Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.11 @ 21:08:12 Player: lyrabold Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (18) 3600 Robots Destroyed (267) 1335 Value Destroyed (8659) 8659 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (3824) 3824 TOTAL SCORE: 19998 Bonus ------- High Alert Combat Kills 597 Follower Combat Kills 862 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -635 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 867/1100 System Corruption 4% Temperature Cool (19) Movement Walking (330) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (5) ------ Cargo Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Gauss Cannon > --- INVENTORY (30) --- Zionite Light DM Reactor Improved Coolant Injector Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (0) Experimental Sensor Array Encrypted Comm Array 0b10 Alert Chip Improved Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Weapon Shielding Layered Light Armor Plating Authchip [Device] Advanced Component Analysis Suite Long-range Tractor Beam Improved Trap Extractor (4/6 Dirty Bomb) GOLEM Unit GOLEM Unit EM Pulse Cannon Heavy Phase Cannon 8R-AWN's Boregun Heavy Rocket Launcher Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Cargo Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Heavy Treads Improved Coolant Injector Zionite Biocell Zionite Biocell Zionite Biocell Experimental Sensor Array Encrypted Comm Array 0b10 Alert Chip Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Improved Weapon Shielding Layered Light Armor Plating Authchip [Device] Advanced Component Analysis Suite Long-range Tractor Beam Improved Trap Extractor GOLEM Unit GOLEM Unit EM Pulse Cannon Heavy Phase Cannon 8R-AWN's Boregun Gauss Cannon Heavy Rocket Launcher Improved Datajack CR-A16's Pointy Stick [Rating: 109] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Utility Cargo Storage Unit Device Experimental Sensor Array Storage Cargo Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 286 | 7 16 14 40 5 21 8 5 29 5 8 26 13 18 18 3 5 37 8 Power 16 | 1 3 . 3 . 2 . . . . 1 2 2 . . . . 2 . Engine 5 | 1 2 . 1 . 1 . . . . . . . . . . . . . Core 7 | . 1 . 2 . 1 . . . . 1 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . 2 . . . . 2 . Propulsion 49 | 2 1 5 10 . 7 1 2 5 . 2 6 5 . . . . 2 1 Treads 38 | . . 2 9 . 7 . 2 5 . 2 4 4 . . . . 2 1 Leg 4 | 2 . 1 1 . . . . . . . . . . . . . . . Wheel 7 | . 1 2 . . . 1 . . . . 2 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 80 | 2 3 2 8 . 5 3 3 2 1 1 2 4 10 14 1 1 16 2 Device 33 | 2 . 2 1 . 1 . 2 1 . . . 2 4 11 1 . 4 2 Storage 5 | . 3 . . . 1 . . . . . . . . . . . 1 . Processor 3 | . . . . . 1 . . . . . 1 . 1 . . . . . Hackware 2 | . . . . . . . . . 1 . . . 1 . . . . . Protection 37 | . . . 7 . 2 3 1 1 . 1 1 2 4 3 . 1 11 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 9 7 19 5 7 4 . 22 4 4 16 2 8 4 2 4 17 5 Energy Gun 4 | 1 1 . . . . . . . . . . . . . . . 2 . Energy Cannon 17 | . 4 2 1 . 1 . . . . . . . 3 . . . 5 1 Ballistic Gun 21 | 1 . . 1 . 4 1 . 10 1 . 2 1 . . . . . . Ballistic Cannon 44 | . . 2 12 3 1 . . 1 2 2 7 . 5 2 1 . 4 2 Launcher 30 | . 1 3 2 2 . 3 . 3 1 1 5 . . 2 1 1 3 2 Special Weapon 4 | . 3 . 1 . . . . . . . . . . . . . . . Impact Weapon 14 | . . . 2 . . . . 8 . 1 1 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon 4 | . . . . . 1 . . . . . 1 . . . . 2 . . Unidentified Prototypes 11 | . . 1 1 . 1 . . . . . 2 . . . . . 6 . Parts Lost 42 | . . 5 1 . 4 . . . 1 2 11 3 1 . . . 6 8 Power 7 | . . . 1 . 1 . . . . 1 1 1 . . . . 1 1 Propulsion 14 | . . 2 . . 3 . . . . . 5 1 . . . . . 3 Utility 10 | . . 1 . . . . . . . 1 3 . 1 . . . 4 . Weapon 11 | . . 2 . . . . . . 1 . 2 1 . . . . 1 4 Highest Loss Streak 5 | . . 5 1 . 4 . . . 1 2 4 2 1 . . . 3 4 To Critical Strikes 7 | . . 1 . . 4 . . . . 1 . . . . . . . 1 Average Slot Usage (%) 81 | . 100 97 95 100 98 88 84 81 85 89 78 73 76 76 76 76 64 68 Engine 2 | . 4 . 3 . 3 11 9 9 9 5 . . . . . . . . Core 3 | . 9 14 8 11 7 . . . . 2 12 3 . . . . . . Reactor 6 | . . . . . . . . . . . . 10 15 15 15 15 7 7 Treads 19 | . . 