Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:14:30 Player: MO-55 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2411) 2411 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7346 Bonus ------- None Cogmind --------- Core Integrity 835/1150 Matter 24/300 Energy 328/350 System Corruption 2% Temperature Hot (262) Movement Hovering (71) Location -4/Factory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Reflective Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Cooling System Improved Reaction Control System Phase Shifter Hacking Suite Antimatter Cannon Micro-nuke Launcher Micro-nuke Launcher Improved Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Advanced Cooling System Improved Reaction Control System Phase Shifter Reflective Plating Hacking Suite Antimatter Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Remote Datajack Heavy Flail [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Quantum Reactor Propulsion Aerolev Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . 1 1 . 1 Utility 7 | . . 1 2 1 1 2 . Weapon . | . . . . . . . . Parts Attached 121 | 6 5 19 41 4 7 25 14 Power 9 | 1 . 2 4 . . 2 . Engine 7 | 1 . 2 4 . . . . Core . | . . . . . . . . Reactor 2 | . . . . . . 2 . Propulsion 38 | 2 2 4 15 1 1 12 1 Treads 3 | . . . 3 . . . . Leg 9 | 2 . 3 4 . . . . Wheel 6 | . 2 1 3 . . . . Hover 19 | . . . 4 1 1 12 1 Flight 1 | . . . 1 . . . . Utility 39 | 1 3 4 14 2 3 6 6 Device 17 | . 1 4 3 . 1 4 4 Storage 4 | 1 2 . 1 . . . . Processor 4 | . . . 3 . . 1 . Hackware 5 | . . . 1 2 1 1 . Protection 9 | . . . 6 . 1 . 2 Artifact . | . . . . . . . . Weapon 35 | 2 . 9 8 1 3 5 7 Energy Gun 2 | . . 1 1 . . . . Energy Cannon 17 | . . 3 5 1 3 3 2 Ballistic Gun 7 | 2 . 3 2 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . . . . . . . 4 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . 2 . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 6 . . 1 . Parts Lost 18 | . . 6 6 . . 1 5 Power 1 | . . . . . . 1 . Propulsion 7 | . . 3 2 . . . 2 Utility 6 | . . 3 2 . . . 1 Weapon 4 | . . . 2 . . . 2 Highest Loss Streak 4 | . . 3 2 . . 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 96 97 94 91 99 97 91 Engine 7 | . 14 11 8 7 6 2 . Treads 1 | . . . 5 . . . . Leg 8 | . 10 21 7 . . . . Wheel 6 | . 17 11 7 . . . . Hover 11 | . . . 3 30 33 27 29 Device 12 | . 10 20 11 7 4 10 7 Storage 8 | . 14 11 9 7 6 5 5 Processor 6 | . . . 9 7 6 11 10 Hackware 7 | . . . . 11 25 23 21 Protection 5 | . . . 13 5 2 . 1 Energy Cannon 9 | . . 5 15 4 12 6 6 Ballistic Gun 5 | . 28 9 1 7 . . . Impact Weapon 2 | . . 7 . . . 2 1 Naked Turns . | . . . . . . . . Heaviest Build 79 | 11 47 59 79 32 35 46 50 Greatest Support 78 | 20 20 30 37 32 40 67 78 Greatest Overweight (x) 11 | 2 2 1 7 . . 11 . Average Overweight (x) . | . 1 1 2 . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 10 Average Capacity 15 | 7 14 20 18 10 10 10 10 Most Carried 20 | 7 10 20 20 10 10 10 10 Average Carried 13 | 3 7 14 18 9 8 9 9 Final Capacity 20 | 8 20 20 10 10 10 10 10 Final Carried 20 | 5 10 20 10 10 10 9 9 Class Distribution -------------------- 42% | Scavenger-Mutant 27% | Mutant 22% | Hacker-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1560 | 260 117 341 534 17 18 208 65 Remotely . | . . . . . . . . Salvage Created 2827 | 27 70 922 1198 90 90 185 245 Parts 159 | 6 8 53 63 8 4 13 4 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 50 | . 