Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 07:39:46 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (172) 860 Value Destroyed (4735) 4735 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 12559 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 7 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -430 Cogmind --------- Core Integrity 486/1000 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (5) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Angular Momentum Engine 0b10 Decoder Chip [Generic] Melee Analysis Suite Actuator Array Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield Magnetic Acceleration Cannon Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Melee Analysis Suite Melee Analysis Suite Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Scythe Longsword +1 Heavy Pick > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Melee Analysis Suite Actuator Array Transmission Jammer Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Drone Bay Magnetic Acceleration Cannon Long-range Missile Launcher Heavy Mace Great Maul [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Actuator Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . Utility 5 | . . . . . . 1 1 . . 2 . . . . 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . Parts Attached 160 | 6 10 52 . 2 7 17 3 2 4 3 18 5 . 8 8 15 . Power 23 | 1 . 11 . . . 2 1 . . . 3 1 . 1 1 2 . Engine 17 | 1 . 11 . . . . . . . . 3 . . 1 . 1 . Core 6 | . . . . . . 2 1 . . . . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 50 | 2 2 18 . . 2 10 . . 4 . 4 1 . 4 . 3 . Treads 1 | . . . . . . . . . . . . . . . . 1 . Leg 41 | 2 2 18 . . 2 5 . . 4 . 4 . . 3 . 1 . Wheel 6 | . . . . . . 4 . . . . . 1 . . . 1 . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . Utility 36 | 1 4 9 . . . 2 2 . . 3 2 1 . 2 5 5 . Device 12 | . 2 2 . . . . 1 . . 1 . . . 1 3 2 . Storage 3 | 1 1 1 . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 1 . . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . 1 6 . . . 1 . . . 1 2 . . 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 14 . 2 5 3 . 2 . . 9 2 . 1 2 5 . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 3 8 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . 1 2 . . 1 . . 4 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . 2 . . 3 3 . 1 . . 4 . . 1 1 2 . Slashing Weapon 6 | . . 1 . 1 . . . . . . 1 1 . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 4 . . . 1 . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . 1 . System Corruption 22 | . . . . . . . . . . . . . . 8 . 14 . Parts Lost 38 | . 1 1 . . 2 2 . . . . 6 5 . 3 . 7 11 Power 6 | . . . . . . . . . . . 1 1 . . . 2 2 Propulsion 18 | . 1 1 . . 2 1 . . . . 4 2 . 2 . 3 2 Utility 9 | . . . . . . . . . . . 1 1 . 1 . 1 5 Weapon 5 | . . . . . . 1 . . . . . 1 . . . 1 2 Highest Loss Streak 11 | . 1 1 . . 1 2 . . . . 5 2 . 3 . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 96 99 96 100 100 100 100 99 90 86 98 100 87 83 Engine 8 | . 14 10 11 11 11 . . . . . 7 7 6 12 5 2 4 Core 3 | . . . . . . 8 15 15 15 13 5 3 . . 4 7 4 Leg 25 | . 27 32 33 33 32 22 30 30 30 26 25 19 13 22 23 13 4 Device 4 | . 11 1 . . . . 4 . . 6 6 6 6 6 6 6 4 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 5 Processor 10 | . . . . . . 8 10 15 15 20 20 19 20 20 23 23 20 Protection 6 | . 2 9 11 11 11 9 7 7 7 6 5 6 6 5 3 4 4 Ballistic Gun 5 | . 22 19 . . . . . . . . . . . . . . . Launcher 1 | . . . 11 . 7 . . 5 . . . . . . . 3 . Impact Weapon 7 | . . 