1 26 33 32 32 36 36 36 36 20 8 15 15 15 15 13 6 Leg 3 | . 21 13 2 . . . . . . . . . . . . . 2 15 Wheel 1 | . 6 13 2 . . . . . . . 4 5 . . . . . . Device 4 | . 14 13 4 . . . 3 . . . . 6 . 6 7 5 4 8 Storage 9 | . 13 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 8 13 Processor 3 | . . . . . 9 . . . . . . 7 7 7 7 7 1 . Protection 8 | . . . 14 22 10 10 9 9 9 9 11 5 7 7 7 8 9 . Energy Cannon 2 | . 10 12 1 . . . . . . . . . . . . . 2 14 Ballistic Gun 5 | . 14 1 . . 19 21 18 17 14 9 4 8 . . . . . . Ballistic Cannon 8 | . . 12 20 21 1 . . . . 8 9 . 14 14 14 10 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 9 51 53 61 61 157 160 161 165 164 164 175 184 199 196 190 190 212 212 Greatest Support 140 | 20 20 10 63 63 63 60 80 80 80 80 80 140 140 140 140 140 140 60 Greatest Overweight (x) 10 | . 5 5 5 . 2 9 2 2 2 2 10 6 1 1 1 1 5 3 Average Overweight (x) 1 | . 2 4 . . . 2 1 1 1 1 5 5 1 1 1 1 1 3 Largest Inventory Capacity 30 | 5 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 5 15 20 20 20 21 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 4 20 20 20 20 30 30 29 30 30 30 30 30 30 30 30 30 30 30 Average Carried 25 | 2 13 19 19 19 19 29 27 29 28 29 28 29 29 29 29 29 28 29 Final Capacity 30 | 5 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 4 20 18 20 20 30 29 28 30 28 30 28 30 29 30 30 30 30 29 Class Distribution -------------------- 56% | Hauler-Mutant 25% | Mutant 10% | Hauler-Golem 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Matter Collected 7714 | 306 283 239 1171 271 856 359 105 613 211 290 662 675 357 375 86 . 670 185 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11126 | 104 561 230 1298 414 592 578 208 501 504 107 927 1895 210 219 . . 1618 1160 Parts 581 | 13 45 14 91 32 75 40 15 29 18 4 44 49 17 8 . . 39 48 Haulers Intercepted 9 | . 2 . 6 . . . . . . . 1 . . . . . . . Recyclers Shooed 7 | . 1 . 1 . . . . . 2 . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . . . . 8 . . . 43 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 209 | 1 12 14 30 21 3 16 3 14 8 6 19 6 6 7 1 . 18 24 Melee 7 | . . . . . . . . . . . . . . . . . 7 . Guns 36 | 1 1 . . . 3 12 3 9 1 . . 6 . . . . . . Cannons 91 | . 5 2 26 13 . . . . 1 5 10 . 6 3 . . 2 18 AOE 71 | . 6 12 4 8 . 4 . 5 6 1 8 . . 4 1 . 7 5 Classes Destroyed 25 | 2 6 2 3 . 2 1 . . . . 1 1 . 1 1 . 3 2 Worker 10 | . 1 1 3 . . . . . 2 . 2 . 1 . . . . . Builder 4 | . 1 . 1 . . . . . . . . . 2 . . . . . Tunneler 6 | 3 . 1 1 . . 1 . . . . . . . . . . . . Hauler 9 | . 2 . 6 . . . . . . . 1 . . . . . . . Recycler 17 | . 1 1 2 2 . 2 1 . 3 . 5 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . 3 . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 10 | . 2 . 4 . . . 1 1 1 . 1 . . . . . . . Swarmer 59 | . 3 3 8 15 . 10 . 6 . 4 4 . 2 . . . . 4 Grunt 79 | 1 9 . 11 6 . 4 2 6 6 2 12 . 3 5 . . . 12 Brawler 2 | . . . 1 . . . . . . . . . . 1 . . . . Duelist 4 | . . . . . . 2 1 . . . . . . . . . . 1 Sentry 20 | . . . 10 . . . . 3 2 . . . 1 1 . . . 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . 3 Programmer 3 | . . . . . . . . . . . 3 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . 6 . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 . Thief 1 | . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . Assembled 11 | . . 9 . . 2 . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . . . 9 . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | 3 6 11 5 6 3 6 5 3 11 5 5 2 7 3 1 . 6 5 Combat Bots Only 11 | 1 6 11 5 6 2 4 3 3 7 5 4 2 6 3 1 . 6 5 Max Kills in Single Turn 4 | 1 4 3 3 4 1 2 2 2 2 1 3 1 2 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 3 3 4 . 2 . 2 2 1 3 . . 1 1 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . 1 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Damage Taken 13396 | 33 215 806 867 392 874 466 172 529 176 260 1195 300 744 231 157 . 2099 3880 Core 1397 | 23 34 173 93 39 173 70 . 72 . 7 58 . 34 . 32 . 114 475 Absorbed by Shields 136 | . . . 136 . . . . . . . . . . . . . . . Reduced by Siege Mode 385 | . . . . . . . . . . . . . 72 12 . . 140 161 Redirected to Shielding 78 | . . . . . . . . . . . . . . . . . 