Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 16:57:17 Player: AntinDisguise Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2279) 2279 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 5469 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 55/100 System Corruption 1% Temperature Critical (811) Movement Core (1600) Ox31 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Improved Treads Advanced Heat Sink Matter Filter Stasis Canceller Improved Heavy Armor Plating Heart of Steel Arc Projector Arc Projector Arc Projector Gatling Laser Gatling Laser Gatling Laser Advanced EMP Blaster Advanced EMP Blaster Rocket Array Chainsword Makeshift Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Weight Redist. System > --- WEAPON ----------- Beamcaster Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Advanced Heat Sink Matter Filter Stasis Canceller Improved Medium Armor Plating Improved Heavy Armor Plating Heart of Steel Arc Projector Arc Projector Arc Projector Gatling Laser Gatling Laser Gatling Laser Gauss Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Array Chainsword [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . 1 . . 1 . Propulsion 2 | . . . . 2 . . Utility 1 | . . 1 . . . . Weapon 1 | . . . . . 1 . Parts Attached 83 | 7 9 9 9 26 15 8 Power 14 | 1 . 2 1 6 3 1 Engine 8 | 1 . 2 1 4 . . Core 6 | . . . . 2 3 1 Reactor . | . . . . . . . Propulsion 28 | 2 1 2 4 12 3 4 Treads 20 | . . 2 4 7 3 4 Leg 5 | . . . . 5 . . Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 5 2 1 1 1 Device 7 | 1 . 2 2 1 1 . Storage 6 | 1 2 3 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 27 | 2 6 . 2 7 8 2 Energy Gun 6 | 1 1 . 1 2 1 . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 9 | 1 3 . 1 3 1 . Ballistic Cannon 4 | . . . . . 2 2 Launcher 2 | . . . . 1 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 4 | . 1 . . 2 1 . Parts Lost 38 | . 2 3 3 9 8 13 Power 8 | . . 1 . 2 3 2 Propulsion 14 | . 1 . 2 4 2 5 Utility 5 | . . 1 . 1 . 3 Weapon 11 | . 1 1 1 2 3 3 Highest Loss Streak 9 | . 1 1 2 7 5 9 To Critical Strikes 3 | . . 1 1 . . 1 Average Slot Usage (%) 95 | . 99 99 97 94 95 90 Engine 12 | . 14 22 22 8 12 4 Core 5 | . . . . 7 5 11 Treads 22 | . . 22 19 21 28 28 Leg 2 | . . . . 12 . . Wheel 1 | . 27 . . . . . Device 17 | . 14 21 22 16 15 14 Storage 9 | . 14 11 11 9 7 7 Energy Gun 7 | . 9 . 10 6 9 6 Energy Cannon 1 | . . . . . 7 . Ballistic Gun 7 | . 16 21 11 8 2 . Ballistic Cannon 4 | . . . . . 2 14 Naked Turns . | . . . . . . . Heaviest Build 125 | 13 52 100 102 104 114 125 Greatest Support 97 | 26 32 40 46 86 94 97 Greatest Overweight (x) 31 | . 3 2 4 3 1 31 Average Overweight (x) 1 | . . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 Average Capacity 24 | 6 18 23 25 25 25 25 Most Carried 25 | 5 16 14 14 25 24 25 Average Carried 16 | 2 8 10 11 14 21 22 Final Capacity 25 | 8 20 25 25 25 25 25 Final Carried 23 | 3 14 11 14 23 22 20 Class Distribution -------------------- 39% | Scavenger-Gunner 34% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1908 | 201 217 201 285 374 238 392 Remotely . | . . . . . . . Salvage Created 3120 | 14 438 458 321 942 510 437 Parts 168 | 4 25 30 13 51 31 14 Haulers Intercepted 7 | . 1 . . 4 2 . Recyclers Shooed 6 | . 2 2 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 50 | . 5 9 9 9 7 11 Melee 5 | . . . . 5 . . Guns 32 | . 5 9 9 4 5 . Cannons 13 | . . . . . 2 11 Classes Destroyed 14 | 1 5 2 . 3 1 2 Worker 4 | . . . . 3 1 . Builder 3 | . 1 . . . 2 . Tunneler 1 | 1 . . . . . . Hauler 7 | . 1 . . 4 2 . Recycler 5 | . 2 2 . 1 . . Operator 1 | . . . . 1 . . Watcher 6 | . 1 1 . 3 1 . Swarmer 9 | . . 4 3 . 2 . Grunt 28 | . 5 1 6 7 2 7 Duelist 1 | . . . . . . 1 Sentry 8 | . . 4 . 1 1 2 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Mutant 1 | . . . . . . 1 Best Kill Streak 5 | 1 4 5 3 5 3 5 Combat Bots Only 5 | . 4 5 3 3 2 5 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 461 | . 41 89 56 92 68 115 Missed 127 | . 16 28 11 26 18 28 Damage Taken 5400 | . 307 707 495 1115 965 1811 Core 1160 | . 73 96 52 169 190 580 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 70 . 63 69 . . Volleys Fired 201 | 1 32 36 37 41 20 34 Largest 3 | 2 2 2 2 2 3 3 Hottest 213 | 60 120 46 79 135 213 171 Shots Fired 431 | 2 61 63 74 77 58 96 Gun 327 | 2 57 63 74 77 24 30 Cannon 100 | . . . . . 