Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 20:11:53 Player: Galactipunk Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (2305) 2305 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 10430 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Makeshift Light Armor Plating Centrium Light Armor Plating > --- WEAPON (4) ------- Makeshift Sword Makeshift Sword > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Hardened Heavy Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Great Maul Makeshift Sword Makeshift Sword > --- INVENTORY -------- Advanced Heat Sink [Rating: 96] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Cooled Nuclear Pulse Thruster Utility Makeshift Light Armor Plating Device Microactuators Storage Large Matter Pod Processor Core Analyzer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . 2 . 2 2 . 2 2 . . . . Power 2 | . . 1 . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . 1 . . 1 . . . . . Utility 4 | . . . . . . 1 1 . 1 1 . . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . Parts Attached 104 | 6 4 22 4 3 . 15 1 2 16 1 5 1 24 . Power 21 | 1 2 3 1 . . 3 . . 5 . 2 . 4 . Engine 6 | 1 1 2 1 . . . . . . . . . 1 . Core 11 | . 1 1 . . . 3 . . 4 . 1 . 1 . Reactor 4 | . . . . . . . . . 1 . 1 . 2 . Propulsion 30 | 2 . 6 . 2 . 5 . 1 5 . . . 9 . Treads . | . . . . . . . . . . . . . . . Leg 13 | 2 . 2 . . . . . . . . . . 9 . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . 1 . . . 5 . . . . . . . . Flight 11 | . . 3 . 2 . . . 1 5 . . . . . Utility 30 | 1 2 5 1 . . 3 1 . 6 1 3 1 6 . Device 12 | . . 2 1 . . 1 1 . 3 . 3 . 1 . Storage 5 | 1 2 1 . . . . . . 1 . . . . . Processor 4 | . . . . . . 2 . . 1 1 . . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 8 | . . 2 . . . . . . 1 . . . 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . 8 2 1 . 4 . 1 . . . . 5 . Energy Gun 6 | 1 . 3 1 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 2 . 1 . . . . . . . . . . Ballistic Cannon 3 | . . 3 . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . . . 3 . Piercing Weapon 3 | . . . . . . 2 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 1 . . 1 . . 4 . . . 2 . Parts Lost 52 | . . 6 1 1 2 1 . 7 2 . 13 4 4 11 Power 9 | . . 1 . . 1 . . 1 1 . 3 . . 2 Propulsion 20 | . . 1 . 1 1 1 . 3 . . 4 1 2 6 Utility 14 | . . 1 1 . . . . 2 . . 4 3 1 2 Weapon 9 | . . 3 . . . . . 1 1 . 2 . 1 1 Highest Loss Streak 13 | . . 4 1 1 2 1 . 5 1 . 9 13 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 2 | . 2 3 3 1 4 3 3 2 . 1 1 . 1 1 Power . | . . . . . . . 1 1 . . . . . . Propulsion . | . . . 1 . 2 1 . . . . . . . . Utility . | . . 1 . . . 1 1 1 . 1 . . . 1 Weapon . | . 1 1 . . 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . 2 5 3 . . 2 . . . . . . 4 1 Power . | . . . . . . . . . . . . . . . Propulsion 7 | . 2 2 1 . . . . . . . . . 2 . Utility 6 | . . 2 1 . . 2 . . . . . . . 1 Weapon 4 | . . 1 1 . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 95 83 58 61 39 47 73 56 74 71 65 12 48 76 Engine 3 | . 9 2 11 9 8 . . . . . . . 5 3 Core 3 | . 4 8 . . . . 6 3 8 5 6 . . 5 Reactor 1 | . . . . . . . . . . 4 4 . 2 3 Leg 8 | . 28 20 . . . . . . . . . . 8 25 Hover 2 | . . . . . . 17 20 4 . . . . 3 . Flight 7 | . . . 22 30 27 4 . 2 25 26 20 1 . . Device 4 | . . 1 11 9 4 3 13 10 9 15 16 5 1 5 Storage 3 | . 23 12 . . . . . . . . . . . . Processor 2 | . . . . . . 8 13 13 6 4 5 5 . . Hackware 1 | . . . . . . . . . . . . . 3 . Protection 4 | . . 6 . . . . . . 3 5 2 . 8 18 Energy Gun 3 | . 14 10 8 5 . . . . . . . . . . Ballistic Gun 2 | . 