Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 23:24:11 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (220) 1100 Value Destroyed (8532) 8532 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (963) 963 TOTAL SCORE: 19775 Bonus ------- High Alert Combat Kills 724 Follower Combat Kills 295 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1256 Cogmind --------- Core Integrity 855/1300 Matter 300/300 Energy 90/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Large Storage Unit Spectral Analyzer Improved Targeting Computer Core Analyzer Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Combat Linear Gravjet Advanced Energy Well (500) Improved Matter Compressor (300) Quantum Capacitor Improved Weapon Cycler Makeshift Transmission Jammer Improved Reaction Control System Improved Force Field Improved Hacking Suite Transdimensional Reconstructor Heavy Phase Cannon Heavy Neutron Cannon Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Improved Targeting Computer Core Analyzer Makeshift Transmission Jammer Improved Reaction Control System Experimental Propulsion Shielding Improved Medium Armor Plating Focal Shield Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Smartbomb Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Heavy Antimatter Reactor Improved Gyrokinetic Inverter Advanced Heat Sink Advanced Energy Well Improved Matter Compressor Quantum Capacitor Improved Weapon Cycler Improved Shield Generator Improved Force Field Improved Hacking Suite Transdimensional Reconstructor Heavy Phase Cannon Enhanced Nova Cannon Hypervelocity Coil Gun [Rating: 119] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Guided Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . Utility 9 | . . . . . 2 1 1 . . . . 1 . . . . . . 2 . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 233 | 6 3 . 1 . 17 24 17 4 3 4 4 34 3 35 11 5 6 15 27 1 3 10 Power 20 | 1 . . . . 1 2 3 . . . 1 3 . 2 2 . 1 2 . . . 2 Engine 4 | 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . Core 10 | . . . . . . 2 2 . . . 1 2 . 1 1 . . 1 . . . . Reactor 6 | . . . . . . . . . . . . 1 . 1 . . 1 1 . . . 2 Propulsion 69 | 2 . . . . 4 8 2 1 . . 3 5 . 11 1 5 1 5 19 . . 2 Treads 37 | 2 . . . . 4 6 . 1 . . 3 5 . 11 1 . . 2 2 . . . Leg 13 | . . . . . . . . . . . . . . . . 5 . 3 5 . . . Wheel 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . 1 . 12 . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 1 3 . . . 6 7 5 2 1 . . 13 1 13 2 . 2 7 8 . 3 6 Device 35 | . . . . . . 3 2 1 . . . 9 1 10 1 . . 2 2 . 2 2 Storage 8 | 1 2 . . . 1 1 . . . . . . . . . . 1 . 2 . . . Processor 11 | . . . . . 1 1 1 . . . . 1 . 1 . . . 2 2 . 1 1 Hackware 5 | . . . . . 1 1 . . . . . . . . 1 . . . . . . 2 Protection 21 | . 1 . . . 3 1 2 1 1 . . 3 . 2 . . 1 3 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . . 1 . 6 7 7 1 2 4 . 13 2 9 6 . 2 1 . 1 . . Energy Gun 15 | 1 . . 1 . 4 1 3 . . . . 1 . . 3 . 1 . . . . . Energy Cannon 8 | . . . . . . 1 2 . . . . 1 . 3 . . 1 . . . . . Ballistic Gun 19 | 1 . . . . 2 2 1 . 1 . . 8 . 3 . . . 1 . . . . Ballistic Cannon 8 | . . . . . . 3 1 . . . . 2 . 1 1 . . . . . . . Launcher 11 | . . . . . . . . 1 1 3 . 1 2 1 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 2 1 3 . . 3 . 3 . 3 . . 5 . 1 . . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . 1 . . . 5 . . . . System Corruption 25 | . . . . . . . . . . . . . . 4 . . . 21 . . . . Parts Lost 80 | . . . . . 3 15 3 . . . . 14 4 20 1 1 . 7 . . . 12 Power 13 | . . . . . 1 1 . . . . . 1 . 4 . 1 . 2 . . . 3 Propulsion 27 | . . . . . . 8 . . . . . 3 1 6 1 . . 3 . . . 5 Utility 20 | . . . . . 1 . 1 . . . . 6 1 7 . . . 1 . . . 3 Weapon 20 | . . . . . 1 6 2 . . . . 4 2 3 . . . 1 . . . 1 Highest Loss Streak 12 | . . . . . 1 6 1 . . . . 8 2 12 1 1 . 6 . . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 86 100 99 85 88 94 75 87 86 80 85 93 81 93 81 85 76 87 89 89 89 74 Engine 2 | . 14 14 14 14 9 2 . . . . . . . . 3 3 . . . . . . Core 4 | . . . . . . 4 6 6 6 6 12 9 5 4 3 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 . . 3 7 7 5 5 5 Treads 16 | . 28 28 28 28 34 25 . 1 6 6 6 28 23 26 19 15 1 . . . . . Leg 2 | . . . . . . . . . . . . . . . . 1 23 21 9 . . . Wheel 4 | . . . . . . . 10 20 20 20 18 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 14 26 26 22 Device 10 | . . . . . . 