34 66 Launcher . | . . . . . . . Special 4 | . 4 . . . . . Kinetic 258 | 1 39 63 37 41 11 66 Thermal 131 | 1 22 . 37 21 20 30 Explosive . | . . . . . . . Electromagnetic 42 | . . . . 15 27 . Robot Hit Streak 14 | 1 10 14 7 11 7 13 Robot Miss Streak 8 | 1 3 3 3 8 4 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 3 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 272 | 1 30 48 49 56 33 55 Core Hits 123 | 1 17 18 15 30 22 20 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 14 | . . . 3 3 2 6 Burn 5 | . . . 3 . 1 1 Destroy 3 | . . . . 2 1 . Blast 5 | . . . . . . 5 Sever 1 | . . . . 1 . . Melee Attacks 16 | . . . . 16 . . Impact . | . . . . . . . Slashing 16 | . . . . 16 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5812 | 20 356 712 757 1427 947 1593 Guns 3480 | 20 356 712 744 890 338 420 Cannons 1691 | . . . . . 518 1173 Explosions 91 | . . . . . 91 . Melee 537 | . . . . 537 . . Ramming 13 | . . . 13 . . . Kinetic 3090 | 8 231 712 438 377 151 1173 Thermal 1610 | 12 125 . 306 378 369 420 Explosive . | . . . . . . . Electromagnetic 562 | . . . . 135 427 . Impact . | . . . . . . . Slashing 537 | . . . . 537 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . 6 14 Message Errors 1 | . . . . . . 1 Matter Fused 6 | . . . . . 2 4 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 136 | . . . . 101 . 35 Projectiles 35 | . . . . . . 35 Explosions . | . . . . . . . Melee 101 | . . . . 101 . . Knockbacks 17 | . . . . . 1 16 Impact . | . . . . . . . Kinetic 16 | . . . . . 1 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 888 | 20 111 . 53 435 542 888 Average Temperature 179 | 15 36 . 24 164 191 304 Received Heat Transfer 1690 | . 171 201 225 459 159 475 Effects 51 | . . . . 5 15 31 Shutdowns 14 | . . . . 1 10 3 Energy Bleed 4 | . . . . . 2 2 Interference 2 | . . . . . 1 1 Matter Decay 6 | . . . . 2 2 2 Short Circuit 6 | . . . . 1 . 5 Damage (minor) 6 | . . . . 1 . 5 Damage (major) 9 | . . . . . . 9 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 3643 | 25 275 . 999 861 669 814 Parts Sabotaged . | . . . . . . . Parts Stolen 3 | . . . . . . 3 Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 216 | 5 158 216 75 146 112 . Initial 65 | . 3 21 25 11 65 . Average 45 | . 67 65 16 63 40 . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 96 100 100 100 . Level 1 . | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 1 1 1 . Investigation 2 | . 1 1 . . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . 1 . . 1 . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 10 18 13 20 13 14 Peak Tracking Total 5 | . 5 5 4 5 4 5 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 8 | . 1 2 1 . 2 2 Max in Single Turn 1 | . 1 1 1 . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 17 | . 2 3 1 3 6 2 Terminals 10 | . 2 2 . 2 4 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 2 5 1 7 9 2 Successful 14 | . 2 4 1 3 2 2 Failed 12 | . . 1 . 4 7 . Catastrophic 4 | . . . . 1 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 2 3 . 5 6 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 2 2 1 2 1 2 Record 1 | . . . . 1 . . Open Door 3 | . . . 1 . . 2 Branch Access Points 1 | . . . . . 1 . Locate Traps 2 | . 1 1 . . . . Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 2 . 2 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . 8 . . . Total Damage 124 | . . . 124 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 8750 | 59 501 1148 1814 1529 1315 2384 Spaces Moved 3050 | 49 298 342 490 451 493 927 Core 12 | 11 . . . . . 1 Treads 2517 | . . 342 490 266 493 926 Legs 185 | . . . . 185 . . Wheels 336 | 38 298 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 240 320 190 240 240 Average Speed 245 | 81 104 285 333 243 240 241 Slowest Speed 1600 | 90 145 320 480 400 240 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 38 38 61 34 17 90 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . . 2 . . 3 Spaces Dug 3 | . 3 . . . . . Terrain Destroyed 36 | . 3 . . 1 4 28 Melee . | . . . . . . . Projectile 33 | . 3 . . 1 1 28 AOE 3 | . . . . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3923 | 66 424 455 599 786 581 1012 Wait 435 | . 60 52 52 199 38 34 Move 3044 | 48 297 341 489 450 492 927 Hop . | . . . . . . . Pick Up 102 | 10 19 9 9 37 12 6 Fast Attach . | . . . . . . . Attach 57 | 7 3 5 6 17 11 8 Detach 1 | . . . . . 