14 8 . 2 . . . . . . . . . . Ballistic Cannon 1 | . . 11 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 4 6 6 4 . . . 5 2 Slashing Weapon 3 | . . . . . . . . . . . . . 8 10 Piercing Weapon 2 | . . . . . . 6 13 14 11 10 9 . . . Peak Build Rating 96 | 6 9 19 23 27 22 34 34 37 86 85 88 25 96 96 Average Rating 35 | 4 7 13 11 25 14 19 34 30 75 83 74 9 41 78 On Entrance 29 | . 6 7 13 12 22 5 30 34 20 75 85 25 8 96 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 82 | 12 15 24 10 18 11 15 17 19 43 45 45 3 82 82 Greatest Support 131 | 20 20 20 10 18 14 27 18 18 46 46 46 3 131 131 Greatest Overweight (x) 6 | . . 2 . . . . . 6 2 . 1 . 2 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 4 5 5 3 4 5 3 3 2 5 1 Average Carried 2 | 1 2 3 4 . 4 3 3 2 . 1 1 . 1 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 2 5 2 5 4 3 3 2 2 . 2 1 1 Class Distribution -------------------- 37% | Mutant 15% | Sprinter 13% | Scavenger-Mutant 9% | Tank 9% | Derelict-Mutant 6% | Gladiator 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Matter Collected 1999 | 229 89 506 145 4 . 263 . 64 344 45 50 10 250 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2099 | . 167 525 257 . . 145 . 87 329 . 447 . 48 94 Parts 116 | . 12 31 21 . . 8 . 2 22 . 19 . . 1 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 16 3 . 1 Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 60 | . 4 12 9 1 . 5 . 4 11 . 10 . 1 3 Melee 28 | . . . . . . 5 . 2 9 . 10 . . 2 Guns 11 | . 3 4 4 . . . . . . . . . . . Cannons 8 | . . 8 . . . . . . . . . . . . AOE 7 | . 1 . 5 1 . . . . . . . . . . Classes Destroyed 13 | . 1 4 4 . . . . 1 1 . 1 . 1 . Worker 3 | . . . 1 . . . . . 2 . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . Swarmer 24 | . . . 4 . . 4 . . 8 . 5 . . 3 Cutter 5 | . . . . . . . . 3 2 . . . . . Grunt 23 | . 4 10 5 . . . . . . . 4 . . . Sentry 5 | . . 2 . 1 . 1 . 1 . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 2 7 4 1 . 3 . 3 5 . 5 . 1 3 Combat Bots Only 6 | . 2 6 4 1 . 3 . 3 5 . 5 . 1 3 Max Kills in Single Turn 4 | . 1 2 4 1 . 1 . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 1 . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 722 | . 18 78 24 16 23 28 . 73 96 . 111 96 53 106 Missed 281 | . 2 20 12 4 8 14 . 30 41 . 46 57 22 25 Hits 441 | . 16 58 12 12 15 14 . 43 55 . 65 39 31 81 Melee 17 | . . . . . . . . 9 2 . . . 6 . Projectile 424 | . 16 58 12 12 15 14 . 34 53 . 65 39 25 81 AOE 4 | . . . . . . . . . 1 . . . 3 . Critical Strikes 18 | . . 1 1 3 . . . 3 2 . 2 2 2 2 Damage Taken 8175 | . 210 744 217 192 107 175 . 629 962 . 1157 714 1321 1747 Core 1739 | . 34 122 42 . 66 . . 231 79 . 208 614 79 264 Absorbed by Shields 36 | . . . . . 24 . . . 12 . . . . . Regen/Repaired (Parts) 52 | . . 35 . . . . . . . . . . 17 . Core Remaining (%) 85 | 100 86 . 59 . 88 100 . 72 92 . . . . . Volleys Fired 72 | . 16 35 12 9 . . . . . . . . . . Largest 3 | . 2 3 2 1 . . . . . . . . . . Hottest 119 | . 60 119 73 33 . . . . . . . . . . Shots Fired 153 | . 32 95 17 9 . . . . . . . . . . Gun 78 | . 32 35 11 . . . . . . . . . . . Cannon 60 | . . 60 . . . . . . . . . . . . Launcher 15 | . . . 6 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 84 | . 16 68 . . . . . . . . . . . . Thermal 11 | . . . 11 . . . . . . . . . . . Explosive 15 | . . . 6 9 . . . . . . . . . . Electromagnetic 43 | . 16 27 . . . . . . . . . . . . Robot Hit Streak 9 | . 9 7 6 2 . . . . . . . . . . Robot Miss Streak 6 | . 3 6 4 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 178 | . 