Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 14:08:15 Player: ILikeVoltron Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (1592) 1592 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8492 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Improved Cooling System Graphene Brace Antimissile System Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Matter Compressor Advanced Visual Processing Unit Advanced Terrain Scanner Transmission Jammer ECM Suite Graphene Brace High-powered Tractor Beam > --- WEAPON ----------- Improved Arc Projector Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Advanced Treads Improved Heat Sink Improved Cooling System Makeshift Light Armor Plating Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon Hypervelocity Gauss Cannon Missile Launcher Long-range Missile Launcher Flail [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . 2 2 . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . . 1 . . . . 2 Utility 6 | . . . 1 1 . 2 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 109 | 1 3 6 18 9 11 2 14 5 9 1 4 10 16 Power 13 | . . 1 1 . 1 . . 1 2 1 . 3 3 Engine 3 | . . . 1 . 1 . . . . 1 . . . Core 10 | . . 1 . . . . . 1 2 . . 3 3 Reactor . | . . . . . . . . . . . . . . Propulsion 19 | . . 2 2 1 3 . 3 1 1 . . 3 3 Treads 12 | . . 2 2 1 3 . 2 . . . . 2 . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 1 1 1 . . 1 . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 Utility 38 | 1 2 2 9 4 6 2 3 2 1 . 2 1 3 Device 23 | 1 2 2 5 2 1 1 3 2 . . 2 1 1 Storage 3 | . . . 2 . . . . . 1 . . . . Processor 3 | . . . 1 . 1 . . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection 8 | . . . 1 2 4 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 39 | . 1 1 6 4 1 . 8 1 5 . 2 3 7 Energy Gun 13 | . . 1 1 4 1 . 4 . 1 . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | . 1 . 3 . . . 3 . 2 . 1 1 2 Ballistic Cannon 4 | . . . . . . . . . 1 . . 1 2 Launcher 4 | . . . . . . . 1 . 1 . . . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . . 1 . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . . . Parts Lost 49 | . . 2 1 . 3 . 10 . 3 . 1 13 16 Power 11 | . . 1 1 . 1 . . . 1 . 1 3 3 Propulsion 13 | . . 1 . . 1 . 2 . 1 . . 3 5 Utility 10 | . . . . . . . 4 . . . . 3 3 Weapon 15 | . . . . . 1 . 4 . 1 . . 4 5 Highest Loss Streak 13 | . . 2 1 . 1 . 7 . 2 . 1 13 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 99 99 97 100 90 85 85 86 88 78 60 Engine 5 | . 14 7 4 9 9 7 7 6 . 6 5 1 . Core 5 | . . 5 5 . . . . 6 12 6 5 5 6 Treads 10 | . . 12 22 27 26 23 15 . . . . 1 4 Leg 3 | . 28 15 . . . . . . . . . . . Wheel 4 | . . . . . . . 1 13 12 13 11 10 . Device 15 | . 14 14 10 7 2 7 20 25 20 20 29 25 11 Storage 10 | . 14 14 11 9 9 7 7 6 12 13 11 11 8 Processor 4 | . . . . 9 9 7 7 6 6 6 5 5 8 Protection 4 | . . . 10 9 14 15 4 . . . . . 3 Energy Gun 9 | . 14 18 19 15 16 15 9 3 1 . . . . Ballistic Gun 7 | . 13 8 2 3 . . 11 13 10 6 11 8 3 Ballistic Cannon 1 | . . . . . . . . . 2 6 3 3 3 Impact Weapon 3 | . . . 9 9 9 7 . 2 2 . 1 . 2 Peak Build Rating 78 | 8 10 12 19 26 26 28 42 54 64 62 71 78 66 Average Rating 35 | 6 9 9 16 24 24 27 31 52 59 61 70 68 49 On Entrance 31 | 6 8 8 12 19 26 25 28 40 50 58 62 64 35 Naked Turns 41 | . . . . . . . . . . . . . 41 Heaviest Build 74 | 12 12 14 36 39 43 44 48 45 70 69 67 74 70 Greatest Support 69 | 20 20 40 46 69 69 66 66 56 56 56 56 56 52 Greatest Overweight (x) 17 | . . . . . . . 