Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.24 @ 13:14:17 Player: ImprintOC-USGR Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (250) 1250 Value Destroyed (13384) 13384 Prototype IDs (104) 2080 Alien Tech Used (15) 3000 Bonus (47121) 47121 TOTAL SCORE: 78335 Bonus ------- High Alert Combat Kills 1421 Follower Combat Kills 4230 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2630 Cogmind --------- Core Integrity 583/1850 Matter 415/425 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Heavy Treads Experimental Matter Compressor (500) Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Coolant Injector Large Storage Unit Quantum Shading Machine Experimental Optical Array Experimental Targeting Computer Zionite Shade Armor Heavy Regenerative Plating SHELL Armor Matter Drive > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Sigix Broadsword > --- INVENTORY -------- High-density Centrium Heavy Treads Experimental Matter Compressor Experimental Matter Compressor Experimental Targeting Computer Precision Matter Filter High-powered Transdimensional Reconstructor Zionite Alpha Cannon Mk. II Hypervelocity Railgun Helical Railgun Helical Railgun Omega Cannon Mini Smartbomb Launcher Makeshift Spear [Rating: 268] Favorites ----------- Power Zero-point Reactor Engine Ion Engine Power Core Nuclear Core Reactor Zero-point Reactor Propulsion High-density Centrium Heavy Treads Treads High-density Centrium Heavy Treads Leg Improved Titanium Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Experimental Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon Hypervelocity Railgun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 12 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 581 | 9 14 13 4 4 34 7 4 11 4 5 21 . 7 8 . . 2 13 1 2 5 11 25 11 3 2 4 2 7 11 57 31 23 174 52 Power 38 | 1 1 . . . 5 . . . . 2 2 . . . . . 2 5 . . 1 1 3 . . . . . . 3 4 1 . 4 3 Engine 8 | 1 1 . . . 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 2 . . . . . . 1 . . . . . Reactor 23 | . . . . . . . . . . . 1 . . . . . 1 4 . . 1 1 1 . . . . . . 2 4 1 . 4 3 Propulsion 66 | 4 2 . 1 . 4 . . . . 3 7 . . 1 . . . 1 . . . 3 10 6 . . . . 1 . 12 . . 11 . Treads 34 | 2 2 . 1 . 2 . . . . 3 3 . . . . . . . . . . . . . . . . . . . 10 . . 11 . Leg 10 | 2 . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . 4 . . 1 . . . 1 . . . . 5 6 . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Utility 319 | 2 4 . 1 . 12 7 1 11 3 . 11 . 6 7 . . . 5 1 1 4 4 10 4 1 1 2 1 4 7 31 19 20 117 22 Device 195 | 1 . . . . 5 3 1 7 2 . 7 . 5 7 . . . 1 1 1 4 3 4 . . 1 2 1 2 3 23 8 12 72 19 Storage 35 | . 2 . . . 4 1 . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 2 1 1 16 3 Processor 42 | 1 . . . . . . . . . . 2 . . . . . . 3 . . . . 4 2 . . . . . 3 . 4 2 21 . Hackware 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 33 | . 2 . 1 . 2 . . 3 . . 1 . 1 . . . . 1 . . . . 2 2 1 . . . 1 . 3 1 4 8 . Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 . . Weapon 158 | 2 7 13 2 4 13 . 3 . 1 . 1 . 1 . . . . 2 . 1 . 3 2 1 2 1 2 1 2 1 10 11 3 42 27 Energy Gun 9 | 1 . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 . Ballistic Gun 62 | 1 4 6 2 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 27 16 Ballistic Cannon 16 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 6 5 Launcher 19 | . 1 6 . 2 2 . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 3 . Special Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 19 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . 4 2 . 4 6 Piercing Weapon 16 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . 2 1 . 1 . . 1 1 1 1 4 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 80 | . . . . . 1 . . 1 1 . 1 . . . . . . 2 . . 4 . 2 1 . . . . 7 1 15 4 4 34 2 Corrupted Parts 8 | . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . 1 . System Corruption 67 | . . . . . . . . . . 32 . . . . . . . . . . . 34 . . . . . . . . . . . 1 . Parts Lost 54 | . . . . . 2 . 1 1 . . 1 . . . . . 2 1 . 1 . 14 4 . 1 . 2 . . . 6 7 . 8 3 Power 6 | . . . . . 1 . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . 1 . . . Propulsion 14 | . . . . . . . . . . . . . . . . . . . . . . 7 4 . . . . . . . 3 . . . . Utility 23 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . 3 . . . . . . . . 3 6 . 5 3 Weapon 11 | . . . . . 1 . 1 1 . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . 3 . Highest Loss Streak 7 | . . . . . 2 . 1 1 . . 1 . . . . . 1 1 . 1 . 6 2 . 1 . 2 . . . 3 7 . 3 1 Average Slot Usage (%) 82 | . 100 100 100 100 98 99 60 61 92 100 96 100 99 100 100 100 95 97 100 98 100 88 64 90 88 93 90 88 79 76 69 62 68 77 70 Engine 1 | . 14 14 14 14 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 7 7 7 7 7 . . . . . . 3 5 5 5 5 4 3 10 10 10 10 9 9 6 . . . . . Reactor 3 | . . . . . . . . . . . 2 6 6 6 6 6 2 4 5 5 5 4 1 . . . . . . . 6 4 3 6 6 Treads 7 | . 18 28 28 28 12 . . . . . 9 . . . . . . . . . . . . . . . . . . . 4 12 11 10 10 Leg 3 | . 9 . . . 5 15 15 15 15 14 . . . . . . . . . . . 3 . . . . . . 2 4 5 . . . . Hover 4 | . . . . . . . . . . . 15 26 26 26 26 26 26 28 29 29 29 16 9 10 31 31 31 28 18 13 3 . . . . Device 15 | . 3 . . . 22 24 15 15 25 30 29 33 28 37 40 40 35 23 23 21 23 22 9 7 5 5 5 14 12 12 12 12 14 8 19 Storage 7 | . 11 14 14 14 15 7 7 7 11 7 6 6 6 6 6 6 6 5 5 5 5 4 . . . . . . . 1 5 6 4 7 3 Processor 12 | . 2 . . . . . . . . . 3 6 6 . . . . 12 17 17 17 17 25 24 26 26 23 19 16 18 14 9 18 22 14 Protection 6 | . 10 14 14 14 8 . . 1 23 23 8 6 10 7 6 6 6 2 . . . . 1 8 5 5 5 4 4 4 4 3 3 3 2 Energy Gun 1 | . 5 . . . 11 15 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 21 17 28 26 2 . . . . 7 6 6 5 . . . . . . . . . . . . . . . . . . . 1 11 2 Launcher 1 | . . 9 . 1 . . 13 7 7 7 2 . . . . . . . . . . . . 2 . . 1 4 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 6 6 6 6 . . . . . 3 5 1 . . . . . 3 3 3 . 2 Piercing Weapon 1 | . . . . . . . . . . . 3 6 6 6 6 6 6 10 11 11 11 10 5 2 4 5 1 2 3 4 3 3 2 . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 180 | 8 30 35 30 30 95 35 116 114 131 116 66 47 53 56 54 54 60 60 58 57 57 55 38 40 40 33 34 38 78 98 149 144 147 173 180 Greatest Support 290 | 40 40 40 40 40 40 49 40 40 40 48 98 57 57 57 57 57 57 60 60 60 60 60 40 65 65 65 65 65 100 100 270 270 270 290 205 Greatest Overweight (x) 50 | . . . . . 2 . 2 2 3 2 2 . . . . . 1 . . . . 2 12 1 . . . . . . 4 . . 50 . Average Overweight (x) . | . . . . . . . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 15 15 15 20 20 Average Capacity 16 | 5 8 15 15 15 15 15 15 15 20 25 15 15 15 15 15 15 15 15 15 15 15 14 6 5 5 5 5 5 5 9 15 15 15 18 19 Most Carried 25 | 5 9 12 15 15 19 18 15 14 17 25 24 15 15 15 15 14 15 15 15 15 15 15 7 5 5 5 5 4 4 7 15 15 15 20 20 Average Carried 14 | 2 6 11 12 14 14 14 10 10 14 21 14 14 14 13 14 14 14 14 14 14 14 13 4 4 5 4 4 3 3 4 13 11 14 17 18 Final Capacity 25 | 5 15 15 15 15 25 15 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 15 15 15 20 5 Final Carried 25 | 5 9 12 15 15 19 15 10 12 16 25 14 15 15 15 14 14 15 14 15 15 15 8 5 5 5 4 5 3 4 6 15 15 14 20 5 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Gunner 12% | Alien-Gladiator 6% | Scavenger-Mutant 4% | Trapper-Mutant 3% | Derelict-Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Mutant | -5/Proximity Caves Trapper-Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Sprinter | -4/Extension Scavenger-Sprinter | -4/Cetus Scavenger-Sprinter | -4/Archives Scavenger-Sprinter | -4/Hub_04(d) Scavenger-Sprinter | -3/Research Hacker-Assassin | -3/Testing Hacker-Assassin | -2/Research Alien-Gladiator | -2/Quarantine Alien-Gladiator | -2/Section 7 Alien-Gladiator | -1/Access Scavenger-Gunner | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13719 | 359 134 162 . 228 429 35 100 206 115 45 233 . 157 80 . . 20 128 12 20 . 163 200 416 77 27 64 . 13 237 1149 353 468 5839 2250 Remotely 2419 | . . . . . . . . . . 45 155 . . . . . . . . . . . . . . . . . . . . . 216 10 1993 Salvage Created 12776 | 330 134 159 . 32 725 62 68 205 . . 137 . 77 113 20 . 241 225 3 72 . 328 713 715 79 . 723 . 129 237 839 732 895 3045 1738 Parts 671 | 27 12 18 . 2 42 3 2 10 . . 6 . 5 3 2 . 13 11 1 4 . 17 41 40 3 . 31 . 8 6 48 40 58 138 80 Haulers Intercepted 9 | . 1 . . . 4 . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Retrieved Matter 616 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 616 . Parts Self-Destructed 87 | . . . . . . . 6 24 2 7 . . . 8 2 . 18 . . 4 . 16 . . . . . . . . . . . . . Prevented 7 | . . . . . . . 1 2 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 149 | . 4 8 . 2 12 . 3 5 . . 2 . 1 1 . . 7 1 1 1 . 5 11 8 2 . 2 . 1 1 9 9 9 21 23 Melee 55 | . . . . . . . . . . . . . 1 1 . . 7 1 1 1 . 3 11 2 1 . . . 1 1 7 9 8 . . Guns 47 | . 4 3 . . 5 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 19 12 Cannons 14 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 11 AOE 29 | . . 5 . 2 6 . 2 4 . . 1 . . . . . . . . . . . . 6 . . 2 . . . . . . 1 . Classes Destroyed 25 | 3 3 1 . . 4 . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . . . 1 1 . 6 . Worker 33 | 3 . . . . 3 . . . . . 2 . 2 . . . . 2 . . . . 5 4 . . 8 . 2 . 1 . . 1 . Builder 22 | . . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 4 . . 6 . . . 1 2 5 . . Tunneler 11 | 8 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hauler 9 | . 1 . . . 4 . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Recycler 8 | 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . 1 1 . Minesweeper 3 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Watcher 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Swarmer 23 | . 3 6 . . . . . 1 . . . . . . . . 5 . . . . . 5 . . . 2 . . . . . . 1 . Grunt 30 | . 1 2 . 2 7 . 2 3 . . 1 . . . . . . . . . . 3 1 7 . . . . . . . . . 1 . Brawler 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . . . 3 . . . . . . . . 1 . . . 1 . 1 . . 1 1 . . . . 1 1 . 1 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Programmer 27 | . . . . . . . . . . . . . 1 . . . 2 . . . . 1 4 . . . . . . . 2 4 5 8 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 21 | 3 2 5 . 2 9 1 3 3 . . 2 . 1 1 1 . 3 3 2 1 . 3 7 12 2 . 21 . 2 1 2 4 3 5 5 Combat Bots Only 7 | . 2 3 . 2 6 . 3 3 . . 2 . 1 1 . . 3 1 2 1 . 2 5 7 2 . 2 . 1 1 2 3 2 4 5 Max Kills in Single Turn 17 | 1 2 2 . 2 3 1 1 2 . . 1 . 1 1 1 . 1 1 1 1 . 1 1 4 1 . 17 . 1 1 1 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 2 . 2 1 . 1 2 . . 1 . . . . . . . . . . . . 4 . . 1 . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 1 . . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 30631 | . 296 109 . 38 731 . 185 468 . . 441 . 54 162 . . 709 185 132 186 . 1602 700 309 243 22 425 . 81 95 4808 3261 397 7047 7945 Core 2565 | . 26 25 . 24 29 . 31 . . . 37 . 37 17 . . 119 22 34 25 . 482 198 12 . . . . . 22 260 456 . 163 546 Absorbed by Shields 11935 | . . . . . . . . . . . . . . . . . . . . . . . . 158 25 . . . . 40 762 1173 320 4483 4974 Reduced by Siege Mode 1141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 52 8 497 550 Redirected to Core 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 . . . . Core Remaining (%) 71 | 100 . . . 70 94 . . . . 95 . . . . . . 75 . . . . 43 . . . . 81 . 90 . . 39 . . 31 Volleys Fired 571 | 69 22 11 . 2 70 10 6 10 . 1 13 . . . . . . . . . . . . 13 2 . 3 . 7 . 17 7 5 137 166 Largest 4 | 2 2 2 . 2 2 2 2 2 . 1 2 . . . . . . . . . . . . 1 1 . 3 . 1 . 1 1 2 4 3 Hottest 240 | 60 100 60 . 60 122 122 63 91 . 28 58 . . . . . . . . . . . . 80 80 . 240 . 100 . 120 120 128 206 190 Shots Fired 1128 | 75 41 20 . 4 104 20 10 12 . 1 15 . . . . . . . . . . . . 13 2 . 5 . 7 . 17 7 8 497 270 Gun 871 | 75 38 12 . . 71 20 1 4 . 1 13 . . . . . . . . . . . . . . . . . . . . . 5 487 144 Cannon 189 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . 7 . 17 7 3 8 126 Launcher 60 | . . 8 . 4 12 . 9 8 . . 2 . . . . . . . . . . . . 13 . . 2 . . . . . . 2 . Special 8 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . Kinetic 919 | 69 31 12 . . 16 . . . . 1 13 . . . . . . . . . . . . . . . . . 7 . 4 2 5 489 270 Thermal 140 | 6 10 . . . 76 20 1 4 . . . . . . . . . . . . . . . . 2 . 3 . . . 13 5 . . . Explosive 60 | . . 8 . 4 12 . 9 8 . . 2 . . . . . . . . . . . . 13 . . 2 . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Robot Hit Streak 62 | 9 6 10 . 3 11 3 5 11 . 1 6 . . . . . . . . . . . . 12 14 . 2 . 7 . 20 . 6 62 49 Robot Miss Streak 10 | 4 4 1 . 1 5 2 3 1 . 2 10 . . . . . . . . . . . . . . . 1 . . . . . 2 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Secondary Targets 10 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1214 | 52 19 12 . 3 57 12 5 9 . 1 11 . 6 7 1 . 16 12 2 7 . 26 29 23 6 . 2 1 11 7 97 50 35 459 236 Core Hits 645 | 19 11 15 . 4 40 4 11 23 . . 18 . 3 4 1 . 9 5 1 3 . 11 18 41 3 . 31 . 5 5 37 18 21 129 155 Critical Kills 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 11 10 Critical Parts Destroyed 47 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 3 22 12 Critical Strikes 116 | 1 . . . . 2 2 . . . . . . . . . . . 1 . . . 3 2 . . . . . 1 1 12 4 11 34 42 Burn 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 83 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 10 34 24 Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 18 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Puncture 9 | . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . . 1 2 . 1 . . Melee Attacks 523 | . . . . . . . . . . . 5 . 8 12 2 . 32 21 7 20 . 40 52 11 4 1 . 2 17 9 105 87 55 33 . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 238 | . . . . . . . . . . . . . . 4 . . 18 1 . . . . 27 11 3 . . . . . 51 54 36 33 . Piercing 271 | . . . . . . . . . . . 5 . 8 8 2 . 14 20 7 20 . 40 25 . 1 1 . 2 17 9 40 33 19 . . Sneak Attacks 46 | . . . . . . . . . . . 1 . 3 1 1 . . 7 . . . 1 8 6 . . . 1 1 1 2 3 6 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Follow-up Attacks 47 | . . . . . . . . . . . . . . 2 . . 4 2 2 2 . 9 2 . 1 . . . . 1 8 11 3 . . Damage Inflicted 60890 | 366 204 616 . 