21 49 12 4 . 8 . 18 24 . 26 . 6 10 Core Hits 98 | . 9 24 26 5 . 6 . 3 9 . 15 . . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . 3 1 . . . . 1 Critical Strikes 18 | . . 3 . . . 3 . 4 3 . 2 . 2 1 Blast 3 | . . 3 . . . . . . . . . . . . Smash 7 | . . . . . . 2 . 3 1 . . . . 1 Sever 2 | . . . . . . . . . . . . . 2 . Impale 6 | . . . . . . 1 . 1 2 . 2 . . . Melee Attacks 148 | . . . . . . 12 . 27 51 . 34 . 8 16 Impact 52 | . . . . . . 8 . 17 18 . . . 6 3 Slashing 15 | . . . . . . . . . . . . . 2 13 Piercing 81 | . . . . . . 4 . 10 33 . 34 . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . 3 . 10 9 . 2 . 2 1 Damage Inflicted 5724 | . 304 1192 759 131 . 308 . 660 956 . 847 . 205 362 Guns 731 | . 262 370 99 . . . . . . . . . . . Cannons 721 | . . 721 . . . . . . . . . . . . Explosions 931 | . 42 98 660 131 . . . . . . . . . . Melee 3338 | . . . . . . 308 . 660 956 . 847 . 205 362 Ramming 3 | . . 3 . . . . . . . . . . . . Kinetic 884 | . 119 765 . . . . . . . . . . . . Thermal 239 | . 42 98 99 . . . . . . . . . . . Explosive 791 | . . . 660 131 . . . . . . . . . . Electromagnetic 469 | . 143 326 . . . . . . . . . . . . Impact 1357 | . . . . . . 217 . 453 463 . . . 146 78 Slashing 343 | . . . . . . . . . . . . . 59 284 Piercing 1638 | . . . . . . 91 . 207 493 . 847 . . . Highest Corruption 3 | . . 3 3 . . . . 1 2 . . 3 3 . Average Corruption 2 | . . 2 3 . . . . 1 1 . . 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . 5 2 . . . . . 1 . . . 4 . Message Errors 3 | . . . . . . . . . 1 . . . 2 . Matter Fused 2 | . . 2 . . . . . . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 778 | . . 9 8 . . 60 . 185 317 . 63 . 26 110 Projectiles 9 | . . 9 . . . . . . . . . . . . Explosions 8 | . . . 8 . . . . . . . . . . . Melee 761 | . . . . . . 60 . 185 317 . 63 . 26 110 Knockbacks 9 | . . 4 . . . . . . 2 . . . 2 1 Impact 5 | . . . . . . . . . 2 . . . 2 1 Kinetic 4 | . . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . 20 . 110 . . . . . . . . . . . Shots 6 | . 1 . 5 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 843 | . 81 843 12 20 . . . . 284 2 38 . 213 . Average Temperature 144 | . 38 242 5 10 . . . . 121 2 7 . 33 . Received Heat Transfer 1075 | . 105 363 21 108 9 24 . 90 81 . 136 9 102 27 Effects 23 | . . 20 . . . . . . 3 . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . . . Energy Bleed 8 | . . 6 . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . 1 . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . Damage (minor) 4 | . . 4 . . . . . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 2 2 . . . 1 1 Combat Hostiles 6 | . . . . . . . . 2 2 . . . 1 1 Parts Fried 6 | . . 1 . . . . . 2 3 . . . . . Impact Corruptions 20 | . . . . . . 2 . 6 9 . . . 1 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . Heat Transferred 300 | . 50 100 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . . 1 . . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 93 100 100 100 100 100 80 100 . . . . Level 1 4 | . . . 6 . . . . . 19 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 245 | . 57 139 245 91 30 105 46 110 241 112 . . . . Initial 105 | . . 15 41 91 13 . 46 35 44 105 . . . . Average 52 | . 17 37 124 49 7 14 46 80 103 102 . . . . Influence Increases 2244 | . 123 371 264 52 34 153 5 120 405 7 275 180 185 70 Destroy 0b10 Robot/C 1200 | . 80 240 180 20 . 100 . 80 220 . 200 . 20 60 Destroy 0b10 Robot/NC 45 | . . 20 15 . . . . . 10 . . . . . Destroy Leader 226 | . 20 56 30 10 . 20 . 10 40 . 30 . . 