7 11 11 3 16 15 9 15 13 12 7 6 6 7 2 4 Slashing Weapon 7 | . . 5 11 18 22 10 7 7 7 6 5 4 6 6 8 7 8 Piercing Weapon 2 | . . . . . . . . . . . . 6 6 6 5 5 4 Peak Build Rating 70 | 6 10 24 22 28 29 41 48 48 53 59 65 60 48 58 69 70 57 Average Rating 39 | 4 8 19 22 25 27 33 47 47 52 58 60 54 48 55 65 61 52 On Entrance 39 | . 6 10 22 22 28 27 41 48 48 53 59 62 48 48 56 68 57 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 20 40 40 40 40 40 51 46 46 51 68 68 57 61 63 70 53 Greatest Support 72 | 20 20 39 36 36 36 48 48 48 72 72 72 72 16 63 63 63 10 Greatest Overweight (x) 16 | 3 1 1 1 1 1 2 1 . . . 3 3 3 3 . 16 9 Average Overweight (x) . | . . . 1 . 1 . . . . . . . 3 . . 1 5 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 10 15 14 15 15 15 15 14 15 14 15 15 15 15 15 15 13 Average Carried 13 | 1 8 11 14 14 14 14 13 14 14 13 14 14 15 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 14 14 15 14 15 14 14 15 14 14 15 15 15 15 13 13 Class Distribution -------------------- 31% | Gladiator 25% | Scavenger-Gladiator 21% | Mutant 15% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3312 | 260 327 1096 85 15 214 158 . 171 . 102 305 40 . 129 20 390 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6552 | 19 534 2168 305 . 309 298 . 724 . 264 492 533 . 357 28 482 39 Parts 315 | 3 40 119 14 . 24 12 . . . 13 24 23 . 14 5 21 3 Haulers Intercepted 9 | . 2 6 . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . 25 19 . 14 . 13 . Prevented 3 | . . . . . . . . . . . . 1 . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 129 | . 14 32 5 . 13 3 . 3 . 6 12 11 . 7 . 21 2 Melee 53 | . . 11 . . 2 2 . . . 6 7 10 . 7 . 6 2 Guns 33 | . 14 19 . . . . . . . . . . . . . . . AOE 38 | . . . 5 . 11 . . 3 . . 5 . . . . 14 . Classes Destroyed 17 | 1 5 5 . . 1 . . 1 . . 2 . . 1 . . 1 Worker 5 | . . 3 . . 1 1 . . . . . . . . . . . Tunneler 4 | 1 . 1 1 . 1 . . . . . . . . . . . . Hauler 9 | . 2 6 . . . 1 . . . . . . . . . . . Recycler 9 | . . 3 3 . 2 1 . . . . . . . . . . . Mechanic 2 | . . 1 . . . 1 . . . . . . . . . . . Operator 5 | . 2 2 . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . 2 . . . Watcher 8 | . 3 5 . . . . . . . . . . . . . . . Swarmer 54 | . 9 4 3 . 11 . . . . 3 3 10 . . . 10 1 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 39 | . 5 15 2 . . 2 . . . . 5 . . 3 . 7 . Brawler 2 | . . . . . . . . . . . 1 . . 1 . . . Duelist 6 | . . 3 . . . . . . . . 1 . . . . 2 . Sentry 17 | . . 10 . . . . . . . 3 1 . . 1 . 2 . Hunter 4 | . . . . . 2 1 . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . 3 . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . 2 . . . 2 . Packrat 2 | . . . . . . . . . . . . 2 . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 6 5 4 . 4 3 . 3 . 4 3 4 . 2 1 9 2 Combat Bots Only 9 | . 6 4 3 . 4 2 . 3 . 4 3 4 . 2 . 9 2 Max Kills in Single Turn 5 | 1 2 2 2 . 3 1 . 2 . 1 2 2 . 1 1 5 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 3 . . 2 . . 2 . . . . 5 . Melee 2 | . . 1 . . 1 1 . . . 1 1 2 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 737 | . 56 146 5 . 32 19 . . . 114 81 141 . 17 . 57 69 Missed 228 | . 13 43 1 . 5 5 . . . 49 29 42 . 7 . 18 16 Damage Taken 7268 | . 425 1404 47 . 399 219 . 103 . 535 802 1176 . 228 . 809 1121 Core 1250 | . 71 186 9 . 57 36 . . . 77 96 161 . 43 . 153 361 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 8 | . 8 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 309 | . . . . . . 211 . . . . . . . . 98 . . Core Remaining (%) 76 | 100 71 . . . 37 93 . . 100 . . . . 55 . . . Volleys Fired 171 | 1 59 70 6 . 