Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 22:04:00 Player: emory Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (881) 881 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Disposable Heat Sink High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Terrain Scan Processor System Shield > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Cesium-ion Thruster Disposable Heat Sink High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Light Armor Plating Hacking Suite [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 5 4 9 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 2 | . . 2 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 13 | 1 1 3 8 Device 5 | . 1 3 1 Storage 2 | 1 . . 1 Processor 3 | . . . 3 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 8 | 1 3 2 2 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 2 . . Parts Lost 14 | . . 2 12 Power 2 | . . . 2 Propulsion 6 | . . 1 5 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 83 86 86 Engine 7 | . 14 11 3 Treads 13 | . . 17 14 Leg 17 | . 28 19 13 Device 5 | . 4 10 3 Storage 10 | . 14 11 9 Processor 8 | . . . 17 Hackware 2 | . . . 5 Ballistic Gun 14 | . 11 16 13 Launcher 1 | . 10 1 . Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 49 | 10 15 15 49 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 13 | . . . 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 11 | 6 8 8 15 Most Carried 13 | 5 8 8 13 Average Carried 7 | 2 5 7 9 Final Capacity 20 | 8 8 8 20 Final Carried 7 | 3 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 872 | 250 60 375 187 Remotely . | . . . . Salvage Created 912 | . 122 512 278 Parts 83 | . 15 47 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 6 10 5 Guns 13 | . . 8 5 AOE 8 | . 6 2 . Classes Destroyed 6 | . 5 1 . Worker 2 | . 1 1 . Builder 2 | . 1 1 . Watcher 5 | . 1 3 1 Swarmer 3 | . 3 . . Grunt 12 | . 3 6 3 Sentry 6 | . . 4 2 Best Kill Streak 9 | . 9 5 2 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 4 | . 3 4 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 180 | . 12 46 122 Missed 38 | . 4 11 23 Damage Taken 2197 | . 121 489 1587 Core 687 | . 24 101 562 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 90 74 . Volleys Fired 97 | . 11 38 48 Largest 2 | . 2 2 2 Hottest 53 | . 50 53 46 Shots Fired 148 | . 21 52 75 Gun 136 | . 11 50 75 Cannon . | . . . . Launcher 12 | . 10 2 . Special . | . . . . Kinetic 136 | . 11 50 75 Thermal . | . . . . Explosive 12 | . 10 2 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 12 5 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | . 12 32 44 Core Hits 52 | . 12 23 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1983 | . 580 643 760 Guns 1333 | . 81 492 760 Cannons . | . . . . Explosions 650 | . 499 151 . Melee . | . . . . Ramming . | . . . . Kinetic 1333 | . 81 492 760 Thermal . | . . . . Explosive 650 | . 499 151 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 28 | . 28 . . Projectiles . | . . . . Explosions 28 | . 28 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . 35 28 . Shots 3 | . 2 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . 4 27 19 Average Temperature 7 | . 2 10 6 Received Heat Transfer 633 | . 36 192 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 372 | . 184 372 246 Initial 109 | . . 77 109 Average 155 | . 127 224 123 Maximum Alert Level 1 | . . 1 1 Low Security (%) 63 | 100 100 41 67 Level 1 36 | . . 58 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 16 19 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1446 | 57 193 510 686 Spaces Moved 698 | 46 121 273 258 Core 20 | 17 . . 3 Treads 187 | . . 187 . Legs 475 | 29 121 86 239 Wheels . | . . . . Hover . | . . . . Flight 16 | . . . 16 Fastest Speed 50 | 50 120 120 120 Average Speed 161 | 94 120 147 208 Slowest Speed 700 | 120 120 160 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 25 40 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . 37 5 . Melee . | . . . . Projectile . | . . . . AOE 42 | . 37 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 882 | 59 150 333 340 Wait 4 | 1 . 3 . Move 695 | 45 120 272 258 Hop . | . . . . Pick Up 36 | 8 10 6 12 Fast Attach . | . . . . Attach 30 | 5 4 9 12 Detach 7 | . 1 3 3 Swap . | . . . . Drop 12 | . 4 2 6 Fire 97 | . 11 38 48 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 14) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 702 | -9/Materials | Discovered new exit (range 13) 761 | -9/Materials | Entered another Materials area 761 | -8/Materials | Evolved 2 slots: Utility x2 1329 | -8/Materials | Lost 4 parts (3n1w) 1421 | -8/Materials | Core integrity fell below 50% 1445 | -8/Materials | Core integrity fell below 20% 1447 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Assault Rifle destroyed. Slug penetrates Wall. Katana destroyed. Cesium-ion Thruster destroyed. Slug penetrates Wall. System Shield severed. Slug penetrates Wall. Discarded Terrain Scan Processor. Slug penetrates Wall. Slammed into L-31 Rogue. Destabilizing: System interference. Signal Interpreter temporarily disabled. Lgt. Armor Plating destroyed. Slug penetrates Wall. Lgt. Armor Plating destroyed. Lgt. Deuterium Engine destroyed. 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""""" ### ##???##?### | | ????????????????### """"" = # ############?###!! | | ?????????????????## """" # #??###?##??#!! | | ??????????????????# """ # T ##????###### | | ??????????????????# # # ? # | | ?????????????? + #?"??"?# | | ??????????????########/#### ####### """" # ?#+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatTransmissionProjector Manual? 0 Play Time 00:29:57 Cumulative 5.5 hours Start 2024.04.05 @ 19:44:33 End 2024.04.05 @ 22:04:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 66be2262-dec9-4152-a6df-1d7a0bab4446