Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 16:50:47 // AFD2020/Player2 Player: Compilatron Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1940) 1940 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3318) 3318 TOTAL SCORE: 8153 Bonus ------- Triggered High Security 500 High Alert Combat Kills 584 Follower Combat Kills 2477 Friendly Fire -243 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 36/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Improved Terrain Scanner Advanced ECM Suite Reaction Control System Component Analysis Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Gun Beamcaster Precision Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Medium Treads Xenon Bombardment Thruster Cooled VTOL Module Cryofiber Web Improved Heat Sink High-capacity Battery High-capacity Matter Pod Trap Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector Improved Targeting Computer Transmission Jammer Advanced ECM Suite Reaction Control System Improved Medium Armor Plating Component Analysis Suite Proton Missile Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Minigun Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . . 2 1 . Weapon 1 | . . 1 . . . Parts Attached 62 | 3 5 9 23 9 13 Power 5 | . . 1 3 . 1 Engine 3 | . . 1 1 . 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 20 | 3 . 1 8 3 5 Treads 19 | 3 . 1 8 2 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 10 | . 2 . 5 1 2 Device 3 | . . . 2 . 1 Storage 1 | . 1 . . . . Processor 3 | . 1 . 2 . . Hackware 3 | . . . 1 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | . 3 7 7 5 5 Energy Gun 12 | . 1 3 3 3 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 2 2 . . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 . . 2 3 Special Weapon 3 | . . 1 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 1 . . . Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 20 | . . 1 4 1 14 Power 3 | . . . 1 . 2 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 9 | . . 1 3 1 4 Highest Loss Streak 7 | . . 1 1 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 96 97 97 86 Engine 5 | . 14 11 4 . 2 Core 3 | . . . 4 7 4 Treads 28 | . 28 33 27 30 26 Device 5 | . . . 9 7 5 Storage 9 | . 14 11 9 7 6 Processor 8 | . 9 11 11 7 4 Hackware 7 | . . . 6 15 13 Energy Gun 13 | . 20 19 7 12 13 Ballistic Gun 3 | . . 2 8 . . Launcher 2 | . . . . 7 5 Special Melee Weapon 4 | . 7 5 8 . . Peak Build Rating 51 | 6 7 15 36 48 51 Average Rating 28 | 6 6 10 27 43 44 On Entrance 18 | 6 6 7 14 33 47 Naked Turns 7 | . . . . . 7 Heaviest Build 62 | 12 47 54 55 61 62 Greatest Support 104 | 40 40 60 76 104 104 Greatest Overweight (x) 2 | . 1 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 15 20 20 20 19 Most Carried 20 | 6 9 18 20 20 20 Average Carried 16 | 6 5 10 19 19 19 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 6 7 17 20 20 8 Class Distribution -------------------- 42% | Mutant 16% | Hacker-Skirmisher 13% | Scavenger-Mutant 9% | Scavenger-Assassin 7% | Commander-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1555 | 208 72 310 456 93 416 Remotely . | . . . . . . Salvage Created 1970 | . 121 185 1071 211 382 Parts 110 | . 4 21 57 14 14 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 37 | . 2 2 22 4 7 Guns 32 | . 2 2 21 4 3 AOE 4 | . . . 1 . 3 Classes Destroyed 11 | . 3 4 2 1 1 Worker 5 | . . 2 . . 3 Hauler 2 | . 1 . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 5 | . . 1 4 . . Swarmer 6 | . 1 . 5 . . Grunt 13 | . 1 . 9 . 3 Duelist 1 | . . . 1 . . Sentry 11 | . . 2 5 1 3 Specialist 2 | . . . 2 . . Programmer 4 | . . . . 3 1 Best Kill Streak 4 | . 1 2 4 1 2 Combat Bots Only 3 | . 1 1 3 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 554 | . 27 18 77 45 387 Missed 240 | . 10 4 19 15 192 Damage Taken 3358 | . 169 255 819 406 1709 Core 383 | . 19 69 73 6 216 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 281 | . . 26 . 85 170 Core Remaining (%) 78 | 100 80 79 56 . . Volleys Fired 228 | . 22 20 69 21 96 Largest 3 | . 2 3 2 2 3 Hottest 145 | . 80 145 90 100 144 Shots Fired 396 | . 30 45 131 36 154 Gun 368 | . 30 45 129 35 129 Cannon . | . . . . . . Launcher 26 | . . . . 1 25 Special 2 | . . . 2 . . Kinetic 66 | . . 4 62 . . Thermal 289 | . 30 41 69 21 128 Explosive 19 | . . . . 1 18 Electromagnetic 22 | . . . . 14 8 Robot Hit Streak 8 | . 6 5 8 5 7 Robot Miss Streak 6 | . 4 5 3 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 236 | . 19 25 92 22 78 Core Hits 106 | . 