Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 23:57:42 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (75) 375 Value Destroyed (2436) 2436 Prototype IDs (248) 4960 Alien Tech Used (9) 1800 Bonus (15871) 15871 TOTAL SCORE: 34842 Bonus ------- Follower Combat Kills 171 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Pursued by Intercept 1500 Cogmind --------- Core Integrity 0/1450 Matter 116/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (800) Ox15 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled Q-thruster > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Hacking Suite Ghost Barrier > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (20) --- Light Particle Reactor Experimental Energy Well (600) Heavy Regenerative Plating Mapping Drone Bay (3/3) Supersonic Drone Bay (1/1) High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Hypervelocity EM Gauss Rifle Hypervelocity EM Gauss Rifle Hypervelocity Multirail Gamma Bomb Array Fusion Bomb Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Phase Shifter Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Hypervelocity Multirail Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Array Q-thruster Q-thruster Experimental Energy Well Experimental Propulsion Shielding Heavy Regenerative Plating Mapping Drone Bay Supersonic Drone Bay Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Hypervelocity EM Gauss Rifle Enhanced Coil Gun Gamma Bomb Array Fusion Bomb Launcher Guided Remote Datajack Enhanced Force Lance [Rating: 163] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Artifact Microwarp Drive Weapon KE Penetrator Energy Gun Hypervelocity EM Gauss Rifle Ballistic Gun KE Penetrator Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . 2 . . . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . 2 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . . Utility 8 | . . . . . 2 1 . . . . 1 . 1 . . . . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 7 4 5 . 2 21 11 1 3 1 . 1 15 . 2 12 2 2 4 3 17 3 2 14 7 8 11 3 Power 17 | 1 . 1 . . . 2 1 1 . . . 1 . . 1 . . . 1 1 . . . 1 2 4 . Engine 5 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Core 6 | . . . . . . 1 1 1 . . . 1 . . 1 . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . Propulsion 59 | 2 . 2 . . 13 1 . 1 . . . 7 . 1 4 . . 3 . 5 . . 9 3 4 3 1 Treads 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . Leg 16 | 2 . 2 . . 4 . . . . . . 4 . 1 3 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 3 . 4 . . 1 . . . . Flight 31 | . . . . . 9 1 . 1 . . . . . . . . . . . 1 . . 8 3 4 3 1 Utility 53 | 2 2 . . 2 5 4 . . 1 . 1 4 . 1 4 2 1 1 2 8 2 . 5 2 1 2 1 Device 18 | 1 . . . 2 1 3 . . . . . . . 1 4 1 . 1 1 1 . . 1 . 1 . . Storage 7 | 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Processor 11 | . . . . . 2 1 . . 1 . 1 . . . . . 1 . 1 2 1 . 1 . . . . Hackware 8 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 2 . 1 . Protection 8 | . . . . . 2 . . . . . . 4 . . . . . . . 1 . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 32 | 2 2 2 . . 3 4 . 1 . . . 3 . . 3 . 1 . . 3 1 2 . 1 1 2 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 2 2 . . 2 . . . . . . 2 . . 3 . 1 . . . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 6 | . . . . . . 1 . . . . . 1 . . . . . . . 2 . 1 . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 . 3 . . . . . 1 . . . . . 1 . . 1 5 3 2 2 1 1 Parts Lost 66 | . . 2 . . . . 1 5 . . . 13 . 1 3 . 1 . 6 6 . . 5 3 6 7 7 Power 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 2 . Propulsion 30 | . . . . . . . 1 2 . . . 7 . 1 2 . 1 . 2 . . . 3 2 3 2 4 Utility 24 | . . 1 . . . . . 1 . . . 4 . . 1 . . . 3 4 . . 1 1 2 3 3 Weapon 6 | . . 1 . . . . . 1 . . . 1 . . . . . . 1 2 . . . . . . . Highest Loss Streak 6 | . . 1 . . . . 1 5 . . . 5 . 1 1 . 1 . 4 4 . . 4 3 4 6 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 4 11 14 14 15 9 9 10 9 9 8 9 8 9 8 8 10 9 9 10 5 14 17 17 15 17 16 15 Power . | 1 1 . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 Propulsion 2 | 2 4 6 6 7 3 2 2 2 2 2 2 1 . . . . . . . . 2 4 3 2 2 . . Utility 4 | . . 2 3 4 4 6 7 6 6 5 5 5 4 3 3 6 5 6 6 3 4 4 5 4 5 4 4 Weapon 3 | . 5 6 4 4 1 . . . . . 1 . 5 5 4 2 1 1 1 . 6 7 6 5 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 5 . 3 . 6 4 . . . 1 . . . 1 1 3 . 1 . . 5 7 1 1 . 2 8 Power 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 Propulsion 7 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Utility 15 | . . . 1 . 1 2 . . . 1 . . . 1 . 2 . 1 . . 1 3 . . . . 2 Weapon 20 | . 1 . 1 . 4 1 . . . . . . . . 1 . . . . . 4 4 . 1 . 1 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 80 | . 98 85 85 93 95 97 87 69 69 69 62 55 64 62 77 88 84 80 76 82 98 99 78 76 67 56 45 Engine 3 | . 