11 . . 11 . . 5 . . . . 8 . Largest 3 | 2 2 3 1 . 1 . . 1 . . 2 . . . . 2 . Hottest 86 | 60 70 69 33 . 33 . . 33 . . 86 . . . . 86 . Shots Fired 360 | 2 118 188 6 . 11 . . 11 . . 10 . . . . 14 . Gun 308 | 2 118 188 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 52 | . . . 6 . 11 . . 11 . . 10 . . . . 14 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 276 | 1 87 188 . . . . . . . . . . . . . . . Thermal 31 | . 31 . . . . . . . . . . . . . . . . Explosive 52 | . . . 6 . 11 . . 11 . . 10 . . . . 14 . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 2 12 9 . . . . . 2 . . 1 . . . . 4 . Robot Miss Streak 5 | . 3 5 1 . . . . 2 . . 3 . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 404 | 2 79 161 4 . 16 18 . 4 . 15 19 28 . 21 1 28 8 Core Hits 247 | 1 30 65 13 . 14 3 . 9 . 7 28 11 . 13 1 50 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . . 1 . . . . . 2 . 1 . 1 1 Critical Strikes 26 | . 4 3 . . 2 3 . . . 1 2 3 . 3 1 2 2 Burn 4 | . 4 . . . . . . . . . . . . . . . . Smash 8 | . . 2 . . . 1 . . . . . 2 . 1 . 1 1 Sever 10 | . . 1 . . 2 2 . . . 1 2 . . 1 . . 1 Impale 4 | . . . . . . . . . . . . 1 . 1 1 1 . Melee Attacks 325 | . . 65 4 . 19 22 2 . 1 51 25 50 . 31 14 30 11 Impact 70 | . . 14 . . . 4 . . . 15 6 13 . 8 3 5 2 Slashing 207 | . . 51 4 . 19 18 2 . 1 36 19 12 . 9 7 22 7 Piercing 48 | . . . . . . . . . . . . 25 . 14 4 3 2 Sneak Attacks 28 | . . 9 4 . 4 4 . . . . . 4 . 1 . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 48 | . . 5 . . 4 3 . . . 3 2 9 . 11 . 7 4 Damage Inflicted 17527 | 28 1020 3625 695 . 1643 998 . 1874 . 680 2020 1329 . 777 33 2552 253 Guns 2908 | 28 1017 1863 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 6061 | . . . 460 . 767 . . 1874 . . 1190 . . . . 1770 . Melee 8555 | . . 1762 235 . 876 998 . . . 680 830 1329 . 777 33 782 253 Ramming 3 | . 3 . . . . . . . . . . . . . . . . Kinetic 2616 | 13 740 1863 . . . . . . . . . . . . . . . Thermal 277 | . 277 . . . . . . . . . . . . . . . . Explosive 6061 | . . . 460 . 767 . . 1874 . . 1190 . . . . 1770 . Electromagnetic 15 | 15 . . . . . . . . . . . . . . . . . Impact 1294 | . . 260 . . . 156 . . . 118 98 322 . 220 . 96 24 Slashing 6304 | . . 1502 235 . 876 842 . . . 562 732 548 . 216 . 631 160 Piercing 957 | . . . . . . . . . . . . 459 . 341 33 55 69 Highest Corruption 24 | . . 1 1 1 1 . . 6 6 . . . . 8 . 14 24 Average Corruption 3 | . . 1 1 1 1 . . 6 6 . . . . 8 . 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 58 | . . 5 2 2 7 . . 2 2 . . . . 24 . 10 4 Message Errors 14 | . . . . 1 3 . . . 1 . . . . 5 . 3 1 Matter Fused 18 | . . 1 1 1 3 . . 2 1 . . . . 7 . 2 . Heat Flow Errors 7 | . . 1 . . . . . . . . . . . 3 . 2 1 Energy Discharges 6 | . . . 1 . 1 . . . . . . . . 3 . 1 . Data Loss (minor) 6 | . . 1 . . . . . . . . . . . 4 . . 1 Data Loss (major) 5 | . . 2 . . . . . . . . . . . 2 . . 1 Alerts 2 | . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1464 | . . 241 107 . 217 197 . . . . 74 467 . 44 . 93 24 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 171 | . . . 12 . 97 . . . . . 22 . . . . 40 . Melee 1293 | . . 241 95 . 120 197 . . . . 52 467 . 44 . 53 24 Knockbacks 5 | . . 2 . . . 2 . . . . 1 . . . . . . Impact 4 | . . 2 . . . 1 . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . 61 . . 105 . . . . . . . . . Shots 8 | . . . . . 3 . . 5 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . 84 181 2 . . 14 . . . 1 42 1 . 257 . 197 242 Average Temperature 37 | . 22 26 2 . . 7 . . . 1 22 1 . 113 . 52 108 Received Heat Transfer 1404 | . 