Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 14:47:17 Player: Cassie Rose Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2150) 2150 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3775 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 224/265 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Light Cannon > --- INVENTORY (18) --- Advanced Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Transmission Jammer Transmission Jammer ECM Suite Hacking Suite Hacking Suite Rocket Launcher Mini Grenade Launcher Datajack Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Beam Cannon > --- INVENTORY -------- Light Treads Heat Sink Advanced Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Transmission Jammer Transmission Jammer ECM Suite Hacking Suite Hacking Suite EM Shotgun Particle Gun Light Cannon Rocket Launcher Datajack Datajack Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 68 | 7 24 2 35 Power 11 | 1 3 1 6 Engine 11 | 1 3 1 6 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 7 . 7 Treads 10 | . 5 . 5 Leg . | . . . . Wheel 6 | 2 2 . 2 Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 1 8 Device 3 | . . . 3 Storage 6 | 2 2 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 28 | 2 12 . 14 Energy Gun 10 | 1 4 . 5 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 3 . 2 Ballistic Cannon 6 | . 2 . 4 Launcher 2 | . 1 . 1 Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . 8 . 17 Power 6 | . 2 . 4 Propulsion 7 | . 3 . 4 Utility 2 | . . . 2 Weapon 10 | . 3 . 7 Highest Loss Streak 5 | . 3 . 5 Average Slot Usage (%) 92 | . 93 100 88 Engine 12 | . 14 14 9 Treads 16 | . 21 14 13 Wheel 7 | . 3 14 6 Device 3 | . . . 8 Storage 25 | . 28 28 22 Processor 1 | . . . 3 Protection 1 | . . . 3 Energy Gun 4 | . 5 . 4 Energy Cannon 1 | . . . 4 Ballistic Gun 7 | . 8 14 2 Ballistic Cannon 8 | . 8 14 6 Launcher 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 68 | 14 43 58 68 Greatest Support 46 | 32 46 16 40 Greatest Overweight (x) 20 | 3 4 3 20 Average Overweight (x) 1 | 1 1 2 2 Largest Inventory Capacity 18 | 8 16 18 18 Average Capacity 16 | 7 14 17 18 Most Carried 18 | 5 15 16 18 Average Carried 13 | 3 10 14 16 Final Capacity 18 | 8 16 18 18 Final Carried 15 | 5 15 15 14 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1627 | 292 507 83 745 Remotely . | . . . . Salvage Created 2621 | 120 895 28 1578 Parts 159 | 10 60 6 83 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 62 | . 21 3 38 Guns 23 | . 13 1 9 Cannons 26 | . 6 2 18 AOE 13 | . 2 . 11 Classes Destroyed 11 | 3 6 . 2 Worker 5 | 2 1 . 2 Builder 3 | . 1 . 2 Tunneler 3 | 2 1 . . Hauler 6 | . 2 . 4 Recycler 3 | 1 1 . 1 Operator 4 | . 4 . . Watcher 7 | . 3 . 4 Swarmer 16 | . 6 3 7 Grunt 37 | . 15 . 22 Brawler 1 | . . . 1 Sentry 8 | . . . 8 Best Kill Streak 10 | 4 9 3 10 Combat Bots Only 8 | . 4 3 8 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 4 | . 1 . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 4110 | . 1427 64 2619 Core 590 | . 167 16 407 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 26 . Volleys Fired 280 | 22 125 4 129 Largest 2 | 2 2 2 2 Hottest 130 | 70 130 55 116 Shots Fired 451 | 31 191 8 221 Gun 244 | 31 130 4 79 Cannon 175 | . 39 4 132 Launcher 20 | . 10 . 10 Special 12 | . 12 . . Kinetic 255 | 22 111 8 114 Thermal 127 | 9 70 . 48 Explosive 20 | . 10 . 10 Electromagnetic 49 | . . . 49 Robot Hit Streak 15 | 5 11 3 15 Robot Miss Streak 5 | 3 5 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 306 | 18 125 4 159 Core Hits 147 | 6 59 3 79 Critical Hits 8 | . 4 . 4 Critical Kills 1 | . . . 1 Critical Parts Destroyed 7 | . 4 . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5568 | 161 1789 74 3544 Guns 2173 | 161 949 22 1041 Cannons 2180 | . 376 52 1752 Explosions 1112 | . 361 . 751 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 2415 | 85 784 74 1472 Thermal 1426 | 76 640 . 710 Explosive 985 | . 361 . 624 Electromagnetic 738 | . . . 738 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 9 | . 1 8 . Message Errors 6 | . 1 5 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 118 | . 63 . 55 Projectiles 48 | . 25 . 23 Explosions 70 | . 38 . 32 Melee . | . . . . Knockbacks 18 | . 7 . 11 Impact . | . . . . Kinetic 17 | . 7 . 10 Secondary 1 | . . . 1 Self-Inflicted Damage 189 | . 30 . 159 Shots 8 | . 2 . 6 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 384 | 80 384 238 351 Average Temperature 111 | 31 137 89 82 Received Heat Transfer 1599 | . 636 . 963 Effects 7 | . 6 . 1 Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Matter Decay 1 | . 1 . . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 3443 | 222 1776 . 1445 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 355 | 25 264 101 355 Average Influence 127 | 7 115 49 179 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 76 | 100 86 100 56 Level 1 23 | . 13 . 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 7 . 5 Investigation 8 | . 3 . 5 Extermination . | . . . . Reinforcement 4 | . 4 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 36 3 51 Peak Tracking Total 9 | . 