14 14 14 14 9 6 . . . . . . . . . . . . . . . . . 2 . 1 . Core 1 | . . . . . . . 7 3 . . . 2 . . 4 5 4 . 1 3 . . . . . . . Treads 1 | . . . . . . . . . . . . 2 . . 4 5 5 4 2 . . . . . . . . Leg 10 | . 28 28 28 28 11 . . . . . . 4 11 11 20 23 21 10 5 . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 11 17 24 35 36 21 . . . . Flight 11 | . . . . . 24 37 33 25 23 23 20 6 5 5 1 . . . . 2 . . 11 25 24 21 14 Device 8 | . 14 . . 7 9 13 15 10 7 7 6 1 . 3 4 20 16 14 14 12 9 5 3 9 6 2 . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 5 5 7 11 11 11 . 4 5 4 4 4 4 4 Processor 10 | . . . . . 8 15 15 15 23 23 22 22 17 17 16 5 5 5 7 14 15 21 15 13 12 9 8 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 10 10 10 11 13 12 10 11 Protection 2 | . . . . . 6 . . . . . . 2 11 8 5 5 5 5 2 1 5 4 2 2 . . 1 Ballistic Gun 9 | . 26 27 28 28 17 6 . . . . . . 11 8 9 11 11 11 9 1 . . . . . . . Peak Build Rating 163 | 7 8 8 10 17 36 55 52 46 35 36 41 61 61 70 90 71 71 75 75 119 129 140 145 141 163 145 126 Average Rating 62 | 4 7 7 8 12 28 50 48 36 35 35 38 42 61 65 75 69 67 65 68 97 122 130 128 130 138 119 108 On Entrance 60 | . 7 8 7 10 14 35 52 46 31 35 36 41 61 61 66 69 71 45 75 63 114 128 133 115 129 120 114 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 15 30 27 25 26 23 29 25 22 13 13 13 32 28 30 46 46 46 34 38 38 68 69 89 56 66 76 54 Greatest Support 140 | 20 20 20 20 20 72 29 29 23 15 15 15 60 60 90 140 80 80 35 48 78 78 78 87 66 68 69 53 Greatest Overweight (x) 17 | 4 1 1 1 1 1 . 1 1 . . . 4 . . . . . 2 1 1 1 . 1 1 . 1 17 Average Overweight (x) . | 1 . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 12 | 7 13 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 18 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 14 10 10 10 9 10 10 10 9 10 10 10 10 10 10 10 20 20 20 20 20 20 20 Average Carried 11 | 4 11 14 14 15 9 9 10 9 9 9 10 8 9 8 8 9 9 9 10 5 14 18 17 18 19 17 17 Final Capacity 20 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 20 20 20 20 20 20 20 Final Carried 20 | 6 15 14 15 15 10 10 10 10 9 10 10 9 9 8 10 10 9 10 10 5 20 17 19 19 17 19 15 Class Distribution -------------------- 38% | Mutant 18% | Scout 13% | Scavenger-Mutant 9% | Hacker-Scout 6% | Hacker-Sprinter 6% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Matter Collected 2858 | 227 183 111 . . 179 274 73 60 . . . 109 . . 378 203 10 . 198 243 17 . 64 326 40 90 73 Remotely 426 | . . . . . . . . . . . . . . . 213 203 10 . . . . . . . . . . Salvage Created 2980 | 52 190 185 . . 210 433 . . . . . 226 . . 542 . . . 204 53 37 . 64 465 106 140 73 Parts 159 | 6 14 9 . . 9 23 . . . . . 14 . . 25 . . . 11 3 3 . 6 20 3 9 4 Haulers Intercepted 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 4 | 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 8 . . . . . . . 1 . . 10 . . . . . . . . Prevented 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Combat Hostiles Destroyed 43 | . 8 4 . . 6 3 . . . . . 6 . . 6 . . . 6 1 . . . . . 3 . Melee 6 | . . . . . . 3 . . . . . 2 . . . . . . . 1 . . . . . . . Guns 27 | . 8 4 . . 2 . . . . . . 1 . . 6 . . . 6 . . . . . . . . AOE 8 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . 3 . Classes Destroyed 15 | 1 2 . . . 2 5 . . . . . 1 . . 2 . . . . . . . 1 . . . 1 Worker 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Builder 8 | . . . . . . 4 . . . . . . . . 1 . . . . . . . 1 2 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . Recycler 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . Operator 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Watcher 5 | . . . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . Swarmer 16 | . 6 . . . 4 . . . . . . . . . . . . . 5 1 . . . . . . . Grunt 13 | . 2 4 . . 2 1 . . . . . 2 . . 2 . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 . Best Kill Streak 5 | 2 5 2 . . 5 4 . . . . . 2 . . 4 . . . 5 1 1 . 2 4 1 3 1 Combat Bots Only 5 | . 5 2 . . 4 1 . . . . . 2 . . 3 . . . 5 1 . . . . . 3 . Max Kills in Single Turn 2 | 1 2 1 . . 2 2 . . . . . 1 . . 1 . . . 1 1 1 . 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Hostile Shots Fired 1020 | . 42 35 . . 18 23 35 55 6 12 . 200 . 1 75 10 15 . 74 48 19 . 50 45 81 89 87 Missed 412 | . 10 13 . . 4 12 21 23 6 9 . 57 . . 29 6 5 . 26 22 6 . 25 29 41 40 28 Deflected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hits 608 | . 32 22 . . 14 11 14 32 . 3 . 143 . 1 46 4 10 . 48 26 13 . 25 16 40 49 59 Melee 11 | . . . . . . . . . . . . . . 1 . . 10 . . . . . . . . . . Projectile 597 | . 32 22 . . 14 11 14 32 . 3 . 143 . . 46 4 . . 48 26 13 . 25 16 40 49 59 Critical Strikes 28 | . 1 . . . . . . . . . . 12 . . 3 . . . 2 1 . . . 1 2 3 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 11439 | . 321 296 . . 145 216 174 446 . 29 . 2680 . 