251 1743 243 444 841 . 21 534 . 393 306 111 . 514 824 60 209 . 896 2490 4025 302 . 2599 126 866 313 5546 3579 2876 15757 13835 Guns 15007 | 366 185 62 . . 643 240 20 80 . 21 326 . . . . . . . . . . . . . . . . . . . . . 126 8038 4900 Cannons 10858 | . . . . . 262 . . . . . . . . . . . . . . . . . . . . . . . 589 . 552 . 195 325 8935 Explosions 7805 | . . 544 . 245 818 . 424 761 . . 95 . . . . . . . . . . . . 2120 . . 2579 . . . . . . 219 . Melee 27060 | . . . . . . . . . . . 111 . 393 306 111 . 514 824 60 209 . 896 2490 1905 282 . . 126 277 313 4994 3579 2555 7115 . Ramming 120 | . 19 10 . 6 20 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 60 . Kinetic 24168 | 343 125 62 . . 108 . . . . 21 326 . . . . . . . . . . . . . . . . . 589 . 595 . 126 8038 13835 Thermal 1812 | 23 60 . . . 797 240 20 80 . . . . . . . . . . . . . . . . 20 . 20 . . . 552 . . . . Explosive 5361 | . . 544 . 245 818 . 424 761 . . 95 . . . . . . . . . . . . 2120 . . 135 . . . . . . 219 . Electromagnetic 2444 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2444 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19896 | . . . . . . . . . . . . . . 67 . . 348 . . . . . 1947 1905 247 . . . . . 3264 2896 2107 7115 . Piercing 6569 | . . . . . . . . . . . 111 . 393 239 111 . 166 824 60 209 . 896 543 . 35 . . 126 277 313 1135 683 448 . . Phasic 520 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 325 . Highest Corruption 38 | . . . . . 2 . . 1 1 32 . . . . . . 1 . . . . 38 . . . . 1 . . . 2 38 3 31 2 Average Corruption 15 | . . . . . 2 . . 1 1 20 . . . . . . 1 . . . . 7 . . . . 1 . . . 1 21 1 23 1 Corruption Purged 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Effects 485 | . . . . . 1 . . 4 1 . . . . . . . . . . . . 20 . . . . . . . . 3 43 6 395 12 Message Errors 101 | . . . . . 1 . . 1 1 . . . . . . . . . . . . 6 . . . . . . . . 1 10 1 74 6 Matter Fused 77 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 6 . 68 . Heat Flow Errors 55 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 9 . 40 2 Energy Discharges 53 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . 1 6 2 40 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 66 | . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . 4 3 52 2 Data Loss (major) 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 . Misfires 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 4 . Misdirections 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 63 . Weapon Failures 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4804 | . . 7 . 3 14 . 17 . . . . . 120 82 . . . 152 . . . . 457 533 . . 122 86 275 . 218 199 787 1372 360 Projectiles 656 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . 275 . . . 5 2 360 Explosions 295 | . . 7 . 3 . . 17 . . . . . . . . . . . . . . . . 146 . . 122 . . . . . . . . Melee 3853 | . . . . . . . . . . . . . 120 82 . . . 152 . . . . 457 387 . . . 86 . . 218 199 782 1370 . Knockbacks 56 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 51 Impact 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 51 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . 24 7 . 80 6 . . . . . . . . . . . . . . . . . . 97 . . . . . . . . Shots 7 | . . . . 1 1 . 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 9 | . 2 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 15 | . 6 1 . 1 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | 40 88 33 . 27 311 80 . . . 15 115 4 206 218 1 1 28 8 . . . 271 10 223 126 1 177 . 54 . 54 225 . 241 77 Average Temperature 60 | 24 25 11 . 15 128 23 . . . 9 33 4 61 71 1 1 2 6 . . . 102 3 82 62 1 131 . 28 . 26 86 . 86 30 Received Heat Transfer 2053 | . 18 12 . 9 297 . 45 63 . . 111 . 12 51 . . 39 36 . 27 . 196 90 40 47 . 18 . 18 12 223 96 8 111 474 Effects 4 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Interference 4 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 7 10 12 Total Turns 844 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 109 89 369 245 Longest Duration 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 38 48 109 62 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 13 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Heat Transferred 3455 | 50 125 . . . 1702 592 37 148 . . . . . . . . . . . . . . . . 160 . 160 . . . 481 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1162 | 55 188 213 . 55 350 225 . . . . 576 184 306 . . . . 495 . . . . 487 895 558 340 1162 634 546 362 317 225 266 990 . Initial 617 | . 3 73 . . 27 158 . . . . 39 139 128 . . . . 33 . . . . . 140 500 223 119 617 356 306 203 59 72 76 . Average 215 | 22 114 73 . 6 118 145 . . . . 226 166 210 . . . . 279 . . . . 206 385 533 322 452 625 470 322 187 92 155 760 . Maximum Alert Level 4 | . . 1 . . 1 1 . . . . 2 . 1 . . . . 2 . . . . 2 3 2 1 4 2 2 1 1 1 1 4 . Low Security (%) 36 | 100 100 93 . 100 78 78 . . . . 62 100 43 . . . . 34 . . . . 45 22 . . 57 . . . 53 90 91 . . Level 1 12 | . . 6 . . 21 21 . . . . 26 . 56 . . . . 39 . . . . 40 38 . 100 10 . 12 100 46 9 8 . . Level 2 3 | . . . . . . . . . . . 11 . . . . . . 26 . . . . 14 19 100 . . 100 87 . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . 9 . Level 4 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 89 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . 1 . . . . . 1 . 2 . . . . 2 . . . . 2 3 . . 1 . . . 3 3 5 6 . Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 3 3 . Reinforcement 14 | . 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 3 . . . . . . 2 1 2 . . Assault 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . 1 . . . . . 5 27 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 12 8 . 3 20 6 9 16 . 4 16 6 10 5 . . 16 12 5 1 . 18 23 17 5 3 13 1 10 1 10 14 21 48 50 Peak Tracking Total 10 | . 6 3 . 3 7 2 4 5 . 4 5 6 4 2 . . 5 3 3 1 . 7 6 6 5 1 7 1 8 1 4 3 4 10 6 Tactical Retreats 33 | . 2 . . 1 3 . . . . . 4 . 4 3 . . 2 1 . . . 5 3 . . . 1 . . . . 2 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . . . . . 3 . . . . . . . 2 . . 2 . . . . . . . . 2 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Reconfigurated 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 2 . . 2 . . . . . . . . . . 2 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 65 | . . . . 1 1 . . . . . 14 . . . . . . 1 . . . . . 1 . 1 16 . 6 . 8 9 1 4 2 Max in Single Turn 14 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . 14 . 1 . 1 1 1 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 25 | . 2 . 2 . 3 1 . 1 . . 1 . 3 1 . 3 . 1 1 1 4 . . . . . . . . . . 1 . . . Terminals 6 | . 2 . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 85 | . 7 . 2 . 9 3 . 1 . . 1 . 9 1 . 27 . 4 1 1 17 . . . . . . . . . . 2 . . . Successful 66 | . 4 . 2 . 4 2 . 1 . . . . 2 1 . 27 . 3 1 1 17 . . . . . . . . . . 1 . . . Failed 19 | . 3 . . . 5 1 . . . . 1 . 7 . . . . 1 . . . . . . . . . . . . . 1 . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 7 . 1 . 6 . . . . . 20 . 13 . . . . 19 . . . . 13 9 5 . . . 3 3 6 13 13 5 . Terminals 17 | . 7 . . . 