78 . Regen/Repaired (Parts) 341 | . . . 72 . . . . . 176 . . 76 17 . . . . . Core Remaining (%) 47 | 90 . 8 . . . 6 . . . 85 . . . . . . . . Volleys Fired 679 | 12 46 27 108 27 88 35 10 35 21 19 54 32 21 18 3 . 41 82 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 138 | 70 100 99 100 78 120 50 50 50 73 73 96 60 96 96 78 . 118 138 Shots Fired 1198 | 24 77 36 209 49 160 66 20 65 29 32 97 62 36 31 4 . 57 144 Gun 472 | 24 34 . . . 151 62 20 60 17 13 22 62 . . . . 7 . Cannon 639 | . 28 24 205 44 9 . . 1 2 17 69 . 36 26 1 . 38 139 Launcher 75 | . 4 12 3 5 . 4 . 4 10 2 6 . . 5 3 . 12 5 Special 12 | . 11 . 1 . . . . . . . . . . . . . . . Kinetic 880 | 12 31 14 182 44 151 62 20 61 19 30 91 62 30 26 1 . 27 17 Thermal 229 | 12 42 10 24 . 9 . . . . . . . 6 . . . 4 122 Explosive 75 | . 4 12 3 5 . 4 . 4 10 2 6 . . 5 3 . 12 5 Electromagnetic 14 | . . . . . . . . . . . . . . . . . 14 . Robot Hit Streak 23 | 8 15 14 8 8 22 9 5 9 3 7 10 7 5 14 16 . 17 23 Robot Miss Streak 5 | 3 2 3 3 3 4 4 2 2 2 2 4 2 4 2 . . 5 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . 1 1 Secondary Targets 3 | . . . . . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 777 | 16 38 18 135 28 107 36 14 42 10 15 61 44 12 21 2 1 78 99 Core Hits 499 | 5 29 27 52 24 37 26 9 26 26 7 33 11 7 18 1 . 120 41 Critical Kills 9 | . . . . . . . . . . . 2 6 . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 1 3 . . . . . . Critical Strikes 65 | . . . 4 1 . . . . . 3 11 27 5 1 . . 8 5 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 28 | . . . . . . . . . . . 2 26 . . . . . . Blast 29 | . . . 4 1 . . . . . 3 8 . 5 1 . . 3 4 Smash 2 | . . . . . . . . . . . 1 1 . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . 5 . Melee Attacks 82 | . . . 2 . 3 . . 11 . 2 5 2 . . . 2 55 . Impact 22 | . . . 2 . . . . 11 . 2 4 2 . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . . . . 55 . Sneak Attacks 8 | . . . . . 3 . . . . . 2 2 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28890 | 196 1034 1039 3103 1206 2200 916 253 1140 1145 535 2329 1038 636 1085 153 . 6018 4864 Guns 5375 | 196 262 . . . 1861 660 247 728 117 81 249 877 . . . . 97 . Cannons 12163 | . 300 265 2654 740 328 . . . 27 352 1287 . 548 555 31 . 727 4349 Explosions 8368 | . 407 774 337 384 . 200 . 412 994 102 623 . . 503 122 . 2995 515 Melee 2316 | . . . . . . . . . . . 148 161 . . . . 2007 . Ramming 668 | . 65 . 112 82 11 56 6 . 7 . 22 . 88 27 . . 192 . Kinetic 12270 | 111 238 144 2388 740 1861 660 247 728 144 433 1536 877 548 555 31 . 588 441 Thermal 5138 | 85 324 121 266 . 328 . . . . . 75 . . . . . 31 3908 Explosive 8293 | . 407 774 337 384 . 200 . 412 994 102 548 . . 503 122 . 2995 515 Electromagnetic 205 | . . . . . . . . . . . . . . . . . 205 . Impact 309 | . . . . . . . . . . . 148 161 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2007 | . . . . . . . . . . . . . . . . . 2007 . Highest Corruption 4 | . 1 1 . . . . . 1 1 1 3 3 3 . . . . 4 Average Corruption 1 | . 1 1 . . . . . 1 1 1 3 3 2 . . . . 4 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 50 | . 1 4 . . . . . 5 3 3 3 18 7 . . . . 6 Message Errors 10 | . . 1 . . . . . 3 1 . 1 2 1 . . . . 1 Matter Fused 21 | . . 2 . . . . . 1 1 3 1 9 2 . . . . 2 Heat Flow Errors 7 | . 1 . . . . . . 1 . . . 3 1 . . . . 1 Energy Discharges 4 | . . 1 . . . . . . . . . 1 2 . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 873 | . 1 62 48 19 . . . 18 3 20 85 121 8 60 3 . 278 147 Projectiles 291 | . . . 32 2 . . . . . 14 40 . . 42 . . 14 147 Explosions 252 | . . 62 16 17 . . . 18 3 6 16 . . 9 3 . 102 . Melee 330 | . 1 . . . . . . . . . 29 121 8 9 . . 162 . Knockbacks 60 | . . 2 9 10 . 1 . . . 2 16 2 3 5 1 . 4 5 Impact 7 | . . . 1 1 . 1 . . . . 1 2 1 . . . . . Kinetic 49 | . . 2 8 9 . . . . . 2 13 . 2 5 1 . 4 3 Secondary 4 | . . . . . . . . . . . 2 . . . . . . 2 Self-Inflicted Damage 777 | . 17 112 25 5 . 39 . 31 . . 174 . . . 131 . 109 134 Shots 21 | . . 4 1 1 . 1 . 1 . . 3 . . . 3 . 3 4 Rammed 54 | . 2 . 14 6 1 4 . . 1 . 1 . 7 2 . . 16 . Targets Rammed 72 | . 7 . 17 8 2 5 1 . 1 . 1 . 8 2 . . 20 . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . Crushed 13 | . . . 