60 1005 70 43 . 824 563 65 . 508 322 891 1143 1638 Core 2946 | . 74 99 . . 27 93 89 91 . 29 . 730 . 60 70 . 10 . 85 182 . . 65 22 163 263 794 Absorbed by Shields 166 | . . . . . . . . . . . . 58 . . 108 . . . . . . . . . . . . Redirected to Shielding 175 | . . . . . 11 . . . . . . . . . . . . . . 44 18 . . . . 79 23 Core Remaining (%) 68 | 100 . . . 30 95 . . . . 56 . 14 . . . . . . 77 . . 79 . 93 . . . Volleys Fired 161 | 7 28 22 . . 20 2 . . . . . 11 . . 41 . 8 . 16 . 1 . . . . 5 . Largest 2 | 2 2 2 . . 2 2 . . . . . 2 . . 2 . 2 . 2 . 1 . . . . 1 . Hottest 66 | 40 40 40 . . 48 48 . . . . . 66 . . 66 . 66 . 66 . 7 . . . . 52 . Shots Fired 302 | 14 56 43 . . 35 4 . . . . . 15 . . 82 . 16 . 31 . 1 . . . . 5 . Gun 285 | 14 56 43 . . 31 4 . . . . . 8 . . 82 . 16 . 31 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 . Special 8 | . . . . . . . . . . . . 7 . . . . . . . . 1 . . . . . . Kinetic 285 | 14 56 43 . . 31 4 . . . . . 8 . . 82 . 16 . 31 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 9 10 5 . . 8 3 . . . . . 7 . . 8 . 3 . 12 . 13 . . . . 3 . Robot Miss Streak 6 | 2 6 2 . . 2 1 . . . . . 2 . . 5 . 3 . 3 . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 257 | 10 34 26 . . 21 22 3 1 1 . . 20 . . 51 . 7 . 22 10 4 . 7 6 1 8 3 Core Hits 113 | 3 17 12 . . 14 10 . . . . . 6 . . 20 . . . 8 2 2 . 1 4 1 12 1 Critical Kills 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . . 4 2 . . . . 1 . . 1 . . . . 1 . . . 1 . 1 1 Destroy 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . 3 2 . . . . 1 . . . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Melee Attacks 193 | . . . . . . 28 3 4 1 1 2 11 . . 7 . . . . 17 24 3 12 27 8 21 24 Impact 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . 15 3 4 1 1 2 11 . . 7 . . . . 10 . . . . . . . Piercing 126 | . . . . . . . . . . . . . . . . . . . . 7 24 3 12 27 8 21 24 Sneak Attacks 22 | . . . . . . 3 . . 1 . . 1 . . 1 . . . . . . . 4 5 1 4 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9006 | 124 279 230 . . 562 1299 168 50 72 . . 613 . . 1473 . 215 . 624 407 122 . 691 547 139 1038 353 Guns 3362 | 124 279 230 . . 285 40 . . . . . 167 . . 1398 . 215 . 624 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 955 | . . . . . 277 . . . . . . . . . . . . . . . . . . . . 678 . Melee 4646 | . . . . . . 1259 168 50 72 . . 424 . . 75 . . . . 386 122 . 691 547 139 360 353 Ramming 43 | . . . . . . . . . . . . 22 . . . . . . . 21 . . . . . . . Kinetic 3362 | 124 279 230 . . 285 40 . . . . . 167 . . 1398 . 215 . 624 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 955 | . . . . . 277 . . . . . . . . . . . . . . . . . . . . 678 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 400 | . . . . . . 400 . . . . . . . . . . . . . . . . . . . . . Slashing 1887 | . . . . . . 859 168 50 72 . . 424 . . 75 . . . . 239 . . . . . . . Piercing 2359 | . . . . . . . . . . . . . . . . . . . . 147 122 . 691 547 139 360 353 Highest Corruption 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . 4 5 Average Corruption 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 1 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1172 | . . . . . 23 256 5 . 12 . . 7 . . . . . . . 41 17 . 334 176 . 65 236 Projectiles 41 | . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . Explosions 41 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . 18 . Melee 1090 | . . . . . . 215 5 . 12 . . 7 . . . . . . . 41 17 . 334 176 . 47 236 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 115 . Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rammed 6 | . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . Targets Rammed 12 | . . . . . . . . . . . . 11 . . . . . . . 1 . . . . . . . Kicked 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 119 | . 18 30 . . 40 50 26 . . . . . . . 14 . . . . 5 . . 11 119 5 . . Average Temperature 12 | . 8 11 . . 11 12 10 . . . . . . . 5 . . . . 5 . . 4 63 5 . . Received Heat Transfer 1353 | . 84 171 . . 45 36 36 6 . . . 430 . . 112 36 . . 36 163 . . 39 51 36 27 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Low Security (%) 92 | 100 100 100 . 100 100 100 . . . . 100 100 100 100 100 . . . . 100 100 . 100 100 73 60 38 Level 1 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 39 61 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 319 | 10 122 51 . . 146 43 . . . . 2 136 39 13 83 . . . . 33 30 . 94 87 301 319 250 Initial 179 | . . 21 . . . 11 . . . . . . 39 13 . . . . . 2 . . . 38 48 157 179 Average 52 | . 53 12 . . 63 11 . . . . . 52 39 4 32 . . . . 9 8 . 38 27 139 167 205 Influence Increases 3244 | 10 210 100 . . 189 261 24 89 . . 2 226 . . 272 . . . 145 138 71 . 189 231 373 456 258 Destroy 0b10 Robot/C 960 | . 160 80 . . 120 48 . 64 . . . 148 . . 120 . . . 120 20 . . . . . 