5 6 12 6 6 6 17 24 27 21 22 13 7 6 5 9 5 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 5 | . . . . . 1 7 6 6 6 6 6 5 . . 5 5 5 10 17 21 15 14 Hackware 4 | . . . . . 8 15 12 6 . . . . . . 2 5 5 5 5 5 5 10 Protection 6 | . 1 14 14 14 14 1 5 6 12 13 13 5 1 2 . . 3 5 8 10 10 3 Energy Gun 4 | . 14 14 14 14 8 5 3 . . . . . 5 3 3 5 . 5 2 . . . Energy Cannon 1 | . . . . . . 1 6 6 6 . . . . 2 . . . 2 . . . . Ballistic Gun 4 | . 14 14 13 . 2 7 4 3 4 . . 12 2 4 . . . 2 5 . . . Ballistic Cannon 1 | . . . . . . 5 2 6 6 3 . . . . 4 5 . . . . . . Launcher 1 | . . . . . . . . 2 1 5 6 . 2 1 . . . . . 4 5 1 Piercing Weapon 2 | . . . . . . . . . . 2 6 . . 2 4 5 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 36 27 32 32 42 106 114 114 127 127 126 129 127 147 117 116 121 137 134 53 54 65 Greatest Support 151 | 40 40 40 40 40 80 106 30 30 30 30 88 116 112 138 151 124 80 100 106 54 54 54 Greatest Overweight (x) 10 | . . . . . . 10 10 3 4 4 4 1 1 1 1 1 1 2 6 . . 7 Average Overweight (x) 1 | . . . . . . . 7 3 3 3 3 . 1 . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 21 | 7 10 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 19 15 15 15 Most Carried 25 | 4 11 11 15 15 15 17 25 25 25 25 25 25 23 25 17 21 25 25 25 15 15 15 Average Carried 19 | 2 6 11 12 15 14 14 20 24 24 24 24 23 23 23 16 18 21 24 19 13 14 14 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 Final Carried 25 | 4 11 11 15 15 14 14 23 25 25 25 25 23 23 17 17 16 23 25 15 14 14 15 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Mutant 12% | Derelict-Mutant 12% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Hacker-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 6789 | 195 . 100 . 10 291 770 287 191 196 24 154 1434 361 780 276 58 442 315 282 468 . 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12305 | . 43 . . 134 1250 1189 706 492 150 . 344 2161 1090 2008 394 61 442 355 307 975 . 204 Parts 474 | . 4 . . 9 66 50 31 21 10 . 23 92 1 100 16 2 4 21 8 6 . 10 Haulers Intercepted 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 1 . 1 . . . . 1 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 5 10 . 10 . . . 8 1 3 13 . . . . Prevented 26 | . . . . . . . . 10 . . 5 . . . 1 . . 10 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 176 | . 3 . . 7 24 26 11 8 7 . 7 28 6 29 5 1 . 7 . 5 . 2 Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Guns 83 | . 3 . . 7 22 9 2 . . . . 24 . 11 1 . . 4 . . . . Cannons 46 | . . . . . . 15 6 1 7 . . . . 14 . 1 . 2 . . . . AOE 37 | . . . . . 2 2 . 5 . . 7 4 6 1 4 . . . . 5 . 1 Classes Destroyed 20 | . 1 . . 1 7 4 . 2 . . 1 1 1 . . . . 1 1 . . . Worker 8 | . . . . . . . . . . . . 2 . 5 . . . . . . . 1 Builder 9 | . . . . . . 1 2 . . . . 2 . 3 . . . . 1 . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Recycler 9 | . . . . . 1 1 . . . . . 3 . 2 . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . Swarmer 48 | . 3 . . 6 4 6 3 . 6 . 5 5 . 5 4 . . 1 . . . . Grunt 56 | . . . . . 11 11 7 6 . . 2 10 . 6 . 1 . 1 . . . 1 Brawler 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Sentry 17 | . . . . . 4 3 . . . . . 5 . 2 1 . . 1 . . . 1 Specialist 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . . Hunter 16 | . . . . . 3 1 . . . . . 3 . 7 . . . 2 . . . . Programmer 16 | . . . . . . 3 1 . 1 . . 4 . 7 . . . . . . . . Compactor 11 | . . . . . . . . . . . . . 6 . . . . . . 5 . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Master Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Mutant 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 8 | . 3 . . 4 5 5 4 7 6 . 3 8 3 8 4 1 . 2 2 4 . 2 Combat Bots Only 7 | . 3 . . 4 5 5 3 7 6 . 3 7 3 6 4 1 . 2 . 4 . 1 Max Kills in Single Turn 3 | . 2 . . 1 2 2 2 2 2 . 3 2 2 2 2 1 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 . 2 . . 3 2 2 1 2 . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Hostile Shots Fired 1337 | . 14 . . 17 81 246 41 17 34 . 9 196 1 390 25 9 . 97 . . . 160 Missed 404 | . 4 . . 6 19 64 10 3 10 . 3 38 . 121 9 4 . 39 . . . 74 Damage Taken 16341 | . 81 . . 90 891 2342 590 234 351 . 138 2686 517 5183 303 26 . 1129 . . . 1780 Core 1881 | . 16 . . . 73 254 89 . . . 24 134 64 553 25 . . 204 . . . 445 Absorbed by Shields 873 | . . . . . . . . . . . . 