Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 13:13:40 Player: LustLizard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (3242) 3242 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 8513 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 101 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Weapon Cycler Improved Reaction Control System Improved Power Shielding > --- WEAPON ----------- Hypervelocity Gauss Rifle Gauss Cannon Power Sword > --- INVENTORY -------- Improved Deuterium Engine Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Proton Cannon Latent Energy Streamer Gauss Cannon Gauss Cannon Guided EMP Blaster Long-range Missile Launcher Plasma Flamer [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fusion Compressor Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 5 | . . . 2 . . . 1 1 1 . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 130 | 7 13 9 22 3 4 1 22 17 25 3 4 Power 19 | 1 5 1 4 . . . 1 3 4 . . Engine 17 | 1 5 1 4 . . . 1 3 2 . . Core 2 | . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 3 5 5 1 . . 9 2 5 2 1 Treads 14 | 1 1 4 . . . . 5 2 1 . . Leg 16 | . . . 5 . . . 4 . 4 2 1 Wheel 5 | 1 2 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 1 3 2 7 1 . . 7 9 7 1 . Device 20 | . 3 2 2 1 . . 4 4 3 1 . Storage 3 | 1 . . 1 . . . . . 1 . . Processor 6 | . . . 2 . . . 2 1 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . 2 . . . 1 4 2 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 3 2 1 6 1 4 1 5 3 9 . 3 Energy Gun 2 | 1 . . . . 1 . . . . . . Energy Cannon 4 | . . . . . 1 . . . 1 . 2 Ballistic Gun 7 | 2 2 1 1 . . . . . 1 . . Ballistic Cannon 7 | . . . . . . . 2 2 3 . . Launcher 5 | . . . 2 . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 13 | . . . 3 1 2 . 3 1 3 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . 1 . . 1 Parts Lost 26 | . . 2 4 1 . . 4 1 5 6 3 Power 1 | . . . 1 . . . . . . . . Propulsion 10 | . . 1 2 . . . 1 . 1 4 1 Utility 11 | . . 1 1 1 . . 3 . 4 1 . Weapon 4 | . . . . . . . . 1 . 1 2 Highest Loss Streak 6 | . . 2 4 1 . . 3 1 2 6 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 98 93 99 100 98 99 94 57 17 Engine 9 | . 14 14 10 11 11 11 8 7 5 3 . Treads 12 | . 14 16 2 . . . 5 23 15 . . Leg 8 | . . . 18 16 11 11 18 . 10 15 1 Wheel 3 | . 13 11 . 5 11 11 2 . . . . Device 11 | . 10 13 5 3 11 11 13 15 10 10 . Storage 10 | . 14 14 11 11 11 11 9 7 10 5 . Processor 12 | . . . 20 22 22 22 16 14 12 6 6 Protection 3 | . . . 5 1 . . 4 6 4 6 6 Ballistic Gun 6 | . 28 28 . . . . . . 1 3 . Ballistic Cannon 5 | . . . . . . . . 15 10 6 . Slashing Weapon 8 | . . . 20 20 20 20 17 7 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 10 13 13 38 38 42 35 50 63 87 59 2 Greatest Support 96 | 10 40 44 44 25 10 10 60 68 96 60 3 Greatest Overweight (x) 4 | . 1 . 2 3 4 3 3 1 1 1 . Average Overweight (x) . | . . . . 2 2 3 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 13 5 Most Carried 15 | 6 8 8 15 15 15 15 15 15 15 15 5 Average Carried 12 | 3 7 7 8 14 15 15 14 14 14 13 2 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 15 15 15 15 15 15 15 5 . Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Mutant 26% | Assassin 6% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2376 | 210 330 124 206 93 . . 213 331 869 . . Remotely . | . . . . . . . . . . . . Salvage Created 3733 | . 759 149 576 171 . . 739 353 986 . . Parts 210 | . 47 10 34 6 . . 28 27 58 . . Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 80 | . 19 5 16 1 . . 12 7 20 . . Melee 26 | . . . 13 1 . . 12 . . . . Guns 25 | . 19 5 1 . . . . . . . . Cannons 17 | . . . . . . . . 6 11 . . AOE 11 | . . . 