5 13 43 13 32 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 5 . . Burn 4 | . . . 4 . . Destroy 1 | . . . 1 . . Melee Attacks 14 | . 2 2 10 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 14 | . 2 2 10 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4751 | . 195 287 1689 370 2210 Guns 3727 | . 195 287 1521 345 1379 Cannons . | . . . . . . Explosions 1018 | . . . 168 25 825 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 741 | . . 31 710 . . Thermal 3064 | . 195 256 811 321 1481 Explosive 409 | . . . 168 25 216 Electromagnetic 531 | . . . . 24 507 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 3 . 2 4 Average Corruption 2 | . . 2 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 11 . 5 23 Message Errors 11 | . . 3 . 2 6 Matter Fused 7 | . . 2 . 2 3 Heat Flow Errors 6 | . . 2 . . 4 Energy Discharges 5 | . . 2 . . 3 Data Loss (minor) 5 | . . . . 1 4 Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . . . . 2 Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 331 | . 72 159 224 144 331 Average Temperature 66 | . 24 40 53 57 92 Received Heat Transfer 1008 | . 48 78 315 54 513 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . . 3 4 2 Heat Transferred 6078 | . 450 597 1896 518 2617 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 1979 | . 218 321 1123 643 1979 Initial 510 | . . 63 135 510 222 Average 575 | . 80 143 530 538 1136 Maximum Alert Level 5 | . 1 1 4 2 5 Low Security (%) 26 | 100 95 69 13 . . Level 1 20 | . 4 30 41 . 6 Level 2 16 | . . . 10 100 1 Level 3 22 | . . . 29 . 47 Level 4 8 | . . . 5 . 26 Level 5 1 | . . . . . 7 High Security 2 | . . . . . 10 Max Security . | . . . . . . Squads Dispatched 29 | . 2 2 7 3 15 Investigation 5 | . 1 1 1 1 1 Extermination 5 | . . . . 2 3 Reinforcement 9 | . 1 1 4 . 3 Assault 9 | . . . 1 . 8 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . 1 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 11 17 47 4 59 Peak Tracking Total 20 | . 3 4 4 1 20 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . . 1 . 1 4 Indirectly 1 | . . . . . 1 Trap Hack Attempts 22 | . 4 18 . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 1 2 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 17 | . . . 6 . 11 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 29 | . 4 6 10 3 6 Terminals 18 | . 2 4 8 2 2 Fabricators . | . . . . . . Repair Stations 4 | . . 1 . 1 2 Recycling Units 6 | . 2 1 1 . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 82 | . 9 14 29 10 20 Successful 40 | . 6 5 14 4 11 Failed 42 | . 3 9 15 6 9 Catastrophic 6 | . 1 2 . 1 2 Database Lockouts . | . . . . . . Manual 42 | . 8 11 11 . 12 Terminals 59 | . 5 9 24 8 13 Fabricators . | . . . . . . Repair Stations 9 | . . 2 . 2 5 Recycling Units 12 | . 4 3 3 . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 13 | . . . 9 2 2 Record 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 2 . . Locate Traps 3 | . . . 2 . 1 Recall Investigation 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 2 . 2 4 Scan Component 3 | . . 1 . 1 1 Repair 3 | . . 1 . 1 1 Refit 2 | . . . . . 2 Recycling Unit Hacks 4 | . 1 1 2 . . Report Inventory 2 | . . 1 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 14 | . 5 2 2 . 5 Terminals 8 | . 3 1 1 . 3 Botnet 5 | . 2 . 1 . 2 Operators 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 1 1 . 2 Reject 6 | . 2 1 1 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 3 6 10 2 3 Full Trace Events 2 | . . 1 . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . 1 1 Time 136 | . . 32 . 60 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 4 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 1 2 . . Non-combat 3 | . . 1 2 . . Combat . | . . . . . . Robot Hacks Applied 3 | . . 1 2 . . parse_system 1 | . . . 1 . . find_recycling 1 | . . 1 . . . check_alert 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled 1 | . . . . . 1 Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 13 | . 1 . . . 12 Largest Group 13 | . 1 1 1 1 13 Highest-Rated Group 334 | . 57 61 83 95 334 Highest-Rated Ally 101 | . 57 61 83 95 101 Total Orders . | . . . . . . Ally Attacks 347 | . 34 18 54 7 234 Total Damage 10908 | . 492 531 2679 57 7149 Kills 102 | . 11 14 24 . 53 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5440 | 11 695 757 1929 643 1405 Spaces Moved 2491 | 5 284 344 901 312 645 Core 14 | . . . . . 