582 197 94 . . . . . . . . Redirected to Shielding 390 | . . . . 9 44 . . 24 18 . . 54 . . . . . 84 . . . 157 Ignored by Resistances 531 | . . . . . . . . . . . . . . 415 . . . . . . . 116 Regen/Repaired (Parts) 84 | . . . . . . . . . . . . . . . . . . . 84 . . . Core Remaining (%) 75 | 100 . . . 93 86 63 . . . . 86 . . . . . . 2 . . 100 . Volleys Fired 488 | . 4 1 . . 37 77 35 17 16 . 6 106 17 90 13 12 . 26 . 28 . 3 Largest 3 | . 2 2 . . 2 3 3 3 3 . 1 3 2 3 2 2 . 2 . 1 . 1 Hottest 190 | . 70 70 . . 78 173 166 156 156 . 39 118 115 190 132 127 . 151 . 46 . 46 Shots Fired 1122 | . 8 2 . 25 122 189 97 27 43 . 6 279 19 184 21 22 . 47 . 28 . 3 Gun 752 | . 8 2 . 25 122 119 54 5 12 . . 253 2 99 11 10 . 30 . . . . Cannon 293 | . . . . . . 70 43 10 30 . . 21 . 82 8 12 . 17 . . . . Launcher 77 | . . . . . . . . 12 1 . 6 5 17 3 2 . . . . 28 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 605 | . 4 1 . . 37 134 36 10 27 . . 243 . 87 8 12 . 6 . . . . Thermal 350 | . 4 1 . 25 78 12 61 5 15 . . 31 2 71 11 10 . 24 . . . . Explosive 55 | . . . . . . . . . 1 . 6 . 17 . . . . . . 28 . 3 Electromagnetic 112 | . . . . . 7 43 . 12 . . . 5 . 26 2 . . 17 . . . . Robot Hit Streak 37 | . 2 1 . 7 14 37 21 4 4 . 4 16 11 15 3 4 . 11 . 30 . . Robot Miss Streak 7 | . 1 1 . 4 5 4 3 6 5 . . 7 3 5 4 4 . 3 . . . . Penetration Max 1 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . Secondary Targets 6 | . 1 . . . 1 . . . . . . 3 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . Autonomous 75 | . . . . 25 50 . . . . . . . . . . . . . . . . . Shots Hit Robots 796 | . 6 1 . 16 91 135 65 12 21 . 8 196 19 120 15 10 7 36 5 26 . 7 Core Hits 455 | . 3 . . 7 46 58 34 20 17 . 16 92 26 71 11 3 5 15 4 15 . 12 Critical Kills 12 | . . . . . . . 2 . . . . 7 . 2 . . . 1 . . . . Critical Parts Destroyed 22 | . . . . . . 1 . . . . . 16 . 2 . 3 . . . . . . Critical Strikes 55 | . 1 . . . 2 8 6 . . . . 25 . 6 1 4 1 1 . . . . Burn 10 | . 1 . . . 2 . 4 . . . . 1 . 1 . 1 . . . . . . Meltdown 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . Destroy 31 | . . . . . . 1 . . . . . 24 . 2 . 3 . 1 . . . . Blast 8 | . . . . . . 7 . . . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Melee Attacks 66 | . . . . . . . . . . . 5 . . 3 4 3 7 2 15 . 3 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 66 | . . . . . . . . . . . 5 . . 3 4 3 7 2 15 . 3 24 Sneak Attacks 17 | . . . . . . . . . . . 4 . . 1 1 1 . 2 5 . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30631 | . 74 12 . 397 2441 3012 1393 834 469 . 1156 3912 4698 4247 613 292 500 772 349 4802 . 658 Guns 10228 | . 74 12 . 397 2081 1252 505 30 66 . . 3286 46 1839 126 114 . 400 . . . . Cannons 5808 | . . . . . . 1607 888 136 403 . . 390 . 1974 58 108 . 244 . . . . Explosions 12590 | . . . . . 360 153 . 668 . . 886 236 4652 370 170 . . . . 4802 . 293 Melee 2005 | . . . . . . . . . . . 270 . . 64 259 70 500 128 349 . . 365 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8756 | . 24 . . . 572 2216 474 116 301 . . 3159 . 1716 58 108 . 12 . . . . Thermal 6604 | . 50 12 . 397 1752 275 919 121 168 . . 517 46 1719 126 114 . 388 . . . . Explosive 10633 | . . . . . . . . . . . 886 . 4652 . . . . . . 4802 . 293 Electromagnetic 2633 | . . . . . 117 521 . 597 . . . 236 . 748 170 . . 244 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 2005 | . . . . . . . . . . . 270 . . 64 259 70 500 128 349 . . 365 Highest Corruption 50 | . . . . . . 3 . . 1 1 . 1 21 29 29 29 29 50 . . . 5 Average Corruption 23 | . . . . . . 1 . . 1 1 . 1 11 22 29 29 29 45 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Effects 256 | . . . . . . 4 . . 2 1 . 4 9 90 45 33 19 49 . . . . Message Errors 69 | . . . . . . 1 . . . . . 1 2 21 14 8 9 13 . . . . Matter Fused 54 | . . . . . . 2 . . 1 . . . 2 18 8 7 3 13 . . . . Heat Flow Errors 27 | . . . . . . 1 . . . . . . 1 9 7 6 2 1 . . . . Energy Discharges 26 | . . . . . . . . . . . . 1 1 10 4 3 1 6 . . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Parts Fused 5 | . . . . . . . . . 1 . . . . 2 . 2 . . . . . . Data Loss (minor) 27 | . . . . . . . . . . 1 . . . 11 4 2 4 5 . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . 2 4 . . 1 . . . . Misfires 10 | . . . . . . . . . . . . . 1 6 2 . . 