2 . . . . 1 8 . . Classes Destroyed 13 | . 5 . 2 1 . . 2 1 2 . . Worker 10 | . 1 . 1 1 . . 2 3 2 . . Builder 4 | . . . 1 . . . . 2 1 . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . 1 . . Recycler 5 | . 2 . . 1 . . 1 1 . . . Watcher 3 | . 1 . . . . . 1 1 . . . Swarmer 22 | . 9 3 4 . . . . . 6 . . Grunt 39 | . 10 2 11 1 . . 6 3 6 . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 6 | . . . . . . . 3 1 2 . . Hunter 4 | . . . . . . . 2 1 1 . . Programmer 6 | . . . . . . . . 2 4 . . Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 6 3 9 1 . . 4 5 3 . . Combat Bots Only 8 | . 3 3 8 1 . . 2 2 3 . . Max Kills in Single Turn 3 | . 1 1 3 1 . . 1 2 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 2 . . Melee 2 | . . . 2 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 5993 | . 554 301 815 117 . . 644 299 2173 219 871 Core 1343 | . 142 27 188 23 . . 60 40 214 128 521 Absorbed by Shields 265 | . . . . . . . 187 78 . . . Redirected to Shielding 42 | . . . . . . . . . 42 . . Regen/Repaired (Parts) 111 | . . . 111 . . . . . . . . Core Remaining (%) 72 | 100 . 32 . . . 47 89 94 . . . Volleys Fired 176 | . 70 22 6 . . . . 24 53 . 1 Largest 3 | . 2 2 2 . . . . 2 3 . 1 Hottest 156 | . 40 40 40 . . . . 96 156 . 75 Shots Fired 325 | . 140 44 11 . . . . 43 86 . 1 Gun 197 | . 140 44 10 . . . . . 3 . . Cannon 122 | . . . . . . . . 43 78 . 1 Launcher 6 | . . . 1 . . . . . 5 . . Special . | . . . . . . . . . . . . Kinetic 306 | . 140 44 10 . . . . 43 69 . . Thermal . | . . . . . . . . . . . . Explosive 6 | . . . 1 . . . . . 5 . . Electromagnetic 13 | . . . . . . . . . 12 . 1 Robot Hit Streak 15 | . 15 6 5 . . . . 4 8 . . Robot Miss Streak 9 | . 2 4 3 . . . . 5 9 . 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 283 | . 92 27 43 6 . . 41 30 44 . . Core Hits 180 | . 44 12 20 2 . . 20 18 64 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . . . 3 1 . . 2 5 3 . . Blast 8 | . . . . . . . . 5 3 . . Sever 6 | . . . 3 1 . . 2 . . . . Melee Attacks 149 | . . . 46 9 . . 52 18 24 . . Impact . | . . . . . . . . . . . . Slashing 149 | . . . 46 9 . . 52 18 24 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . 4 3 . . 6 4 3 . . Combat Hostiles 1 | . . . 1 . . . . . . . . Follow-up Attacks 12 | . . . 8 . . . 4 . . . . Damage Inflicted 8351 | . 763 229 1450 297 . . 1471 1376 2740 . 25 Guns 1072 | . 763 229 59 . . . . . 21 . . Cannons 1912 | . . . . . . . . 879 1008 . 25 Explosions 1697 | . . . 103 . . . . 205 1389 . . Melee 3616 | . . . 1288 297 . . 1471 284 276 . . Ramming 54 | . . . . . . . . 8 46 . . Kinetic 2921 | . 763 229 59 . . . . 879 991 . . Thermal 407 | . . . . . . . . 205 202 . . Explosive 249 | . . . 103 . . . . . 146 . . Electromagnetic 1104 | . . . . . . . . . 1079 . 25 Impact . | . . . . . . . . . . . . Slashing 3616 | . . . 1288 297 . . 1471 284 276 . . Piercing . | . . . . . . . . . . . . Highest Corruption 43 | . . . 3 3 3 3 . . 29 38 43 Average Corruption 15 | . . . 2 3 3 3 . . 20 36 40 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 112 | . . . 3 12 3 1 . . 87 4 2 Message Errors 27 | . . . 1 1 3 . . . 22 . . Matter Fused 40 | . . . 1 5 . . . . 29 3 2 Heat Flow Errors 11 | . . . 1 1 . . . . 9 . . Energy Discharges 10 | . . . . 2 . 1 . . 7 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . 2 . . . . 12 . . Data Loss (major) 3 | . . . . . . . . . 2 1 . Misfires 2 | . . . . . . . . . 2 . . Alerts 2 | . . . . 1 . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 531 | . . . 145 79 . . 86 111 110 . . Projectiles 19 | . . . . . . . . 6 13 . . Explosions 177 | . . . . . . . . 105 72 . . Melee 335 | . . . 145 79 . . 86 . 