60 20 Destroy 0b10 Robot/NC 145 | 10 . . . . 10 40 . . . . . . . . 10 . . . . 5 5 . 15 25 5 20 . Destroy Leader 190 | . 30 20 . . 22 26 . 8 . . . 28 . . 30 . . . 10 2 . . . 2 2 10 . Allied During Kill 10 | . . . . . . . . 5 . . . 5 . . . . . . . . . . . . . . . Successful Hack 222 | . 20 . . . 8 45 . . . . . . . . 16 . . . . 30 21 . 3 9 36 6 28 Disable Machine 312 | . . . . . . 12 . . . . . . . . 60 . . . . 15 15 . 15 45 15 90 45 Destroy Structure 340 | . . . . . 29 6 . . . . 2 . . . 36 . . . . 6 30 . 6 30 15 150 30 Partial Spotted 117 | . . . . . . 12 . . . . . . . . . . . . . 30 . . 15 15 45 . . Lose Combat Pursuer 948 | . . . . . . 72 24 12 . . . 45 . . . . . . 15 30 . . 135 105 255 120 135 Influence Decreases 3027 | 10 156 144 10 . 164 253 57 89 . . 2 150 37 39 239 33 . . 140 143 66 5 120 213 179 418 360 Entered New Map 488 | . . 33 10 . . 14 13 . . . . . 37 26 . 13 . . . 3 . 5 . 31 39 124 140 Time Decay 1966 | 10 156 91 . . 164 239 34 89 . . 2 . . 10 225 20 . . 80 108 66 . 70 158 80 214 150 Lost Part 523 | . . 20 . . . . 10 . . . . 110 . 3 14 . . . 60 32 . . 50 24 60 70 70 Lost Ally 50 | . . . . . . . . . . . . 40 . . . . . . . . . . . . . 10 . Squads Dispatched 34 | . 1 . . . 2 2 . . . . . 2 . . 6 . . . . 1 1 . 4 2 2 5 6 Investigation 6 | . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . 1 . . Extermination 7 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 2 1 Reinforcement 12 | . 1 . . . 2 1 . . . . . 2 . . 2 . . . . . 1 . . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Distress Signals 7 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 11 4 . . 9 14 5 5 4 1 . 15 . 4 14 5 4 . 8 20 5 . 17 20 28 24 26 Peak Tracking Total 15 | . 4 2 . . 6 4 3 5 4 1 . 5 . 3 3 5 4 . 4 8 3 . 8 15 13 10 13 Tactical Retreats 31 | . . . . . . 4 1 1 . . . 3 . 1 . . . . 1 2 . . 3 2 5 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Traps Triggered 9 | . . . . . . 1 . . . . . 2 1 . 2 . . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Machines Disabled 25 | . . . . . . 1 . . . 1 . . . . 4 . . . . 1 1 1 1 5 1 6 3 Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Machines Accessed 70 | . 4 . 2 1 4 6 . 2 3 . 2 . . . 6 . . 4 . 4 3 2 5 5 7 7 3 Terminals 43 | . 4 . . . 4 4 . . . . 2 . . . 5 . . . . 3 2 . 2 3 5 6 3 Fabricators 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . Total Hacks 201 | . 17 . 2 1 14 13 . 4 26 . 5 . . . 11 . . 13 . 10 8 20 8 10 17 10 12 Successful 128 | . 10 . 2 1 7 6 . 4 26 . 2 . . . 2 . . 13 . 7 2 20 4 5 7 3 7 Failed 73 | . 7 . . . 7 7 . . . . 3 . . . 9 . . . . 3 6 . 4 5 10 7 5 Catastrophic 18 | . . . . . . 1 . . . . . . . . 7 . . . . 1 1 . 2 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 16 . 1 . 12 4 . . . 1 4 . . . 4 . . . . 2 3 . 3 6 4 7 5 Terminals 112 | . 17 . . . 14 10 . . . . 5 . . . 9 . . . . 9 3 . 4 8 13 8 12 Fabricators 9 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 2 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . 2 2 . Terminal Hacks 102 | . 4 . 2 1 3 3 . 4 26 . 1 . . . 1 . . 13 . 4 1 20 2 3 5 2 7 Record 36 | . . . 1 . . . . 3 6 . . . . . . . . 5 . . . 20 . . 1 . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . 4 . . . . . 1 . . . Open Door 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Locate Traps 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 11 | . 3 . . . 1 1 . . . . . . . . . . . . . 2 . . . . 1 2 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 2 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Build 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Unauthorized Hacks 14 | . 6 . . . 4 . . . . . 1 . . . . . . . . 2 . . . . . 1 . Terminals 14 | . 6 . . . 4 . . . . . 1 . . . . . . . . 2 . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 5 | . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Skim 8 | . 3 . . . 3 . . . . . 1 . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hacking Detections 42 | . 4 . . . 3 5 . . . . 1 . . . 4 . . . . 3 3 . 3 4 6 4 2 Full Trace Events 6 | . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 13 . . . . . . . . 4 . . . . . . . . 2 Parts Built 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . 2 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 251 | . . . . . . 159 . . . . . . . . . . . . . . . . . 46 46 . . Total Part Build Rating 58 | . . . . . . 22 . . . . . . . . . . . . . . . . . 18 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Total Allies 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Initial Warlord ECA Mod 97 | . . . . . . . . . . . . . 9 9 9 9 9 9 8 8 5 5 4 4 3 3 3 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 7 . . . 7 . . . . . . . . . . . . . . . Total Damage 91 | . . . . . . . . 50 . . . 41 . . . . . . . . . . . . . . . Kills 6 | . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Active Infowar (turns) 5957 | 5 402 12 . . 375 701 191 335 99 92 37 73 . 45 32 356 425 382 244 339 193 143 199 348 167 455 307 Optics 1576 | . . . . . . . . . . . . . . . . . . . . 312 193 143 199 348 167 214 . Sensors 4402 | . . . . . 375 701 191 334 99 92 37 73 . 45 32 356 425 382 244 217 . . 6 348 167 278 . Structural 506 | . . . . . . 172 191 143 . . . . . . . . . . . . . . . . . . . Seismic 419 | 5 402 12 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 2263 | . . . . . . . . . . . . . . . . . . . 112 339 193 143 199 348 167 455 307 Robot Analysis Total 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . 1 2 . 1 . . . . . 1 . . 2 . . . . . . . . Drone Launches 17 | . . . . . . . . 9 . . . 8 . . . . . . . . . . . . . . . Drone Recoveries 11 | . . . . . . . . 9 . . . 2 . . . . . . . . . . . . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . . . . . . . . . . 7 5 . 7 11 5 12 8 Traps 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Items 39 | . . . . . . . . . . . . . . . . . . . . 4 4 . 7 8 3 9 4 Machines 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Turns Passed 8440 | 134 402 351 538 235 426 701 191 366 99 92 37 432 14 72 792 356 425 382 244 339 193 143 199 348 167 455 307 Spaces Moved 9353 | 55 185 151 281 123 426 1115 456 644 96 249 58 182 16 90 491 274 344 225 266 482 232 162 311 553 495 784 607 Core 26 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 23 | . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . Legs 2469 | 30 185 151 281 123 66 . . . . . . 119 16 90 491 274 344 223 76 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1274 | . . . . . . . . . . . . . . . . . . 2 190 482 232 162 206 . . . . Flight 5424 | . . . . . 360 1115 456 644 96 249 58 40 . . . . . . . . . . 105 553 495 784 469 Fastest Speed 14 | 50 120 190 190 190 31 27 27 29 30 30 30 30 90 45 70 112 112 120 30 28 34 34 14 14 25 25 26 Average Speed 61 | 165 162 190 190 190 46 27 30 29 30 30 30 135 90 70 114 112 112 120 71 40 35 34 31 29 25 33 43 Slowest Speed 900 | 250 190 190 190 190 120 27 106 109 30 30 30 315 90 115 118 112 120 190 120 92 103 34 92 102 29 111 900 Overloaded Moves 323 | . . . . . . . . . . . . 43 . 45 2 . . . 115 31 . . 6 70 . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 6 2 . . . . . . . . . . . . . . . 1 10 8 . 2 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Microwarps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Exploration Rate (%) 46 | 4 46 35 69 31 43 25 67 82 77 44 2 86 1 74 18 47 60 60 59 17 17 95 11 79 29 79 44 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 34 | . . 1 1 1 . . . . 27 . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 20 | . . 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . 1 2 . . . . . . . 2 1 . 2 . . . . . . . . Spaces Dug 81 | . . . . . . 6 . . . . 2 . . . 5 . . . . 3 16 . 3 16 5 9 16 Terrain Destroyed 190 | . . . . . 33 6 . . . . 2 . . . 14 . 5 . 8 3 16 . 3 16 5 63 16 Melee 81 | . . . . . . 6 . . . . 2 . . . 5 . . . . 3 16 . 3 16 5 9 16 Projectile 22 | . . . . . . . . . . . . . . . 9 . 5 . 8 . . . . . . . . AOE 87 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Total 11366 | 84 243 183 287 124 632 1454 501 810 164 264 73 324 16 98 625 323 368 335 287 591 296 248 392 675 513 933 523 Wait 1237 | 3 3 . . . 123 280 43 155 67 13 13 47 . 4 55 41 . 90 2 63 . 58 22 85 . 70 . Move 9149 | 54 184 150 280 122 425 1104 452 643 95 248 57 181 16 89 490 273 343 224 265 481 231 161 308 534 479 783 477 Hop 23 | . . . . . . 4 1 . . . . . . . . . . . . . . . 1 8 7 . 2 Pick Up 183 | 13 15 2 4 . 16 9 . . . 1 . 13 . 2 12 3 8 6 . 2 20 10 12 8 5 18 4 Fast Attach 65 | . 2 . . 1 7 7 1 3 . . 1 5 . . 3 . . 7 3 12 7 . 3 1 . 1 1 Attach 117 | 7 . 1 . . 10 2 . 1 1 . . 14 . 2 7 . 1 1 . 5 4 6 13 5 9 19 9 Detach 24 | . . . . . 1 . . 1 . . . 1 . . . . . . . . 2 1 6 1 3 5 3 Swap 38 | . 3 4 . 1 6 3 . 2 . . . . . . 5 3 1 . . 3 1 . 2 2 . 2 . Drop 137 | . 8 4 3 . 24 15 1 1 . 1 . 4 . 1 5 3 7 7 1 7 6 9 13 4 2 9 2 Fire 161 | 7 28 22 . . 20 2 . . . . . 11 . . 41 . 8 . 16 . 1 . . . . 5 . Melee 193 | . . . . . . 28 3 4 1 1 2 11 . . 7 . . . . 17 24 3 12 27 8 21 24 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . 25 . . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered Mines 560 | -10/Mines | Core integrity fell below 50% 622 | -10/Mines | Identified exit to Exiles 647 | -10/Mines | Learned location of Zion (-6) 655 | -10/Mines | Met a Derelict bent on vengeance 881 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 888 | -10/Mines | Entered Exiles 934 | -10/Exiles | Met 8R-AWN 966 | -10/Exiles | Met EX-HEX 1056 | -10/Exiles | Met EX-DEC 1120 | -10/Exiles | Met EX-BIN 1147 | -10/Exiles | Aligned with FarCom system 1149 | -10/Exiles | Given EX-Vault access code 1192 | -10/Exiles | Opened EX-Vault 1206 | -10/Exiles | Found Potential Leg 1221 | -10/Exiles | Found Potential Leg 1233 | -10/Exiles | Found 0b10 Alert Chip 1237 | -10/Exiles | Found Supersonic Drone Bay 1274 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1411 | -10/Exiles | Discovered new exit (range 10) 1426 | -10/Exiles | Stole three prototypes: Potential Leg, 0b10 Alert Chip, Supersonic Drone Bay 1426 | -10/Exiles | Entered Mines 1513 | -9/Mines | Found the Drone Emporium 1520 | -9/Mines | Learned location of 1 exit from Materials 1523 | -9/Mines | Found Prototype Device 1523 | -9/Mines | Identified Splice Drone Bay 1646 | -9/Mines | Discovered new exit (range 8) 1661 | -9/Mines | Entered Materials 1661 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1662 | -8/Materials | Identified exit to Storage 1839 | -8/Materials | Discovered new exit (range 9) 2032 | -8/Materials | Identified exit to Factory 2087 | -8/Materials | Entered Factory 2087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -7/Factory | FarCom data flow suspended 2256 | -7/Factory | Fabricated Remote Datajack? 2331 | -7/Factory | Build established: Scout 2351 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x2) 2365 | -7/Factory | Identified exit to Lower Caves 2788 | -7/Factory | Entered Lower Caves 2791 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2798 | -7/Lower Caves | Encountered a Warlord checkpoint 2918 | -7/Lower Caves | Spotted B-75 Beast 2974 | -7/Lower Caves | Identified exit to Lower Caves 2979 | -7/Lower Caves | Entered another Lower Caves area 2991 | -7/Lower Caves | Discovered new exit (range 15) 3000 | -7/Lower Caves | Entered an active Warlord outpost 3001 | -7/Lower Caves | Learned Armory security intel 3057 | -7/Lower Caves | Learned 4 Factory zone layouts 3061 | -7/Lower Caves | Encountered a Warlord checkpoint 3075 | -7/Lower Caves | Learned Factory machine intel 3086 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3153 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3166 | -7/Lower Caves | Discovered new exit (range 13) 3345 | -7/Lower Caves | Identified exit to Data Miner 3345 | -7/Lower Caves | Entered Data Miner 3346 | -7/Data Miner | Discovered new exit (range 6) 3352 | -7/Data Miner | Met Data Miner 3358 | -7/Data Miner | Learned location of Section 7 (-2) 3358 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3363 | -7/Data Miner | Received God Mode back door access code from Data Miner 3436 | -7/Data Miner | Interfaced with the Data Conduit 3444 | -7/Data Miner | Identified exit to Proximity Caves 3444 | -7/Data Miner | Entered Proximity Caves 3465 | -6/Proximity Caves | Spotted B-75 Beast 3468 | -6/Proximity Caves | Learned Factory interactive machine intel 3516 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3520 | -6/Proximity Caves | Found Prototype Special Weapon 3534 | -6/Proximity Caves | Discovered new exit (range 5) 3536 | -6/Proximity Caves | Identified exit to Factory 3536 | -6/Proximity Caves | Entered Factory 3536 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3538 | -6/Factory | Loaded intel: 253 machine locations 3539 | -6/Factory | Loaded intel: 54 interactive machine locations 3573 | -6/Factory | Identified exit to DSF 3573 | -6/Factory | Entered DSF 3574 | -6/DSF | Loaded intel: 4 machine locations 3642 | -6/DSF | Additional patrols routed to DSF 3643 | -6/DSF | Identified Molecular Deconstructor 3737 | -6/DSF | Discovered new exit (range 15) 3871 | -6/DSF | Core integrity fell below 50% 3878 | -6/DSF | Lost 4 allies 3880 | -6/DSF | Identified exit to Factory 3910 | -6/DSF | Lost 3 parts (1n1u1w) 3945 | -6/DSF | Build established: Mutant 3978 | -6/DSF | Core integrity fell below 20% 4004 | -6/DSF | Sterilization system engaged 4005 | -6/DSF | Entered Factory 4005 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4006 | -5/Factory | Loaded intel: 280 machine locations 4008 | -5/Factory | Lost 5 parts (4n1u) 4019 | -5/Factory | Sucked down chute 4019 | -5/Factory | Entered Waste 4036 | -5/Waste | Spotted C-40 Crusher 4052 | -5/Waste | Spotted C-40 Crusher 4058 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4060 | -5/Waste | Spotted C-40 Crusher 4078 | -5/Waste | Spotted C-40 Crusher 4080 | -5/Waste | Spotted C-40 Crusher 4086 | -5/Waste | Spotted C-40 Crusher 4087 | -5/Waste | Discovered new exit (range 10) 4090 | -5/Waste | Identified exit to Factory 4091 | -5/Waste | Entered Factory 4092 | -5/Factory | Loaded intel: 280 machine locations 4374 | -5/Factory | Spotted B-75 Beast 4641 | -5/Factory | Identified exit to Upper Caves 4792 | -5/Factory | Build established: Scavenger-Mutant 4883 | -5/Factory | Entered Upper Caves 4891 | -5/Upper Caves | Identified exit to Upper Caves 5061 | -5/Upper