1 . . . . Alerts 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . Misdirections 6 | . . . . . . . . . . . . . 1 1 1 1 . 2 . . . . Weapon Failures 19 | . . . . . . . . . . . . 2 . 8 1 2 . 6 . . . . Overload Shots 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Overflow Damage 612 | . . . . . 39 31 5 21 . . 72 55 28 22 78 . 190 . . . . 71 Projectiles 107 | . . . . . . 25 5 . . . . 55 . 22 . . . . . . . . Explosions 107 | . . . . . 39 6 . 21 . . 13 . 28 . . . . . . . . . Melee 398 | . . . . . . . . . . . 59 . . . 78 . 190 . . . . 71 Knockbacks 47 | . . . . . . 16 5 5 11 . . 3 . 2 1 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . 15 5 5 10 . . 2 . 2 1 4 . . . . . . Secondary 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . Self-Inflicted Damage 930 | . . . . . . 59 . . . . . . 677 194 . . . . . . . . Shots 33 | . . . . . . 1 . . . . . . 30 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 60 30 . . 144 516 301 72 135 . 21 392 76 352 529 189 167 77 . . . . Average Temperature 96 | . 30 19 . . 53 100 93 33 58 . 13 191 32 96 152 42 84 45 . . . . Received Heat Transfer 2508 | . . . . . 306 354 180 102 . . 46 505 . 615 27 9 . 81 . . . 283 Effects 15 | . . . . . . 1 1 . . . . 5 . 3 5 . . . . . . . Shutdowns 5 | . . . . . . 1 . . . . . 3 . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . Parts Fried 14 | . . . . . . 1 . 1 . . 1 2 . 8 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . Combat Hostiles 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . Parts Melted 26 | . . . . 2 2 . 10 . . . . 1 . 10 . . . 1 . . . . Heat Transferred 10238 | . 222 37 . 518 2494 300 2151 150 300 . . 796 74 2086 222 259 . 629 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . 2 1 . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 2 . 3 . . . 1 . . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Peak Influence 863 | . 75 28 . 221 478 559 313 . . . . 722 328 853 . . . . 332 259 202 863 Initial 302 | . . 28 . . 85 217 251 . . . . 283 213 224 . . . . 302 44 181 105 Average 282 | . 26 25 . 103 264 354 150 . . . . 481 300 351 . . . . 261 175 187 397 Maximum Alert Level 3 | . . . . 1 2 2 1 . . . . 3 1 3 . . . . 1 1 1 3 Low Security (%) 30 | 100 100 100 . 79 24 . 70 . . . . . . 10 . . . . 28 56 80 6 Level 1 46 | . . . . 20 68 61 29 . . . . 23 100 62 . . . . 71 43 19 50 Level 2 19 | . . . . . 7 37 . . . . . 75 . 11 . . . . . . . 36 Level 3 3 | . . . . . . . . . . . . 1 . 15 . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . . 5 6 5 . . . . 10 . 7 . . . . 1 . . 3 Investigation 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Extermination 11 | . . . . . . 3 2 . . . . 2 . 3 . . . . . . . 1 Reinforcement 16 | . 1 . . . 3 3 3 . . . . 2 . 4 . . . . . . . . Assault 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Garrison 5 | . . . . . 2 . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 9 | . 1 . . . 2 . 1 . . . . 1 . 1 . . . 1 . . . 2 Communications Jammed 38 | . . . . . . . . . . . . . . 21 . . . 1 . . . 16 Distress Signals 37 | . . . . . . . . . . . . . . 21 . . . . . . . 16 Times Spotted 314 | . 3 . . 6 29 33 13 9 10 . 14 41 6 47 5 5 . 10 4 6 2 71 Peak Tracking Total 23 | . 3 . . 4 5 5 3 7 6 . 5 8 2 8 4 4 . 3 4 4 2 23 Tactical Retreats 26 | . . . . 1 . 2 . 1 1 . 1 1 . 4 . . . 1 . . . 14 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 6 | . . . . . . 2 1 . . . . 1 . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 2 . . . . 1 . . . . 2 . 1 . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 14 | . . . . . 4 1 . . . . . 3 . 6 . . . . . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . . 1 . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 17 | . 1 . 1 . 3 1 1 . . . . . . . . 1 4 . 2 . 2 1 Terminals 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 46 | . 2 . 1 . 5 1 3 . . . . . . . . 1 17 . 7 . 7 2 Successful 33 | . 1 . 1 . 1 1 2 . . . . . . . . 1 17 . 3 . 5 1 Failed 13 | . 1 . . . 4 . 1 . . . . . . . . . . . 4 . 2 1 Catastrophic 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 1 . 1 . 2 . 2 . . . . 6 . 10 . . . . 4 . . 6 Terminals 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . 3 . . . . . . . . . . . 4 . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 21 | . 1 . 1 . 1 . . . . . . . . . . 1 17 . . . . . Record 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 1 1 . . . . . . . . . . . 