25 . . Knockbacks 12 | . . . . . . . . 8 4 . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . . . . . 8 4 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 383 | . . . . . . . . 58 325 . . Shots 6 | . . . . . . . . 1 5 . . Rammed 9 | . . . . . . . . 1 8 . . Targets Rammed 10 | . . . . . . . . 1 9 . . Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 241 | . 12 15 178 150 . . . 153 241 . . Average Temperature 61 | . 7 7 88 84 . . . 60 69 . . Received Heat Transfer 1204 | . 180 90 318 69 . . 194 71 282 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . 100 100 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Latent Energy Used 1389 | . . . . . . . . . 1389 . . LE Corruption 25 | . . . . . . . . . 25 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 451 | . 387 75 296 85 . . 266 236 451 126 61 Initial 111 | . . 5 . 40 . . . 88 74 111 46 Average 148 | . 157 41 157 40 . . 105 81 299 95 48 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 2 . . Low Security (%) 69 | 100 58 100 76 100 . 100 93 96 17 100 100 Level 1 23 | . 41 . 23 . . . 6 3 56 . . Level 2 6 | . . . . . . . . . 26 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 6 . 5 1 . . 1 5 12 . . Investigation 9 | . 4 . 2 . . . 1 . 2 . . Extermination 6 | . . . . . . . . 2 4 . . Reinforcement 12 | . 2 . 3 . . . . 3 4 . . Assault 2 | . . . . 1 . . . . 1 . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 10 | . 3 . 1 . . . 3 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 30 6 29 3 . . 25 11 29 6 5 Peak Tracking Total 6 | . 5 3 5 2 . . 6 3 5 6 5 Tactical Retreats 13 | . 3 . 1 2 . . 2 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 16 | . 2 2 3 . . . 1 1 7 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 14 | . . . . . . . . 5 9 . . Max in Single Turn 5 | . . . . . . . . 5 2 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 18 | . 6 1 3 . . . 2 2 4 . . Terminals 15 | . 5 . 2 . . . 2 2 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 15 1 10 . . . 4 4 8 . . Successful 17 | . 7 1 6 . . . 1 . 2 . . Failed 25 | . 8 . 4 . . . 3 4 6 . . Catastrophic 7 | . 3 . 1 . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 9 . 3 . 1 . 4 . 2 . . Terminals 34 | . 13 . 5 . . . 4 4 8 . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 2 . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 3 1 2 . . . . . 2 . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . 2 . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . 4 . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . 1 . . . . Terminals 4 | . 3 . . . . . 1 . . . . Botnet 4 | . 3 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 . 2 . . . 2 2 4 . . Full Trace Events 4 | . 2 . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 64 | . . . 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 1 1 . . . . Highest-Rated Group 62 | . . . . 62 62 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . 19 . . . . Total Damage 270 | . . . . . . . 270 . . . . Kills 3 | . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 8994 | 44 976 814 851 727 277 86 1060 1729 2288 77 65 Spaces Moved 5119 | 36 764 504 410 462 215 68 563 866 1111 69 51 Core 70 | 1 . . . . . . . . . 18 51 Treads 2096 | . 3 450 52 . . . 50 866 675 . . Legs 1407 | . . . 358 181 . . 381 . 436 51 . Wheels 1546 | 35 761 54 . 281 215 68 132 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 120 125 110 125 120 166 165 50 50 Average Speed 142 | 79 94 140 144 150 124 125 129 170 170 95 50 Slowest Speed 260 | 80 160 145 260 190 140 125 250 250 180 180 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 99 94 37 95 60 15 43 36 27 73 2 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 34 | . . . . 