1 . Swap 26 | . 6 4 3 9 4 . Drop 39 | . 7 8 1 17 3 3 Fire 201 | 1 32 36 37 41 20 34 Melee 16 | . . . . 16 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1608 | -9/Materials | Discovered new exit (range 18) 1709 | -9/Materials | Entered Mines 2344 | -9/Mines | Build established: Scavenger-Mutant 2539 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2719 | -9/Mines | Discovered new exit (range 6) 3133 | -9/Mines | Met a Derelict testing a Signal Generator 3523 | -9/Mines | Entered Materials 3523 | -8/Materials | Evolved 2 slots: Propulsion x2 3975 | -8/Materials | Lost 7 parts (2p3n2w) 4758 | -8/Materials | Discovered new exit (range 5) 5052 | -8/Materials | Entered Factory 5052 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5342 | -7/Factory | Build established: Scavenger-Gunner 5522 | -7/Factory | Lost 5 parts (1p1n3w) 5715 | -7/Factory | Found Prototype Launcher 5716 | -7/Factory | Identified Rocket Array 6241 | -7/Factory | Identified exit to Storage 6241 | -7/Factory | Identified exit to Lower Caves 6367 | -7/Factory | Entered Lower Caves 6518 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7200 | -7/Lower Caves | Found Prototype Device 8305 | -7/Lower Caves | Discovered new exit (range 3) 8498 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8711 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8721 | -7/Lower Caves | Core integrity fell below 50% 8734 | -7/Lower Caves | Core integrity fell below 20% 8752 | -7/Lower Caves | Core destroyed Last Messages --------------- Overheating: Lgt. Treads damaged (-13). Overheating: Broken Imp. Treads damaged (-51). Overheating: Broken Mic. Nuclear Core damaged (-1). Lgt. Treads destroyed. Penetrated by Slug. Aluminum Leg fries itself beyond repair. Overheating: Gauss Cannon damaged (-39). Overheating: Energy bleed (-9). Broken Mic. Nuclear Core destroyed. Y-64 Sentinel suffers critical hit (Blast). Y-64 Sentinel destroyed. Broken Beamcaster destroyed. Overheating: Energy bleed (-6). Aluminum Leg fries itself beyond repair. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Gauss Cannon broken. Overheating: Short circuit. Acquired 34 matter. Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# # | | ????????????????????????????????????????????????#% | | ????????????????????????????????????????????????#" | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????#####??????###??????????????????####### | | ???????????# ##?????? ###??############## # | | ?????####??# #??????? ##?# | | ????## ##### #????????? #?# | | ????# ## ##????????# #?# ######### ## | | ????# ####?????# ### #???????# ##### | | ?????# ###?### ## #???????###???# | | ?????## ### ##??????###???# | | ??????# ## #????? #???### | | ?????## ### ##???? ??????# | | ?##### #?## ### ###???? ????? | | ## % #### ### #######???## #?# ???? | | # ## ###?# #???????# ### ### | | ### ####???# ######## ## | | #### #??????## | | #?# #???????# #### | | ###### %### #???????# #????? ## | | ####### ### #####???# ######## #??????????## | | ##### #??## #""""""# #???????????# | | #?# #??#; ;% g"# #???????????# ? | | #### #?# ##??## @%!## "# #??????????# ?? | | ??## #?## % #####????# %%!#??# #?????????# ???? | | ??# #??## %#????????# ;%%= "# #?????????#????? | | ??# ##??# ##????????# #% % # #??????????????? | | ??# #??#%##?????????# ### #;; #??????????????? | | ### ##?###??????????# #??????????????? | | ######???###???###### ###??????????????? | | %#?## ##???????# ;#???????????????? | | ##### ### #??????# ??????????????? | | ###### ## #????? ?????????????? | | # #?# #????# #????????????? | | ## #?# "" ##????# ????????????? | | ?# ### """"" #?????# ?????????????? | | ## """" #?????# ## ????????????? | | #### " ###????? #?? #???????????? | | ######??# "" "" #?????? #??? ####???????????? | | #???????#" """ #?????# #???? ##??????????????? | | ????????#" " "" #?????####?????##???????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????##########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceVortexSpecial Manual? 0 Play Time 00:45:56 Cumulative 27.8 hours Start 2024.04.26 @ 15:42:51 End 2024.04.26 @ 16:57:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 76 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 72% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25bf078c-aee9-44c1-9ba9-05b2ef495688