2 . 2 1 1 1 17 Average Overweight (x) . | . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 8 8 8 10 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 8 8 8 15 15 15 14 15 15 15 15 15 15 13 Average Carried 11 | 6 7 7 9 14 14 13 13 13 14 13 14 13 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 8 15 15 15 13 15 15 13 15 15 13 5 Class Distribution -------------------- 43% | Mutant 19% | Infiltrator-Tank 12% | Scavenger-Mutant 9% | Infiltrator-Mutant 8% | Scavenger-Tank 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Skirmisher | -6/Factory Infiltrator-Tank | -6/Lower Caves Infiltrator-Tank | -6/Lower Caves Infiltrator-Skirmisher | -5/Factory Infiltrator-Skirmisher | -5/DSF Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Matter Collected 1860 | 245 69 81 175 90 100 . 308 . 472 102 . 141 77 Remotely 437 | 45 . 51 . . . . 308 . . . . 33 . Salvage Created 2093 | 174 108 94 429 180 258 . 435 . 161 . . 37 217 Parts 120 | 12 6 6 17 5 18 . 31 . 8 . . 5 12 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 37 | . 2 3 9 1 4 . 6 . 3 1 . 2 6 Melee 1 | . . . . . . . . . . . . 1 . Guns 29 | . 2 3 9 . 3 . 6 . 3 . . . 3 Cannons 3 | . . . . . . . . . . . . 1 2 AOE 2 | . . . . . . . . . . 1 . . 1 Classes Destroyed 15 | 3 1 1 4 . 2 . 3 . . . . 1 . Worker 5 | 2 1 . 2 . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 11 | . . 1 4 . . . . . 1 . . 1 4 Cutter 1 | . . . . . . . . . . . . 1 . Grunt 9 | . 2 2 2 1 . . 2 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 5 | . . . 2 . 3 . . . . . . . . Hunter 7 | . . . . . 1 . 1 . 2 1 . . 2 Programmer 1 | . . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 4 | 3 1 2 4 1 1 . 3 . 2 1 . 2 3 Combat Bots Only 4 | . 1 2 4 1 1 . 3 . 2 1 . 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Hostile Shots Fired 696 | . 15 22 68 7 42 . 82 10 75 12 7 151 205 Missed 195 | . 2 4 27 1 13 . 26 6 20 1 2 35 58 Damage Taken 8315 | . 143 224 388 93 438 . 1076 60 948 209 71 2011 2654 Core 2027 | . 11 43 67 . . . 170 . 201 42 . 325 1168 Absorbed by Shields 34 | . . . . . . . . . . . . 34 . Core Remaining (%) 82 | 100 . 78 83 . 100 . 75 . . 71 . 67 . Volleys Fired 197 | 9 23 13 41 10 20 . 33 . 15 4 . 4 25 Largest 3 | 2 2 2 2 2 2 . 3 . 3 3 . 3 3 Hottest 165 | 90 90 70 100 100 100 . 165 . 91 110 . 159 129 Shots Fired 421 | 18 46 26 80 20 33 . 97 . 33 12 . 11 45 Gun 380 | 18 46 26 78 20 33 . 95 . 31 4 . 7 22 Cannon 30 | . . . . . . . . . 2 4 . 4 20 Launcher 9 | . . . . . . . 2 . . 4 . . 3 Special 2 | . . . 2 . . . . . . . . . . Kinetic 175 | . 22 13 . . . . 54 . 28 8 . 8 42 Thermal 135 | 18 24 13 80 . . . . . . . . . . Explosive 9 | . . . . . . . 2 . . 4 . . 3 Electromagnetic 102 | . . . . 20 33 . 41 . 5 . . 3 . Robot Hit Streak 15 | 11 15 8 8 5 6 . 13 . 5 8 . 2 4 Robot Miss Streak 10 | 1 3 2 3 2 3 . 2 . 10 4 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 1 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . Shots Hit Robots 257 | 13 32 19 53 13 19 . 49 . 24 6 . 5 24 Core Hits 127 | 7 9 8 18 3 11 . 27 . 12 4 . 4 24 Critical Kills 4 | . . 1 . . . . . . . . . 1 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . 3 1 Critical Strikes 13 | . 2 2 2 . . . . . . . . 4 3 Burn 5 | . 2 1 2 . . . . . . . . . . Destroy 8 | . . 1 . . . . . . . . . 4 3 Melee Attacks 31 | . . . 15 6 2 . . 4 . . 4 . . Impact 31 | . . . 15 6 2 . . 4 . . 