Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 20:54:03 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (5) 25 Value Destroyed (55) 55 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4685 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 850/850 Matter 127/300 Energy 485/485 System Corruption 1% Temperature Warm (134) Movement Flying (25) Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Fission Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Flight Unit Improved Heat Sink Improved Sensor Array Advanced ECM Suite Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Heat Sink Improved Sensor Array Cooled Plasma Cannon [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility System Shield Device Advanced ECM Suite Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Cannon Advanced Beam Cannon Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 1 . 1 . 1 Utility 4 | . . 1 . 1 1 1 Weapon . | . . . . . . . Parts Attached 26 | . . 2 7 4 8 5 Power 4 | . . . 1 1 1 1 Engine 2 | . . . 1 1 . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 9 | . . . 3 1 4 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . 3 1 4 1 Utility 9 | . . 1 . 2 3 3 Device 4 | . . 1 . 1 2 . Storage . | . . . . . . . Processor 1 | . . . . . . 1 Hackware 3 | . . . . 1 1 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 4 | . . 1 3 . . . Energy Gun . | . . . . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 4 | . . . 2 . . 2 Power 2 | . . . 1 . . 1 Propulsion . | . . . . . . . Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 2 . . 2 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 1 3 3 4 4 Power . | . 1 1 . . . . Propulsion . | . . . . 1 2 1 Utility . | . . . . . . 1 Weapon 1 | . . . 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . 1 1 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 56 | . . 6 41 57 79 88 Engine 4 | . . . 4 4 7 4 Core 3 | . . . . . 5 7 Flight 23 | . . . 25 36 30 33 Device 8 | . . 3 4 7 12 11 Processor 1 | . . . . . . 3 Hackware 6 | . . . . . 14 12 Protection 1 | . . . . . . 5 Slashing Weapon 5 | . . 2 6 9 7 6 Peak Build Rating 50 | . . 6 20 25 42 50 Average Rating 26 | . . 1 13 20 36 46 On Entrance 11 | . . . 1 13 25 39 Avg Prop Armor Cover (%) 10 | . . . . 10 . . Naked Turns 94 | . 29 59 6 . . . Heaviest Build 25 | . . 3 8 12 20 25 Greatest Support 25 | 3 3 3 15 20 20 25 Greatest Overweight (x) 3 | . . . . 3 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 1 4 5 4 5 5 Average Carried 3 | . 1 1 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 4 4 4 5 5 Class Distribution -------------------- 50% | Hacker-Sprinter 44% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 317 | 200 . . . 20 . 97 Remotely . | . . . . . . . Salvage Created 108 | . . . . . . 108 Parts 15 | . . . . . . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed 1 | . . . . . . 1 Builder 5 | . . . . . . 5 Best Kill Streak 2 | . . . . . . 2 Combat Bots Only . | . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 123 | . 7 8 19 42 18 29 Missed 65 | . 3 1 9 23 9 20 Hits 58 | . 4 7 10 19 9 9 Projectile 58 | . 4 7 10 19 9 9 Critical Strikes 3 | . . . 2 . 1 . Damage Taken 675 | . 53 83 133 166 133 107 Core 260 | . 53 72 42 50 43 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 78 . 71 90 93 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 6 | . . . . . 1 5 Core Hits 3 | . . . . . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 21 | . . . 2 . 11 8 Impact . | . . . . . . . Slashing 21 | . . . 2 . 11 8 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 1 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 447 | . . 16 . . 75 356 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 431 | . . . . . 75 356 Ramming 16 | . . 16 . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 431 | . . . . . 75 356 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 137 | . . . . . 55 82 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 137 | . . . . . 55 82 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . 6 . . . . Shots . | . . . . . . . Rammed 5 | . . 5 . . . . Targets Rammed 5 | . . 5 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 134 | . . . 16 . 12 134 Average Temperature 46 | . . . 10 . 7 47 Received Heat Transfer 138 | . . 42 36 9 45 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 64 | . 5 . 25 19 47 64 Initial 13 | . . . . . . 13 Average 15 | . 1 . 7 7 14 35 Influence Increases 223 | . 5 . 35 19 67 97 Destroy 0b10 Robot/NC 25 | . . . . . . 25 Successful Hack 54 | . 5 . 5 19 . 25 Disable Machine 45 | . . . 30 . . 15 Destroy Structure 9 | . . . . . 7 2 Partial Spotted 60 | . . . . . 60 . Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 213 | . 5 . 35 19 39 115 Entered New Map 15 | . . . . . . 15 Time Decay 163 | . 5 . 20 19 39 80 Lost Part 35 | . . . 15 . . 20 Squads Dispatched 11 | . . 1 3 . 2 5 Investigation 7 | . . 