1 21 21 3 1 3 . Melee 4 | . . 3 . . . 1 . Guns 12 | . 1 8 2 1 . . . Cannons 28 | . . 5 18 2 1 2 . Classes Destroyed 13 | 1 3 3 3 . . 2 1 Worker 7 | . . 2 2 . . . 3 Builder 2 | . . . . . . 1 1 Tunneler 5 | 2 . . . 1 1 . 1 Hauler 3 | . . . 3 . . . . Recycler 2 | . . . . . . . 2 Operator 4 | . 1 . 3 . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 6 | . . . 3 3 . . . Grunt 29 | . 1 17 11 . . . . Brawler 2 | . . 1 1 . . . . Sentry 9 | . . 3 5 . 1 . . Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . . . 3 . Best Kill Streak 7 | 1 1 7 3 4 1 2 4 Combat Bots Only 6 | . 1 6 3 3 1 1 . Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 315 | . 5 90 117 10 15 23 55 Missed 95 | . 2 19 32 3 11 6 22 Damage Taken 3820 | . 33 933 1210 122 35 440 1047 Core 748 | . . 159 123 35 . 116 315 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . . 21 Core Remaining (%) 88 | 100 100 60 77 95 100 88 . Volleys Fired 165 | 6 13 46 72 9 4 7 8 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 180 | 40 40 91 180 55 180 180 90 Shots Fired 304 | 12 26 94 134 13 7 10 8 Gun 120 | 12 26 65 12 5 . . . Cannon 184 | . . 29 122 8 7 10 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 120 | 12 26 65 12 5 . . . Thermal 184 | . . 29 122 8 7 10 8 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 6 4 13 15 7 3 2 2 Robot Miss Streak 5 | 1 2 2 5 1 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 225 | 7 17 87 89 6 4 9 6 Core Hits 80 | 2 6 24 37 4 1 4 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 . Critical Strikes 3 | . . 2 . . . 1 . Smash 3 | . . 2 . . . 1 . Melee Attacks 48 | . . 31 . . . 11 6 Impact 48 | . . 31 . . . 11 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . 2 . . . 1 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . Damage Inflicted 7039 | 85 183 1909 2761 161 216 562 1162 Guns 1004 | 79 183 604 86 52 . . . Cannons 3821 | . . 431 2675 109 216 269 121 Explosions 648 | . . . . . . . 648 Melee 1560 | . . 874 . . . 293 393 Ramming 6 | 6 . . . . . . . Kinetic 1004 | 79 183 604 86 52 . . . Thermal 4469 | . . 431 2675 109 216 269 769 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 1560 | . . 874 . . . 293 393 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 7 2 1 . 8 2 Average Corruption 4 | . . 7 2 1 . 7 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . 22 8 . . 9 3 Message Errors 12 | . . 9 1 . . 2 . Matter Fused 9 | . . 2 3 . . 4 . Heat Flow Errors 5 | . . 4 . . . . 1 Energy Discharges 5 | . . 1 2 . . 1 1 Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 4 | . . 2 1 . . 1 . Data Loss (major) 2 | . . 2 . . . . . Misfires 2 | . . 2 . . . . . Alerts 2 | . . . . . . 1 1 Overload Shots 47 | . . . 24 . 7 10 6 Effects 4 | . . . 3 . . . 1 Heat Surge 3 | . . . 2 . . . 1 Short Circuit 1 | . . . 1 . . . . Overflow Damage 1025 | . . 196 39 8 24 162 596 Projectiles 98 | . . . 39 8 24 27 . Explosions 318 | . . . . . . . 318 Melee 609 | . . 196 . . . 135 278 Knockbacks 7 | . . 3 . . . 2 2 Impact 7 | . . 3 . . . 2 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 166 | . . . . . . . 166 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 3 | 3 . . . . . . . Kicked 3 | 3 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . 6 231 351 12 125 234 370 Average Temperature 76 | . 6 42 97 7 53 106 75 Received Heat Transfer 1230 | . 18 513 585 . 27 36 51 Effects 8 | . . . 3 . . . 