Caves | Met a Warlord Commander 5063 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5067 | -5/Upper Caves | Found Encrypted Comm Array 5239 | -5/Upper Caves | Entered another Upper Caves area 5239 | -5/Upper Caves | Discovered new exit (range 13) 5597 | -5/Upper Caves | Spotted 87-HKP(f) 5598 | -5/Upper Caves | Spotted T5-25A(f) 5598 | -5/Upper Caves | Spotted OR-0NJ(f) 5598 | -5/Upper Caves | Spotted 7H-J4F(f) 5599 | -5/Upper Caves | Encountered a Master Thief 5599 | -5/Upper Caves | Encountered a Master Thief 5599 | -5/Upper Caves | Encountered a Master Thief 5599 | -5/Upper Caves | Encountered a Master Thief 5604 | -5/Upper Caves | Potential Leg stolen by Master Thief 5607 | -5/Upper Caves | Lrn. Tractor Beam stolen by Master Thief 5609 | -5/Upper Caves | Neutrino Core stolen by Master Thief 5625 | -5/Upper Caves | KE Penetrator stolen by Master Thief 5654 | -5/Upper Caves | Discovered new exit (range 8) 5662 | -5/Upper Caves | Identified exit to Zhirov 5664 | -5/Upper Caves | Entered Zhirov 5664 | -5/Zhirov | Discovered new exit (range 3) 5686 | -5/Zhirov | Met Zhirov 5720 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5738 | -5/Zhirov | Found Alien Artifact 5739 | -5/Zhirov | Identified Integrated Dissipator 5739 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5753 | -5/Zhirov | Found Alien Artifact 5861 | -5/Zhirov | Identified exit to Proximity Caves 5906 | -5/Zhirov | Build established: Mutant 6046 | -5/Zhirov | Entered Proximity Caves 6091 | -4/Proximity Caves | Identified exit to Factory 6105 | -4/Proximity Caves | Learned location of 1 exit from Research 6191 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6201 | -4/Proximity Caves | Lost 4 parts (2n2u) 6290 | -4/Proximity Caves | Entered Factory 6290 | -4/Factory | Evolved 2 slots: Utility x2 6291 | -4/Factory | Loaded intel: 303 machine locations 6324 | -4/Factory | Identified exit to Upper Caves 6324 | -4/Factory | Identified exit to Armory 6355 | -4/Factory | Found Exp. Hacking Suite 6399 | -4/Factory | Lost 4 parts (3u1w) 6432 | -4/Factory | Joined by Warlord Muscle squad 6462 | -4/Factory | Joined by Warlord Pyro squad 6498 | -4/Factory | Joined by Warlord Ghost squad 6603 | -4/Factory | Found Gamma Bomb Array 6629 | -4/Factory | Entered Armory 6631 | -4/Armory | Loaded intel: 72 machine locations 6659 | -4/Armory | Lost 4 allies 6696 | -4/Armory | Spotted B-86 Titan 6713 | -4/Armory | Found Exp. Melee Analysis Suite 6728 | -4/Armory | Found Fusion Bomb Launcher 6730 | -4/Armory | Found Gamma Bomb Array 6731 | -4/Armory | Found Gamma Bomb Array 6788 | -4/Armory | Identified Transdimensional Reconstructor 6788 | -4/Armory | Warped through subspace to slip node 6788 | -4/Armory | Discovered new exit (range 1) 6788 | -4/Armory | Identified exit to Lab 6822 | -4/Armory | Entered Lab 6822 | -4/Lab | Discovered new exit (range 9) 6825 | -4/Lab | Identified exit to Research 6826 | -4/Lab | Hidden lab's door opened automatically 6826 | -4/Lab | Sensor layout match revealed 6827 | -4/Lab | Gained access to the hidden lab's interior 6827 | -4/Lab | Decrypted terminal 6873 | -4/Lab | Found Prototype Special Weapon 6878 | -4/Lab | Decrypted terminal 6878 | -4/Lab | Acquired modification code for an L2 power cell 6885 | -4/Lab | Found Prototype Energy Gun 6886 | -4/Lab | Found Prototype Energy Gun 6887 | -4/Lab | Identified Gui. Remote Datajack 6889 | -4/Lab | Found Prototype Protection 6891 | -4/Lab | Found Prototype Hackware 6925 | -4/Lab | Found Transdimensional Reconstructor 6931 | -4/Lab | Found Alien Artifact 6937 | -4/Lab | Found Alien Artifact 6953 | -4/Lab | Found Alien Artifact 6956 | -4/Lab | Decrypted terminal 6957 | -4/Lab | Decrypted terminal 6958 | -4/Lab | Build established: Hacker-Mutant 6959 | -4/Lab | Identified Integrated Reactor 6959 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 6961 | -4/Lab | Identified Core Expander 6961 | -4/Lab | Installed Core Expander, added new Weapon slot 6962 | -4/Lab | Identified Core Reset Matrix 6962 | -4/Lab | Used Core Reset Matrix 6964 | -4/Lab | Identified Hyp. EM Gauss Rifle (x2) 6965 | -4/Lab | Entered Research 6965 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6967 | -3/Research | Identified Hvy. Regenerative Plating 7035 | -3/Research | Identified Deep Network Scanner 7042 | -3/Research | Identified exit to Testing 7153 | -3/Research | Intercept squad dispatched 7160 | -3/Research | Spotted Tracker 7162 | -3/Research | Spotted Tracker 7164 | -3/Research | Entered Testing 7173 | -3/Testing | Protovariant out of control (PG-VZGOJL7VGS) 7173 | -3/Testing | Unleashed a protovariant (PG-VZGOJL7VGS) 7195 | -3/Testing | Lost 4 parts (3n1u) 7250 | -3/Testing | Spotted Striker 7267 | -3/Testing | Found Prototype Hackware 7427 | -3/Testing | Identified Ghost Barrier 7434 | -3/Testing | Fabricated Quantum Reactor? 