9 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . 3 . . . . 1 . 9 . . . . 4 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 3 . 2 . 2 . . 1 . . . . . 1 . 27 . . 1 1 17 . . . . . . . . . . . . . . Record 13 | . . . 1 . . . . . . . . . . . . 6 . . 1 . 5 . . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . 1 . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 3 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . . . . . . 11 . 13 . . 4 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 80 | . . . . . 1 1 1 . 4 . 6 . 4 . . . 1 6 . . . . 7 13 3 . . . . 1 . . 4 28 . Largest Group 13 | . . . . . 1 1 2 1 5 5 7 . 3 . . . 1 3 . . . . 4 13 10 7 5 . . 1 . . 2 13 . Highest-Rated Group 1181 | . . . . . 10 10 22 10 162 162 385 . 210 . . . 95 234 . . . . 288 590 493 396 323 . . 29 . . 269 1181 . Highest-Rated Ally 269 | . . . . . 10 10 12 10 39 39 70 . 70 . . . 95 85 . . . . 96 156 143 103 103 . . 29 . . 269 269 . Zionite Dispatches 21 | . . . . . . . . . . . 2 . 2 . . . . 3 . . . . 3 4 2 . . . . 1 . . 4 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Light 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 56 | . . . . . . . 7 7 . . . . 1 . . . . . . . . . 1 2 1 . . . . 1 4 . 5 7 20 STAY 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . FOLLOW 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . DROP 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . . . . 1 . . 2 . . EXPLORE 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 19 RETURN 13 | . . . . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ally Attacks 557 | . . . . . . . 44 36 . 26 33 . 33 . . . 12 48 . . . . 20 37 19 13 13 . . . . . 9 214 . Total Damage 28554 | . . . . . . . 773 925 . 670 1545 . 659 . . . 327 1562 . . . . 789 891 321 790 861 . . . . . 1176 17265 . Kills 119 | . . . . . . . 7 10 . 5 11 . 3 . . . 3 10 . . . . 4 7 3 4 8 . . . . . 3 41 . Allies Corrupted 8 | . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . 1 . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 1 1 . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . Drone Launches 95 | . . . . . . . 35 29 . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 24 Drone Recoveries 84 | . . . . . . . 30 27 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 23 Zionite Intel Received 13 | . . . . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . . . . . . 1 3 . 1 . Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 29562 | 523 331 938 531 223 1137 529 705 1124 2421 668 479 143 391 619 199 54 773 395 156 309 97 841 402 350 102 135 76 29 223 242 1617 1230 1235 9606 729 Spaces Moved 15569 | 275 152 553 326 130 535 344 212 382 857 214 437 195 491 495 243 80 588 456 219 392 131 521 470 426 97 65 99 55 234 174 921 531 587 3499 183 Core 175 | 3 . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . 131 12 Treads 6474 | 114 82 553 326 130 377 . . . . 1 91 . . . . . . . . . . . . . . . . . . . 149 525 587 3368 171 Legs 3463 | 158 70 . . . 158 344 212 382 857 213 . . . . . . . . . . . 19 . . . . . . 104 174 772 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4991 | . . . . . . . . . . . 346 195 491 495 243 80 588 456 219 392 131 502 226 181 97 65 99 55 130 . . . . . . Flight 460 | . . . . . . . . . . . . . . . . . . . . . . . 215 245 . . . . . . . . . . . Fastest Speed 24 | 50 120 160 160 160 130 130 290 130 210 290 68 68 68 68 68 68 68 64 64 64 64 64 24 24 33 33 33 33 33 100 100 160 160 147 50 Average Speed 153 | 135 141 160 160 160 161 130 290 269 281 290 88 68 68 68 68 68 68 64 64 64 64 122 50 28 33 33 33 33 62 100 115 160 160 244 150 Slowest Speed 2550 | 160 160 160 160 160 290 130 290 290 370 365 260 68 68 68 68 68 138 64 64 64 64 230 650 106 33 33 33 33 100 100 545 160 160 2550 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 48 | 9 39 95 69 41 47 8 53 63 88 40 21 78 17 66 46 69 76 18 47 62 60 77 18 51 55 73 20 2 48 7 83 45 24 81 54 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 17 | . . . 1 . . . . 1 1 . 6 . 4 . . 1 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . 1 . . 1 . 1 . . . Unknown Exits Taken 22 | 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . 1 1 1 . 1 1 . 1 . 1 1 . Scrap Searched 21 | . . 1 . . . . . 2 3 3 . . . 1 2 . 1 . 1 3 . 4 . . . . . . . . . . . . . Spaces Dug 111 | . 1 15 . . 7 . . . . . 4 . . 1 1 . 1 7 . 6 . 2 14 . . 1 . 1 5 2 12 11 16 1 3 Terrain Destroyed 811 | . 3 51 . 19 52 . 59 45 . . 7 . . 1 1 . 1 7 . 6 . 2 14 72 . 1 358 1 5 2 13 15 16 31 29 Melee 81 | . . . . . . . . . . . 4 . . 1 1 . 1 7 . 6 . 2 14 . . 1 . 1 3 2 11 10 16 1 . Projectile 68 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 5 . 27 29 AOE 662 | . . 51 . 19 52 . 59 45 . . 3 . . . . . . . . . . . . 72 . . 358 . . . . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 19895 | 359 226 582 339 139 741 414 296 466 866 261 522 205 540 769 275 79 945 542 231 429 143 712 593 623 158 177 134 63 285 233 1303 790 793 4178 484 Wait 2064 | . 10 2 . 1 62 47 60 50 . 31 8 10 24 249 28 . 320 43 . 11 . 127 34 154 53 109 26 5 9 32 159 112 112 135 41 Move 15522 | 274 151 552 325 129 534 343 211 381 856 213 437 194 490 494 242 79 587 455 218 391 130 520 469 421 96 64 98 54 233 173 920 522 586 3498 182 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Pick Up 181 | 6 12 3 4 1 13 2 2 9 4 9 7 1 4 5 1 . 5 3 3 5 1 10 4 1 . . . . 1 2 7 17 4 28 7 Fast Attach 305 | 7 1 . . . 18 2 . 5 1 1 8 . 3 . . . 1 8 . 1 6 4 20 9 2 1 3 . 6 6 37 12 11 122 10 Attach 160 | . 2 . 4 . 8 1 2 6 2 . 8 . 1 3 . . 1 3 . 1 . 7 5 . . 1 1 2 . 3 13 17 3 36 30 Detach 154 | . 1 . . . 3 . 4 2 2 . 1 . . 1 . . 1 3 . . . 2 4 2 . . 3 . 3 4 18 10 9 59 22 Swap 129 | 2 11 13 . 4 8 4 2 . 1 4 5 . 3 5 . . . 2 1 . . . . 2 1 . . . 2 2 8 8 10 17 14 Drop 330 | 1 10 . 6 1 22 4 2 3 . 2 21 . 7 4 2 . 5 7 3 5 6 9 12 8 1 1 . . 7 3 31 15 9 111 12 Fire 571 | 69 22 11 . 2 70 10 6 10 . 1 13 . . . . . . . . . . . . 13 2 . 3 . 7 . 17 7 5 137 166 Melee 437 | . . . . . . . . . . . 5 . 8 8 2 . 25 18 4 15 . 29 45 11 3 1 . 2 17 8 93 66 44 33 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 2 1 . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 12 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 4 . . . Rewire 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: [*Hub x2]) -4/Hub_04(d) -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 524 | -11/Scrapyard | Entered Materials 525 | -10/Materials | Build established: Mutant 539 | -10/Materials | Identified exit to Mines 855 | -10/Materials | Entered Mines 862 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 987 | -10/Mines | Discovered new exit (range 5) 1478 | -10/Mines | Learned Materials stockpile data 1652 | -10/Mines | Learned 2 Materials zone layouts 1655 | -10/Mines | Discovered new exit (range 5) 1793 | -10/Mines | Entered Exiles 1819 | -10/Exiles | Discovered new exit (range 15) 1830 | -10/Exiles | Met 8R-AWN 1857 | -10/Exiles | Met EX-HEX 1918 | -10/Exiles | Met EX-DEC 1944 | -10/Exiles | Learned location of Zion (-7) 2082 | -10/Exiles | Met EX-BIN 2100 | -10/Exiles | Aligned with FarCom system 2102 | -10/Exiles | Given EX-Vault access code 2138 | -10/Exiles | Opened EX-Vault 2156 | -10/Exiles | Found Army-in-a-Box 2162 | -10/Exiles | Found Skeleton Box 2167 | -10/Exiles | Found Trap Reconfigurator 2204 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2312 | -10/Exiles | Discovered new exit (range 10) 2324 | -10/Exiles | Stole three prototypes: Army-in-a-Box, Skeleton Box, Trap Reconfigurator 2324 | -10/Exiles | Entered Mines 2453 | -9/Mines | Build established: Scavenger-Mutant 2539 | -9/Mines | Discovered new exit (range 5) 2547 | -9/Mines | Entered Materials 2547 | -8/Materials | Evolved 4 slots: Utility x4 3589 | -8/Materials | Discovered new exit (range 5) 3630 | -8/Materials | Build established: Mutant 3684 | -8/Materials | Entered Factory 3684 | -7/Factory | Evolved 2 slots: Utility x2 3686 | -7/Factory | FarCom data flow suspended 3801 | -7/Factory | Fabricated O-16 Technician (x1) 3881 | -7/Factory | Discovered new exit (range 11) 3973 | -7/Factory | Build established: Hacker-Mutant 4213 | -7/Factory | Entered Lower Caves 4213 | -7/Lower Caves | Accompanied by 1 ally 4220 | -7/Lower Caves | Encountered a Warlord checkpoint 4511 | -7/Lower Caves | Build established: Mutant 4683 | -7/Lower Caves | Spotted B-75 Beast 4696 | -7/Lower Caves | Allies destroyed B-75 Beast 4858 | -7/Lower Caves | Discovered new exit (range 17) 4918 | -7/Lower Caves | Entered another Lower Caves area 4918 | -7/Lower Caves | Accompanied by 5 allies 5029 | -7/Lower Caves | Discovered new exit (range 19) 5505 | -7/Lower Caves | Learned location of 1 exit from Factory 5833 | -7/Lower Caves | Encountered a Warlord checkpoint 5907 | -7/Lower Caves | Spotted QQ-FFS(f) 5908 | -7/Lower Caves | Spotted QU-HQ1(f) 5909 | -7/Lower Caves | Encountered a Master Thief 5909 | -7/Lower Caves | Encountered a Master Thief 5909 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 5910 | -7/Lower Caves | Encountered a Master Thief 5910 | -7/Lower Caves | Encountered a Master Thief 5912 | -7/Lower Caves | Spotted 7P-5F2(f) 5912 | -7/Lower Caves | Spotted U6-N54(f) 5913 | -7/Lower Caves | Prc. Energy Filter stolen by Master Thief 5916 | -7/Lower Caves | Hacking Suite stolen by Master Thief 5930 | -7/Lower Caves | Imp. Cooling System stolen by Master Thief 5979 | -7/Lower Caves | Discovered new exit (range 5) 6042 | -7/Lower Caves | Entered Zion 6042 | -7/Zion | Accompanied by 1 ally 6118 | -7/Zion | System corruption cleaned by Quarantine Array 6189 | -7/Zion | Discovered new exit (range 8) 6530 | -7/Zion | Learned Factory terminal intel 6563 | -7/Zion | Found CR-A16's Pointy Stick 7015 | -7/Zion | Learned Factory fabricator intel 7038 | -7/Zion | Found Prototype Device 7038 | -7/Zion | Identified Phasing AFG 7842 | -7/Zion | Imprinted 7846 | -7/Zion | Declared Zion's savior 8216 | -7/Zion | Learned location of Quarantine (-2) 8463 | -7/Zion | Entered Proximity Caves 8463 | -6/Proximity Caves | Accompanied by 5 allies 8749 | -6/Proximity Caves | Build established: Derelict-Mutant 8969 | -6/Proximity Caves | Learned Factory terminal intel 9073 | -6/Proximity Caves | Discovered new exit (range 15) 9129 | -6/Proximity Caves | System corruption reached 10% 9131 | -6/Proximity Caves | System corruption reached 30% 9131 | -6/Proximity Caves | Entered Factory 9131 | -6/Factory | Accompanied by 1 ally 9131 | -6/Factory | Evolved 2 slots: Propulsion x2 9132 | -6/Factory | Identified exit to Factory 9133 | -6/Factory | Loaded intel: 20 terminal locations 9134 | -6/Factory | Loaded intel: 6 fabricator locations 9299 | -6/Factory | Zion Hacker squad teleported in 9384 | -6/Factory | Zion Light squad teleported in 9481 | -6/Factory | First assault squad dispatched 9532 | -6/Factory | Retrieved Zion intel report: Trap Installations 9541 | -6/Factory | Retrieved Zion intel report: Emergency Access 9568 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9603 | -6/Factory | Build established: Mutant 9610 | -6/Factory | Sucked down chute 9610 | -6/Factory | Entered Waste 9619 | -6/Waste | Spotted C-40 Crusher 9632 | -6/Waste | Spotted C-40 Crusher 9636 | -6/Waste | Spotted C-40 Crusher 9637 | -6/Waste | Spotted C-40 Crusher 9644 | -6/Waste | Spotted C-40 Crusher 9708 | -6/Waste | Spotted C-40 Crusher 9732 | -6/Waste | Discovered new exit (range 16) 9753 | -6/Waste | Entered Factory 9754 | -6/Factory | Loaded intel: 20 terminal locations 9822 | -6/Factory | Zion Light squad teleported in 9902 | -6/Factory | Spotted B-75 Beast 9980 | -6/Factory | Retrieved Zion intel report: Main Access 10032 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10033 | -6/Factory | Zion Trap Resupply teleported in 10134 | -6/Factory | Discovered new exit (range 6) 10144 | -6/Factory | Entered Lower Caves 10160 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10179 | -6/Lower Caves | Learned location of 1 exit from Factory 10450 | -6/Lower Caves | Discovered new exit (range 16) 10468 | -6/Lower Caves | Encountered a Warlord checkpoint 10470 | -6/Lower Caves | Learned 12 Factory zone layouts 10763 | -6/Lower Caves | Entered another Lower Caves area 10766 | -6/Lower Caves | Discovered exit to Factory (range 14) 10783 | -6/Lower Caves | Learned Factory terminal intel 10908 | -6/Lower Caves | Encountered a Warlord checkpoint 10948 | -6/Lower Caves | Discovered new exit (range 7) 10962 | -6/Lower Caves | Entered Data Miner 10962 | -6/Data Miner | Discovered new exit (range 6) 10964 | -6/Data Miner | Build established: Trapper-Mutant 10975 | -6/Data Miner | Met Data Miner 10988 | -6/Data Miner | Learned location of Section 7 (-2) 10988 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10998 | -6/Data Miner | Received God Mode back door access code from Data Miner 11016 | -6/Data Miner | Entered Proximity Caves 11110 | -5/Proximity Caves | Escorted by Enhanced Grunt 11258 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11421 | -5/Proximity Caves | Spotted B-75 Beast 11784 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11789 | -5/Proximity Caves | Entered Factory 11789 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11790 | -5/Factory | Identified exit to Factory 11792 | -5/Factory | Loaded intel: 20 terminal locations 11814 | -5/Factory | Zion Light squad teleported in 11873 | -5/Factory | Zion Heavy squad teleported in 11924 | -5/Factory | P-70 Sage assimilated allied HJ-3GV(Z) 11931 | -5/Factory | Found Prototype Protection 11931 | -5/Factory | Identified Zio. Weapon Casing 11960 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 12092 | -5/Factory | Build established: Trapper-Scout 12099 | -5/Factory | Retrieved Zion intel report: Emergency Access 12120 | -5/Factory | Retrieved Zion intel report: Component Schematics 12147 | -5/Factory | Discovered new exit (range 18) 12151 | -5/Factory | Zion Demo squad teleported in 12181 | -5/Factory | Identified exit to Upper Caves 12184 | -5/Factory | Entered Upper Caves 12184 | -5/Upper Caves | Spotted RP-5RQ(f) 12184 | -5/Upper Caves | Spotted T1-PGP(f) 12185 | -5/Upper Caves | Encountered a Master Thief 12185 | -5/Upper Caves | Encountered a Master Thief 12188 | -5/Upper Caves | Spotted QP-FQO(f) 12189 | -5/Upper Caves | Encountered a Master Thief 12193 | -5/Upper Caves | Destroyed RP-5RQ(f) 12247 | -5/Upper Caves | Encountered a Warlord checkpoint 12282 | -5/Upper Caves | Discovered new exit (range 20) 12339 | -5/Upper Caves | Identified exit to Upper Caves 12340 | -5/Upper Caves | Entered another Upper Caves area 12351 | -5/Upper Caves | Discovered exit to Factory (range 17) 12449 | -5/Upper Caves | Build established: Scout 12462 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12645 | -5/Upper Caves | Discovered new exit (range 5) 12648 | -5/Upper Caves | Identified exit to Zhirov 12649 | -5/Upper Caves | Entered Zhirov 12649 | -5/Zhirov | Discovered new exit (range 3) 12662 | -5/Zhirov | Met Zhirov 12676 | -5/Zhirov | Found Alien Artifact 12676 | -5/Zhirov | Identified Integrated Reactor 12676 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12708 | -5/Zhirov | Found Alien Artifact 12722 | -5/Zhirov | Learned location of Testing (-3) 12722 | -5/Zhirov | Learned location of Command (-1) 12728 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12745 | -5/Zhirov | Identified exit to Proximity Caves 12746 | -5/Zhirov | Entered Proximity Caves 12800 | -4/Proximity Caves | Build established: Mutant 12819 | -4/Proximity Caves | Learned Research garrison access intel 12872 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13072 | -4/Proximity Caves | Lost 3 parts (3n) 13149 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13495 | -4/Proximity Caves | System corruption reached 10% 13503 | -4/Proximity Caves | Discovered exit to Factory (range 12) 13519 | -4/Proximity Caves | Lost 5 parts (2p2n1u) 13545 | -4/Proximity Caves | Spotted B-86 Titan 13584 | -4/Proximity Caves | Core integrity fell below 50% 13587 | -4/Proximity Caves | System corruption reached 30% 13587 | -4/Proximity Caves | Entered Factory 13587 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13617 | -4/Factory | Lost 6 parts (2n2u2w) 13671 | -4/Factory | Zion Light squad teleported in 13739 | -4/Factory | Found Prototype Processor 13739 | -4/Factory | Identified Exp. Melee Analysis Suite 13741 | -4/Factory | Found Exp. Melee Analysis Suite 13762 | -4/Factory | Zion Fire squad teleported in 13781 | -4/Factory | Discovered new exit (range 20) 13795 | -4/Factory | Identified exit to Research 13798 | -4/Factory | Found Prototype Slashing Weapon 13798 | -4/Factory | Identified Centrium Greatsword 13972 | -4/Factory | Discovered new exit (range 23) 13981 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13982 | -4/Factory | Zion Explosive Resupply teleported in 13986 | -4/Factory | Found Mni. Smartbomb Launcher 13988 | -4/Factory | Identified exit to Extension 13989 | -4/Factory | Entered Extension 14048 | -4/Extension | Zion Melee Resupply teleported in 14048 | -4/Extension | Rescued A7 14058 | -4/Extension | Found Exp. Melee Analysis Suite 14062 | -4/Extension | Zion Fire squad teleported in 14065 | -4/Extension | Zion Fire squad teleported in 14069 | -4/Extension | Rescued a captive Derelict 14071 | -4/Extension | Rescued a captive Derelict 14172 | -4/Extension | Spotted B-86 Titan 14190 | -4/Extension | Spotted B-86 Titan 14196 | -4/Extension | Allies destroyed B-86 Titan 14201 | -4/Extension | Allies destroyed B-86 Titan 14207 | -4/Extension | Zion Hover Resupply teleported in 14280 | -4/Extension | Discovered exit to Research (range 16) 14280 | -4/Extension | Discovered new exit (range 16) 14291 | -4/Extension | Destroyed 7 combat bots 14339 | -4/Extension | Disrupted transfer network 14339 | -4/Extension | Entered Cetus 14339 | -4/Cetus | Accompanied by 10 allies (A7) 14344 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14357 | -4/Cetus | Spotted Cetus Guard 14358 | -4/Cetus | Spotted Cetus Guard 14358 | -4/Cetus | Spotted Cetus Guard 14358 | -4/Cetus | Spotted Cetus Guard 14366 | -4/Cetus | Destroyed Cetus Guard 14367 | -4/Cetus | Allies destroyed Cetus Guard 14373 | -4/Cetus | Allies destroyed Cetus Guard 14376 | -4/Cetus | Destroyed Cetus Guard 14379 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14391 | -4/Cetus | Zion Heavy squad teleported in 14392 | -4/Cetus | Zion Defense Resupply teleported in 14402 | -4/Cetus | Discovered new exit (range 16) 14441 | -4/Cetus | Entered Archives 14441 | -4/Archives | Accompanied by 7 allies 14467 | -4/Archives | Discovered new exit (range 16) 14471 | -4/Archives | Discovered new exit (range 15) 14576 | -4/Archives | Entered Hub_04(d) 14576 | -4/Hub_04(d) | Accompanied by 5 allies 14577 | -4/Hub_04(d) | Discovered exit to Research (range 17) 14618 | -4/Hub_04(d) | Spotted B-86 Titan 14628 | -4/Hub_04(d) | Network Hub disabled 14628 | -4/Hub_04(d) | Network Hub disabled 14628 | -4/Hub_04(d) | Garrison activated, responded to threat 14652 | -4/Hub_04(d) | Entered Research 14652 | -3/Research | Evolved 2 slots: Utility x2 14653 | -3/Research | Loaded intel: 3 garrison access locations 14656 | -3/Research | Discovered new exit (range 19) 14681 | -3/Research | Entered Testing 14701 | -3/Testing | Found Prototype Hackware 14701 | -3/Testing | Identified System Mapper 14712 | -3/Testing | Found Prototype Ballistic Cannon 14712 | -3/Testing | Identified Omega Cannon 14759 | -3/Testing | Found Prototype Leg 14759 | -3/Testing | Identified Myomer Exoskeleton 14779 | -3/Testing | Found Prototype Protection 14779 | -3/Testing | Identified SHELL Armor 14813 | -3/Testing | Identified Transdimensional Reconstructor 14813 | -3/Testing | Warped through subspace 14856 | -3/Testing | Discovered new exit (range 23) 14891 | -3/Testing | Found Prototype Device 14891 | -3/Testing | Identified Exp. Hardlight Generator 14904 | -3/Testing | Entered Research 14904 | -2/Research | Evolved 2 slots: Utility x2 14917 | -2/Research | Zion Infowar Resupply teleported in 14927 | -2/Research | Found Prototype Processor 14954 | -2/Research | Discovered new exit (range 24) 14979 | -2/Research | Identified exit to Access 14986 | -2/Research | Identified Exp. Signal Interpreter 15053 | -2/Research | Discovered new exit (range 22) 15055 | -2/Research | Build established: Hacker-Assassin 15126 | -2/Research | Identified exit to Quarantine 15146 | -2/Research | Entered Quarantine 15185 | -2/Quarantine | Found Alien Artifact 15185 | -2/Quarantine | Identified Phase Armor 15246 | -2/Quarantine | Found Alien Slashing Weapon 15246 | -2/Quarantine | Identified Sigix Broadsword 15322 | -2/Quarantine | Cryocooling Duct disabled 15327 | -2/Quarantine | Cryocooling Duct disabled 15337 | -2/Quarantine | Ambient heat levels rising (+20) 15337 | -2/Quarantine | Non-combat units ordered to evacuate 15342 | -2/Quarantine | Ambient heat levels rising (+20) 15342 | -2/Quarantine | Combat units ordered to evacuate 15390 | -2/Quarantine | Found Alien Artifact 15399 | -2/Quarantine | Identified Core Reset Matrix 15399 | -2/Quarantine | Used Core Reset Matrix 15403 | -2/Quarantine | Detected hypermatrix surge 15403 | -2/Quarantine | Sensed 6 artifacts in vicinity 15442 | -2/Quarantine | Quarantine Guard activated 15474 | -2/Quarantine | Found Phase Redirector 15518 | -2/Quarantine | Found Core Cannon 15563 | -2/Quarantine | Found Core Stripper 15582 | -2/Quarantine | Found Matter Drive 15598 | -2/Quarantine | Spotted Quarantine Guard 15625 | -2/Quarantine | Destroyed Quarantine Guard 15678 | -2/Quarantine | Spotted Quarantine Guard 15705 | -2/Quarantine | Build established: Alien-Gladiator 15707 | -2/Quarantine | Cryocooling Duct disabled 15722 | -2/Quarantine | Ambient heat levels rising (+20) 15756 | -2/Quarantine | Destroyed Quarantine Guard 15822 | -2/Quarantine | Discovered exit to Access (range 12) 15854 | -2/Quarantine | Found Unknown Device 15854 | -2/Quarantine | Identified Antimissile System 15897 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 16064 | -2/Quarantine | Spotted Quarantine Guard 16090 | -2/Quarantine | Spotted Quarantine Guard 16114 | -2/Quarantine | Destroyed Quarantine Guard 16196 | -2/Quarantine | Spotted Quarantine Guard 16196 | -2/Quarantine | Spotted Quarantine Guard 16251 | -2/Quarantine | Destroyed Quarantine Guard 16271 | -2/Quarantine | Destroyed Quarantine Guard 16381 | -2/Quarantine | Spotted Fortress 16456 | -2/Quarantine | Lost 3 parts (1n2u) 16472 | -2/Quarantine | Destroyed Fortress 16508 | -2/Quarantine | Found Prototype Reactor 16508 | -2/Quarantine | Identified Vortex Chain Reactor 16534 | -2/Quarantine | Found Prototype Device 16534 | -2/Quarantine | Identified Thermal Barrier 16538 | -2/Quarantine | Found Prototype Device 16538 | -2/Quarantine | Identified Exp. Force Field 16548 | -2/Quarantine | Found Prototype Device 16548 | -2/Quarantine | Identified EM Dispersion Field 16580 | -2/Quarantine | Found Vortex Chain Reactor 16670 | -2/Quarantine | Discovered new exit (range 24) 16700 | -2/Quarantine | Spotted Quarantine Guard 16719 | -2/Quarantine | Terminal network hard line cut 16739 | -2/Quarantine | Destroyed Quarantine Guard 16763 | -2/Quarantine | Entered Section 7 16764 | -2/Section 7 | Sensed 21 artifacts in vicinity 16773 | -2/Section 7 | Spotted S7 Guard 16790 | -2/Section 7 | Destroyed S7 Guard 16806 | -2/Section 7 | Found Integrated Singularity Reactor 16806 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 16822 | -2/Section 7 | Found Spacefold Activator 16906 | -2/Section 7 | Found Integrity Redistributor 17077 | -2/Section 7 | Spotted S7 Guard 17130 | -2/Section 7 | Destroyed S7 Guard 17137 | -2/Section 7 | Found Integrated Heat Negator 17137 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 17295 | -2/Section 7 | Crushed by falling debris 17305 | -2/Section 7 | Crushed by falling debris 17307 | -2/Section 7 | Crushed by falling debris 17308 | -2/Section 7 | System corruption reached 10% 17315 | -2/Section 7 | Crushed by falling debris 17316 | -2/Section 7 | System corruption reached 30% 17332 | -2/Section 7 | Crushed by falling debris 17346 | -2/Section 7 | Lost 7 parts (1p6u) 17372 | -2/Section 7 | Found Core Expander 17372 | -2/Section 7 | Installed Core Expander, added new Weapon slot 17426 | -2/Section 7 | Found LRC Armor 17426 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17435 | -2/Section 7 | Found LRC Matter Compressor 17435 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17769 | -2/Section 7 | Found Matter Drive 17780 | -2/Section 7 | Found Matter Drive 17784 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 17786 | -2/Section 7 | Found Transdimensional Reconstructor 17789 | -2/Section 7 | Found Transdimensional Reconstructor 17793 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 17799 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 17801 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 17808 | -2/Section 7 | Found Terrabomb 17811 | -2/Section 7 | Found Terrabomb 17814 | -2/Section 7 | Found Terrabomb 17817 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-294) 17818 | -2/Section 7 | Core integrity fell below 50% 17831 | -2/Section 7 | Spotted Executioner 17831 | -2/Section 7 | Spotted Executioner 17838 | -2/Section 7 | Destroyed Executioner 17847 | -2/Section 7 | Destroyed Executioner 17851 | -2/Section 7 | Found Prototype Processor 17851 | -2/Section 7 | Identified Exp. Targeting Computer 17854 | -2/Section 7 | Found Prototype Processor 17854 | -2/Section 7 | Identified Exp. Core Analyzer 17919 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 17960 | -2/Section 7 | Discovered exit to Access (range 8) 17993 | -2/Section 7 | Entered Access 17993 | -1/Access | Evolved 2 slots: Utility x2 18250 | -1/Access | Zion Defense Resupply teleported in 18333 | -1/Access | Warped through subspace 18386 | -1/Access | Zion Experimental squad teleported in 18618 | -1/Access | Found Prototype Protection 18618 | -1/Access | Identified Zio. Shade Armor 18628 | -1/Access | Found Zio. Shade Armor 18634 | -1/Access | Found Prototype Energy Cannon 18634 | -1/Access | Identified Zio. Alpha Cannon Mk. II 18884 | -1/Access | Zion Resource Resupply teleported in 19215 | -1/Access | Discovered new exit (range 8) 19217 | -1/Access | Zion Experimental squad teleported in 19228 | -1/Access | Entered Command 19293 | -1/Command | Disengaged cave seal 19293 | -1/Command | Zionites emerged from the dark tunnel 19297 | -1/Command | Spotted B-99 Colossus 19308 | -1/Command | Allies destroyed B-99 Colossus 19349 | -1/Command | Found Mni. Smartbomb Launcher 19369 | -1/Command | Spotted Striker 19369 | -1/Command | Spotted Alpha 7 19378 | -1/Command | Destroyed Striker 19379 | -1/Command | Spotted Striker 19382 | -1/Command | Allies destroyed Alpha 7 19384 | -1/Command | Spotted Executioner 19385 | -1/Command | Spotted Alpha 7 19388 | -1/Command | Destroyed Striker 19389 | -1/Command | Spotted Executioner 19392 | -1/Command | Allies destroyed Executioner 19395 | -1/Command | Allies destroyed Alpha 7 19399 | -1/Command | Destroyed Executioner 19409 | -1/Command | Found Prototype Processor 19409 | -1/Command | Identified Exp. Targeting Computer 19456 | -1/Command | Spotted M Guard 19463 | -1/Command | Spotted M Guard 19464 | -1/Command | Spotted Combat Programmer 19464 | -1/Command | Spotted Combat Programmer 19490 | -1/Command | Allies destroyed M Guard 19497 | -1/Command | System corruption reached 10% 19505 | -1/Command | Allies destroyed Combat Programmer 19534 | -1/Command | Destroyed Combat Programmer 19601 | -1/Command | Destroyed M Guard 19601 | -1/Command | All MAIN.C guards destroyed 19604 | -1/Command | Build established: Alien-Gunner 19621 | -1/Command | Found Prototype Protection 19621 | -1/Command | Identified Hvy. Regenerative Plating 19628 | -1/Command | Lost 3 parts (2u1w) 19635 | -1/Command | Found Exp. Targeting Computer 19645 | -1/Command | Found Prototype Reactor 19645 | -1/Command | Identified Zero-point