3 2 1 1 1 . . . . . 1 . . . 4 . Highest Temperature 316 | 113 259 200 235 99 142 105 86 116 39 118 213 191 256 153 9 . 316 155 Average Temperature 56 | 56 57 70 55 37 49 33 45 38 11 47 59 75 90 44 6 . 86 21 Received Heat Transfer 3300 | 18 93 80 291 144 . 81 63 234 144 108 396 . 294 108 . . 511 735 Effects 3 | . . . . . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . . . . . 3 . Siege Activations 15 | . . . . . . . . . . . . . 2 2 . . 4 7 Total Turns 467 | . . . . . . . . . . . . . 40 17 . . 83 327 Longest Duration 167 | . . . . . . . . . . . . . 24 9 . . 24 167 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . . . Impact Corruptions 7 | . 1 . . . . . . . . . 1 2 1 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 6 | . 2 . . . . . . 2 . . . . . . . . . 2 Heat Transferred 4832 | 259 703 259 555 . 720 . . . . . 50 . . . . . 25 2261 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Peak Influence 790 | 30 386 149 746 554 . 397 171 790 680 688 665 247 543 . . . . . Initial 384 | . . 49 10 290 . . 70 111 384 312 361 232 . . . . . . Average 289 | 7 166 78 442 473 . 147 103 492 469 493 469 113 195 . . . . . Maximum Alert Level 3 | . 1 . 3 2 . 1 . 3 2 2 2 1 2 . . . . . Low Security (%) 40 | 100 73 100 14 . . 53 100 8 . . . 54 58 . . . . . Level 1 25 | . 26 . 23 21 . 46 . 39 56 13 13 45 26 . . . . . Level 2 32 | . . . 55 78 . . . 44 43 86 86 . 14 . . . . . Level 3 1 | . . . 6 . . . . 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 5 . . . 2 . 5 . 6 . 9 . . . . 1 Investigation 17 | . 3 . 3 . . . 1 . 3 . 2 . 4 . . . . 1 Extermination 5 | . . . . . . . . . . . 3 . 2 . . . . . Reinforcement 6 | . . . 2 . . . . . 1 . 1 . 2 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Distress Signals 6 | . 1 . 2 . . . 1 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 324 | 1 19 23 41 20 58 17 4 18 10 11 25 6 15 7 1 . 21 27 Peak Tracking Total 13 | 1 5 13 4 6 9 4 4 5 5 6 5 2 8 3 1 . 5 9 Tactical Retreats 24 | . 1 1 1 . 15 . . 1 . 3 . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Traps Triggered 6 | . 1 . . . . . . . 1 . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 4 4 4 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Machines Disabled 39 | . . 1 6 4 9 4 . 4 . 1 9 . . . . . 1 . Max in Single Turn 6 | . . 1 2 2 1 2 . 1 . 1 6 . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . Garrison Relay 3 | . . . . . . . . 2 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Machines Accessed 54 | . 7 . 15 1 2 . 1 3 5 3 7 . 9 . . . . 1 Terminals 32 | . 5 . 9 1 . . . 3 2 3 3 . 6 . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . 2 . . . . . 1 . 1 . . . . . . . Recycling Units 8 | . 2 . 2 . . . . . 1 . 2 . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Total Hacks 146 | . 27 . 41 2 2 . 2 8 13 5 18 . 26 . . . . 2 Successful 78 | . 14 . 22 1 2 . 2 2 9 3 8 . 15 . . . . . Failed 67 | . 12 . 19 1 . . . 6 4 2 10 . 11 . . . . 2 Catastrophic 19 | . 2 . 7 1 . . . 1 1 1 1 . 4 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 67 | . 19 . 12 2 1 . 1 2 5 2 5 . 13 . . 5 . . Terminals 93 | . 24 . 25 2 . . . 8 4 5 9 . 16 . . . . . Fabricators 8 | . . . . . . . . . . . . . 8 . . . . . Repair Stations 11 | . . . 6 . . . . . 2 . 3 . . . . . . . Recycling Units 19 | . 3 . 4 . . . . . 5 . 5 . . . . . . 2 Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 2 . 1 . 2 . . . . . Terminal Hacks 35 | . 9 . 10 1 2 . . 2 1 3 1 . 6 . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . . . . . 1 . . . . . Robot Analysis 8 | . 4 . 2 1 . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 5 | . 1 . 3 . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . 3 . . . . . 1 . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . 4 . . . . . 2 . 1 . . . . . . . Scan Component 4 | . . . 2 . . . . . 1 . 1 . . . . . . . Repair 3 | . . . 2 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 24 | . 4 . 5 . . . 1 . 4 . 4 . 6 . . . . . Terminals 9 | . 2 . 3 . . . . . 2 . 1 . 1 . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . 1 . 