7489 | -3/Testing | Found Prototype Ballistic Gun 7504 | -3/Testing | Lost 3 parts (2n1u) 7505 | -3/Testing | Discovered new exit (range 8) 7508 | -3/Testing | Identified exit to Research 7512 | -3/Testing | Entered Research 7512 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7530 | -2/Research | Identified Hyp. Multirail 7562 | -2/Research | Discovered new exit (range 21) 7568 | -2/Research | Identified exit to Access 7619 | -2/Research | Fabricated Enh. Quantum Rifle? 7636 | -2/Research | Identified exit to Quarantine 7679 | -2/Research | Entered Quarantine 7680 | -2/Quarantine | Detected hypermatrix surge 7680 | -2/Quarantine | Sensed 15 artifacts in vicinity 7713 | -2/Quarantine | Lost 6 parts (2p3n1u) 7753 | -2/Quarantine | Build established: Hacker-Scout 7793 | -2/Quarantine | Found Matter Drive 7837 | -2/Quarantine | Found Core Reset Matrix 7901 | -2/Quarantine | Found Terrabomb 7902 | -2/Quarantine | Warped through subspace 7930 | -2/Quarantine | Lost 3 parts (1p1n1u) 8002 | -2/Quarantine | Discovered exit to Access (range 7) 8035 | -2/Quarantine | Found Transdimensional Reconstructor 8037 | -2/Quarantine | Found Transdimensional Reconstructor 8040 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 8057 | -2/Quarantine | Found Subatomic Replicator 8073 | -2/Quarantine | Intercept squad dispatched 8074 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 8078 | -2/Quarantine | Spotted Tracker 8078 | -2/Quarantine | Spotted Tracker 8078 | -2/Quarantine | Warped through subspace 8103 | -2/Quarantine | Spotted Fortress 8130 | -2/Quarantine | Discovered new exit (range 7) 8130 | -2/Quarantine | Discovered new exit (range 6) 8131 | -2/Quarantine | Identified exit to Protoforge 8132 | -2/Quarantine | Identified exit to Section 7 8134 | -2/Quarantine | Sensed 7 artifacts in vicinity 8134 | -2/Quarantine | Entered Section 7 8135 | -2/Section 7 | Detected hypermatrix surge 8135 | -2/Section 7 | Sensed 20 artifacts in vicinity 8150 | -2/Section 7 | Found Integrated Mediator 8151 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 8179 | -2/Section 7 | Found Microwarp Drive 8235 | -2/Section 7 | Build established: Hacker-Sprinter 8236 | -2/Section 7 | Spotted S7 Guard 8257 | -2/Section 7 | Spotted B-90 Cyclops 8263 | -2/Section 7 | Intercept squad dispatched 8268 | -2/Section 7 | Spotted Tracker 8268 | -2/Section 7 | Spotted Tracker 8268 | -2/Section 7 | Warped through subspace 8269 | -2/Section 7 | Warped through subspace 8302 | -2/Section 7 | Crushed by falling debris 8327 | -2/Section 7 | Spotted Alpha 7 8327 | -2/Section 7 | Spotted Alpha 7 8338 | -2/Section 7 | Found Integrated Mediator 8339 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 8341 | -2/Section 7 | Core integrity fell below 50% 8370 | -2/Section 7 | Spotted Executioner 8370 | -2/Section 7 | Spotted Executioner 8388 | -2/Section 7 | Core integrity fell below 20% 8392 | -2/Section 7 | Lost 5 parts (4n1u) 8441 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08370_ Microwarped (distance 21). 08371_ Executioner springs to life. 08371_ Slug penetrates Wing Frame. 08371_ Penetrated by Slug. 08371_ Slug penetrates Wing Frame. 08371_ Microwarped (distance 25). 08393_ >> DECODED: Door Terminal location. 08395_ System corrupted: Component data lost. 08396_ Penetrated by Slug. 08396_ Slug penetrates FTL Facilitator. 08396_ Penetrated by Slug. 08396_ Slug penetrates FTL Facilitator. 08397_ Connecting with Power Cell Monitoring... 08397_ Microwarped (distance 9). 08398_ Microwarped (distance 17). 08399_ Microwarped (distance 23). 08404_ Sigix Exoskeleton lights up in response to your presence. 08432_ Machine disabled. 08437_ P-80 Master resets P-80 Master, system corruption cleaned. 08438_ Microwarp Drive destroyed. 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Impulse Thruster | -2/Section 7 | Archive Lgt. Antimatter Cannon | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x2 | -7/Factory | Preloaded Hvy. Disruptor Cannon | x2 | -7/Factory | Preloaded Quantum Reactor | x2 | -3/Testing | Preloaded Enh. Quantum Rifle | x2 | -2/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Core Reset Matrix Matter Drive Integrated Mediator High-powered Transdimensional Reconstructor Microwarp Drive Achievements -------------- Anyone Home? Decrypted! Challenges ------------ None Game ------ Seed VoltaicProtonTriangulator Manual? 0 Play Time 02:02:18 Cumulative 293.7 hours Start 2025.09.16 @ 20:38:39 End 2025.09.16 @ 23:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/1/2/1/0/0/0/0/0 Lore% 86 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3669a974-351d-48ce-9333-cd72a4ee1d0e