1 . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 4 . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Time 80 | . . . . . . . . . . . . . . . . . . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 23 | . . 2 . . . . . . . 4 . 1 1 6 . . . . 2 1 . 6 Largest Group 4 | . . 2 2 . . . . . . 4 4 1 1 4 . . . . 2 1 . 4 Highest-Rated Group 237 | . . 42 42 . . . . . . 152 152 31 31 237 . . . . 59 46 . 156 Highest-Rated Ally 85 | . . 31 31 . . . . . . 40 40 31 31 85 . . . . 32 46 . 39 Zionite Dispatches 10 | . . . . . . . . . . . . 1 . 4 . . . . 2 . . 3 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 23 | . . . . . . 3 . 2 . . . 1 . 8 1 4 . . 2 . . 2 DROP 6 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . 2 EXPLORE 9 | . . . . . . 3 . 2 . . . . . 4 . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . 3 1 4 . . . . . . Ally Attacks 62 | . . . . . . . . . . . 40 . . 11 . . . . . 9 . 2 Total Damage 1534 | . . . . . . . . . . . 706 . . 563 . . . . . 255 . 10 Kills 16 | . . . . . . . . . . . 8 . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 . 1 1 . . . . . . 1 . . . . Drone Launches 16 | . . . . . . 3 . 2 . . . . . 7 1 3 . . . . . . Drone Recoveries 16 | . . . . . . 3 . 2 . . . . . 7 1 3 . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 15126 | 111 254 444 374 223 1466 1164 1354 397 428 1020 766 1264 229 1641 831 623 428 796 556 169 171 417 Spaces Moved 8614 | 65 145 275 230 130 772 473 638 260 271 713 503 393 77 643 353 271 186 330 495 280 394 717 Core 9 | 7 . . . . . . . . . . . . . . . . . . . . . 2 Treads 3787 | 58 145 275 230 130 772 444 . . . . 12 393 77 643 353 254 . . 1 . . . Legs 635 | . . . . . . . . . . . . . . . . 17 186 330 102 . . . Wheels 2402 | . . . . . . 29 638 260 271 713 491 . . . . . . . . . . . Hover 1781 | . . . . . . . . . . . . . . . . . . . 392 280 394 715 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 140 125 125 125 125 125 164 240 160 166 166 210 203 30 38 38 33 Average Speed 144 | 148 160 160 160 160 160 163 186 125 138 133 140 232 240 198 195 168 210 205 71 38 38 42 Slowest Speed 560 | 160 160 160 160 160 160 400 230 125 140 140 245 245 242 250 250 210 210 280 560 38 38 400 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . . . . 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 7 38 73 62 27 61 35 12 86 49 81 67 10 84 28 66 49 60 50 12 86 14 21 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . . 1 . . . . . . 3 1 . . . . Known Exits Taken 5 | . . 1 . . . . 1 1 . . 1 . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 . . . . Scrap Searched 14 | . . 1 . . . . . 3 2 2 3 . . . 2 . . 1 . . . . Spaces Dug 63 | . . . . . . . . 5 15 . 10 2 . 2 . 2 . . 10 . 3 14 Terrain Destroyed 739 | . . . . 11 26 14 . 15 15 . 40 15 221 55 8 5 . . 10 247 3 54 Melee 31 | . . . . . . . . . . . . . . 2 . 2 . . 10 . 3 14 Projectile 58 | . . . . 11 6 5 . . . . . 9 . 20 4 3 . . . . . . AOE 648 | . . . . . 20 9 . 15 15 . 40 4 221 33 4 . . . . 247 . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Total 10396 | 78 159 277 237 145 941 698 729 308 292 782 550 571 96 888 459 415 210 384 677 312 410 778 Wait 736 | . 1 2 . 16 78 114 14 23 . 53 21 18 . 79 78 119 . 5 99 . 4 12 Move 8594 | 64 144 274 229 129 771 472 637 259 270 712 502 393 76 642 352 270 185 329 495 279 393 717 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 6 5 . 5 . 17 9 14 4 2 4 6 12 . 16 1 4 4 3 5 2 3 3 Fast Attach 97 | 6 3 . . . 6 8 7 2 . 4 1 6 2 10 7 . 5 9 14 . 1 6 Attach 82 | . . . 1 . 7 11 5 . 1 . 3 15 . 14 1 5 2 1 12 1 1 2 Detach 46 | . 2 . . . 2 1 4 1 1 1 . 3 . 3 . 1 6 1 14 . 2 4 Swap 55 | . . . . . 4 5 5 2 2 . . 13 1 11 3 . . 5 1 . 1 2 Drop 106 | 2 . . 2 . 19 1 8 . . 8 6 5 . 20 . 1 . 3 22 2 2 5 Fire 488 | . 4 1 . . 37 77 35 17 16 . 6 106 17 90 13 12 . 26 . 28 . 3 Melee 66 | . . . . . . . . . . . 5 . . 3 4 3 7 2 15 . 