Hacks Applied 7 | . 3 . . . 3 1 . . . . parse_system 4 | . 2 . . . 1 1 . . . . no_distress 3 | . 1 . . . 2 . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 1 . . . . . Highest-Rated Group 62 | . . . . 62 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . . . 14 25 . . . . . Total Damage 479 | . . . . 193 286 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Active Infowar (turns) 454 | . 387 . . . 67 . . . . . Optics 67 | . . . . . 67 . . . . . Structural 387 | . 387 . . . . . . . . . Robot Analysis Total 5 | . 1 . 4 . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Turns Passed 10081 | 42 1275 385 2951 988 2108 891 446 148 421 426 Spaces Moved 5910 | 45 1081 334 1140 534 1188 493 404 135 229 327 Core 353 | 21 . . . 45 20 . . 56 77 134 Treads 160 | . . . . . 104 . 56 . . . Legs 971 | . . . 848 123 . . . . . . Wheels 4254 | 24 1081 334 291 314 1064 374 348 79 152 193 Hover 53 | . . . 1 52 . . . . . . Flight 119 | . . . . . . 119 . . . . Fastest Speed 50 | 50 90 100 100 95 95 100 80 50 50 50 Average Speed 136 | 71 91 104 219 147 131 133 96 78 163 96 Slowest Speed 550 | 90 100 115 410 350 550 200 170 200 350 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 89 78 63 60 76 59 10 31 6 36 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . 1 . Scrap Searched 3 | . . 2 . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 296 | . 52 . . 72 50 . . . 59 63 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . 4 . . . 1 . AOE 291 | . 52 . . 72 46 . . . 58 63 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Low Total 7264 | 54 1283 358 1506 635 1546 632 433 164 258 395 Wait 549 | . 77 10 250 1 163 9 . 8 . 31 Move 5900 | 44 1080 333 1139 533 1187 491 404 134 228 327 Hop . | . . . . . . . . . . . Pick Up 101 | 5 12 1 20 16 18 8 8 . 10 3 Fast Attach 4 | 1 . . . 2 1 . . . . . Attach 101 | 4 11 3 16 18 17 10 6 . 11 5 Detach 16 | . 4 2 5 3 1 . 1 . . . Swap 24 | . 3 . 2 1 14 1 1 . 2 . Drop 31 | . 4 . 14 3 10 . . . . . Fire 439 | . 79 9 59 55 124 60 12 6 7 28 Melee 14 | . 6 . . . 6 1 1 . . . Ram 14 | . 7 . . 2 4 . . . . 1 Kick 1 | . . . 1 . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 48 | . . . . . . 32 . 16 . . Rewire 1 | . . . . 1 . . . . . . Trap 20 | . . . . . . 20 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 43 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 13) 518 | -10/Materials | Repaired Lgt. Ion Engine 690 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Discovered new exit (range 4) 778 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Identified exit to Mines 1195 | -10/Materials | Lost 3 parts (1n2w) 1318 | -10/Materials | Entered Mines 1420 | -10/Mines | Discovered new exit (range 9) 1457 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1495 | -10/Mines | Discovered new exit (range 14) 1560 | -10/Mines | Learned location of Mines (-9) 1562 | -10/Mines | Core integrity fell below 20% 1667 | -10/Mines | Learned Materials terminal intel 1703 | -10/Mines | Entered Materials 1703 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1704 | -9/Materials | Identified exit to Mines 1705 | -9/Materials | Loaded intel: 12 terminal locations 2457 | -9/Materials | Discovered new exit (range 10) 2544 | -9/Materials | Discovered new exit (range 15) 2668 | -9/Materials | Repaired Hpw. Shotgun 3184 | -9/Materials | Discovered new exit (range 16) 4654 | -9/Materials | Entered Storage 5015 | -9/Storage | Core integrity fell below 50% 5046 | -9/Storage | Discovered new exit (range 15) 5355 | -9/Storage | Met a pair of Derelict thieves 5362 | -9/Storage | Lost 3 parts (1n2w) 5433 | -9/Storage | Core integrity fell below 20% 5459 | -9/Storage | Destroyed 9 combat bots 5642 | -9/Storage | Entered Materials 5642 | -8/Materials | Accompanied by 1 ally 5642 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5767 | -8/Materials | Discovered new exit (range 16) 6928 | -8/Materials | Garrison activated, responded to threat 6959 | -8/Materials | Identified exit to Garrison 7044 | -8/Materials | Discovered new exit (range 11) 7165 | -8/Materials | Lost 3 parts (1p1n1u) 