2 . . . 12 20 . . Terrain Destroyed 276 | . . . 14 2 . . . 56 204 . . Melee 34 | . . . . 2 . . . 12 20 . . Projectile 32 | . . . . . . . . 11 21 . . AOE 210 | . . . 14 . . . . 33 163 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 6346 | 48 910 578 605 480 223 68 829 1055 1381 79 90 Wait 594 | . 41 29 97 2 . . 166 100 119 7 33 Move 5109 | 35 763 503 409 461 214 67 562 865 1111 68 51 Hop . | . . . . . . . . . . . . Pick Up 81 | 5 9 6 18 2 1 . 15 10 15 . . Fast Attach 45 | 7 1 3 7 2 3 . 7 7 8 . . Attach 41 | . 3 4 6 . . . 10 5 7 2 4 Detach 8 | 1 . 2 1 . . . 2 1 1 . . Swap 45 | . 9 2 9 1 1 1 5 6 10 1 . Drop 99 | . 14 7 15 3 4 . 17 18 19 1 1 Fire 176 | . 70 22 6 . . . . 24 53 . 1 Melee 133 | . . . 37 9 . . 45 18 24 . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . Crush 9 | . . . . . . . . 1 8 . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 129 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 573 | -10/Materials | Core integrity fell below 50% 1021 | -10/Materials | Entered Mines 1058 | -10/Mines | Met a Derelict bent on vengeance 1076 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1176 | -10/Mines | Found a hidden stash of uninstalled traps 1257 | -10/Mines | Learned 8 Materials zone layouts 1311 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1596 | -10/Mines | Discovered exit to Materials (range 12) 1656 | -10/Mines | Discovered exit to Materials (range 8) 1835 | -10/Mines | Entered Materials 1835 | -9/Materials | Evolved 2 slots: Utility x2 1836 | -9/Materials | Identified exit to Materials 1836 | -9/Materials | Identified exit to Mines 1995 | -9/Materials | Build established: Scavenger-Mutant 2268 | -9/Materials | Destroyed 8 combat bots 2277 | -9/Materials | Lost 4 parts (1p2n1u) 2387 | -9/Materials | Repaired Katana 2414 | -9/Materials | Repaired Lgt. Armor Plating 2686 | -9/Materials | Entered Mines 2687 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2766 | -9/Mines | Core integrity fell below 50% 2792 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2850 | -9/Mines | Discovered exit to Materials (range 10) 3137 | -9/Mines | Discovered exit to Materials (range 9) 3232 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3242 | -9/Mines | Learned Materials terminal intel 3266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3267 | -9/Mines | Discovered new exit (range 5) 3304 | -9/Mines | Received a Mining Laser from a helpful Derelict 3356 | -9/Mines | Met a Derelict testing a Signal Generator 3408 | -9/Mines | Identified exit to Exiles 3413 | -9/Mines | Entered Exiles 3413 | -9/Exiles | Accompanied by 2 allies 3448 | -9/Exiles | Met 8R-AWN 3467 | -9/Exiles | Met EX-HEX 3500 | -9/Exiles | Met EX-BIN 3515 | -9/Exiles | Aligned with FarCom system 3516 | -9/Exiles | Given EX-Vault access code 3545 | -9/Exiles | Opened EX-Vault 3552 | -9/Exiles | Found Prototype Energy Gun 3552 | -9/Exiles | Identified AWS/Thermal 3559 | -9/Exiles | Found Prototype Energy Cannon 3559 | -9/Exiles | Identified Latent Energy Streamer 3598 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3633 | -9/Exiles | Met EX-DEC 3677 | -9/Exiles | Discovered new exit (range 12) 3688 | -9/Exiles | Identified exit to Mines 3690 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3690 | -9/Exiles | Entered Mines 3690 | -8/Mines | Accompanied by 1 ally 3771 | -8/Mines | Discovered exit to Materials (range 5) 3776 | -8/Mines | Entered Materials 3776 | -8/Materials | Accompanied by 1 ally 3776 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3777 | -8/Materials | Loaded intel: 11 