Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 14:55:50 Player: Miniluz Result: Destroyed by XY-GTV(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1229) 1229 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3404 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Junk Cannon (0) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Treads Scrap Suit Scrap Suit High-capacity Matter Pod Experimental Terrain Scan Processor Advanced Targeting Computer Particle Charger Medium Armor Plating Improved Shield Generator A0-MCA's Component Scanner EM Pulse Gun Plasma Cannon Barrage Gun Flak Cannon EMP Blaster Rocket Launcher Rocket Launcher CPS Tube CPS Tube Katana [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Shock Rifle Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 40 | 7 9 3 5 11 5 Power 5 | 1 1 . . 2 1 Engine 4 | 1 . . . 2 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 1 1 3 2 Treads 6 | 2 . 1 1 . 2 Leg 3 | . . . . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 4 . 1 2 1 Device 2 | 1 1 . . . . Storage 5 | 1 3 . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 16 | 2 4 2 3 4 1 Energy Gun 4 | . 3 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 1 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . 1 1 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . . 1 4 5 . Power 2 | . . . 1 1 . Propulsion 3 | . . 1 . 2 . Utility 2 | . . . 1 1 . Weapon 3 | . . . 2 1 . Highest Loss Streak 3 | . . 1 1 3 . To Critical Strikes . | . . . . . . Average Backups 14 | 2 10 14 14 6 20 Power 1 | . 1 1 1 . 1 Propulsion 1 | . . . . . 1 Utility 6 | . 4 5 6 3 7 Weapon 5 | . 4 7 6 2 7 Tool/Special . | . . . . . . Unused Backups 49 | . 13 3 2 3 28 Power 3 | . 1 . . . 2 Propulsion . | . . . . . . Utility 23 | . 5 2 1 1 14 Weapon 20 | . 6 1 1 2 10 Tool/Special 3 | . 1 . . . 2 Average Slot Usage (%) 94 | . 88 100 91 86 99 Engine 9 | . 2 . . 13 13 Core 4 | . 11 14 12 . . Treads 23 | . 28 28 28 12 23 Leg 4 | . . . . 12 4 Device 2 | . 3 14 6 . . Storage 12 | . 14 14 14 4 13 Protection 8 | . . . . 13 13 Energy Gun 9 | . 11 6 . 5 13 Ballistic Gun 4 | . 12 7 7 3 . Ballistic Cannon 1 | . . . 6 . . Launcher 11 | . . 14 8 14 13 Slashing Weapon 1 | . 3 . 4 4 . Peak Build Rating 31 | 7 14 17 16 15 31 Average Rating 15 | 5 10 15 13 12 19 On Entrance 9 | . 7 14 15 8 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 6 | . . . . . 6 Heaviest Build 112 | 14 89 33 32 39 112 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 9 | . 2 . . 9 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 25 Average Capacity 17 | 7 13 15 15 7 23 Most Carried 25 | 5 24 15 15 15 25 Average Carried 15 | 2 10 14 14 6 21 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 14 15 14 15 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1394 | 334 331 188 196 265 80 Remotely . | . . . . . . Salvage Created 1433 | 149 329 185 71 699 . Parts 88 | 12 23 12 8 33 . Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 3 | . 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 33 | . 5 9 6 13 . Melee 3 | . . . . 3 . Guns 13 | . 5 1 4 3 . Cannons 2 | . . . 2 . . AOE 15 | . . 8 . 7 . Classes Destroyed 17 | 2 7 . 1 7 . Worker 1 | . . . . 1 . Builder 2 | . 2 . . . . Tunneler 4 | 4 . . . . . Hauler 2 | . 1 . . 1 . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 12 | . 3 3 4 2 . Grunt 8 | . 2 6 . . . Brawler 1 | . . . . 1 . Duelist 2 | . . . . 2 . Protector 1 | . . . . 1 . Sentry 3 | . . . . 3 . Hunter 3 | . . . . 3 . Programmer 1 | . . . . 