1 . . . . . . . Operators 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . . Fabricators 5 | . . . . . . . . . . . . . 5 . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . . . 1 . 3 . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . Tunnel 5 | . 2 . 2 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Reprogram 2 | . . . . . . . 1 . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 14 1 . . . 3 5 2 5 . 7 . . . . 1 Full Trace Events 8 | . . . 2 . . . . 1 . . 2 . 3 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . . . . . 1 . . 16 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . . . . . . . . . Time 200 | . . . 162 . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . . . . 1 . . . . 1 . . Non-combat 3 | . . . . . 2 . . . . . 1 . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . 1 . . Robot Hacks Applied 5 | . . . . . 3 . . . . . 1 . . . . 1 . . parse_system 4 | . . . . . 3 . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 13 | . . . . . . . . 9 . 4 . . . . . . . . Machine Destruction 13 | . . . . . . . . 9 . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Total Allies 31 | . 1 2 . . . . 2 . 3 2 . 18 2 . . . . 1 Largest Group 18 | . 1 3 . . . . 2 2 3 3 . 18 16 . . . . 1 Highest-Rated Group 434 | . 10 57 . . . . 30 30 48 75 . 434 364 . . . . 30 Highest-Rated Ally 39 | . 10 31 . . . . 15 15 16 39 . 35 32 . . . . 30 Total Orders 7 | . 4 1 . . . . . . . . . . . . . . . 2 STAY 2 | . 2 . . . . . . . . . . . . . . . . . FOLLOW 3 | . 2 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 208 | . . . . . . . . 10 . 38 . . 156 1 . . . 3 Total Damage 3341 | . . . . . . . . 209 . 643 . . 2351 24 . . . 114 Kills 36 | . . . . . . . . 2 . 10 . . 24 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 2 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 8 | . 4 . 2 1 . . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . 1 2 1 . 1 Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Turns Passed 30222 | 1320 1380 671 2312 1159 2999 1305 87 1296 459 688 1002 877 2050 1738 2651 2507 3071 2650 Spaces Moved 12181 | 304 770 380 1153 661 1469 379 24 463 167 198 330 383 785 684 1099 1040 1009 883 Core 15 | 15 . . . . . . . . . . . . . . . . . . Treads 8948 | . . . 929 661 1469 344 24 463 167 198 100 59 785 684 1099 1040 926 . Legs 1683 | 289 428 . . . . . . . . . . . . . . . 83 883 Wheels 1535 | . 342 380 224 . . 35 . . . . 230 324 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 140 155 160 160 235 240 240 240 240 175 175 240 240 240 240 210 240 Average Speed 211 | 116 150 154 159 160 180 312 243 244 240 315 238 194 240 240 240 240 240 240 Slowest Speed 320 | 120 190 155 160 160 320 320 320 320 320 320 320 240 240 240 240 240 320 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 21 98 88 98 96 92 80 5 54 16 38 13 88 22 97 99 86 77 79 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 11 | . 2 1 2 . 1 . . . 1 . . . . 2 . 2 . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . 1 . 1 1 . Scrap Searched 15 | . . 1 . 1 . 1 . . . . . . . 4 4 . . 4 Spaces Dug 171 | . 4 31 27 . . . . 4 7 2 5 . 3 11 5 . 11 61 Terrain Destroyed 568 | . 41 61 36 45 . 33 . 6 24 2 82 5 16 24 12 . 90 91 Melee 6 | . . . . . . . . 4 . 2 . . . . . . . . Projectile 87 | . 11 3 5 3 . . . . 1 . 13 5 16 4 . . 5 21 AOE 475 | . 30 58 31 42 . 33 . 2 23 . 69 . . 20 12 . 85 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Total 15328 | 1242 890 425 1424 708 1731 449 46 559 202 229 444 449 902 740 1109 1048 1457 1274 Wait 1700 | 915 18 . 46 4 77 16 5 4 7 2 13 5 50 15 . . 242 281 Move 12164 | 303 769 379 1152 660 1468 378 23 462 166 197 330 382 784 683 1098 1039 1008 883 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 157 | 5 21 1 24 2 44 2 . 6 1 1 6 6 11 2 2 1 16 6 Fast Attach 47 | 6 3 2 6 . 3 2 . 2 . 1 5 8 1 . . . 7 1 Attach 62 | 1 1 3 11 1 10 1 3 . 3 1 10 3 2 . . . 10 2 Detach 43 | . 2 1 2 . 4 2 2 1 1 . 5 2 1 . . . 13 7 Swap 177 | . 12 9 23 4 8 5 2 27 2 6 11 2 15 18 3 5 20 5 Drop 140 | . 11 3 33 2 24 3 . 11 . . 4 7 9 2 2 1 23 5 Fire 679 | 12 46 27 108 27 88 35 10 35 21 19 54 32 21 18 3 . 41 82 Melee 82 | . . . 2 . 3 . . 11 . 2 5 2 . . . 2 55 . Ram 2 | . 