5 Shutdowns 1 | . . . 1 . . . . Energy Bleed 4 | . . . 2 . . . 2 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . . 6 . . . 2 5 Impact Corruptions 20 | . . 7 . . . 5 8 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 10 | . . 1 9 . . . . Heat Transferred 5115 | . . 777 3340 148 200 200 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 387 | 10 113 319 387 238 200 182 324 Initial 137 | . 6 47 39 137 116 98 53 Average 129 | 2 70 151 156 186 168 88 94 Maximum Alert Level 1 | . . 1 1 1 1 . 1 Low Security (%) 78 | 100 100 70 69 50 86 100 80 Level 1 21 | . . 29 30 49 13 . 19 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 2 . 1 5 1 Investigation 4 | . . 1 . . . 3 . Extermination 3 | . . . . . . 2 1 Reinforcement 4 | . 1 . 2 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . . 2 1 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 6 27 32 4 7 13 14 Peak Tracking Total 14 | . 3 4 5 4 4 5 14 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 7 | . . 1 . 1 . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . . 2 4 . . 1 12 Max in Single Turn 11 | . . 1 1 . . 1 11 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 19 | . 2 2 3 1 2 6 3 Terminals 14 | . 2 2 3 . 2 3 2 Fabricators 3 | . . . . 1 . 2 . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 76 | . 5 9 12 2 8 30 10 Successful 44 | . 2 3 6 1 6 19 7 Failed 32 | . 3 6 6 1 2 11 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 46 | . 5 6 5 . 7 21 2 Terminals 63 | . 5 9 12 . 8 21 8 Fabricators 7 | . . . . 2 . 5 . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 23 | . . 2 4 . 3 11 3 Part Schematic 2 | . . . . . 1 1 . Level Access Points 2 | . . . . . 1 1 . Branch Access Points 1 | . . . . . . 1 . Machine Index 1 | . . . . . . 1 . Terminal Index 2 | . . . 1 . 1 . . Unreport Threat 7 | . . 1 2 . . 3 1 Locate Traps 4 | . . 1 . . . 1 2 Recall Investigation 2 | . . . . . . 2 . Hauler Manifests 1 | . . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . Fabricator Hacks 6 | . . . . 1 . 5 . Load Schematic 2 | . . . . . . 2 . Build 4 | . . . . 1 . 3 . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 2 1 2 . 3 3 2 Terminals 13 | . 2 1 2 . 3 3 2 Assimilate 3 | . 1 . . . 1 1 . Botnet 10 | . 1 1 2 . 2 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 18 | . 2 2 2 1 2 6 3 Full Trace Events 5 | . 1 1 . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 7 | . . . . 1 . 6 . Authchips . | . . . . . . . . Time 345 | . . . . 47 . 298 . Total Part Build Rating 47 | . . . . 5 . 42 . Parts Repaired 1 | . . . . . . . 1 Time 19 | . . . . . . . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 2 | . . . . . 1 1 . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 26 | . . . . . 10 26 . Highest-Rated Ally 26 | . . . . . 10 26 . Total Orders 1 | . . . . . . 1 . STAY 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 4138 | 102 310 873 1410 249 87 774 333 Spaces Moved 2983 | 66 224 320 711 433 111 684 434 Core 24 | 21 . . . . . 3 . Treads 1 | . . . 1 . . . . Legs 460 | 45 89 187 139 . . . . Wheels 621 | . 135 133 353 . . . . Hover 1877 | . . . 218 433 111 681 434 Flight . | . . . . . . . . Fastest Speed 36 | 50 95 95 42 38 36 36 56 Average Speed 84 | 100 111 150 132 38 36 45 57 Slowest Speed 610 | 150 120 190 610 38 36 600 71 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 37 35 48 13 3 13 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . . 1 . 1 7 3 Terrain Destroyed 58 | . . . 23 . 3 10 22 Melee 5 | . . . . . . 4 1 Projectile 35 | . . . 23 . 3 6 3 AOE 18 | . . . . . . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4237 | 89 259 568 1054 505 149 1117 496 Wait 738 | . 10 127 139 57 22 360 23 Move 2977 | 66 223 319 710 432 110 683 434 Hop . | . . . . . . . . Pick Up 105 | 9 7 23 36 3 4 16 7 Fast Attach 23 | 2 . . 15 . . 6 . Attach 39 | 4 1 8 9 3 3 8 3 Detach 2 | . . . 2 . . . . Swap 59 | . 4 11 17 1 4 11 11 Drop 81 | . 1 5 54 . 2 15 4 Fire 165 | 6 13 46 72 9 4 7 8 Melee 46 | . . 29 . . . 11 6 Ram . | . . . . . . . . Kick 2 | 2 . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 11) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 746 | -9/Materials | Lost 3 parts (3n) 910 | -9/Materials | Build established: Scavenger-Mutant 1279 | -9/Materials | Discovered new exit (range 4) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Utility x2 1440 | -8/Materials | Discovered new exit (range 13) 2656 | -8/Materials | Discovered new exit (range 12) 2695 | -8/Materials | Identified exit to Factory 2696 | -8/Materials | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2817 | -7/Factory | Build established: Mutant 2861 | -7/Factory | Discovered new exit (range 14) 2866 | -7/Factory | Identified exit to Factory 2926 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 2945 | -7/Factory | Entered another Factory area 2945 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2963 | -6/Factory | Identified exit to Factory 3032 | -6/Factory | Entered another Factory area 3032 | -5/Factory | Evolved 2 slots: Utility x2 3111 | -5/Factory | Identified exit to Upper Caves 3111 | -5/Factory | Identified exit to Factory 3277 | -5/Factory | Fabricated Cmb. Gravmag System? 3307 | -5/Factory | Build established: Hacker-Scout 3473 | -5/Factory | Fabricated Quantum Reactor (x2) 3726 | -5/Factory | Fabricated Cmb. Gravmag System? 3806 | -5/Factory | Entered another Factory area 3806 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3862 | -4/Factory | Repaired Imp. Sensor Array 3912 | -4/Factory | Discovered new exit (range 15) 4139 | -4/Factory | Self-destructed Last Messages --------------- 04118_ U-05 Engineer lays Concrete. 04118_ K-01 Serf collects debris. 04119_ U-05 Engineer lays Concrete. 04120_ Overload: Heat surge (+188). 04121_ K-01 Serf collects debris. 04122_ Overheating: Energy bleed (-51). 04123_ U-05 Engineer lays Concrete. 04125_ K-01 Serf collects debris. 04125_ U-05 Engineer lays Concrete. 04127_ Cld. Particle Cannon destroyed. 04127_ Imp. Sensor Array destroyed. 04127_ Knocked back. 04127_ U-05 Engineer builds a Wall. 04128_ System corrupted: Heat flow error (+230). 04137_ Overheating: System interference. 04137_ Imp. Terrain Scan Processor temporarily disabled. 04137_ Imp. Signal Interpreter temporarily disabled. 04137_ Imp. Terrain Scanner temporarily disabled. 04138_ Overheating: Energy bleed (-35). 04139_ Manufacturing Mainframe disabled. 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Hacking Suite | -6/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -5/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityFusionRedirector Manual? 0 Play Time 01:09:05 Cumulative 67.9 hours Start 2024.04.08 @ 21:07:58 End 2024.04.08 @ 22:14:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 946ed812-aa08-4ea1-809d-65c21dcc10f2