1 . Subdweller 2 | . . . 2 . . Best Kill Streak 12 | 1 3 3 4 12 . Combat Bots Only 10 | . 3 3 4 10 . Max Kills in Single Turn 4 | 1 1 2 2 4 . Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 227 | . 38 19 118 52 . Missed 72 | . 8 5 44 15 . Hits 155 | . 30 14 74 37 . Melee 4 | . . . . 4 . Projectile 151 | . 30 14 74 33 . Damage Taken 1807 | . 350 200 714 531 12 Core 261 | . 75 27 84 63 12 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 105 | 16 43 13 20 13 . Largest 2 | 2 2 1 2 1 . Hottest 130 | 40 130 65 61 50 . Shots Fired 180 | 32 86 13 36 13 . Gun 143 | 32 86 1 16 8 . Cannon 16 | . . . 16 . . Launcher 21 | . . 12 4 5 . Special . | . . . . . . Kinetic 138 | 32 69 . 32 5 . Thermal 18 | . 17 1 . . . Explosive 21 | . . 12 4 5 . Electromagnetic 3 | . . . . 3 . Robot Hit Streak 17 | 4 17 2 10 2 . Robot Miss Streak 3 | 3 3 3 2 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 119 | 20 56 5 22 16 . Core Hits 84 | 8 19 12 13 32 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 2 1 . Burn 1 | . 1 . . . . Blast 2 | . . . 2 . . Sever 1 | . . . . 1 . Melee Attacks 32 | . 16 . 6 10 . Impact . | . . . . . . Slashing 32 | . 16 . 6 10 . Piercing . | . . . . . . Sneak Attacks 4 | . 4 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3670 | 216 768 819 481 1386 . Guns 1112 | 216 541 14 284 57 . Cannons 139 | . . . 139 . . Explosions 1808 | . . 787 58 963 . Melee 537 | . 212 . . 325 . Ramming 74 | . 15 18 . 41 . Kinetic 1119 | 216 453 . 423 27 . Thermal 244 | . 88 156 . . . Explosive 1666 | . . 645 58 963 . Electromagnetic 30 | . . . . 30 . Impact . | . . . . . . Slashing 537 | . 212 . . 325 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 157 | . 13 100 6 38 . Projectiles 6 | . . . 6 . . Explosions 123 | . . 100 . 23 . Melee 28 | . 13 . . 15 . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . 44 . 11 . Shots 2 | . . 1 . 1 . Rammed 10 | . 6 2 . 2 . Targets Rammed 17 | . 6 2 . 9 . Kicked 7 | . . . . 7 . Crushed . | . . . . . . Highest Temperature 75 | . 75 . 1 30 . Average Temperature 17 | . 18 . 1 9 . Received Heat Transfer 582 | . 120 63 354 45 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 520 | . 333 187 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 97 | 100 100 89 . 98 . Level 1 2 | . . 10 . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 232 | 5 60 232 . 206 . Initial 99 | . . . . 99 . Average 51 | 1 6 101 . 67 . Influence Increases 1295 | 25 215 418 260 377 . Destroy 0b10 Robot/C 600 | . 100 180 80 240 . Destroy 0b10 Robot/NC 110 | 25 35 . . 50 . Destroy Leader 66 | . 26 40 . . . Successful Hack 53 | . 19 . . 34 . Disable Machine 120 | . 15 90 . 15 . Destroy Structure 151 | . 5 108 . 38 . Lose Combat Pursuer 195 | . 15 . 180 . . Influence Decreases 1295 | 25 215 350 121 558 26 Entered New Map 170 | . . . 36 108 26 Time Decay 1045 | 25 215 340 65 400 . Lost Part 80 | . . 10 20 50 . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 14 9 17 9 5 Peak Tracking Total 6 | . 3 3 6 6 3 Tactical Retreats 6 | . 1 . 5 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 11 | . 1 6 3 1 . Max in Single Turn 6 | . 1 6 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 25 | . 3 . 1 12 9 Terminals 8 | . 2 . . 6 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 118 | . 6 . 4 46 62 Successful 106 | . 2 . 4 38 62 Failed 12 | . 4 . . 8 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 15 | . 4 . . 11 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 11 | . . . . 11 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 98 | . 