4 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4490 | 154 349 195 700 320 406 . 1115 . 415 221 . 102 513 Guns 3364 | 154 349 195 658 280 324 . 939 . 321 9 . 33 102 Cannons 300 | . . . . . . . . . 13 47 . 67 173 Explosions 766 | . . . . 40 82 . 176 . 81 165 . . 222 Melee 42 | . . . 42 . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . 2 16 Kinetic 1534 | . 124 83 . . . . 663 . 247 56 . 86 275 Thermal 1352 | 154 225 112 658 40 82 . . . 81 . . . . Explosive 563 | . . . . . . . 176 . . 165 . . 222 Electromagnetic 981 | . . . . 280 324 . 276 . 87 . . 14 . Impact 42 | . . . 42 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2 | . . . 2 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2 | . . . 2 . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . 2 5 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 2 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . 46 . . . 7 Shots 1 | . . . . . . . . . 1 . . . . Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 252 | 90 158 110 144 252 162 . 135 . 74 110 . 187 66 Average Temperature 51 | 34 58 41 40 138 64 . 70 . 26 57 . 79 28 Received Heat Transfer 1573 | . 78 117 96 54 117 . 144 18 12 . . 619 318 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 1 . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . Parts Fried 13 | . . . 3 4 1 . 3 . 2 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . 1 . . . . . . . . Heat Transferred 3664 | 421 802 407 1784 50 100 . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 2 . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Peak Influence 264 | 30 134 112 264 131 242 109 174 104 . . 41 25 147 Initial 109 | . 19 52 43 71 55 109 79 86 . . 18 25 4 Average 96 | 11 86 81 129 106 153 109 112 87 . . 25 12 62 Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . Low Security (%) 92 | 100 100 100 90 100 55 100 100 100 . . 100 100 100 Level 1 7 | . . . 9 . 44 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . 1 . . . . 2 2 Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . . . 1 . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Distress Signals 3 | . 1 1 . . 1 . . . . . . . . Communications Jammed 2 | . . . . . . . . . 1 . . . 1 Distress Signals 2 | . . . . . . . . . 1 . . . 1 Times Spotted 86 | . 8 3 13 2 7 . 8 2 6 1 5 11 20 Peak Tracking Total 9 | . 3 2 4 1 2 . 3 2 2 1 4 8 9 Tactical Retreats 8 | . . . 1 . 2 . 1 . . . . 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Traps Triggered 5 | . . . . . 4 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Machines Disabled 3 | . . . . . . . . . 1 . . . 2 Max in Single Turn 2 | . . . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Machines Accessed 10 | . 3 . 2 . 2 1 . . . . 1 . 1 Terminals 8 | . 3 . 1 . 2 1 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 11 | . 3 . 2 . 2 1 . . . . 2 . 1 Successful 4 | . . . 2 . . 1 . . . . 1 . . Failed 7 | . 3 . . . 2 . . . . . 1 . 1 Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . 4 . 1 . 2 . . . . . . . 1 Terminals 9 | . 3 . 1 . 2 1 . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . 1 . . . . 1 . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . 1 . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Total Allies 1 | . . . 1 . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Turns Passed 4133 | 133 374 314 617 240 379 17 286 148 859 227 114 102 323 Spaces Moved 2480 | 69 245 193 258 106 165 10 92 121 754 183 83 56 145 Core 74 | . . . . . . . . . . . . . 