2 . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . Crush 65 | . . . 17 8 2 5 1 . 1 . 1 . 8 2 . . 20 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 1 . 2 2 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 73 | -11/Junkyard | Discovered new exit (range 8) 1321 | -11/Junkyard | Entered Materials 1322 | -10/Materials | Build established: Mutant 1405 | -10/Materials | Discovered new exit (range 15) 1464 | -10/Materials | Discovered new exit (range 16) 1902 | -10/Materials | Discovered new exit (range 8) 2108 | -10/Materials | Central database locked down 2229 | -10/Materials | Discovered new exit (range 10) 2701 | -10/Materials | Entered Mines 2701 | -10/Mines | Accompanied by 1 ally 2711 | -10/Mines | Met a Derelict bent on vengeance 2773 | -10/Mines | Discovered new exit (range 11) 2923 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2926 | -10/Mines | Found Prototype Device 2926 | -10/Mines | Identified Exp. Sensor Array 3060 | -10/Mines | Learned location of Zion (-7) 3295 | -10/Mines | Discovered new exit (range 7) 3313 | -10/Mines | Assembled infested the area 3323 | -10/Mines | Core integrity fell below 50% 3349 | -10/Mines | Core integrity fell below 20% 3372 | -10/Mines | Entered Materials 3372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -9/Materials | Destroyed 11 combat bots 3384 | -9/Materials | Lost 5 parts (2n1u2w) 3773 | -9/Materials | Discovered new exit (range 7) 4078 | -9/Materials | Discovered new exit (range 16) 4099 | -9/Materials | Repaired Broken Exp. Sensor Array? 4378 | -9/Materials | Build established: Scavenger-Mutant 4490 | -9/Materials | Discovered new exit (range 16) 4761 | -9/Materials | Discovered new exit (range 16) 4971 | -9/Materials | Repaired Lgt. Armor Plating 5185 | -9/Materials | Discovered new exit (range 16) 5620 | -9/Materials | Build established: Mutant 5684 | -9/Materials | Entered Mines 5703 | -9/Mines | Learned 2 Materials zone layouts 5900 | -9/Mines | Discovered new exit (range 5) 6040 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6040 | -9/Mines | Discovered new exit (range 5) 6414 | -9/Mines | Learned Materials trap positions 6555 | -9/Mines | Discovered new exit (range 6) 6562 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6843 | -9/Mines | Entered Exiles 6864 | -9/Exiles | Discovered new exit (range 15) 6883 | -9/Exiles | Met 8R-AWN 6914 | -9/Exiles | Met EX-HEX 6974 | -9/Exiles | Met EX-DEC 7085 | -9/Exiles | Discovered new exit (range 10) 7628 | -9/Exiles | Visited The Gauntlet 7872 | -9/Exiles | Met EX-BIN 7895 | -9/Exiles | Aligned with FarCom system 7896 | -9/Exiles | Given EX-Vault access code 7939 | -9/Exiles | Opened EX-Vault 7978 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8044 | -9/Exiles | Found Gui. Plasma Cannon 8387 | -9/Exiles | Attacked by the Exiles 8494 | -9/Exiles | Core integrity fell below 50% 8534 | -9/Exiles | Destroyed 8R-AWN 8546 | -9/Exiles | Lost 4 parts (1p3n) 8567 | -9/Exiles | Found 8R-AWN's Boregun 8575 | -9/Exiles | Found 8R-AWN's Boregun 8581 | -9/Exiles | Found Exp. Targeting Computer 8585 | -9/Exiles | Found AS-neutralizer No. 17b 8837 | -9/Exiles | Destroyed EX-HEX 8839 | -9/Exiles | Destroyed EX-DEC 8891 | -9/Exiles | Destroyed EX-BIN 8903 | -9/Exiles | Found Prototype Device 8904 | -9/Exiles | Identified System Purifier 9393 | -9/Exiles | Build established: Scavenger-Mutant 9526 | -9/Exiles | Found 8R-AWN's Armor/EX 9725 | -9/Exiles | Build established: Hauler-Mutant 9842 | -9/Exiles | Entered Mines 10371 | -8/Mines | Core integrity fell below 20% 11133 | -8/Mines | Discovered new exit (range 4) 11147 | -8/Mines | Entered Materials 11147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11149 | -8/Materials | Loaded intel: 18 trap records 11188 | -8/Materials | Identified exit to Garrison 11215 | -8/Materials | Garrison activated, responded to threat 11234 | -8/Materials | Entered Garrison 11234 | -8/Garrison | Accompanied by 2 allies 11348 | -8/Garrison | Triggered checkpoint 11404 | -8/Garrison | Garrison Relay disabled 11524 | -8/Garrison | Triggered checkpoint 11625 | -8/Garrison | Discovered new exit (range 14) 11854 | -8/Garrison | Triggered checkpoint 11955 | -8/Garrison | Discovered new exit (range 33) 11955 | -8/Garrison | Discovered new exit (range 10) 11955 | -8/Garrison | Discovered new exit (range 72) 11964 | -8/Garrison | Triggered checkpoint 11999 | -8/Garrison | Garrison Relay disabled 12070 | -8/Garrison | Triggered checkpoint 12295 | -8/Garrison | Spotted B-75 Beast 12530 | -8/Garrison | Entered Materials 12639 | -8/Materials | Repaired Imp. Light Armor Plating? 