3 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Met 8R-AWN 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 366 | -10/Materials | Entered Mines 368 | -10/Mines | Followed 8R-AWN into the Mines 716 | -10/Mines | Identified exit to Exiles 810 | -10/Mines | Entered Exiles 810 | -10/Exiles | Accompanied by 2 allies 840 | -10/Exiles | Led the pair of lost Derelicts to a safe place 850 | -10/Exiles | Welcomed by 8R-AWN 876 | -10/Exiles | Met EX-HEX 922 | -10/Exiles | Met EX-BIN 948 | -10/Exiles | Aligned with FarCom system 950 | -10/Exiles | Given EX-Vault access code 993 | -10/Exiles | Opened EX-Vault 1007 | -10/Exiles | Found Chronowheel 1015 | -10/Exiles | Found Supersonic Drone Bay 1017 | -10/Exiles | Found AWS/Thermal 1053 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1106 | -10/Exiles | Met EX-DEC 1165 | -10/Exiles | Discovered new exit (range 10) 1184 | -10/Exiles | Stole three prototypes: AWS/Thermal, Supersonic Drone Bay, Chronowheel 1184 | -10/Exiles | Entered Mines 1203 | -9/Mines | Met a Derelict bent on vengeance 1365 | -9/Mines | Learned location of Storage (-7) 1365 | -9/Mines | Discovered new exit (range 15) 1407 | -9/Mines | Entered Materials 1407 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2763 | -8/Materials | Garrison activated, responded to threat 2868 | -8/Materials | Discovered new exit (range 4) 2873 | -8/Materials | Entered Factory 2873 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2875 | -7/Factory | FarCom data flow suspended 3223 | -7/Factory | Lost 4 parts (2n2w) 3240 | -7/Factory | Discovered new exit (range 65) 3377 | -7/Factory | Discovered new exit (range 119) 3621 | -7/Factory | Build established: Hacker-Gunner 4002 | -7/Factory | Lost 6 parts (4n2w) 4037 | -7/Factory | Entered another Factory area 4037 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4067 | -6/Factory | Lost 3 parts (2n1w) 5238 | -6/Factory | Discovered new exit (range 2) 5240 | -6/Factory | Discovered new exit (range 9) 5250 | -6/Factory | Build established: Scavenger-Gunner 5314 | -6/Factory | Identified exit to Factory 5327 | -6/Factory | Identified exit to Lower Caves 5391 | -6/Factory | Entered Lower Caves 5391 | -6/Lower Caves | Spotted 9B-GJE(f) 5392 | -6/Lower Caves | Supersonic Drone Bay stolen by Master Thief 5393 | -6/Lower Caves | Encountered a Master Thief 5397 | -6/Lower Caves | Spotted GI-VWZ(f) 5398 | -6/Lower Caves | Encountered a Master Thief 5398 | -6/Lower Caves | Destroyed 9B-GJE(f) 5400 | -6/Lower Caves | Chronowheel stolen by Master Thief 5475 | -6/Lower Caves | Identified exit to Lower Caves 5536 | -6/Lower Caves | Encountered a Warlord checkpoint 5688 | -6/Lower Caves | Destroyed 7 combat bots 5788 | -6/Lower Caves | Entered another Lower Caves area 5788 | -6/Lower Caves | Spotted MD-LQJ(f) 5790 | -6/Lower Caves | Encountered a Master Thief 5791 | -6/Lower Caves | Spotted H3-4DJ(f) 5792 | -6/Lower Caves | Encountered a Master Thief 5794 | -6/Lower Caves | Supersonic Drone Bay stolen by Master Thief 6117 | -6/Lower Caves | Spotted B-75 Beast 6147 | -6/Lower Caves | Build established: Scavenger-Tank 6198 | -6/Lower Caves | Discovered new exit (range 10) 6216 | -6/Lower Caves | Entered Zion 6257 | -6/Zion | Given the Hacking Drone Bay 6258 | -6/Zion | Found Prototype Device 6302 | -6/Zion | Found Prototype Launcher 6302 | -6/Zion | Identified Rocket Array 6313 | -6/Zion | Found Prototype Launcher 6313 | -6/Zion | Identified Gui. Missile Launcher 6342 | -6/Zion | System corruption cleaned by Quarantine Array 6384 | -6/Zion | Learned location of Extension (-5) 6553 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6676 | -6/Zion | Learned Factory emergency access door positions 6815 | -6/Zion | Found CR-A16's Pointy Stick 6848 | -6/Zion | Given A8's code to call for help 6953 | -6/Zion | Imprinted 6955 | -6/Zion | Declared Zion's savior 7121 | -6/Zion | Build established: Scavenger-Mutant 7169 | -6/Zion | Discovered new exit (range 12) 7236 | -6/Zion | Entered Proximity Caves 7236 | -5/Proximity Caves | Accompanied by 4 allies 7239 | -5/Proximity Caves | Spotter reported a threat 7264 | -5/Proximity Caves | Learned Factory emergency access door positions 7381 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7935 | -5/Proximity Caves | Discovered exit to Factory (range 5) 7986 | -5/Proximity Caves | Murdered 3 allies 8002 | -5/Proximity Caves | Entered Factory 8002 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8148 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8149 | -5/Factory | Zion Kinetic Resupply teleported in 8521 | -5/Factory | Garrison activated, responded to threat 8795 | -5/Factory | Build established: Scavenger-Gunner 8902 | -5/Factory | First assault squad dispatched 9130 | -5/Factory | Destroyed 7 combat bots 9137 | -5/Factory | Lost 8 parts (3n3u2w) 9171 | -5/Factory | Identified Hacking Drone Bay 9266 | -5/Factory | Sucked down chute 9266 | -5/Factory | Entered Waste 9267 | -5/Waste | Met a frightened Derelict 9281 | -5/Waste | EMP discharged 9283 | -5/Waste | Spotted C-40 Crusher 9292 | -5/Waste | Destroyed C-40 Crusher 9301 | -5/Waste | Spotted C-40 Crusher 9305 | -5/Waste | Spotted C-40 Crusher 9307 | -5/Waste | Destroyed C-40 Crusher 9307 | -5/Waste | Destroyed C-40 Crusher 9322 | -5/Waste | Spotted C-40 Crusher 9336 | -5/Waste | Spotted C-40 Crusher 9338 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9340 | -5/Waste | Destroyed C-40 Crusher 9347 | -5/Waste | Destroyed C-40 Crusher 9369 | -5/Waste | Spotted C-40 Crusher 9381 | -5/Waste | EMP discharged 9381 | -5/Waste | System corruption reached 10% 9397 | -5/Waste | Destroyed C-40 Crusher 9459 | -5/Waste | Discovered new exit (range 16) 9481 | -5/Waste | EMP discharged 9495 | -5/Waste | Entered Factory 9513 | -5/Factory | Zion Recon squad teleported in 9607 | -5/Factory | Zion Infowar Resupply teleported in 9688 | -5/Factory | Build established: Scavenger-Mutant 9866 | -5/Factory | Zion Light squad teleported in 9912 | -5/Factory | Lost 3 allies 9969 | -5/Factory | Lost 3 parts (2n1u) 10605 | -5/Factory | Zion Heavy squad teleported in 10615 | -5/Factory | Found Prototype Protection 10696 | -5/Factory | Terminal network hard line cut 10708 | -5/Factory | Cargo convoy interrupted 10730 | -5/Factory | Build established: Scavenger-Tank 10813 | -5/Factory | Identified Zio. Heavy Carapace 10853 | -5/Factory | Lost 4 parts (4u) 11047 | -5/Factory | Core integrity fell below 50% 11105 | -5/Factory | Discovered new exit (range 15) 11136 | -5/Factory | Entered Upper Caves 11166 | -5/Upper Caves | Lost 12 parts (3p4n2u3w) 11430 | -5/Upper Caves | Build established: Mutant 11784 | -5/Upper Caves | Build established: Derelict-Mutant 11804 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11947 | -5/Upper Caves | Discovered new exit (range 10) 11967 | -5/Upper Caves | Entered another Upper Caves area 12523 | -5/Upper Caves | Spotted U2-TK6(f) 12524 | -5/Upper Caves | Spotted H1-XR1(f) 12525 | -5/Upper Caves | Encountered a Master Thief 12525 | -5/Upper Caves | Encountered a Master Thief 12525 | -5/Upper Caves | Spotted N7-YO1(f) 12525 | -5/Upper Caves | Spotted PE-DFC(f) 12526 | -5/Upper Caves | Encountered a Master Thief 12526 | -5/Upper Caves | Encountered a Master Thief 12526 | -5/Upper Caves | Hvy. Treads stolen by Master Thief 12527 | -5/Upper Caves | Mapping Drone Bay stolen by Master Thief 12533 | -5/Upper Caves | Arm. Medium Treads stolen by Master Thief 12556 | -5/Upper Caves | Discovered new exit (range 14) 12590 | -5/Upper Caves | Entered Zhirov 12590 | -5/Zhirov | Discovered new exit (range 3) 12629 | -5/Zhirov | Met Zhirov 12848 | -5/Zhirov | Found Alien Artifact 12848 | -5/Zhirov | Identified Integrated Dissipator 12848 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12873 | -5/Zhirov | Found Alien Artifact 12945 | -5/Zhirov | Learned location of Quarantine (-2) 12945 | -5/Zhirov | Learned location of Testing (-3) 12945 | -5/Zhirov | Learned location of Command (-1) 12958 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13018 | -5/Zhirov | Entered Proximity Caves 13060 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13078 | -4/Proximity Caves | Core integrity fell below 20% 13120 | -4/Proximity Caves | Spotter reported a threat 13133 | -4/Proximity Caves | System corruption reached 30% 13430 | -4/Proximity Caves | Lost 6 parts (1p3n1u1w) 13704 | -4/Proximity Caves | Spotter reported a threat 13726 | -4/Proximity Caves | Build established: Scavenger-Mutant 13800 | -4/Proximity Caves | Discovered new exit (range 8) 13814 | -4/Proximity Caves | Entered Factory 13814 | -4/Factory | Evolved 2 slots: Utility x2 14105 | -4/Factory | Zion Resource Resupply teleported in 14154 | -4/Factory | Zion Hover Resupply teleported in 14179 | -4/Factory | Spotted B-86 Titan 14354 | -4/Factory | Repaired Exp. Propulsion Shielding 14370 | -4/Factory | Sucked down chute 14370 | -4/Factory | Entered Waste 14371 | -4/Waste | Met