144 354 18 . . 108 . . . 126 150 12 . 63 . 45 384 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 3 . . . 2 . . . . . 1 . . . 1 . Combat Hostiles 5 | . . 2 . . . 1 . . . . . 1 . . . 1 . Parts Fried 8 | . . 3 . . . 2 . . . . . 2 . . . 1 . Impact Corruptions 18 | . . 4 . . . 4 . . . . 1 5 . 2 . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . Heat Transferred 1110 | . 1110 . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 665 | 5 334 558 433 . 215 88 41 48 34 444 . . . . 665 . . Initial 600 | . 3 5 217 . . . 39 14 33 16 . . . . 600 . . Average 179 | 3 132 257 257 . 100 27 39 34 33 329 . . . . 638 . . Maximum Alert Level 2 | . 1 2 2 . 1 . . . . 2 . . . . 2 . . Low Security (%) 57 | 100 67 41 . . 79 100 100 100 100 4 . . . . . . . Level 1 30 | . 32 31 87 . 20 . . . . 88 . . . . . . . Level 2 12 | . . 26 12 . . . . . . 7 . . . . 100 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 4 1 . . . 3 . . . 2 . . . 2 . . 1 Investigation 4 | . 2 . . . . 1 . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . . Reinforcement 5 | . 2 1 . . . 2 . . . . . . . . . . . Assault 3 | . . . . . . . . . . . . . . 2 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 1 | . . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 31 41 5 . 9 8 . 6 . 6 18 13 . 9 1 17 15 Peak Tracking Total 13 | . 8 4 4 . 4 2 . 3 . 4 3 4 . 3 1 6 13 Tactical Retreats 12 | . 1 . . . . 1 . . . . 6 2 . 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . 2 2 . . . 1 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 6 | . 2 1 . . 2 . . . . . . . . . . 1 . Max in Single Turn 2 | . 1 1 . . 2 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 34 | . 8 10 . 1 1 3 . . . 2 2 1 4 . 2 . . Terminals 21 | . 7 8 . . 1 2 . . . 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . 1 . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Total Hacks 111 | . 24 33 . 1 1 10 . . . 3 2 1 32 . 4 . . Successful 76 | . 11 17 . 1 1 6 . . . 2 2 1 32 . 3 . . Failed 35 | . 13 16 . . . 4 . . . 1 . . . . 1 . . Catastrophic 4 | . . 2 . . . 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 17 19 . 1 . 1 . . . 1 . . . . . . . Terminals 57 | . 23 24 . . 1 5 . . . 1 . 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 5 . . . . . . . . 2 . . Recycling Units 4 | . 1 3 . . . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . Terminal Hacks 56 | . 8 8 . 1 1 1 . . . 1 2 1 32 . 1 . . Record 15 | . . 1 . . 1 . . . . . . 1 11 . 1 . . Part Schematic 14 | . . 1 . . . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . Robot Analysis 5 | . 4 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . . 2 . . Scan Component 3 | . . . . . . 2 . . . . . . . . 1 . . Repair 3 | . . . . . . 2 . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 3 . . . 1 . . . 1 . . . . . . . Terminals 5 | . 2 2 . . . 1 . . . . . . . . . . . Botnet 5 | . 2 2 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 7 10 . . 1 3 . . . 1 . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 4 . . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . 1 . . Time 101 | . . . . . . 82 . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 2 | . . . 1 . . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . 31 . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . 1 3 . EXPLORE 4 | . . . . . . . . . . . . . . . 1 3 . Ally Attacks 9 | . . . 2 . . . . 7 . . . . . . . . . Total Damage 129 | . . . 22 . . . . 107 . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 5 | . 4 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . 1 2 . 2 . . . Drone Launches 4 | . . . . . . . . . . . . . . . 1 3 . Drone Recoveries 2 | . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 14329 | 60 1474 2361 596 462 1204 1013 146 112 86 334 1291 1671 115 1544 206 1551 103 Spaces Moved 7587 | 34 910 1353 302 283 561 251 105 97 64 202 977 849 80 733 96 638 52 Core 16 | 13 . . . . . . . . . . . . . . . 2 1 Treads 76 | . . . . . . . . . . . . . . . . 76 . Legs 7109 | 21 910 1353 302 283 561 140 105 97 64 202 977 821 . 617 96 560 . Wheels 386 | . . . . . . 111 . . . . . 28 80 116 . . 51 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 190 90 90 90 90 120 120 120 145 120 120 120 140 Average Speed 147 | 138 120 127 190 162 190 141 125 90 114 120 121 173 145 148 120 206 161 Slowest Speed 850 | 200 190 190 190 190 190 190 180 90 120 120 330 190 145 330 120 850 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 97 95 58 69 78 27 4 80 1 7 94 88 74 82 6 88 11 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . 1 . . . . . . . . . . . 1 1 . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . 1 . . . . . 4 4 . 2 . 2 . Spaces Dug 197 | . . 5 15 . 77 3 2 20 1 24 34 3 . 1 8 4 . Terrain Destroyed 530 | . . 5 64 . 103 3 2 63 1 24 134 3 . 1 8 119 . Melee 54 | . . 5 . . . 3 2 . 1 24 3 3 . 1 8 4 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 476 | . . . 64 . 103 . . 63 . . 131 . . . . 115 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Total 10013 | 42 1178 1754 313 285 672 887 119 109 79 249 1045 976 79 1157 174 833 62 Wait 1701 | . 175 157 2 . 76 584 . . . 7 17 87 . 386 56 151 3 Move 7571 | 33 909 1352 301 282 560 250 105 96 63 201 976 848 79 732 95 637 52 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 72 | 2 13 21 . . 2 6 5 . 4 1 6 2 . 6 3 1 . Fast Attach 58 | 6 5 17 . 1 1 12 . . . . 3 1 . 5 2 5 . Attach 27 | . 1 6 . . 2 2 2 . . 2 4 2 . 1 2 3 . Detach 3 | . 1 1 . 1 . . . . . . . . . . . . . Swap 75 | . 4 29 . 1 4 3 1 2 4 1 11 2 . 2 4 7 . Drop 95 | . 10 44 . . 2 12 4 . 7 1 4 . . 7 3 1 . Fire 171 | 1 59 70 6 . 11 . . 11 . . 5 . . . . 8 . Melee 239 | . . 57 4 . 14 18 2 . 1 36 19 34 . 18 9 20 7 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 6) 568 | -10/Materials | Discovered new exit (range 8) 741 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Build established: Scavenger-Mutant 1535 | -10/Materials | Entered another Materials area 1535 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1969 | -9/Materials | Discovered new exit (range 5) 2360 | -9/Materials | Identified exit to Mines 2575 | -9/Materials | Build established: Scavenger-Tank 2925 | -9/Materials | Build established: Scavenger-Mutant 3176 | -9/Materials | Discovered new exit (range 10) 3476 | -9/Materials | Discovered new exit (range 10) 3746 | -9/Materials | Build established: Mutant 3896 | -9/Materials | Entered Mines 3953 | -9/Mines | Discovered new exit (range 16) 4103 | -9/Mines | Found a hidden stash of uninstalled traps 4216 | -9/Mines | Received a Mining Laser from a helpful Derelict 4485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4485 | -9/Mines | Discovered new exit (range 5) 4492 | -9/Mines | Entered Exiles 4526 | -9/Exiles | Met 8R-AWN 4546 | -9/Exiles | Met EX-HEX 4578 | -9/Exiles | Met EX-BIN 4595 | -9/Exiles | Aligned with FarCom system 4596 | -9/Exiles | Given EX-Vault access code 4626 | -9/Exiles | Opened EX-Vault 4636 | -9/Exiles | Found Longsword +1 4679 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4839 | -9/Exiles | Met EX-DEC 4934 | -9/Exiles | Discovered new exit (range 10) 4954 | -9/Exiles | Left Exiles lab with Longsword +1 4954 | -9/Exiles | Entered Mines 5474 | -8/Mines | Core integrity fell below 50% 5935 | -8/Mines | Discovered new exit (range 7) 6025 | -8/Mines | Build established: Scavenger-Mutant 6158 | -8/Mines | Entered Materials 6158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6684 | -8/Materials | Build established: Scavenger-Gladiator 7115 | -8/Materials | Repaired Imp. Light Armor Plating 7160 | -8/Materials | Repaired Mic. Nuclear Core 7163 | -8/Materials | Discovered new exit (range 4) 7171 | -8/Materials | Entered Factory 7171 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7172 | -7/Factory | Identified exit to Lower Caves 7294 | -7/Factory | Build established: Gladiator 7317 | -7/Factory | Sucked down chute 7317 | -7/Factory | Entered Waste 7318 | -7/Waste | Met a frightened Derelict 7329 | -7/Waste | Spotted C-40 Crusher 7332 | -7/Waste | EMP discharged 7339 | -7/Waste | Spotted C-40 Crusher 7340 | -7/Waste | Spotted C-40 Crusher 7343 | -7/Waste | Spotted C-40 Crusher 7358 | -7/Waste | Destroyed C-40 Crusher 7358 | -7/Waste | Destroyed C-40 Crusher 7374 | -7/Waste | Destroyed C-40 Crusher 7378 | -7/Waste | Spotted C-40 Crusher 7378 | -7/Waste | Spotted C-40 Crusher 7416 | -7/Waste | Discovered new exit (range 13) 7429 | -7/Waste | Entered Factory 7496 | -7/Factory | Discovered new exit (range 15) 7515 | -7/Factory | Entered another Factory area 7515 | -6/Factory | Evolved 2 slots: Utility x2 7812 | -6/Factory | Discovered new exit (range 19) 7849 | -6/Factory | Entered Lower Caves 7958 | -6/Lower Caves | Learned 4 Factory zone layouts 7990 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8166 | -6/Lower Caves | Encountered a Warlord checkpoint 8331 | -6/Lower Caves | Lost 3 allies 8550 | -6/Lower Caves | Spotted B-75 Beast 8714 | -6/Lower Caves | Build established: Scavenger-Gladiator 8880 | -6/Lower Caves | Destroyed B-75 Beast 8907 | -6/Lower Caves | Lost 5 parts (1p3n1u) 8931 | -6/Lower Caves | Discovered new exit (range 7) 9095 | -6/Lower Caves | Build established: Gladiator 9140 | -6/Lower Caves | Entered another Lower Caves area 9215 | -6/Lower Caves | Learned Factory stockpile data 9244 | -6/Lower Caves | Learned Factory terminal intel 9351 | -6/Lower Caves | Discovered new exit (range 7) 10330 | -6/Lower Caves | Spotted B-75 Beast 10681 | -6/Lower Caves | Discovered new exit (range 13) 10811 | -6/Lower Caves | Entered Data Miner 10811 | -6/Data Miner | Discovered new exit (range 6) 10833 | -6/Data Miner | Met Data Miner 10868 | -6/Data Miner | Learned location of Section 7 (-2) 10868 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10894 | -6/Data Miner | Received God Mode back door access code from Data Miner 10926 | -6/Data Miner | Entered Proximity Caves 10929 | -5/Proximity Caves | Spotter reported a threat 10968 | -5/Proximity Caves | Learned location of Armory (-4) 11031 | -5/Proximity Caves | Spotter reported a threat 11040 | -5/Proximity Caves | Learned location of 1 exit from Factory 11101 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11148 | -5/Proximity Caves | Spotter reported a threat 11165 | -5/Proximity Caves | Lost 3 parts (2n1u) 11241 | -5/Proximity Caves | Spotter reported a threat 11449 | -5/Proximity Caves | Build established: Scavenger-Gladiator 11869 | -5/Proximity Caves | Derelict sapper outpost attacked 12302 | -5/Proximity Caves | Discovered new exit (range 7) 12470 | -5/Proximity Caves | Entered Factory 