14 Treads 2477 | 5 284 344 901 312 631 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 160 160 160 153 158 50 Average Speed 165 | 160 202 160 161 158 161 Slowest Speed 320 | 160 240 160 163 162 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 49 32 84 10 89 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 92 | . . . 11 6 75 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 91 | . . . 11 6 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3437 | 7 377 504 1256 428 865 Wait 491 | . 41 86 201 70 93 Move 2486 | 4 283 343 900 311 645 Hop . | . . . . . . Pick Up 76 | . 11 19 27 9 10 Fast Attach 5 | . . . . 3 2 Attach 23 | . 1 4 4 4 10 Detach . | . . . . . . Swap 35 | 3 4 5 19 3 1 Drop 50 | . 9 5 23 7 6 Fire 228 | . 22 20 69 21 96 Melee 14 | . 2 2 10 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap 22 | . 4 18 . . . Miscellaneous 5 | . . 2 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1409 | -9/Materials | Repaired Particle Gun 1454 | -9/Materials | Discovered new exit (range 5) 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Utility x2 1758 | -8/Materials | Build established: Scavenger-Assassin 2271 | -8/Materials | Build established: Scavenger-Mutant 2643 | -8/Materials | Identified exit to Factory 2682 | -8/Materials | Garrison activated, responded to threat 2929 | -8/Materials | Build established: Mutant 3064 | -8/Materials | First assault squad dispatched 3393 | -8/Materials | Entered Factory 3393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3604 | -7/Factory | Repaired Hvy. Particle Gun 3889 | -7/Factory | Build established: Hacker-Skirmisher 3946 | -7/Factory | Discovered new exit (range 13) 3989 | -7/Factory | Identified exit to Storage 4036 | -7/Factory | Entered Storage 4048 | -7/Storage | Met a pair of Derelict thieves 4086 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4180 | -7/Storage | Lost 5 allies 4466 | -7/Storage | Build established: Commander-Skirmisher 4485 | -7/Storage | Discovered new exit (range 13) 4516 | -7/Storage | Identified exit to Factory 4836 | -7/Storage | First assault squad dispatched 4846 | -7/Storage | Build established: Hacker-Skirmisher 4998 | -7/Storage | Lost 7 parts (1p2n3u1w) 5202 | -7/Storage | Core integrity fell below 50% 5294 | -7/Storage | High security lockdown imminent 5307 | -7/Storage | Repaired Med. Treads 5374 | -7/Storage | High security lockdown engaged 5434 | -7/Storage | Released all parts (7) 5437 | -7/Storage | Core integrity fell below 20% 5441 | -7/Storage | Core destroyed Last Messages --------------- 05423_ G-50 Soldier IFF system glitched. 05425_ Arm. Treads destroyed. 05427_ Lgt. Deuterium Engine destroyed. 05431_ System corrupted: Component data lost. 05431_ Imp. Sensor Array destroyed. 05432_ Slug penetrates Wall. 05433_ Med. Treads destroyed. 05434_ Released Backup Laser I. 05434_ Released System Shield. 05434_ Released Backup Laser VII. 05434_ Released System Shield. 05434_ Released Hcp. Storage Unit. 05434_ Released Med. Treads. 05434_ Released Proton Missile Launcher. Player 2: "And the cool part of the day is... Lgt. Treads!" 05436_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 05436_ Slug penetrates Player 2. 05437_ Player 2 removes Prc. Grenade Launcher. 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"""" ## % % # | | ""*#%<% !% = """ * """" ## # "" "" # | | *=!# ####### ## * """" ## # # | | ##= #?????#/# ### """" + + # | | ##[ ##?????#* = # ################# | | ### ???????#! # #???????????????# | | #?####???????# ###########???????????????# | | ?????????????# #?????????????????????????# | | ?????????????###########?????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Hehehe Hunted Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . 2 2 2 . . Power 1 | . . 1 . . . Propulsion 2 | . 1 . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . 1 1 . . . Parts Attached 103 | . 14 9 43 14 23 Parts Lost 23 | . . 1 5 . 17 Damage Taken 4034 | . 134 97 1369 228 2206 Core 702 | . 29 12 165 . 496 Player 2/Cogmind (%) 64 | . 60 14 69 . 69 Absorbed by Shields . | . . . . . . Damage Inflicted 8337 | . 492 531 2679 57 4578 Player 2/Cogmind (%) 63 | . 71 64 61 13 67 Combat Hostiles Destroyed 62 | . 8 9 19 . 26 Player 2/Cogmind (%) 62 | . 80 81 46 . 78 Game ------ Seed SlugPropulsionBotcube Manual? 0 Play Time 01:00:24 Cumulative 39.6 hours Start 2024.08.11 @ 15:53:53 End 2024.08.11 @ 16:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 55 Rogue 33 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab85538a-30c2-4750-8bdc-ac87da74bdf9