1 3 . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 1 | . . . . . 1 . Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 54 | . 5 3 7 12 13 14 Peak Tracking Total 10 | . 5 3 7 10 9 6 Tactical Retreats 3 | . . . . . 1 2 ECM-based Alert Blocks 4 | . . . . . 4 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . 1 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 3 | . . . 2 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 12 | . 1 1 3 2 2 3 Terminals 11 | . 1 1 3 2 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 42 | . 3 3 10 6 6 14 Successful 15 | . 1 . 2 5 3 4 Failed 26 | . 2 3 8 1 2 10 Catastrophic 6 | . 1 . 1 . 1 3 Database Lockouts 1 | . . . . . 1 . Manual 32 | . 3 3 7 5 2 12 Terminals 39 | . 3 3 10 6 3 14 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 1 3 1 1 Open Door 1 | . . . 1 . . . Level Access Points 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 3 | . . . . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 1 . 1 2 . 3 Terminals 7 | . 1 . 1 2 . 3 Botnet 7 | . 1 . 1 2 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 1 3 1 2 3 Full Trace Events 8 | . 1 1 3 . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 183 | . . . . . 22 161 Jamming 168 | . . . . . 9 159 ECM 43 | . . . . . 13 30 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 518 | 13 29 84 76 50 105 161 Spaces Moved 1229 | 24 58 147 161 117 204 518 Core 240 | 24 58 147 10 1 . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 989 | . . . 151 116 204 518 Fastest Speed 25 | 50 50 50 34 31 27 25 Average Speed 32 | 50 50 50 35 32 27 25 Slowest Speed 200 | 50 50 50 50 200 31 25 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . . 1 4 4 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 16 17 33 20 8 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . . 10 2 Terrain Destroyed 12 | . . . . . 10 2 Melee 12 | . . . . . 10 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 1297 | 24 57 157 173 122 231 533 Wait 5 | . . . . 5 . . Move 1201 | 23 57 146 158 108 195 514 Hop 11 | . . . 1 4 4 2 Pick Up 10 | 1 . 2 2 1 3 1 Fast Attach 15 | . . 1 5 3 4 2 Attach 8 | . . 1 2 1 1 3 Detach 5 | . . 2 1 . 1 1 Swap 9 | . . . 1 . 6 2 Drop 7 | . . . 1 . 6 . Fire . | . . . . . . . Melee 21 | . . . 2 . 11 8 Ram 5 | . . 5 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 14 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 12) 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 118 | -9/Materials | Discovered new exit (range 10) 127 | -9/Materials | Entered Storage 131 | -9/Storage | Met 01-MTF 197 | -9/Storage | Discovered new exit (range 16) 203 | -9/Storage | Entered Materials 203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 208 | -8/Materials | Identified exit to Factory 253 | -8/Materials | Entered Factory 253 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 340 | -7/Factory | Central database locked down 349 | -7/Factory | Discovered new exit (range 11) 358 | -7/Factory | Entered another Factory area 358 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 509 | -6/Factory | Discovered new exit (range 5) 510 | -6/Factory | Identified exit to Lower Caves 519 | -6/Factory | Self-destructed Last Messages --------------- 00466_ K-01 Serf cleans the Assembly Bed. 00470_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3R. 00474_ Acquired Hacking Suite. 00479_ Sneak attack on U-05 Engineer. 00479_ Destroyed Welding Torch. 00479_ U-05 Engineer destroyed. 00481_ K-01 Serf collects debris. 00481_ Acquired 24 matter. 00482_ Triggered Proton Bomb Trap. 00482_ A bubble of electromagnetic force engulfs the area. 00482_ Lgt. Nuclear Core+ destroyed. 00482_ U-05 Engineer lays Concrete. 00482_ Sneak attack on U-05 Engineer. 00482_ U-05 Engineer destroyed. 00484_ Acquired 30 matter. 00485_ K-01 Serf collects debris. 00492_ System corrupted: Matter fused (-9). 00509_ EXIT=FOUND 00510_ EXIT=IDENTIFIED: LOWER CAVES Map ----- +----------------------------------------------------+ | ???????????????# ## #?????????? | | ???????????????# ?# #?????????? | | ???????????????############## #?????????? | | ???????????? #?????????? | | ???????????? #?????????? | | ????????????" """"" #?????????? | | ?????????????? "" F" ###?????????? | | ????????????? "" "" #???????????? | | ????????????? #???????????? | | ?????????????????" """" """" #???????????? | | ????????????????"" """" """" #???????????? | | ??????????????"""" 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" ??????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Evasion (%) 71 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSurgeSheargun Manual? 0 Play Time 00:14:08 Cumulative 290.2 hours Start 2025.11.26 @ 20:36:33 End 2025.11.26 @ 20:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 18 Types 11/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9337545e-4cbb-4558-85f5-ad057330958c