12470 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12471 | -5/Factory | Identified exit to Factory 12474 | -5/Factory | Loaded intel: 25 terminal locations 12530 | -5/Factory | Repaired Actuator Array 12669 | -5/Factory | Discovered new exit (range 5) 12676 | -5/Factory | Entered Upper Caves 13007 | -5/Upper Caves | Encountered a Warlord checkpoint 13113 | -5/Upper Caves | Build established: Gladiator 13189 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13226 | -5/Upper Caves | Destroyed 9 combat bots 13453 | -5/Upper Caves | Lost 3 parts (1p1n1w) 13714 | -5/Upper Caves | Build established: Scavenger-Gladiator 13904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13977 | -5/Upper Caves | Lost 3 parts (1p1n1u) 13979 | -5/Upper Caves | System corruption reached 10% 14181 | -5/Upper Caves | Discovered new exit (range 7) 14227 | -5/Upper Caves | Entered another Upper Caves area 14308 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14330 | -5/Upper Caves | Core integrity fell below 50% 14330 | -5/Upper Caves | Self-destructed Last Messages --------------- 14318_ S-27 Virus destroyed. 14318_ Imp. Medium Armor Plating destroyed. 14320_ Lgt. Ion Engine destroyed. 14321_ Fission Core destroyed. 14323_ Hvy. Pick destroyed. 14323_ System corrupted by crushing effect (+3). 14325_ Adv. Visual Processing Unit destroyed. 14325_ Melee Analysis Suite destroyed. 14325_ System corrupted by crushing effect (+4). 14325_ System corrupted by crushing effect (+2). 14326_ Imp. Treads severed. 14327_ Melee Analysis Suite destroyed. 14327_ Hvy. Mace follow-up attack on E-15 Imp. 14328_ Hvy. Mace severed. 14328_ Machine Analyzer destroyed. 14328_ System corrupted by crushing effect (+1). 14329_ Critical hit (Burn: +37). 14329_ Microactuators blown off. 14329_ Scythe blown off. 14329_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ###?????????????????????? | | ??????????????????????? ##????????????????????? | | ???????????????###????? ##???????????????????? | | ???????????????# ????? ####????????????????? | | ???????????????# ####### ##??? ##?????????? | | ???????????????# #?"""# ### #?????????? | | ???????????????# #?? # g % ??????????? | | ##????????????## #??? g ?????????????? | | # ???????????# #???? g #???????????????? | | # #?????????# #????# g g #????????????????? | | ? ????????# #????#=%gg ##???????????????? | | ??? ?????## #######[/l ##??????????????? | | ?????# ???## Y =!@=g #??????????????? | | ?????# ### bl ##??????????????? | | ??????# ##???????????????? | | ??????### #########???????????????? | | ????????## ##???### ##??????????????? | | ?????????# #????# ########???????? | | ?????????## ##???# #???????? | | ??????????# ## #????# #???????? | | ??????????## ### #????# #???????? | | ???????????## #### ###### #???????? | | ????????????#####?# #???????? | | ??????????????????# ## #???????? | | ??????????????????## ##?# ##???????? | | ???????????????????# #???######????????? | | ???????????????????# #?????????????????? | | ???????????????????## ## #?????????????????? | | ????????????????????######## ##?????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????## #??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Melee Analysis Suite | -9/Materials | Scanalyzed Actuator Array | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ArcAssemblyTreads Manual? 0 Play Time 01:57:35 Cumulative 74.7 hours Start 2024.08.21 @ 17:56:59 End 2024.08.22 @ 07:39:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc4c4d0-dbe3-418f-8f05-6b90d30fdefe