6 3 9 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 3 . 3 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 5 . 7 Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 18 . 23 Successful 24 | . 13 . 11 Failed 17 | . 5 . 12 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 35 | . 13 . 22 Terminals 37 | . 14 . 23 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Unreport Threat 4 | . 2 . 2 Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 30 | . 11 . 19 Terminals 10 | . 4 . 6 Botnet 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 . 7 Full Trace Events 7 | . 3 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4566 | 156 1615 806 1989 Spaces Moved 2160 | 72 751 548 789 Core 47 | 39 . . 8 Treads 866 | . 507 . 359 Legs . | . . . . Wheels 1247 | 33 244 548 422 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 105 Average Speed 146 | 123 150 126 157 Slowest Speed 1050 | 200 180 130 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 6 85 99 75 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 79 | . 30 . 49 Melee . | . . . . Projectile . | . . . . AOE 79 | . 30 . 49 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3122 | 112 1047 651 1312 Wait 510 | . 103 94 313 Move 2157 | 71 750 547 789 Hop . | . . . . Pick Up 75 | 12 32 2 29 Fast Attach 2 | . . . 2 Attach 35 | 7 10 . 18 Detach . | . . . . Swap 31 | . 14 2 15 Drop 31 | . 12 2 17 Fire 280 | 22 125 4 129 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 12) 605 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Lost 3 parts (2n1w) 848 | -10/Materials | Core integrity fell below 50% 961 | -10/Materials | Discovered new exit (range 13) 1491 | -10/Materials | Repaired Imp. Treads 1526 | -10/Materials | Repaired Lgt. Cannon 1633 | -10/Materials | Discovered new exit (range 6) 1772 | -10/Materials | Entered Mines 1868 | -10/Mines | Learned location of Storage (-8) 1868 | -10/Mines | Discovered new exit (range 8) 2113 | -10/Mines | Found a hidden stash of uninstalled traps 2517 | -10/Mines | Discovered new exit (range 6) 2522 | -10/Mines | Learned Materials non-interactive machine intel 2578 | -10/Mines | Entered Materials 2578 | -9/Materials | Evolved 2 slots: Utility x2 2579 | -9/Materials | Loaded intel: 30 non-interactive machine locations 3176 | -9/Materials | Discovered new exit (range 7) 3226 | -9/Materials | Core integrity fell below 50% 3261 | -9/Materials | Lost 5 parts (1p1n3w) 3268 | -9/Materials | Destroyed 8 combat bots 3457 | -9/Materials | Identified exit to Mines 3613 | -9/Materials | Lost 4 parts (2n2w) 3912 | -9/Materials | Discovered new exit (range 20) 4082 | -9/Materials | Core integrity fell below 20% 4164 | -9/Materials | Discovered new exit (range 8) 4385 | -9/Materials | Build established: Scavenger-Mutant 4567 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04423_ K-01 Serf collects debris. 04443_ EM Shotgun destroyed. 04448_ Y-45 Defender suffers critical hit. 04448_ Y-45 Defender destroyed. 04453_ Acquired Lgt. Treads. 04456_ Dropped Lgt. Treads. 04458_ K-01 Serf collects debris. 04469_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 04469_ R-06 Scavenger collects Heat Sink. 04470_ K-01 Serf collects debris. 04472_ R-06 Scavenger collects Beam Rifle. 04472_ R-06 Scavenger collects Lgt. Treads. 04481_ Acquired 18 matter. 04536_ Imp. Ion Engine destroyed. 04539_ Lgt. Armor Plating destroyed. 04540_ Y-45 Defender destroyed. 04541_ Acquired 18 matter. 04548_ Acquired Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ##????????????????# #?""" # | | #????????????????# #?? # | | #????????????????# #??###### | | #????????????????# #???????? | | #????????????????# #???????? | | #????????????????# #???????? | | ####????????????????# #???????? | | ???????????########## #???????? | | ???????????# T # #???????? | | ???????????# # #???????? | | ???????????# # #???????? | | ??????????## # #???????? | | ??????????# +% #???????? | | ??????????## """"" # #???????? | | ???????????# """"" # #???????? | | ???????????# """"" # #???????? | | ???????????# # #???????? | | #########??########## #???????? | | #???????????# ######### | | #???????????# # # | | #???????????# # ! # | | #???????????# # # | | #???????????# #! # | | #???????????# # # | | #???????????# Y # | | #???????????# #@ # | | #########???????????# # # | | ????????????????????# # # | | ????????????????????# # [! # | | ????????????????????# # [] # | | ????????????????????# ##### ### | | ????????????????????# #????##?? | | ???????????????????? #???????? | | ???????????????????? #???????? | | ??????????????????? ????????? | | ???????????????????#####????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???"""??????????????????????????? | | ???"""??????????????????????????? | | ???"""??????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderBombardmentLeg Manual? 0 Play Time 01:00:18 Cumulative 30.2 hours Start 2019.11.20 @ 11:33:39 End 2019.11.20 @ 14:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 612b9d5a-61e1-4ea8-8a12-0231e95bb5f3