7579 | -8/Materials | Repaired Broken Com. Wheel 7750 | -8/Materials | Entered Garrison 7850 | -8/Garrison | Garrison Relay disabled 7930 | -8/Garrison | Triggered checkpoint 8066 | -8/Garrison | Triggered checkpoint 8106 | -8/Garrison | Triggered checkpoint 8258 | -8/Garrison | Triggered checkpoint 8314 | -8/Garrison | Discovered new exit (range 12) 8356 | -8/Garrison | Installed Relay Interface Framework 8362 | -8/Garrison | Triggered checkpoint 8367 | -8/Garrison | Core integrity fell below 50% 8406 | -8/Garrison | Lost 5 parts (2p1n1u1w) 8641 | -8/Garrison | Entered Factory 8641 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9087 | -7/Factory | Identified exit to Garrison 9087 | -7/Factory | Entered Garrison 9177 | -7/Garrison | Triggered checkpoint 9213 | -7/Garrison | Triggered checkpoint 9230 | -7/Garrison | Discovered new exit (range 10) 9233 | -7/Garrison | Lost 8 parts (3n2u3w) 9235 | -7/Garrison | Entered Factory 9559 | -7/Factory | Discovered new exit (range 14) 9656 | -7/Factory | Entered Lower Caves 9791 | -7/Lower Caves | Spotted B-75 Beast 9815 | -7/Lower Caves | Core integrity fell below 50% 9887 | -7/Lower Caves | Destroyed B-75 Beast 9916 | -7/Lower Caves | Lost 7 parts (1p3n3w) 9962 | -7/Lower Caves | Learned Factory trap positions 9971 | -7/Lower Caves | Lost 6 parts (3p2u1w) 9977 | -7/Lower Caves | Ambushed by wild Derelicts 10057 | -7/Lower Caves | Core integrity fell below 20% 10082 | -7/Lower Caves | Destroyed by AM-VKW(g) with Beamcaster Last Messages --------------- 09962_ Acquired derelict log, extracted data. Data stored: Factory trap records. 09976_ JF-O90(g) springs to life. 09977_ J3-0L4(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" 09990_ Searching scrap... 09990_ Found Com. Wheel. 09990_ Found 56 Matter. 09991_ Acquired 56 matter. 09992_ Acquired Com. Wheel. 10051_ Com. Wheel destroyed. 10052_ Acquired 107 matter. 10053_ Acquired Beamcaster. 10060_ Acquired Lgt. Angular Momentum Engine. 10062_ J3-0L4(g) destroyed. 10065_ Beamcaster destroyed. 10080_ Critical hit (Burn: +37). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????# ???????????## | | ???????????????????????????????#### ???????????# | | ??????????????????????????????## ???#######?# | | ??????????????????????????????# #?## ### | | ??????????????????????????????# ## | | ???????????????????????????????# | | ????????????????????????????????????# | | ????????????????????################## # | | ????????????????????# @ ### ## # | | ????????????????????# g ## ### # | | ????????????????????# ########## = g ### ## | | ????????????????????# #????????## [%= ##### | | ????????????????????# #?????????## ! ##???# | | ????????????????????# #??????????##% #????# | | ???????????????###### #????????? ## ### #?#### | | ???????????????# ##???????# ## #?## ## | | ???????????????# """" ##???### ## #### #### | | ???????????????# " ##### ## #####??# ? | | ???????????????# "" ##??????? | | ???????????????# ## ##?????? | | ???????????????####### ######## ##????? | | ????????????????????# #??????## ## ###### | | ????????????????????# ##???????###### | | ????????????????????# ##?????????????# | | ????????????????????# ##??????????????# ####### | | ????????????????????###????????????????## #?????? | | ????????????????????????????????????????####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 36 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Storage | Hacked Med. Treads | -9/Storage | Hacked Powered Hammer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 17% | -10/Materials Hpw. Shotgun | 15% | -9/Materials Com. Wheel | 43% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Close Call GoHome() Hehehe It's Just You Made in Tau Ceti IV Party Time Please Form A Line Tourist Universal Adapter Challenges ------------ None Game ------ Seed RemotePhaseBeamcaster Manual? 0 Play Time 01:36:30 Cumulative 2.7 hours Start 2025.05.17 @ 19:13:01 End 2025.05.17 @ 20:50:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 5 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10affb88-4bc2-4ef0-9364-3f74fd3898c6