Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.09 @ 16:11:45 Player: lsend Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1500 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (3) ------ Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Signal Interpreter Power Shielding > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Processor Signal Interpreter Protection Power Shielding Weapon Powered Hammer Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 7 | 2 2 . 1 2 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 2 . 1 . Device . | . . . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 1 | . . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . Average Slot Usage (%) 38 | . 45 52 30 30 Treads 18 | . 28 28 10 8 Processor 9 | . 6 14 11 11 Protection 9 | . 10 9 9 11 Naked Turns . | . . . . . Heaviest Build 3 | . 3 3 1 1 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 1 | . 1 . . . Average Carried . | . . . . . Final Capacity 4 | 4 4 4 4 4 Final Carried . | . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 220 | 220 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 856 | . 279 31 510 36 Core 461 | . 59 . 378 24 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 2 | . 1 1 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9 | . 4 5 . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 4 5 . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . 2 2 . . Shots . | . . . . . Rammed 4 | . 3 1 . . Targets Rammed 4 | . 3 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 249 | . 84 15 150 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 154 | . 46 17 154 75 Average Influence 45 | . 23 15 72 61 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 12 2 17 4 Peak Tracking Total 13 | . 6 2 13 3 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 3 . 6 1 Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 4 . 11 1 Successful 9 | . 2 . 6 1 Failed 7 | . 2 . 5 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 5 | . 1 . 4 . Terminals 13 | . 3 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 4 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Locate Traps 2 | . . . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 2 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 435 | 19 174 27 171 44 Spaces Moved 813 | 31 322 47 335 78 Core 813 | 31 322 47 335 78 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 54 7 47 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 833 | 32 333 49 337 82 Wait 11 | . 6 2 2 1 Move 809 | 30 321 46 334 78 Hop . | . . . . . Pick Up 1 | . 1 . . . Fast Attach 6 | 2 1 . 1 2 Attach 1 | . 1 . . . Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . . 1 Fire . | . . . . . Melee . | . . . . . Ram 4 | . 3 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 14) 68 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Discovered new exit (range 11) 194 | -10/Materials | Entered Mines 216 | -10/Mines | Discovered new exit (range 10) 220 | -10/Mines | Identified exit to Materials 221 | -10/Mines | Entered Materials 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 262 | -9/Materials | Discovered new exit (range 13) 268 | -9/Materials | Identified exit to Storage 310 | -9/Materials | Build established: Mutant 324 | -9/Materials | Discovered new exit (range 4) 325 | -9/Materials | Identified exit to Materials 358 | -9/Materials | Core integrity fell below 50% 384 | -9/Materials | Discovered new exit (range 15) 387 | -9/Materials | Core integrity fell below 20% 392 | -9/Materials | Identified exit to Mines 392 | -9/Materials | Entered Mines 394 | -9/Mines | Learned location of 1 exit from Proximity Caves 401 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 431 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 436 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- Sealed Doors opened. 00401_ CQ-Q4I(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 00401_ CQ-Q4I(g): "I give up! Here you try, I'm outta here before something nasty happens..." 00401_ Tosses Imp. Trap Extractor to the ground. 00401_ CQ-Q4I(g) triggered Explosive Trap. 00401_ An explosion rips through the floor. 00404_ Acquired Med. Treads. 00406_ Acquired Powered Hammer. 00407_ Dropped Powered Hammer. 00426_ YI-UF0 mumbles something. 00431_ YI-UF0 nonchalantly drops a Grenade Launcher on the ground. 00431_ YI-UF0: "Whaaaaaaaa!" 00432_ YI-UF0 mumbles something. 00432_ YI-UF0: "BOOSH!" 00432_ YI-UF0: "BLAM!" 00433_ The unstable cave ceiling collapses. 00434_ YI-UF0: "BOOM!" 00434_ CQ-Q4I(g) destroyed. Map ----- +----------------------------------------------------+ | ??????????????????#=! ]![#???????????? #????????? | | ??????????????????## ! #????#####??? ##??????? | | ???????????????????#] / ##??## ##?? ???????? | | ??????????????????## # ##?# #?? ???????? | | ??????????????????# X ### #?? ???????? | | ??????????????????# #??# ???????? | | ??????????????##### ### ##??# #???????? | | ?????????????## ##?# ##???# #???????? | | ?????????????# ##??# ####### #???????? | | ?????????????# #??## #???????? | | ?????????????## #?## #########???????? | | ??????????????### ##?# #??????????????? | | ????????????????## ##??# % #??????????????? | | ?????????????????## ##???## #??????????????? | | ??????????????????####????? #???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????# #???????????????? | | ????????????????????????### #?###???????????? | | ???????????????????????## # ##??????????? | | ???????????????????????# =% #??????????? | | ??????????????????????## g #??????????? | | ?????????????????????## #??????????? | | ??????????????????#### ##??????????? | | ????????????????### #####???????????? | | ???????????????## ##???????????????? | | ???????????????# @ #????????????????? | | ???????????????# #?????????? | | ???????????????# #### #?????????? | | ???????????????## ##??# ######## #?????????? | | ????????????????## #???? $#??????????????????? | | ?????????????????# #???? #??????????????????? | | ?????????????????## ##???? #??????????????????? | | ??????????????????###?????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertWarpReconfigurator Manual? 0 Play Time 00:08:00 Cumulative 525.0 hours Start 2020.07.01 @ 18:13:37 End 2020.07.09 @ 16:11:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 142 Types 84/8/35/6/3/2/4 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f95f4993-cb16-4d62-8d06-01fc05258424