Reactor 19667 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 19691 | -1/Command | Found Prototype Launcher 19691 | -1/Command | Identified Hellfire Missile Launcher 19699 | -1/Command | Found Zero-point Reactor 19704 | -1/Command | Found Prototype Device 19704 | -1/Command | Identified AEGIS Remote Shield 19724 | -1/Command | Found AEGIS Remote Shield 19772 | -1/Command | First assault squad dispatched 19824 | -1/Command | Found Prototype Device 19824 | -1/Command | Identified Thermal Barrier 19853 | -1/Command | Incoming assault squad redirected 20027 | -1/Command | Incoming assault squad redirected 20089 | -1/Command | Met MAIN.C 20114 | -1/Command | 0b10 Conduit disabled 20131 | -1/Command | Allies destroyed MAIN.C Shell 20132 | -1/Command | MAIN.C activated Command garrisons 20171 | -1/Command | Allies destroyed MAIN.C 20224 | -1/Command | Found Prototype Processor 20224 | -1/Command | Identified Exp. Target Analyzer 20300 | -1/Command | Build established: Scavenger-Gunner 20371 | -1/Command | Found Gamma Refractor 20661 | -1/Command | Build established: Scavenger-Mutant 21161 | -1/Command | Build established: Scavenger-Gunner 21456 | -1/Command | Discovered new exit (range 12) 21630 | -1/Command | Found Prototype Device 21630 | -1/Command | Identified Adv. Particle Accelerator 21634 | -1/Command | Found Prototype Device 21634 | -1/Command | Identified Exp. Phase Shifter 21637 | -1/Command | Found Prototype Device 21637 | -1/Command | Identified Exp. Hardlight Generator 21641 | -1/Command | Found Prototype Device 21641 | -1/Command | Identified Femtoactuators 21644 | -1/Command | Found Exp. Targeting Computer 21648 | -1/Command | Found Prototype Device 21648 | -1/Command | Identified EM Dispersion Field 21824 | -1/Command | Found Unknown Device 21824 | -1/Command | Identified Antimissile System 21842 | -1/Command | Found Prototype Device 21842 | -1/Command | Identified Exp. Shock Absorption System 22006 | -1/Command | Found Prototype Device 22006 | -1/Command | Identified Adv. Kinecellerator 23212 | -1/Command | System corruption reached 30% 23540 | -1/Command | Spotted B-99 Colossus 23701 | -1/Command | Destroyed B-99 Colossus 23750 | -1/Command | Found Unknown Protection 23750 | -1/Command | Identified Hvy. Reflective Plating 23753 | -1/Command | Found Unknown Protection 23753 | -1/Command | Identified Hvy. Insulated Plating 23776 | -1/Command | Found Corrupted Prototype Ballistic Gun 23776 | -1/Command | Identified Multirail 23782 | -1/Command | Found Multirail 28081 | -1/Command | Found Zero-point Reactor 28084 | -1/Command | Found Zero-point Reactor 28503 | -1/Command | Build established: Alien-Assassin 28820 | -1/Command | Warped through subspace to slip node 28820 | -1/Command | Discovered new exit (range 4) 28834 | -1/Command | Entered Access_0 28835 | -1/Access_0 | Architect warped through subspace 28835 | -1/Access_0 | Sensed 2 artifacts in vicinity 28854 | -1/Access_0 | Destroyed A8 28912 | -1/Access_0 | Architect warped through subspace 28950 | -1/Access_0 | Architect warped through subspace 28995 | -1/Access_0 | Architect warped through subspace 29020 | -1/Access_0 | Found Prototype Device 29020 | -1/Access_0 | Identified Exp. Weapon Cycler 29024 | -1/Access_0 | Found Prototype Device 29037 | -1/Access_0 | Architect warped through subspace 29065 | -1/Access_0 | Identified Desublimator 29070 | -1/Access_0 | Architect warped through subspace 29086 | -1/Access_0 | Found Integrity Redistributor 29101 | -1/Access_0 | Architect warped through subspace 29124 | -1/Access_0 | Subspace Access Node disabled 29129 | -1/Access_0 | Architect warped through subspace 29170 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-184) 29207 | -1/Access_0 | Architect warped through subspace 29231 | -1/Access_0 | Architect warped through subspace 29259 | -1/Access_0 | Architect warped through subspace 29276 | -1/Access_0 | Subspace Access Node disabled 29280 | -1/Access_0 | Architect warped through subspace 29309 | -1/Access_0 | Architect warped through subspace 29340 | -1/Access_0 | Architect warped through subspace 29361 | -1/Access_0 | Architect warped through subspace 29373 | -1/Access_0 | Architect warped through subspace 29378 | -1/Access_0 | A6 warped into view 29391 | -1/Access_0 | Architect warped through subspace 29393 | -1/Access_0 | Destroyed A6 29409 | -1/Access_0 | Architect warped through subspace 29426 | -1/Access_0 | Architect warped through subspace 29439 | -1/Access_0 | Architect warped through subspace 29462 | -1/Access_0 | Architect warped through subspace 29465 | -1/Access_0 | Subspace Access Node disabled 29474 | -1/Access_0 | Subspace Access Node disabled 29553 | -1/Access_0 | Core integrity fell below 50% 29553 | -1/Access_0 | Destroyed Architect 29554 | -1/Access_0 | Architect triggered a singularity event 29556 | -1/Access_0 | Released all parts (17) 29558 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29558 | -1/Access_0 | Warped through subspace to slip node 29558 | -1/Access_0 | Discovered new exit (range 8) 29559 | -1/Access_0 | Emitted hypermatrix ping 29563 | *** | Escaped singularity! Last Messages --------------- 29556_ Released Armor Integrity Analyzer. 29556_ Released Exp. Biometal Heavy Treads. 29556_ Released Zero-point Reactor. 29556_ Released Lrn. Tractor Beam. 29556_ Released Multirail. 29556_ Released Exp. Matter Compressor. 29556_ Released Multirail. 29556_ Released Exp. Energy Well. 29557_ A0_COM: 8. 29558_ A0_COM: 7. 29558_ Knocked back. 29558_ Acquired Hpw. Transdimensional Reconstructor. 29558_ Warped through subspace, drawn to slip node. 29558_ EXIT=FOUND 29559_ A0_COM: 6. 29559_ Emitted hypermatrix ping. 29560_ A0_COM: 5. 29561_ A0_COM: 4. 29562_ A0_COM: 3. 29563_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Coolant Potential 220 Energy Generation 91 Energy Capacity 1580 Matter Stores 925 Matter Capacity 925 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1110 Cloak Strength 4 Additional Mass Support 20 EM Shielding 2 Corruption Prevention 12 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 36 Melee Accuracy 36 Launcher Accuracy 30 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 45 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 50 Overload Regulation 60 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-16 Technician | x1 | -7/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Sigix Broadsword Core Reset Matrix Matter Drive Core Stripper Integrated Singularity Reactor Spacefold Activator Integrated Heat Negator Core Expander LRC Armor LRC Matter Compressor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ControlOverloadTreads Manual? 0 Play Time 03:38:28 Cumulative 1904.1 hours Start 2021.05.24 @ 08:51:47 End 2021.05.24 @ 13:14:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2551 Rogue 2543 Adventurer 0 Explorer 8 Win Type 6 Total 202 Types 42/27/80/3/3/5/39/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b61d666c-bfa6-4105-b32e-87ab2e9af6c1