74 Treads 754 | . . 79 258 106 165 10 67 . . . . 4 65 Legs 428 | 69 245 114 . . . . . . . . . . . Wheels 1218 | . . . . . . . 25 121 754 183 83 52 . Hover . | . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . 6 Fastest Speed 50 | 120 120 120 160 160 160 160 115 100 100 115 100 100 50 Average Speed 127 | 120 120 136 160 160 160 160 162 100 105 115 114 116 155 Slowest Speed 1415 | 120 120 160 160 160 160 160 320 100 130 115 115 152 1415 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 44 35 23 12 31 1 84 3 75 23 2 72 4 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 4 | . . . . . . . . . 2 2 . . . Spaces Dug 28 | . . . 14 5 2 . . 3 . . 4 . . Terrain Destroyed 132 | . . . 14 11 17 . 10 3 10 49 4 . 14 Melee 26 | . . . 12 5 2 . . 3 . . 4 . . Projectile 2 | . . . 2 . . . . . . . . . . AOE 104 | . . . . 6 15 . 10 . 10 49 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Total 3013 | 101 285 220 354 150 241 11 154 142 791 189 94 85 196 Wait 101 | 19 9 4 8 7 40 . 5 8 . . 1 . . Move 2468 | 68 244 192 257 105 164 9 91 120 753 182 83 55 145 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 3 3 2 7 6 3 . 7 3 6 2 2 5 5 Fast Attach 32 | 1 . 2 6 2 5 . 4 1 2 . . 2 7 Attach 40 | . 1 1 2 2 4 2 6 3 2 1 2 6 8 Detach 4 | . . . . . 1 . . 1 . . . 1 1 Swap 37 | . 2 3 10 5 2 . 4 1 5 . 2 2 1 Drop 39 | 1 3 3 8 7 . . 4 1 8 . . 4 . Fire 197 | 9 23 13 41 10 20 . 33 . 15 4 . 4 25 Melee 31 | . . . 15 6 2 . . 4 . . 4 . . Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . Escape Stasis 5 | . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 134 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 3) 466 | -10/Materials | Discovered new exit (range 9) 508 | -10/Materials | Entered Mines 528 | -10/Mines | Assembled infested the area 813 | -10/Mines | Learned location of Storage (-8) 814 | -10/Mines | Discovered new exit (range 6) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1406 | -9/Materials | Discovered new exit (range 13) 1439 | -9/Materials | Entered another Materials area 1439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -8/Materials | Discovered new exit (range 8) 1679 | -8/Materials | Entered Storage 2055 | -8/Storage | Discovered new exit (range 3) 2058 | -8/Storage | Entered Factory 2058 | -7/Factory | Evolved 2 slots: Utility x2 2075 | -7/Factory | Identified exit to DSF 2075 | -7/Factory | Entered DSF 2121 | -7/DSF | Additional patrols routed to DSF 2211 | -7/DSF | Lost 7 parts (2n3u2w) 2297 | -7/DSF | Discovered new exit (range 17) 2361 | -7/DSF | Entered Factory 2361 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2418 | -6/Factory | Discovered new exit (range 20) 2509 | -6/Factory | Entered Lower Caves 2577 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2590 | -6/Lower Caves | Found DCF Scrap (11 items) 2625 | -6/Lower Caves | Learned 4 Factory zone layouts 3096 | -6/Lower Caves | Build established: Infiltrator-Tank 3223 | -6/Lower Caves | Discovered new exit (range 18) 3325 | -6/Lower Caves | Spotted B-75 Beast 3368 | -6/Lower Caves | Entered another Lower Caves area 3386 | -6/Lower Caves | Discovered new exit (range 10) 3514 | -6/Lower Caves | Learned Factory terminal intel 3595 | -6/Lower Caves | Entered Factory 3595 | -5/Factory | Evolved 2 slots: Utility x2 3597 | -5/Factory | Loaded intel: 26 terminal locations 3709 | -5/Factory | Identified exit to DSF 3709 | -5/Factory | Entered DSF 3719 | -5/DSF | Assembled infested the area 3741 | -5/DSF | Additional patrols routed to DSF 3760 | -5/DSF | Discovered new exit (range 19) 3811 | -5/DSF | Entered Factory 3811 | -4/Factory | Evolved 2 slots: Propulsion x2 3839 | -4/Factory | Lost 13 parts (3p3n3u4w) 4037 | -4/Factory | Lost 3 parts (1p1u1w) 4053 | -4/Factory | Garrison activated, responded to threat 4093 | -4/Factory | Released all parts (6) 4097 | -4/Factory | Core integrity fell below 50% 4123 | -4/Factory | Lost 11 parts (2p4n1u4w) 4127 | -4/Factory | Core integrity fell below 20% 4134 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04088_ K-01 Serf collects debris. 04089_ U-05 Engineer lays Concrete. 04089_ Hyp. Gauss Cannon destroyed. 04089_ Penetrated by Slug. 04091_ U-05 Engineer lays Concrete. 04092_ Penetrated by Slug. 04092_ VTOL Module destroyed. 04093_ U-05 Engineer lays Concrete. 04093_ Released Autogun. 04093_ Released Imp. Terrain Scan Processor. 04093_ Released Lrg. Storage Unit. 04093_ Released Adv. Visual Processing Unit. 04093_ Released Matter Compressor. 04093_ Released Component Analysis Suite. 04094_ K-01 Serf collects debris. 04119_ Slammed into G-67 Veteran. 04122_ Destabilizing: Core damaged (-11). 04124_ Slug penetrates Wall. 04133_ U-05 Engineer lays Concrete. 04134_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #??????????# #?????? | | ???# #??????##########/######?????? | | ???# #??????# #????????? | | ???# #??????# #????????? | | ???# #??????# #????????? | | ???# ######## #????????? | | ???# #????????? | | ???#### #????????? | | ??????# =! """"" ""#??????? | | ??????# !! ""T"" ""#??????? | | ??????# s G#??????? | | ??????# """" """" ""#??????? | | ??????# """" """" [[""#??????? | | ####### """" """" [ ##???????? | | # !# s """" """" #????????? | | # # """" """"?? #????????? | | # # """" """???? ????????? | | # """ # Y """" """" ???????????? | | # """ # ????????? | | # """ + """ """"?????????????? | | # # """" """??????????????? | | # """ #### """" """"?????????????? | | # """ ####/!"""" """"? ? ! ??????? | | # """ #"""[!"""" """" *%#???????? | | # #"Y[!!"""" """" |#???????? | | # =#"""@! "" " ###?????? | | ##########! u #?????? | | # # ! #?????? | | # ; [ =% #?????? | | # # ] #?????? | | # """ # ##?????? | | # """ #% #??????? | | # " # ###########+## ##??????? | | # "F" # ######??????? ????????? | | # """ # # #????????? ??????? | | # #k# #?????????????????? | | ########## # #?????????????????? | | ?????????# + #?????????????????? | | ?????????# # #?????????????????? | | #######??# # #?????????????????? | | # #??# # #?????????????????? | | # " " #### ######?????????????????? | | # " " # #?????????????????????? | | # " " # #?????????????????????? | | # " " # #?????????????????????? | | # " " + #?????????????????????? | | # " " # #?????????????????????? | | # " " # #?????????????????????? | | # " " # #?????????????????????? | | # " " # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 32 Energy Capacity 525 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Power Amplification 20 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagIntegratedDerivative Manual? 0 Play Time 01:23:54 Cumulative 145.8 hours Start 2024.08.16 @ 23:56:36 End 2024.08.17 @ 14:08:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 256 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0292217f-47de-40ed-91c4-b3d7448a0fef