12815 | -8/Materials | Garrison activated, responded to threat 12857 | -8/Materials | Destroyed 7 combat bots 12868 | -8/Materials | Identified exit to Garrison 12989 | -8/Materials | Entered Garrison 12989 | -8/Garrison | Accompanied by 3 allies 13062 | -8/Garrison | Garrison Relay disabled 13086 | -8/Garrison | Rescued a captive Derelict 13087 | -8/Garrison | Rescued a captive Derelict 13126 | -8/Garrison | Triggered checkpoint 13311 | -8/Garrison | Discovered new exit (range 51) 13311 | -8/Garrison | Discovered new exit (range 74) 13311 | -8/Garrison | Discovered new exit (range 67) 13677 | -8/Garrison | Entered Factory 13677 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14170 | -7/Factory | Build established: Scavenger-Mutant 14436 | -7/Factory | Lost 4 parts (1p1n1u1w) 14552 | -7/Factory | Build established: Hauler-Mutant 14587 | -7/Factory | Found Prototype Launcher 14587 | -7/Factory | Identified Rocket Array 14679 | -7/Factory | Sucked down chute 14679 | -7/Factory | Entered Waste 14684 | -7/Waste | Lost 4 parts (2n2u) 14804 | -7/Waste | Spotted C-40 Crusher 14814 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14814 | -7/Waste | Destroyed C-40 Crusher 14831 | -7/Waste | Destroyed C-40 Crusher 14839 | -7/Waste | Spotted C-40 Crusher 14854 | -7/Waste | Destroyed C-40 Crusher 14910 | -7/Waste | Spotted C-40 Crusher 14922 | -7/Waste | Destroyed C-40 Crusher 14934 | -7/Waste | Spotted C-40 Crusher 14987 | -7/Waste | Crushed by Compactor (1 part destroyed) 14992 | -7/Waste | Destroyed C-40 Crusher 14993 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14996 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14997 | -7/Waste | Spotted C-40 Crusher 14999 | -7/Waste | Crushed by Compactor (1 part destroyed) 15002 | -7/Waste | Destroyed C-40 Crusher 15108 | -7/Waste | Warlord forces began an assault 15161 | -7/Waste | Discovered new exit (range 15) 15556 | -7/Waste | Entered Factory 15556 | -7/Factory | Accompanied by 16 allies 15729 | -7/Factory | Discovered new exit (range 7) 15989 | -7/Factory | Identified exit to Lower Caves 16334 | -7/Factory | Identified exit to Storage 17556 | -7/Factory | First assault squad dispatched 17606 | -7/Factory | Entered Lower Caves 17606 | -7/Lower Caves | Accompanied by 1 ally 17620 | -7/Lower Caves | Met a Warlord Commander 17621 | -7/Lower Caves | Learned location of Warlord (-5) 17622 | -7/Lower Caves | Found Encrypted Comm Array 18399 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18522 | -7/Lower Caves | Discovered new exit (range 7) 18527 | -7/Lower Caves | Encountered a Warlord checkpoint 19344 | -7/Lower Caves | Entered another Lower Caves area 19397 | -7/Lower Caves | Discovered new exit (range 12) 19416 | -7/Lower Caves | Learned Factory stockpile data 20263 | -7/Lower Caves | Identified exit to Zion 20644 | -7/Lower Caves | Encountered a Warlord checkpoint 21995 | -7/Lower Caves | Entered Zion 22147 | -7/Zion | Discovered new exit (range 15) 22231 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 22497 | -7/Zion | Learned Factory emergency access door positions 22646 | -7/Zion | Learned location of Quarantine (-2) 22795 | -7/Zion | Opened final containment barrier to the Deep Caves 23215 | -7/Zion | Learned Factory recycling unit intel 24166 | -7/Zion | Found CR-A16's Pointy Stick 24490 | -7/Zion | Discovered new exit (range 5) 24495 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 24502 | -7/Zion | Entered Deep Caves 24789 | -7/Deep Caves | Attacked by Z-Imprinter 24810 | -7/Deep Caves | Destroyed Z-Imprinter 24836 | -7/Deep Caves | Lost 3 parts (1p1u1w) 25243 | -7/Deep Caves | Found Prototype Protection 25243 | -7/Deep Caves | Identified Zio. Weapon Casing 25248 | -7/Deep Caves | Found Prototype Protection 25248 | -7/Deep Caves | Identified Zio. Heavy Carapace 25640 | -7/Deep Caves | Discovered new exit (range 7) 26348 | -7/Deep Caves | Found Zio. Heavy Carapace 26601 | -7/Deep Caves | Spotted as-84642 26635 | -7/Deep Caves | Destroyed as-84642 26746 | -7/Deep Caves | Spotted as-58015 26785 | -7/Deep Caves | Destroyed as-58015 26805 | -7/Deep Caves | Found GOLEM Unit 26840 | -7/Deep Caves | Triggered Deep Caves wall 26840 | -7/Deep Caves | Spotted AS-12953 26840 | -7/Deep Caves | Spotted AS-73350 26857 | -7/Deep Caves | Destroyed AS-12953 26895 | -7/Deep Caves | Destroyed AS-73350 27009 | -7/Deep Caves | Found 0b10 Alert Chip 27020 | -7/Deep Caves | Exposed GOLEM chamber 27025 | -7/Deep Caves | Found GOLEM Unit 27036 | -7/Deep Caves | Found GOLEM Unit 27314 | -7/Deep Caves | Build established: Hauler-Golem 27373 | -7/Deep Caves | Found GOLEM Unit 27573 | -7/Deep Caves | Entered Proximity Caves 28074 | -6/Proximity Caves | Learned 4 Factory zone layouts 29542 | -6/Proximity Caves | Spotted B-75 Beast 29543 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 29547 | -6/Proximity Caves | Core integrity fell below 50% 29600 | -6/Proximity Caves | Core integrity fell below 20% 29601 | -6/Proximity Caves | Destroyed B-75 Beast 29624 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 30147 | -6/Proximity Caves | Discovered new exit (range 16) 30223 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 30203_ Slug penetrates G-50 Soldier. 30203_ G-50 Soldier knocked back. 30206_ Slug penetrates G-50 Soldier. 30206_ G-50 Soldier knocked back. 30207_ Slug penetrates Reinforced Barrier. 30209_ Destroyed Carbon-fiber Leg. 30209_ G-50 Soldier Lgt. Angular Momentum Engine blasted off. 30209_ G-50 Soldier knocked back. 30212_ Slug penetrates Reinforced Barrier. 30212_ Destroyed Hvy. Laser. 30213_ Slug penetrates Reinforced Barrier. 30216_ Penetrated by Slug. 30217_ Asb. Focal Cannon destroyed. 30218_ GOLEM Unit beginning Asb. Focal Cannon integration. 30218_ Penetrated by Slug. 30220_ H-66 Slayer Gauss Rifle blasted off. 30220_ H-66 Slayer destroyed. 30221_ Asb. Alloy Leg destroyed. 30221_ R-10 Processor collects Gauss Rifle. 30222_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############################??????????????????? | | " " #! !!!#! !!!!#??????????????????? | | " " #! #!% #??????????????????? | | " " #! !!!#!% !!!#??? "???????????? | | " " ## #####+######@##### "???????????? | | " " gh ! #????????? | | R R%[ < #????????? | | l %% #????????? | | ## ###### ###+###### """?????????? | | # # ???? "???????????? | | # # #????# "???????????? | | # # #????? "???????????? | | # + # # #??????##""##???????????? | | # # " "# # #???????????????????????? | | # # # "Y"# # #???????????????????????? | | # # # """# # #???????????????????????? | | # # ########### #######???????????????????????? | | # # ????????? ?????????????????????????????? | | # # ""???????? ?????????????????????????????? | | # # "" ??????? ?????????????????????????????? | | # #!!! ??????? ? ?????????????????????????? | | # ########## """" #????????????????????????? | | # """" ???????????????????????? | | # """" ????????????????????????? | | # ########## """" ?????????????????????????? | | # #####????????? ??????????????????????????? | | #????????? ???????????????????????????? | | %%##???????? ????????????????????????????? | | ^ % #???????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 80 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2400 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Weapon Cycler | -7/Zion | Archive Power Sword | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSurgeSheargun Manual? 0 Play Time 02:58:19 Cumulative 434.5 hours Start 2024.01.11 @ 00:42:41 End 2024.01.11 @ 21:08:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 21 Types 8/0/5/3/0/0/4/1/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 319fc46a-452e-4c80-8573-f9715cc0218c