a frightened Derelict 14378 | -4/Waste | Spotted C-40 Crusher 14378 | -4/Waste | Spotted C-40 Crusher 14378 | -4/Waste | Spotted C-40 Crusher 14378 | -4/Waste | Spotted C-40 Crusher 14392 | -4/Waste | Destroyed C-40 Crusher 14394 | -4/Waste | Destroyed C-40 Crusher 14398 | -4/Waste | Destroyed C-40 Crusher 14403 | -4/Waste | Destroyed C-40 Crusher 14419 | -4/Waste | Spotted C-40 Crusher 14435 | -4/Waste | Spotted C-40 Crusher 14476 | -4/Waste | Destroyed C-40 Crusher 14529 | -4/Waste | Discovered new exit (range 12) 14539 | -4/Waste | Entered Factory 14635 | -4/Factory | Identified Transdimensional Reconstructor 14691 | -4/Factory | Discovered new exit (range 15) 14702 | -4/Factory | Identified exit to Research 14710 | -4/Factory | Entered Research 14710 | -3/Research | Evolved 2 slots: Utility x2 14749 | -3/Research | Zion Infowar Resupply teleported in 14753 | -3/Research | Found Prototype Processor 14753 | -3/Research | Identified Spectral Analyzer 14794 | -3/Research | Zion Thermal Resupply teleported in 14797 | -3/Research | Found Quantum Capacitor 14910 | -3/Research | Zion Fire squad teleported in 14914 | -3/Research | Spotted B-86 Titan 14960 | -3/Research | Search patrols dispatched 14984 | -3/Research | Build established: Hacker-Mutant 14998 | -3/Research | Lost 3 allies 15127 | -3/Research | Self-destructed Last Messages --------------- 15100_ U-05 Engineer destroyed. 15100_ Penetrated by Slug. 15100_ Slug penetrates Wall. 15100_ Hvy. Antimatter Reactor destroyed. 15101_ Penetrated by Slug. 15101_ Slug penetrates Wall. 15101_ K-01 Serf collects debris. 15103_ Sneak attack on K-01 Serf. 15103_ Destroyed Unknown Wheel. 15103_ K-01 Serf destroyed. 15104_ K-01 Serf collects debris. 15112_ Cld. Gravmag System destroyed. 15114_ K-01 Serf collects debris. 15115_ R-10 Processor collects Sml. Matter Pod. 15115_ Cld. Aerolev Unit destroyed. 15115_ Imp. Gyrokinetic Inverter destroyed. 15118_ Cld. Gravmag System destroyed. 15124_ Penetrated by Slug. 15124_ Focal Shield destroyed. 15124_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????? ! ## ###+####???? | | ?????????????????????????? ## ## ??????? | | ??????????????????????????? # # ??????? | | ???????????????????????######/## # ""?????? | | ???????????????????????# ! # ""?????? | | ???????????????????????# !%! # """????? | | ???????????????????????# ! * # """????? | | ???????????????????????# ##### # ???? | | ???????????????????????# pg#???# # ???? | | ???????????????????????# k###### ######## ### | | ???????????????????????# g# # #???????## | | ???????????????????????#ph + # ########## | | ???????????#####???????# g# # | | ???????????# ##+#### # # | | ???????#+### g#? # | | ???????# #? # ########## | | ???????# #?? # #????????# | | ?????### ##?? # ########?### | | ?? #???? # #???? | | ?? H #????## #???? | | ?? #?????# #???? | | ????#############+####### #?????# ##### | | ????????????????????????# #?????# # | | ????????????????????????# #???########## # | | ????????????????????????# #???# # # | | ????????????????????????#@#???# # # | | ????????????????????????# #???# "" + / = | | ????????????????????????# #???# "" # # | | ????????????????????????# #???# T" # # | | ????????????????????????# #???# "" ?# + | | ????????????????????????# #???# "" ?## ##### | | ???????????????????????? #???# ???# #### | | ???????????????????????? #???# ???# | | ???????????????????????? #???######????# | | ???????????????????????? #?????????????# | | ???????????????????????? ?????????????######### | | ???????????????????????? ?????????????????????## | | ???????????????????????? ????????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????# ]] | | ????????????????????????###??????????????????# ]! | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 51 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 9 Matter Filtering 50 Offensive Hacking 35 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Nova Cannon | -4/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AssaultPrecisionRecalibrator Manual? 0 Play Time 01:56:16 Cumulative 411.2 hours Start 2024.05.20 @ 19:39:59 End 2024.05.20 @ 23:24:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 470 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec8fa85b-0586-4450-82ff-eff5e2ec55f0