terminal locations 3968 | -8/Materials | Discovered new exit (range 16) 4029 | -8/Materials | Identified exit to Storage 4695 | -8/Materials | Discovered new exit (range 16) 4698 | -8/Materials | Lost 3 parts (3u) 4835 | -8/Materials | Identified exit to Factory 4836 | -8/Materials | Entered Factory 4836 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5008 | -7/Factory | Build established: Assassin 6512 | -7/Factory | Discovered new exit (range 16) 6563 | -7/Factory | Identified exit to Factory 6565 | -7/Factory | Entered another Factory area 6565 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7203 | -6/Factory | System corruption reached 10% 7906 | -6/Factory | Garrison activated, responded to threat 8206 | -6/Factory | Build established: Mutant 8853 | -6/Factory | Sucked down chute 8853 | -6/Factory | Entered Waste 8868 | -6/Waste | EMP discharged 8868 | -6/Waste | System corruption reached 30% 8874 | -6/Waste | Spotted C-40 Crusher 8881 | -6/Waste | Spotted C-40 Crusher 8883 | -6/Waste | Spotted C-40 Crusher 8890 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8891 | -6/Waste | Spotted C-40 Crusher 8893 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8896 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8899 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8900 | -6/Waste | Spotted C-40 Crusher 8914 | -6/Waste | Spotted C-40 Crusher 8921 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8925 | -6/Waste | Discovered new exit (range 10) 8929 | -6/Waste | Identified exit to Factory 8930 | -6/Waste | Entered Factory 8952 | -6/Factory | Lost 6 parts (4n1u1w) 8970 | -6/Factory | Core integrity fell below 50% 8991 | -6/Factory | Core integrity fell below 20% 8995 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08929_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 08930_ Receiving FarCom transmissions... 08952_ W-25 Informer sends out distress signal. 08953_ ALERT: All DSF locations entering lockdown mode. 08953_ K-01 Serf destroyed. 08957_ System corrupted: Matter fused (-7). 08957_ Identified Gui. EMP Blaster. 08957_ Malfunction: System corrupted (+5). 08958_ Dropped Faulty Gui. EMP Blaster. 08965_ Destroyed VTOL Module. 08968_ Proton Cannon destroyed. 08979_ System corrupted: Matter fused (-5). 08981_ R-10 Processor collects Faulty Gui. EMP Blaster. 08983_ S-27 Virus misfires. 08985_ Latent Energy Streamer destroyed. 08985_ Flexi-carbon Leg destroyed. 08993_ P-60 Hacker resets S-27 Virus, system corruption cleaned. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????w???????? | | ??##################+#####???? | | ??# # ??? | | ??# # ??? | | ??# ss # ?? | | ??# @ s /RR ?? | | ??# s # *% ?? | | ??# # p#######?????? | | ??# !! # #???????????? | | ??# !! # #???????????? | | ??# ![ # #???????????? | | ?########### #???????????? | | # # #???????????? | | # # #???????????? | | # """ """ # #???????????? | | # """ """ # #???????????? | | # """ """ # #?#######???? | | # # # ???? | | # """ """ # # """ ??? | | # """ """ + + "Y" "???? | | # """ """ # # ""??? | | # # # """?? | | # """ """ # #? | | # """ """ # #? 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""" ""??? | | # # #??? ?????? | | ############ #??? ?????? | | ???????????# #???? ?????? | | ???????????# #????###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Part-time Excavator Quantum Hacking Challenges ------------ None Game ------ Seed SapperFocalRedistributor Manual? 0 Play Time 01:36:18 Cumulative 57.0 hours Start 2023.06.03 @ 11:33:07 End 2023.06.03 @ 13:13:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07b6a372-d9eb-4775-a5db-18dd75673632