2 . 4 30 62 Record 90 | . . . 4 24 62 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . . . 5 . Retrieve Components 5 | . . . . 5 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 3 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Reject 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . . 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . . . . 29 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 1247 | 20 20 458 749 . . Seismic 1247 | 20 20 458 749 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 11643 | 241 1521 994 1732 1955 5200 Spaces Moved 5194 | 106 664 593 1022 1079 1730 Core 21 | 2 . . . 8 11 Treads 4206 | 104 664 593 1022 531 1292 Legs 967 | . . . . 540 427 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 210 | 157 181 160 160 170 298 Slowest Speed 500 | 160 320 160 160 500 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 6 44 99 71 91 90 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 7 | . . 2 . . 5 Spaces Dug 5 | . 5 . . . . Terrain Destroyed 226 | . 5 142 33 46 . Melee 5 | . 5 . . . . Projectile 2 | . . . 2 . . AOE 219 | . . 142 31 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 5663 | 148 870 625 1068 1172 1780 Wait 110 | 15 75 5 . 15 . Move 5189 | 105 663 592 1021 1078 1730 Hop . | . . . . . . Pick Up 83 | 5 29 5 5 17 22 Fast Attach 16 | 6 2 . . 5 3 Attach 14 | 1 3 2 1 7 . Detach 8 | . 4 1 . 2 1 Swap 25 | . 6 2 10 2 5 Drop 63 | . 23 3 5 13 19 Fire 105 | 16 43 13 20 13 . Melee 32 | . 16 . 6 10 . Ram . | . . . . . . Kick 7 | . . . . 7 . Crush 10 | . 6 2 . 2 . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 242 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 12) 1372 | -10/Materials | Discovered new exit (range 10) 1763 | -10/Materials | Entered Mines 1764 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2009 | -10/Mines | Discovered new exit (range 8) 2211 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2458 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2620 | -10/Mines | Discovered new exit (range 6) 2730 | -10/Mines | Discovered new exit (range 13) 2757 | -10/Mines | Entered Subcaves 2758 | -10/Subcaves | Approached by a straggling Scientist 2798 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2913 | -10/Subcaves | Learned location of Zion (-6) 2913 | -10/Subcaves | Met a Zionite searching for "candidates" 3002 | -10/Subcaves | Discovered new exit (range 14) 3023 | -10/Subcaves | Identified exit to Materials 3169 | -10/Subcaves | Visited Clippyterm 3174 | -10/Subcaves | Identified exit to Recycling 3257 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3267 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3624 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3691 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3831 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3839 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4293 | -10/Subcaves | Core integrity fell below 50% 4489 | -10/Subcaves | Entered Recycling 4490 | -9/Recycling | Met a Zionite searching for Scraptown 4842 | -9/Recycling | Core integrity fell below 20% 5425 | -9/Recycling | Lost 3 parts (2n1w) 5427 | -9/Recycling | Destroyed 10 combat bots 5766 | -9/Recycling | Discovered new exit (range 12) 5837 | -9/Recycling | Scanned before Scraplab entrance 5854 | -9/Recycling | Entered Scraplab 5871 | -9/Recycling | Discovered new exit (range 3) 6444 | -9/Recycling | Entered Scraptown 6910 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7208 | -9/Scraptown | Discovered new exit (range 4) 7469 | -9/Scraptown | Visited Cave Peace 7571 | -9/Scraptown | Visited Assassins FH 7574 | -9/Scraptown | Build established: Scavenger-Mutant 7654 | -9/Scraptown | Visited Cyclists 7753 | -9/Scraptown | Visited UFD Registry 7821 | -9/Scraptown | Visited Awakened 7917 | -9/Scraptown | Visited Symbiants 7993 | -9/Scraptown | Visited Red Mages 8443 | -9/Scraptown | Build established: Mutant 8908 | -9/Scraptown | Visited SPCMW 9095 | -9/Scraptown | Registered with UFD as "Fibertank" 9214 | -9/Scraptown | Visited Cartography Club 9411 | -9/Scraptown | Visited Scrap Suit Storage 9425 | -9/Scraptown | Found Scrap Suit 9432 | -9/Scraptown | Found Scrap Suit 9538 | -9/Scraptown | Visited Junk Repository 9721 | -9/Scraptown | Visited Infowarlord's Domain 9745 | -9/Scraptown | Found Exp. Terrain Scan Processor 9804 | -9/Scraptown | Visited Supply Room 9841 | -9/Scraptown | Visited LU-1G1's Boring Crew 10226 | -9/Scraptown | Visited Abandonware Association 10266 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10287 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 10912 | -9/Scraptown | Visited A0-MCA Data Center 10933 | -9/Scraptown | Given a C+ rating by A0-MCA 10940 | -9/Scraptown | Found A0-MCA's Component Scanner 11002 | -9/Scraptown | Visited Supply Room 11074 | -9/Scraptown | Visited Junk Cannon Lab 11116 | -9/Scraptown | Found Prototype Special Weapon 11116 | -9/Scraptown | Identified Junk Cannon 11380 | -9/Scraptown | Met Optimus 11380 | -9/Scraptown | Accepted into 0bPrime 11605 | -9/Scraptown | Civil war broke out across Scraptown 11638 | -9/Scraptown | Released all parts (7) 11644 | -9/Scraptown | Destroyed by XY-GTV(h) with Bolt Gun Last Messages --------------- we must shoot to kill. Collateral damage is to be expected!" 11609_ IR-60O(r) destroyed. 11610_ Slug penetrates 1L-YY2(r). 11611_ Bolt penetrates 1L-YY2(r). 11611_ 1L-YY2(r) destroyed. Optimus: "Someone shut down Triborg? Who would do that? How?!" 11638_ Released Rocket Launcher. 11638_ Released Angular Momentum Engine. 11638_ Released Lgt. Treads. 11638_ Released Hrd. Light Armor Plating. 11638_ Released Huge Storage Unit. 11638_ Released Spk. Treads. 11638_ Released Shock Rifle. 11642_ Acquired 30 matter. 11643_ Slug penetrates YR-RN7(p). 11643_ YR-RN7(p) destroyed. 11644_ Bolt penetrates Optimus. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | "#??????# ?????????###X#?????????#"! !"#??? | | """"##?????#"#??????#### ###?????????#"! "#??? | | "####### #####??# #?????????#"! 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"p""""""""""" """" | | ########### ### ####????####;#; ########### #### | | ???#" "## #????????# # #? | | ???#" "## #????????# # #? | | ???#" "## #????????# #"" "#? | | ???#" """ "## #????????##"###"! """#"" /" #? | | ???#" """ "## #?????????????#" "# ""/ "#? | | ???#" """ "## #?????????????#" ""# """/""#? | | ???#" "## #?????????????#" ""##########? | | ???#" "## #?????????????#" ""#?????????? | | ???#"""""""""## #?????????????#" ""#?????????? | | ???############ #?????????????#""""""#?????????? | | ??????????????# #?????????????#""""""#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds This Is Interesting... You May Approach The Wall Challenges ------------ None Game ------ Seed AlertSmallConstruct Manual? 0 Play Time 01:50:12 Cumulative 18.6 hours Start 2026.09.28 @ 12:17:59 End 2026.09.28 @ 14:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f48ec3a7-cf4b-461f-85db-e3a363187ead