10 Successful Hack 84 | . 21 29 . . 4 18 5 . . 7 . . . . Disable Machine 15 | . . . . 15 . . . . . . . . . . Destroy Structure 74 | . 2 26 39 7 . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . 30 . . . . . Lose Combat Pursuer 570 | . . . . . 30 15 . 30 105 . 45 180 165 . Influence Decreases 2224 | . 86 301 136 254 67 58 49 86 275 130 255 112 311 104 Entered New Map 759 | . . 22 66 144 20 . 49 16 41 110 35 22 180 54 Time Decay 965 | . 86 219 60 40 27 48 . . 214 20 90 50 101 10 Lost Part 440 | . . 60 10 10 20 10 . 70 20 . 130 40 30 40 Lost Ally 60 | . . . . 60 . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . 1 . 2 5 . . . . . Investigation 3 | . 1 1 . . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 6 | . . . . . . 1 . 2 3 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Distress Signals 5 | . . 1 . . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 179 | . 5 20 7 5 11 8 . 10 24 3 11 12 57 6 Peak Tracking Total 16 | . 2 6 4 6 9 4 . 5 9 3 6 15 16 6 Tactical Retreats 19 | . . . . . 1 1 . 2 3 . 2 3 7 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 9 | . 1 2 . . 1 . . . 4 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 1 | . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 32 | . 5 4 1 1 2 3 1 . 9 3 . . 3 . Terminals 18 | . 4 3 . 1 2 2 1 . 3 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 3 | . . 1 . . . . . . 1 1 . . . . Recycling Units 5 | . 1 . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 86 | . 14 12 1 2 6 7 1 . 24 9 . . 10 . Successful 50 | . 9 7 1 1 3 4 1 . 10 4 . . 10 . Failed 36 | . 5 5 . 1 3 3 . . 14 5 . . . . Catastrophic 5 | . . 2 . . . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 53 | . 12 10 . 2 6 4 1 . 11 7 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 7 | . . 2 . . . . . . 3 2 . . . . Recycling Units 10 | . 2 . . . . . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . Terminal Hacks 36 | . 8 5 1 1 3 3 1 . 1 3 . . 10 . Record 9 | . . . . . . . . . . . . . 9 . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . 1 . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 4 | . 1 1 . . 1 1 . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 2 1 . . . . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . 2 . . . . . . 1 1 . . . . Scan Component 3 | . . 1 . . . . . . 1 1 . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . . . . 7 . . . . . Report Inventory 5 | . 1 . . . . . . . 4 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 3 . 1 1 2 . . 6 3 . . . . Full Trace Events 2 | . . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Active Infowar (turns) 283 | . . 70 3 . . . . . 50 . 160 . . . Sensors 161 | . . 70 3 . . . . . . . 88 . . . Machine Analysis 50 | . . . . . . . . . 50 . . . . . Cloaking 137 | . . . . . . . . . . . 137 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . Drone Launches 16 | . . . . 5 11 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Turns Passed 3925 | 53 260 658 126 92 106 309 4 119 456 50 189 100 1340 63 Spaces Moved 4777 | 40 164 306 189 163 276 471 6 65 1022 186 352 192 1318 27 Core 685 | 12 . 1 . . . . . 16 13 . 2 192 449 . Treads . | . . . . . . . . . . . . . . . Legs 778 | 28 164 261 . . . . . . . . . . 298 27 Wheels . | . . . . . . . . . . . . . . . Hover 900 | . . . . . . 292 6 31 . . . . 571 . Flight 2414 | . . 44 189 163 276 179 . 18 1009 186 350 . . . Fastest Speed 24 | 50 120 37 37 31 34 37 52 52 24 24 24 50 76 113 Average Speed 61 | 99 120 132 37 33 34 48 52 119 25 24 26 50 93 113 Slowest Speed 275 | 120 120 260 37 34 37 56 52 275 150 24 102 50 150 114 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 1 9 . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 33 29 51 21 50 11 1 51 27 5 54 36 90 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 92 | . 2 23 54 13 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . 15 . . . . . . . . . . . . AOE 77 | . 2 8 54 13 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp War Pro Total 5495 | 54 196 489 231 191 279 539 6 90 1165 191 402 195 1425 42 Wait 158 | . . 56 5 10 . 21 . 3 26 . 12 . 25 . Move 4743 | 39 163 305 188 160 259 470 5 64 1019 185 351 191 1317 27 Hop 9 | . . . . 1 7 . . . 1 . . . . . Pick Up 136 | 7 7 31 11 1 4 17 . 3 17 2 3 3 30 . Fast Attach . | . . . . . . . . . . . . . . . Attach 97 | 7 3 17 4 3 . 13 1 3 16 3 4 1 22 . Detach 14 | 1 2 3 2 2 . . . . . 1 . . 3 . Swap 31 | . 2 15 1 2 . 2 . . 3 . 1 . 5 . Drop 77 | . 3 26 8 3 3 8 . . 8 . 1 . 17 . Fire 72 | . 16 35 12 9 . . . . . . . . . . Melee 113 | . . . . . . 8 . 17 37 . 30 . 6 15 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . 6 . . . 38 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 379 | -9/Materials | Repaired Lgt. Nuclear Core 739 | -9/Materials | Build established: Tank 924 | -9/Materials | Lost 4 parts (1p1n2w) 968 | -9/Materials | Discovered new exit (range 14) 972 | -9/Materials | Entered Mines 1002 | -9/Mines | Found the Drone Emporium 1004 | -9/Mines | Found Prototype Device 1006 | -9/Mines | Identified Bomb Drone Bay 1034 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1042 | -9/Mines | Assembled infested the area 1054 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1078 | -9/Mines | Discovered new exit (range 10) 1098 | -9/Mines | Entered Materials 1098 | -8/Materials | Evolved 2 slots: Propulsion x2 1112 | -8/Materials | Discovered new exit (range 35) 1190 | -8/Materials | Entered Storage 1284 | -8/Storage | Discovered new exit (range 16) 1296 | -8/Storage | Entered Factory 1296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -7/Factory | Build established: Mutant 1576 | -7/Factory | Discovered new exit (range 5) 1605 | -7/Factory | Entered another Factory area 1605 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1609 | -6/Factory | Identified exit to DSF 1609 | -6/Factory | Entered DSF 1622 | -6/DSF | Additional patrols routed to DSF 1709 | -6/DSF | Discovered new exit (range 13) 1728 | -6/DSF | Entered Factory 1728 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -5/Factory | Lost 5 parts (1p1n2u1w) 1965 | -5/Factory | Allied Derelicts emerged from ambush trap array 2043 | -5/Factory | Spotted B-75 Beast 2047 | -5/Factory | Build established: Sprinter 2174 | -5/Factory | Discovered new exit (range 11) 2184 | -5/Factory | Entered another Factory area 2184 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2233 | -4/Factory | Discovered new exit (range 5) 2234 | -4/Factory | Entered Upper Caves 2292 | -4/Upper Caves | Encountered a Warlord checkpoint 2348 | -4/Upper Caves | Lost 3 parts (1n2u) 2392 | -4/Upper Caves | Discovered new exit (range 16) 2423 | -4/Upper Caves | Entered another Upper Caves area 2429 | -4/Upper Caves | Learned location of Testing (-2) 2439 | -4/Upper Caves | Attracted the attention of an 0b10 base 2487 | -4/Upper Caves | Core integrity fell below 50% 2499 | -4/Upper Caves | Discovered new exit (range 15) 2501 | -4/Upper Caves | Lost 13 parts (3p4n4u2w) 2523 | -4/Upper Caves | Entered Warlord 2609 | -4/Warlord | Discovered new exit (range 15) 2684 | -4/Warlord | System corruption cleaned by Quarantine Array 2698 | -4/Warlord | Build established: Mutant 2844 | -4/Warlord | Found Prototype Special Weapon 2845 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 2990 | -4/Warlord | Met Warlord 3015 | -4/Warlord | Warlord's base attacked by MAIN.C 3229 | -4/Warlord | Found Prototype Energy Gun 3327 | -4/Warlord | Build established: Derelict-Mutant 3365 | -4/Warlord | Warlord forces counterattacked 3462 | -4/Warlord | Spotted B-90 Cyclops 3470 | -4/Warlord | Spotted B-86 Titan 3491 | -4/Warlord | Spotted B-90 Cyclops 3494 | -4/Warlord | Spotted Striker 3557 | -4/Warlord | Lost 21 allies 3578 | -4/Warlord | Opened side exit 3683 | -4/Warlord | Destroyed Striker 3690 | -4/Warlord | Warlord base infiltrated, sounded retreat 3720 | -4/Warlord | Build established: Scavenger-Mutant 3747 | -4/Warlord | Spotted Striker 3776 | -4/Warlord | Spotted Striker 3816 | -4/Warlord | Spotted Striker 3818 | -4/Warlord | Spotted Executioner 3819 | -4/Warlord | Spotted Executioner 3857 | -4/Warlord | Lost 16 allies 3863 | -4/Warlord | Entered Proximity Caves 3866 | -3/Proximity Caves | Spotted B-86 Titan 3867 | -3/Proximity Caves | Core integrity fell below 20% 3926 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 03905_ Lgt. Angular Momentum Engine destroyed. 03907_ Destroyed Xenon Bombardment Thruster. 03908_ Adv. VSS Leg destroyed. 03909_ Mak. Sword follow-up attack on S-43 Plague. 03911_ Destroyed Xenon Bombardment Thruster. 03911_ S-43 Plague destroyed. 03916_ Penetrated by Slug. 03916_ Myomer Leg destroyed. 03917_ Flexi-carbon Leg destroyed. 03920_ B-86 Titan activates siege mode. 03920_ Lgt. Antimatter Reactor fries itself beyond repair. 03920_ Mak. Light Armor Plating destroyed. 03920_ Knocked back. 03920_ S-43 Plague system corrupted by crushing effect. 03922_ S-43 Plague misfires. 03923_ Flexi-carbon Leg destroyed. 03925_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ????????????????????????????????????####????## | | ???????????????????????????????????## #####"% | | ??????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????# # # #### | | ???????????????????????????????##### #### # ? | | ???????????????????????????????# #" #??# #? | | ???????????????????????????????# # ##?# #? | | ???????????????????##??????????# #?# ?? | | ??????????????????? ?????????# ## ? | | ???????????????????? ?????????# ##? | | ????????????????????? ???????#"BB##??###### ## | | ?????????????????????# ??????## BB#????????? ?#?# | | ?????????????????????# ????# ; #????????? ????# | | ????????????????????## #### ;; #????????? ????? | | ?????????? #### s ;;; ##????????? ???? | | ?????????? %%% % #????????? ???? | | ?????????? % @ ??????? | | ?????????? ## ## ##???????? | | ?????????? ???## s ### ##????????? | | ??????????? ??????#####?# #?????????? | | ????????????? ??????????????# ##?????????? | | ????????????? ????????????????## ##??????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 50 Energy Capacity 430 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 980 Melee Speed Boost 40 Evasion (%) 65 Melee Accuracy 6 Core Analysis 6 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Charge!!! Cya! Leap Before You Look Release The Drones! Serviceable Loadout Challenges ------------ None Game ------ Seed DeflectorPhysicsRigger Manual? 0 Play Time 01:29:13 Cumulative 9.2 hours Start 2025.10.10 @ 18:43:12 End 2025.10.10 @ 20:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14b49ef0-8867-45a7-ae77-230cf9a47c8e